TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy nothing; Remaining resources: 34 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
1 armour and 1 mech_infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 artilleries and 5 infantry moved from West India to India
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Norway to Holland Belgium
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
1 destroyer moved from 78 Sea Zone to 76 Sea Zone
Combat - British
Germans scrambles 1 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Germans scrambles to create a battle in territory 110 Sea Zone
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 transport; Americans loiter and taunt
Germans defend with 1 fighter
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 110 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Battle in Holland Belgium
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery and 4 infantry
Germans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the British and 1 fighter owned by the British lost in Holland Belgium
1 aaGun owned by the Germans lost in Holland Belgium
British roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 : 0/5 hits, 1.67 expected hits
British roll dice for 1 armour in Holland Belgium, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 4 : 1/5 hits, 1.67 expected hits
1 armour owned by the British lost in Holland Belgium
Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -14
Casualties for British: 1 armour, 1 fighter and 1 infantry
Casualties for Germans: 1 aaGun
Battle in India
British attack with 2 artilleries and 5 infantry
Japanese defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
British roll dice for 2 artilleries and 5 infantry in India, round 2 : 0/7 hits, 1.83 expected hits
Japanese roll dice for 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry in India, round 2 : 2/14 hits, 5.00 expected hits
2 infantry owned by the British lost in India
British roll dice for 2 artilleries and 3 infantry in India, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry in India, round 3 : 5/14 hits, 5.00 expected hits
2 artilleries owned by the British and 3 infantry owned by the British lost in India
1 infantry owned by the Japanese lost in India
Japanese win with 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 2 artilleries and 5 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 96 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Germans: 1 destroyer
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Iraq
Turn Complete - British
British collect 35 PUs; end with 69 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0.67
Japanese regular : -3.00
Germans AA : -0.17
Germans regular : -4.33
British regular : -2.50
Savegame