Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L - '41 - Bold (allies +3) vs. Botider, -tech, +NO
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turns might be slower for the next week or so - the OBG game is approaching a very critical juncture and want to concentrate on it more - hope that’s alright with you?
thanks
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no worries…
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Japan collects 29 actually, since india is now in axis hands. :|
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a nice little unexpected bonus… thx.
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there are lots of those that come later when you get a fat check from the UK early on…
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UK14 - with 28 buys 2 inf, trn, IC
CM
alg () - inf (gbr) via z13
waf () - inf, arm (gbr)
kia () - arm (fic)
yun () - inf (fic)NC
z50 - ftr (fic)
z3 - des (z7)
phi - 2 bom (fic)
kia - aa (man)
z13 - 3 trn, des, cru, 3 acc, 3 ftr (z7), 3 ftr (z3), 2 inf, 2 art (gbr)
z17 - 3 des (z7)
z37 - 2 sub (z50)place 2 inf (gbr)
place trn (z3)
place IC (bor)collect 33, has 33
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in case you didn’t realize it was your move….
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yeah, i know. life intrudes…
italy 14
purchase
3 inf, rtl, 2 arm, ftr, bmb… spend $45, save $1combat
bur (inf)
arm per
4 ftr sz35dice…
bur
arm/4 ftr @ 3
Rolls: 5@3; Total Hits: 15@3: (6, 6, 5, 2, 5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2) -
burma cleared but remains in british hands…
noncombat
4 ftr bur > sz35
2 arm per > ind
4 arm fra > cze
3 arm ita > cze
4 inf, 2 rtl fra > itadeployment
3 inf, rtl > cau
2 arm, ftr, bmb > itacollect
$30 + $1 saved = $31 -
this map shows a sub in z56 but i changed the placement from USA 13 and put that sub in z56. so this ita14 map should have 2 sub in z50 and 1 sub in z36
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USA14 - with 60 buys 4 rpr to phi, sub, ftr, 2 bat
China spawns 2 inf
CM
sui () - 2 inf, 2 art (man)
sum () - inf (bor)NC
z51 - sub (z56)
z37 - 2 sub, trn, 11 des, 4 ftr, 9 acc, 3 bat (z50), sub (z37), 14 ftr (fic), inf (bor), arm (fic)
bor - ftr, 4 bom (fic)
sol - 3 ftr (wca)place 2 bat (z37)
place ftr (phi)
place sub (z50)collect 60, has 60
china places 2 inf (sui)
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hold on i think i need to revise that noncom
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yeah, land the ftr, 4 bom from fic in phi and place the chinese inf in kia and fuk.
map
don’t want you to get any crazy ideas. :wink:
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let me think about that a little more… things are pretty tricky in southeast asia and i have no margin for error.
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i will let you know shortly if you can proceed.
thanks
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yeah go ahead with that last NC and map.
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let me think about that a little more… things are pretty tricky in southeast asia and i have no margin for error.
i’m sittin’ here thinkin’ the same thing. i have to say i don’t have much experience with a scenario that plays out like this. so many possibilities for mischief… :wink:
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let me think about that a little more… things are pretty tricky in southeast asia and i have no margin for error.
i’m sittin’ here thinkin’ the same thing. i have to say i don’t have much experience with a scenario that plays out like this. so many possibilities for mischief… :wink:
You seeing how big that 4-5 ftr swing from ind and bur looms now?
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let me think about that a little more… things are pretty tricky in southeast asia and i have no margin for error.
i’m sittin’ here thinkin’ the same thing. i have to say i don’t have much experience with a scenario that plays out like this. so many possibilities for mischief… :wink:
i like to play games that are exceptional in some way, so this one certainly has that going for it. :-D
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germany 15
purchase
9 inf, 2 rtl, arm, 2 ftr, 2 bmb… spend $84, save $12combat
yak ( )
inf evebst ( )
arm bel blitzes thru to karkar ( )
4 inf, rtl arc
2 inf, 4 arm belbur ( )
12 arm indnoncombat
4 ftr, 2 bmb rus > arc
aa bel > kar
15 inf, 2 arm ger > nwe
bmb ger > arc
4 ftr fra > arc
2 arm ger > fra
2 arm ger > ita
2 inf pol > ger
inf nov > chi
3 inf, 2 rtl, arm rus > cau
2 arm per > bur
2 arm per > ind
3 inf, rtl ger > czedeployment
2 inf, rtl > ind
4 inf, rtl, arm > rus
3 inf, 2 bmb, 2 ftr > ger
2 inf from reserve > gercollect
$69 + $12 saved = $81





