Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
G40 TripleA A3.9 - Nothing to see here (Axis) vs Mistergreen (Allies)
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Overestimated the resistance in sukr. Must be more attentive to the black line in the future… :roll:
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Please pass this along….
Global was updated today to version 2.7
(that is the file version)You guys all need to redownload it.
The fixes:
2.7
Fixing Strategic Bombers so that they add +2 damage onto raids.
Allowed USA to go to war if Japan declares war on ANZAC / UK.
Added one missing UK infantry to Egypt.
Dropped price of Cruisers to 9, when you have shipyards tech.Everyone needs to download it.
Make sure that both you and your opponents have it. If your opponent does not have it, then you might end up playing by the old version…
-Veqryn -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 battleship, 1 cruiser and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 artillery, 1 cruiser and 1 transport moved from 44 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Suiyuyan to Shensi
1 armour moved from Central Mongolia to Shensi
3 fighters moved from 35 Sea Zone to Philippines
4 fighters moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to French Indo China
2 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Yunnan to 37 Sea Zone
2 bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 aaGun and 2 artilleries moved from Hunan to Kwangsi
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Hunan to Kwangsi
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Amur to Ulaanbaatar
1 artillery and 5 infantry moved from Amur to ManchuriaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
3 infantry placed in French Indo China
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs (2 lost to blockades); end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from Western United States to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
Americans take Celebes from Japanese
1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 23 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians, taking Java from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from 23 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
2 fighters moved from 23 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Northwest Persia to IndiaPlace Units - Americans
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from 93 Sea Zone: 1 submarine
EDIT: Americans player Adding units owned by PlayerID named:Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
Edited in ncm:
ss sz93 > sz92 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
3 infantry moved from Szechwan to Yunnan
1 fighter and 8 infantry moved from Szechwan to Shensi
3 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 armour, 4 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour, 4 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Chinese win with 1 fighter and 9 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour, 4 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Combat Move - British
Giving bonus movement to units
1 armour, 2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 armour and 1 mech_infantry moved from Kenya to Ethiopia
4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Morocco to Algeria
British take Algeria from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Ethiopia
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
retreated to Egypt
Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for British: 1 armour, 2 artilleries, 1 fighter and 3 infantry
Casualties for Italians: 4 infantry
Battle in Holland Belgium
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
British win with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 armour, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
British win with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to Gibraltar
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Egypt to Belgian Congo
2 fighters moved from 92 Sea Zone to GibraltarPlace Units - British
1 cruiser and 1 destroyer placed in 110 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
2 artilleries moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from BritishCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
2 armour and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
2 infantry placed in Southern Italy
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs (4 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Giving bonus movement to unitsCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 2 artilleries and 3 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
6 artilleries and 9 infantry moved from Novgorod to Archangel
2 bombers and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Yugoslavia to Ukraine
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Yugoslavia to Holland BelgiumCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 6 artilleries and 9 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 aaGun moved from Novgorod to Archangel
5 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 bombers, 1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
3 aaGuns, 4 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
2 artilleries and 1 infantry moved from Poland to Eastern Poland
1 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Finland to Karelia
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 fighters and 1 tactical_bomber moved from Holland Belgium to Yugoslavia
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 infantry moved from Bryansk to Ukraine
4 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
4 infantry moved from Yenisey to Yakut S.S.R.Combat - Russians
Strategic bombing raid in Ukraine
1 tactical_bomber killed by AA guns
Bombing raid in Ukraine causes 0 damage total.
Battle in Ukraine
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Tambov
4 fighters moved from Ukraine to Russia
2 armour, 8 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Vologda to Russia
2 infantry moved from Samara to Russia
7 infantry moved from Novosibirsk to Samara
2 aaGuns and 8 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Volgograd to BryanskPlace Units - Russians
1 mech_infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
FYI:
Global was updated today to version 2.8
(that is the file version)You guys all need to redownload it.
The fixes:
2.8
Fixed issue with Japanese objective for Trade with America.
Allowed user to choose AA casualties.Everyone needs to download it.
Make sure that both you and your opponents have it. If your opponent does not have it, then you might end up playing by the old version….
Already started game will run on the old version.
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I did an SBR in India and an attack on Z44 without a destroyer so I wanted to know if you are sending interceptors and if you submerge.
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And Id did install 2.8
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Yes to submerge, no to scramble. If the game does not add +2 to SRB damage per bmb you will have to edit it it by reducing Uk_pacifics ipc by four. (or two with some accurate aa fire :evil:)
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Argh. I quit th game in the middle of searching that edit function with which to add damage to a complex. Now I lost a bomber when I reloaded. You can look it up in your mails. and I still didn’t find that function to add damage.
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Actually you cannot add damage. But you should be able to edit back your bombar and reduce UK’s ipc by four witch will have about the same effect as four more damage. :-)
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Since I didn’t save anything I’ll just take the next instance and add the damage to the icp as you suggested.