G40 TripleA A3.9 - Nothing to see here (Axis) vs Mistergreen (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 submarine moved from 56 Sea Zone to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar

    Place Units - Americans
                2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Kansu
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 94 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 93 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 cruiser
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 cruiser
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 mech_infantry
                    British win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                2 infantry moved from Union of South Africa to Rhodesia
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from Shan State to India
                3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from 96 Sea Zone to 92 Sea Zone
                1 bomber moved from Quebec to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 110 Sea Zone
                1 battleship and 3 cruisers moved from 92 Sea Zone to 110 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                1 transport placed in 110 Sea Zone
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs (1 lost to blockades); end with 16 PUs total
                    Some units change owners in territory India


  • I think I’ll do 3 Kamikazes so that’ll be 2 more than you did.

    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)


  • Edit away. There are things you cannot do yet, like change kamikaze tokens. If you forgot and use to many at some point in the future I’ll take that loss since I caused the problem in the first place.  :-)

    Anyway I’ve been approached by another newbie, to make it simple I’ll copy paste his message and my respons

    Hey I saw your post in Gargantua’s thread looking for a new player teammate, I’ve never played the board game (Original Axis and Allies) before, just minis, so I would be interested, but I would be learning everything as we go. Just tell me if you are interested. Alsofor a week or so in late june I won’t be available, I’m going to the mountains with no computers.

    You snooze you lose.

    Just kidding but I’ve been approached by a TripleA newbie already “Nothing to see here”. But as I understand it there can be at least three members on every team. On the other hand there may be more experienced players looking for teammates so two new players on the same team may be a waste.

    In any event, wheter we end up as teammates or not I’d be happy to help you learn g40 and/or TripleA.

    Here is the link that got me started on tripleA:
    http://www.axisandallies.org/forums/index.php?topic=27064.0

    Here is a link to the Alpha rules changes to G40:
    http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149

    If you lack rulebooks I think you can find them in pdf with google, but if your google fu is weak I can email them to you. Beyond that I can hopefully answer any question you may have. The easiest way to learn may be to fire up a game.

    What say you?

    So provided that the number of “experienced” players don’t wastly outnumber the number of “new” players that wish to enter the tournament what do you think about adding another player to the team. My opinion is the more, the merrier but I’ll yield to your wish on this one.  :-)


  • Oh and he goes by the name:
    Bolt-Action British


  • I have RL buddy who would probably like to play. He has also a lot more experience with G40 than with TripleA. His forum account is named gully. So I would appreciate if we could keep him a place free.


  • Yes of course. I suspect Bolt-Action British should have no real problem finding a teammate. Alas I’ve been known to be wrong once or twice in the part.  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Italians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Yugoslavia to Northern Italy
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery moved from Tunisia to Libya
                1 bomber moved from Trans-Jordan to Greece
                1 armour moved from Bulgaria to Eastern Poland
                1 armour moved from Greece to Romania
                2 infantry moved from Bulgaria to Greece
                2 infantry moved from Bulgaria to Romania
                1 fighter moved from Southern Italy to 97 Sea Zone

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total


  • So let’s see how far I can overextend without actually losing^^.


  • Do you have a good Idea for a teamname? I just wrote you, gully and me in the Tournament thread as a team but didn’t have a brilliant Idea for a team name.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    French win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                    French win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - French
                1 fighter moved from Algeria to Gibraltar
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                Turning on Edit Mode
                EDIT: French player Removing units owned by PlayerID named:Americans from 35 Sea Zone: 1 destroyer
                EDIT: French player Adding units owned by PlayerID named:Japanese to 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - French


  • Edited in the effect of your successful kamikaze.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 artilleries and 3 infantry moved from Romania to Bessarabia
                2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 bomber moved from Poland to Western Ukraine
                1 artillery moved from Western Germany to 113 Sea Zone
                3 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Vyborg
                1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 bomber moved from Poland to Vyborg
                2 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
                1 artillery moved from Western Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Vyborg from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                    Germans win with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Germans win with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 mech_infantry moved from Northern Italy to Southern Italy
                2 armour moved from Yugoslavia to Northern Italy
                1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from France to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 armour moved from Baltic States to Bessarabia
                2 armour moved from Eastern Poland to Bessarabia
                1 infantry moved from Baltic States to Belarus
                1 aaGun moved from Romania to Bessarabia
                1 aaGun moved from Baltic States to Eastern Poland
                1 aaGun, 1 artillery and 7 infantry moved from Baltic States to Novgorod
                1 aaGun, 1 artillery and 4 infantry moved from Poland to Eastern Poland
                1 artillery and 7 infantry moved from Germany to Poland
                1 bomber moved from Western Ukraine to Western Germany
                1 bomber moved from Vyborg to Western Germany
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Poland

    Place Units - Germans
                3 artilleries and 6 infantry placed in Germany
                Germans undo move 1.
                3 artilleries and 4 infantry placed in Germany
                9 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • If you make an amphibious assault on West Germany and attack the sub in Z112 I won’t scramble. If you don’t attack it I will scramble 1 Tac to deny bombard. If you attack Northern or southern Italy I’ll have to see the attack to decide scramble.


  • I’ll be off now.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Archangel to Belarus
                4 infantry moved from Archangel to Smolensk
                2 armour and 1 mech_infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 armour, 4 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 aaGuns moved from Archangel to Smolensk
                2 fighters moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                9 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Caucasus
                2 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Olgiy to Kansu
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 factory_minors and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                      Japanese take Celebes from Dutch
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from Hunan to Shan State
                1 bomber moved from Kiangsi to Yunnan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                1 cruiser moved from 21 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from Kiangsu to Hunan
                1 aaGun and 1 artillery moved from Anhwe to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Amur to Japan
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 armour moved from Amur to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                2 bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Malaya
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

Suggested Topics

  • 2
  • 9
  • 5
  • 18
  • 9
  • 16
  • 148
  • 331
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.8k

Users

40.5k

Topics

1.8m

Posts