Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific12L-41 boldfresh (allies) v mojo (axis) +1
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:roll:
blk3
Rolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (6) -
blk twol
NC
rus - 2 inf (arc), arm (kar), 2 ftr (euk), 2 ftr (ura), ftr (nov), bom (kaz)
bul - bom (blk)
fin - aa (kar)
kar - aa (arc)place 5 inf, ftr (rus)
place 2 arm (kar)collect 38, has 38
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where ya at mojo? :-) tomorrow morning is 3 days, hope you can give me a morning move :-P
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work, work, work. so let rock
JAPAN RD 14
78 buck, 14 inf + 7 armCOMBAT
4 inf + 1 rtl + 34 arm + 10 fig cauc> per
3 inf + 4 arm ind>per1 inf + 1 arm china> kaz
8 inf + 1 rtl okrug>novo
2 inf + 4 arm china> novo
5 arm nin> novoDICEY
per
aa gun 10 fig
Rolls: 10@1 ; Total Hits: 110@1: (4, 3, 5, 6, 1, 2, 6, 5, 5, 4) -
ok 1 fig down
7 inf + 1 rtl + 38 arm + 9 fig
Rolls: 6@1 2@2 38@3 9@3 ; Total Hits: 246@1: (3, 5, 5, 3, 6, 3)2@2: (3, 4)38@3: (4, 4, 1, 6, 2, 6, 6, 1, 4, 4, 4, 5, 2, 3, 2, 5, 4, 6, 1, 5, 1, 4, 3, 4, 3, 1, 6, 3, 3, 3, 1, 6, 6, 1, 6, 1, 1, 6)9@3: (2, 4, 3, 5, 2, 5, 2, 3, 3)38 inf + 11 arm
Rolls: 38@2 11@3 ; Total Hits: 1938@2: (5, 3, 3, 4, 3, 1, 6, 6, 3, 6, 6, 5, 3, 2, 5, 3, 1, 6, 2, 2, 6, 2, 3, 3, 4, 2, 5, 2, 3, 2, 5, 2, 4, 1, 5, 1, 1, 4)11@3: (1, 4, 4, 6, 2, 6, 2, 1, 2, 2, 6) -
rd 2
27 arm + 9 fig
Rolls: 27@3 9@3 ; Total Hits: 1527@3: (5, 5, 4, 1, 6, 3, 2, 2, 5, 2, 5, 6, 4, 1, 4, 6, 6, 5, 6, 4, 2, 5, 6, 6, 1, 4, 6)9@3: (1, 2, 3, 2, 6, 2, 5, 1, 2)14 inf + 11 arm
Rolls: 14@2 11@3 ; Total Hits: 914@2: (1, 2, 4, 6, 3, 3, 5, 1, 3, 2, 6, 3, 6, 6)11@3: (6, 2, 4, 5, 1, 5, 2, 1, 5, 3, 4) -
rd 3
18 arm + 9 inf
Rolls: 18@3 9@3 ; Total Hits: 1118@3: (3, 4, 4, 4, 4, 1, 5, 2, 1, 4, 5, 5, 1, 5, 4, 3, 3, 5)9@3: (5, 1, 2, 3, 5, 4, 1, 4, 5)10 arm
Rolls: 10@3 ; Total Hits: 810@3: (3, 6, 2, 3, 3, 5, 1, 1, 2, 2) -
ya had to get 8 outa 10 on last roll
kill 8 figper taken with 18 arm
kaz
1 inf + 1 arm
Rolls: 1@1 1@3 ; Total Hits: 11@1: (6)1@3: (2)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (4) -
kaz taken 0 loss
novo
10 inf + 1 rtl + 9 arm
Rolls: 9@1 2@2 9@3 ; Total Hits: 69@1: (3, 5, 2, 6, 6, 4, 4, 6, 5)2@2: (5, 4)9@3: (2, 3, 3, 4, 5, 2, 2, 6, 2)3 inf
Rolls: 3@2 ; Total Hits: 03@2: (4, 6, 3) -
novo taken 0 loss
NCM
1 fig >nin
1 aa china> novo
4 inf yak> okrug
1 arm sfe>okrug
3 inf sfe> yak
4 inf jap> sfe
3 inf + 1 rtl sui> nin
2 arm manch + 2 arm kia> nin
1 inf manch> sui
2 inf burm> ind
4 arm fic> ind
1 inf fic> burm
4 inf jap> manch, 2 tran 36>62
1 fig 63>ninMOBILIZE
4 inf cauc
8 inf jap
1 inf + 2 arm manch
2 arm burm
2 arm fic
2 arm kiaCOLLECT 74
map
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UK14 - with 35 buys 6 inf, 4 arm, save 1
CM
pol (2 inf) - 2 inf (gbr), 2 ftr (rus)
nwe (2 inf) - 2 inf (nwy), 2 ftr (z5)
ger (2 bom, 12 inf, 13 arm, 2 ftr, aa) - inf, 2 art (gbr), inf (nwy), bombard with 3 cru, bat
cau (4 inf) - 4 inf, 2 art (rus), arm (bul)
cze (inf) - inf, 2 ftr (bul)combat:
pol - 2 inf, 2 ftr vs. 2 inf
Rolls: 2@1 2@3; Total Hits: 22@1: (4, 5)2@3: (3, 2)
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
pol twlo inf
nwe - 2 inf, 2 ftr vs. 2 inf
Rolls: 2@1 2@3; Total Hits: 22@1: (4, 1)2@3: (1, 6)
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
nwe held
ger - 2 inf, 2 art, 3 cru, bat vs. 2 bom, 12 inf, 13 arm, 2 ftr
Rolls: 4@2 3@3 1@4; Total Hits: 24@2: (4, 1, 4, 4)3@3: (6, 3, 6)1@4: (6)
Rolls: 2@1 12@2 13@3 2@4; Total Hits: 92@1: (2, 4)12@2: (4, 2, 3, 3, 5, 6, 4, 6, 5, 5, 6, 4)13@3: (5, 5, 5, 5, 5, 3, 3, 1, 4, 1, 2, 2, 5)2@4: (2, 4) -
weak!! 2 units killed, i removed 2
germans, you can change if you
want.cze - inf, 2 ftr vs. inf
Rolls: 1@1 2@3; Total Hits: 01@1: (4)2@3: (6, 5)
Rolls: 1@2; Total Hits: 01@2: (4) -
cze2
Rolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (2, 5)
Rolls: 1@2; Total Hits: 01@2: (5) -
cze twol
cau - 4 inf, 2 art, arm vs. 4 inf
Rolls: 2@1 4@2 1@3; Total Hits: 32@1: (1, 1)4@2: (5, 5, 3, 4)1@3: (1)
Rolls: 4@2; Total Hits: 34@2: (6, 1, 2, 1) -
geez mojo your defense is on fire!
cau2
Rolls: 3@2 1@3; Total Hits: 33@2: (5, 1, 2)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (4) -
cau twlo 3 inf
NC
z5 - 2 ftr (nwe)
bul - 2 ftr (pol), 2 ftr (cze)
trj - 3 inf (egy)
egy - 6 inf (lib), 2 arm (alg)
lib - art (alg)
alg - 3 arm (gbr)place 4 inf, 4 art (gbr)
place 2 inf (nwy)collect 39, has 39
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yea nice D
you saved 1 buck, so i have you at 40
ITALY RD 14
9 buck, 3 infCOMBAT
2 inf + 1 fig ita> balk1 inf germ> czech
1 fig ita> czechDICEY
balk
2 inf + 1 fig
Rolls: 2@1 1@3 ; Total Hits: 12@1: (6, 2)1@3: (3)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (3) -
balk taken 0 loss
czech
1 inf + 1 fig
Rolls: 1@1 1@3 ; Total Hits: 11@1: (1)1@3: (6)1 inf
Rolls: 1@2 ; Total Hits: 11@2: (2)





