12L G40 A3.9 NT seththenewb(axis) vs questioneer(allies)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 5 bombers and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 tactical_bomber moved from Russia to Volgograd
                5 fighters moved from Russia to Volgograd

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 1 fighter
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 1 fighter
                Recording Battle Statistics

    Non Combat Move - Americans
                1 tactical_bomber moved from Volgograd to Russia
                4 fighters moved from Volgograd to Russia
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from Morocco to Algeria
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                3 artilleries moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                2 submarines moved from 109 Sea Zone to 104 Sea Zone
                2 submarines moved from 104 Sea Zone to 92 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to 91 Sea Zone
                2 bombers moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 12 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Americans player Removing units owned by PlayerID named:Americans from Morocco: 2 infantry
                EDIT: Americans player Adding units owned by PlayerID named:Americans to Gibraltar: 2 infantry
                EDIT: Americans player Removing units owned by PlayerID named:Americans from 109 Sea Zone: 1 carrier
                EDIT: Americans player Adding units owned by PlayerID named:Americans to 92 Sea Zone: 1 carrier
                EDIT: Americans player Removing units owned by PlayerID named:Americans from Gibraltar: 2 fighters
                EDIT: Americans player Adding units owned by PlayerID named:Americans to 92 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                5 bombers placed in Western United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kansu to Shensi
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 3 mech_infantrys
                    Chinese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Chinese: 3 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Chinese: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                Turning on Edit Mode
                EDIT: Chinese player Removing units owned by PlayerID named:Chinese from Tsinghai: 1 fighter
                EDIT: Chinese player Changing ownership of Shensi from Japanese to Chinese
                EDIT: Chinese player Adding units owned by PlayerID named:Chinese to Shensi: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - British
                British buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 carrier moved from 109 Sea Zone to 104 Sea Zone
                1 carrier moved from 104 Sea Zone to 92 Sea Zone
                2 fighters moved from 109 Sea Zone to 104 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 armour moved from 92 Sea Zone to Algeria
                2 destroyers moved from 109 Sea Zone to 104 Sea Zone
                2 destroyers moved from 104 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                2 fighters moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Iraq to Northwest Persia
                1 infantry moved from Belgian Congo to Rhodesia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 battleship moved from 81 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 battleship and 1 submarine
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                Battle in Northwest Persia
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    British winBritish winBritish win, taking 80 Sea Zone from Neutral with 1 battleship and 1 submarine remaining with 1 battleship and 1 submarine remaining, taking Northwest Persia from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 mech_infantrys
                    British win with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 mech_infantrys
                Recording Battle Statistics

    Non Combat Move - British
                2 fighters moved from Northwest Persia to Eastern Persia
                1 tactical_bomber moved from Northwest Persia to Eastern Persia
                3 aaGuns moved from West India to Eastern Persia

    Place Units - British
                2 armour and 1 fighter placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone
                British undo move 2.
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Western Germany to 93 Sea Zone
                2 armour moved from Anglo Egyptian Sudan to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 infantry placed in Southern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • NG weekend for me.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - ANZAC
                2 fighters moved from 46 Sea Zone to 62 Sea Zone
                1 carrier moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French


  • Wrong button.


  • Don’t understand last comment- explain please.


  • I forgot to hit post and instead hit done.  :-D


  • bump


  • Hey guys, I’ll be pretty busy over the next 3 weeks so I’m gonna ask that you be patient and wait till around June 25th for me to post next time.

    I need to put all my games on hold til then b/c of vacation/weddings/birthdays and other stuff.

    I will still be playing in Garg’s tourny game but that’s all I can handle right now.  Is that OK with you guys???

    Thanks. :-)

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