TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 2 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 carriers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 2 submarines moved from 28 Sea Zone to 26 Sea Zone 1 battleship, 2 cruisers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Midway to 54 Sea Zone 1 bomber moved from Midway to Eastern United States 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 bomber and 1 fighter placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5 Americans collect 51 PUs (1 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines 54 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports Central United States : 1 armour, 1 factory_minor and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry 101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 5 transportsProduction/PUs Summary :
Germans : 45 / 56 Russians : 30 / 31 Japanese : 56 / 62 Americans : 52 / 76 Chinese : 5 / 7 British : 31 / 32 UK_Pacific : 8 / 18 Italians : 20 / 26 ANZAC : 10 / 29 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Rolls: 2@3; Total Hits: 12@3: (3, 6)




