G40 TripleA A3.9 - Noll (Axis) vs anchovy (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Tunisia to Algeria
                1 fighter moved from United Kingdom to Morocco
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 fighter and 1 infantry
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        Syria : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 35
        UK_Pacific : 21 / 21
        Italians : 16 / 20
        ANZAC : 14 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Politics - Germans
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 7 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 artilleries and 3 infantry moved from Normandy Bordeaux to Spain
                4 armour moved from France to Spain
                1 tactical_bomber moved from Holland Belgium to Spain
                2 bombers moved from Western Germany to Spain
                4 tactical_bombers moved from Western Germany to Spain
                2 fighters moved from Western Germany to Spain
                2 fighters moved from 113 Sea Zone to Sweden
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Denmark to 113 Sea Zone
                2 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Poland to 114 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 113 Sea Zone
                2 artilleries and 4 infantry moved from 113 Sea Zone to Sweden
                1 artillery and 3 infantry moved from Norway to Sweden
                5 infantry moved from Finland to Sweden
                6 infantry moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece
                1 fighter moved from Southern Italy to Spain

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 2 armour and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                    Germans win with 2 armour and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Battle in Spain
                    Germans attack with 4 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers
                    Neutral_True defend with 6 infantry
                    Germans win, taking Spain from Neutral_True with 4 armour, 2 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 6 infantry
                    Germans win with 4 armour, 2 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Sweden
                    Germans attack with 3 artilleries, 2 fighters and 12 infantry
                    Neutral_True defend with 6 infantry
                    Germans win, taking Sweden from Neutral_True with 3 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_True: 6 infantry
                    Germans win with 3 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_True: 6 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 fighters moved from Sweden to 113 Sea Zone
                3 aaGuns moved from Holland Belgium to Normandy Bordeaux
                3 aaGuns moved from Western Germany to Northern Italy
                1 armour moved from Northern Italy to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                2 artilleries and 6 infantry moved from Yugoslavia to Bulgaria
                11 infantry moved from Poland to Slovakia Hungary
                2 bombers moved from Spain to Western Germany
                3 fighters moved from Spain to France
                5 tactical_bombers moved from Spain to France

    Place Units - Germans
                7 artilleries and 3 infantry placed in Germany
                3 infantry placed in Normandy Bordeaux
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Setting uses for triggers used this phase.
                Setting uses for triggers used this phase.
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Setting uses for triggers used this phase.

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                1 infantry moved from Buryatia to Ulaanbaatar
                      Russians take Ulaanbaatar from Mongolians
                2 aaGuns and 17 infantry moved from Buryatia to Amur
                1 aaGun, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Bryansk to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                2 fighters moved from Novgorod to Eastern Poland
                1 aaGun, 2 artilleries and 6 infantry moved from Novgorod to Belarus
                1 armour moved from Bryansk to Eastern Poland
                2 aaGuns moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Russians player Adding units owned by PlayerID named:Russians to Novgorod: 1 aaGun
                EDIT: Russians player Removing units owned by PlayerID named:Russians from Belarus: 1 aaGun
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Ukraine
                1 bomber and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 17 infantry
        Ulaanbaatar : 1 flag, 2 infantry
        Belarus : 2 aaGuns, 2 artilleries and 6 infantry
        Bryansk : 7 infantry
        Eastern Poland : 1 aaGun, 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 bomber, 1 factory_major and 1 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 3 artilleries and 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 35
        UK_Pacific : 21 / 21
        Italians : 16 / 20
        ANZAC : 14 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0


  • I edited aa gun move from Nov to Bel - kept 1 gun in nov.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                    Japanese win with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
                    Chinese defend with 1 fighter and 8 infantry
                    Japanese win with 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 fighters
                    Casualties for Chinese: 1 fighter and 8 infantry
                    Japanese win with 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 fighters
                    Casualties for Chinese: 1 fighter and 8 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers, 8 fighters and 8 tactical_bombers moved from Szechwan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                2 artilleries and 4 infantry moved from Kiangsi to Kwangsi
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Chahar
                1 aaGun and 5 infantry moved from Jehol to Manchuria
                1 transport moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 airfield and 1 harbour placed in Kwangsi
                1 artillery and 1 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 36 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • I edited 1dd from 6 to the Japanese fleet that I forgot to move during NCMs. (I play so fastly that I make tons of mistakes, I should be more careful, in another thread I just started a game where I forgot to bring 3 arms to France)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 submarine moved from 48 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 5 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 1 transport
        10 Sea Zone : 2 submarines
        54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 27 / 35
        UK_Pacific : 21 / 21
        Italians : 16 / 20
        ANZAC : 14 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 7 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 27 / 35
        UK_Pacific : 21 / 21
        Italians : 16 / 20
        ANZAC : 14 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0


  • Summary post for Britain not working again…

    Round :2

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery moved from West India to 79 Sea Zone
                1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                2 infantry moved from Persia to Iraq
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from 81 Sea Zone to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                    British win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 aaGun and 3 infantry
                    British win, taking Trans-Jordan from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 aaGun and 3 infantry
                    British win with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 aaGun and 3 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Rhodesia to Mozambique
                      British take Mozambique from Neutral_True
                1 infantry moved from Rhodesia to Angola
                      British take Angola from Neutral_True
                1 armour moved from Egypt to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                1 infantry moved from Eastern Persia to Afghanistan
                      British take Afghanistan from Neutral_True
                1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Iraq to 80 Sea Zone
                1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 battleship and 1 cruiser moved from 123 Sea Zone to 106 Sea Zone
                1 bomber and 2 fighters moved from Iceland to United Kingdom
                1 destroyer moved from 124 Sea Zone to 117 Sea Zone

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 carrier and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs (3 lost to blockades); end with 33 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag,
    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 34 / 33
        UK_Pacific : 21 / 26
        Italians : 15 / 20
        ANZAC : 14 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan
                2 fighters moved from Southern Italy to Egypt
                1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries, 1 bomber and 2 infantry
                    British defend with 2 artilleries, 2 infantry and 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                    Italians win with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Alexandria
                2 fighters moved from Egypt to Alexandria
                1 armour moved from Southern France to Spain
                2 aaGuns and 2 artilleries moved from Southern France to Spain
                1 infantry moved from Southern France to Spain
                1 armour moved from Northern Italy to Spain
                1 aaGun moved from Northern Italy to Southern France
                5 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 31 / 33
        UK_Pacific : 21 / 26
        Italians : 18 / 28
        ANZAC : 14 / 27
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 fighter moved from Morocco to United Kingdom
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Syria to Turkey
                      French take Turkey from Neutral_True

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        80 Sea Zone : 1 destroyer
        Turkey : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 31 / 33
        UK_Pacific : 21 / 26
        Italians : 18 / 28
        ANZAC : 14 / 27
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 7 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 armour and 5 infantry moved from Greece to Turkey
                3 fighters and 5 tactical_bombers moved from France to Turkey
                2 bombers moved from Western Germany to Turkey
                1 armour moved from Bulgaria to Turkey
                4 armour moved from Spain to Northern Italy

    Combat - Germans
                Battle in Turkey
                    Germans attack with 3 armour, 2 bombers, 3 fighters, 5 infantry and 5 tactical_bombers
                    French defend with 9 infantry
                    Germans win, taking Turkey from French with 3 armour, 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 infantry
                    Casualties for French: 9 infantry
                    Germans win with 3 armour, 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 infantry
                    Casualties for French: 9 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                3 fighters moved from Turkey to Greece
                5 tactical_bombers moved from Turkey to Greece
                2 bombers moved from Turkey to Southern Italy
                1 infantry moved from Albania to Greece
                2 artilleries and 6 infantry moved from Bulgaria to Romania
                7 artilleries and 3 infantry moved from Germany to Poland
                6 infantry moved from Western Germany to 113 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 6 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
                6 infantry moved from 114 Sea Zone to Poland
                3 artilleries and 11 infantry moved from Sweden to Finland
                2 infantry moved from Western Germany to Germany
                3 aaGuns and 3 infantry moved from Normandy Bordeaux to Spain
                3 aaGuns moved from Northern Italy to Southern France

    Place Units - Germans
                1 factory_minor placed in Greece
                4 artilleries and 6 infantry placed in Germany
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                4 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Belarus
                2 armour moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Eastern Poland to Novgorod
                2 fighters moved from Eastern Poland to Novgorod
                1 aaGun, 2 artilleries and 19 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Russia to Bryansk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Russians take Dzavhan from Mongolians
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Mongolians
                2 aaGuns and 17 infantry moved from Amur to Ulaanbaatar

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                1 armour, 1 artillery and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Dzavhan : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag, 3 infantry
        Ulaanbaatar : 1 flag, 2 aaGuns and 17 infantry
        Belarus : 3 aaGuns, 4 artilleries and 27 infantry
        Bryansk : 2 armour, 1 infantry and 2 mech_infantrys
        Russia : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major and 1 mech_infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 5 artilleries and 7 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 31 / 33
        UK_Pacific : 21 / 26
        Italians : 18 / 28
        ANZAC : 14 / 27
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 7 / 0


  • the game doesn’t let me pair a mech inf with an arm to attack Malaya.

    I’ll “move” the Mech Inf to shan state in order to accomplish the attack.


  • hmmm I did the turn (and rolled the dices) but some bug doesn’t let me post the turn summary.


  • Yeah, it’s been happening to me.  I started over with the Russia turn.

    If you can view the summary, then cut and paste it into the thread.  If not, you’ll have to start the turn over and use edit mode to adjust things to reflect the battle results.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:British from 37 Sea Zone: 1 destroyer
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 36 Sea Zone: 1 submarine
                EDIT: Japanese player Removing units owned by PlayerID named:ANZAC from Java: 1 infantry
                EDIT: Japanese player Changing ownership of Java from ANZAC to Japanese
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kwangsi: 1 infantry
                EDIT: Japanese player Changing ownership of Shan State from UK_Pacific to Japanese
                EDIT: Japanese player Removing units owned by PlayerID named:British from Malaya: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:ANZAC from Malaya: 1 infantry
                EDIT: Japanese player Changing ownership of Malaya from UK_Pacific to Japanese
                EDIT: Japanese player Removing units owned by PlayerID named:British from Kwangtung: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:British from Kiangsi: 1 infantry
                EDIT: Japanese player Changing ownership of Kiangsi from Chinese to Japanese
                EDIT: Japanese player Changing ownership of Kwangtung from UK_Pacific to Japanese
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Manchuria: 2 infantry
                EDIT: Japanese player Changing ownership of Borneo from UK_Pacific to Japanese
                EDIT: Japanese player Removing units owned by PlayerID named:ANZAC from 45 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 2 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 carriers moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 artillery moved from Kwangsi to Kwangtung
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi

    Combat - Japanese
                Recording Battle Statistics

    Non Combat Move - Japanese

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs


  • ok I edited everything to reflect the battle.

    I have an headache now, I hope I didn’t made any faulty move.

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