12L G40 A3.9 NT seththenewb(axis) vs questioneer(allies)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 61 PUs;
                Germans buy 1 airfield, 1 factory_minor, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 infantry moved from Novgorod to Archangel
                4 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                    Germans win with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                    Germans win with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Archangel
                    Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys
                    Germans win with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys
                Recording Battle Statistics

    Non Combat Move - Germans
                1 bomber moved from Archangel to Greece
                1 bomber moved from Bryansk to Greece
                1 bomber moved from Smolensk to Greece
                2 fighters moved from Novgorod to Greece
                3 infantry moved from Finland to Vyborg
                3 aaGuns, 8 armour, 5 artilleries, 11 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                1 armour moved from Eastern Poland to Ukraine
                1 armour moved from Belarus to Eastern Poland
                3 infantry moved from Eastern Poland to Belarus
                5 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
                9 infantry moved from Poland to Eastern Poland
                1 armour moved from Eastern Poland to Western Ukraine
                6 infantry moved from Germany to Poland
                1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 fighter moved from Bryansk to Greece
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Archangel to Novgorod
                2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 tactical_bomber moved from Bryansk to Greece
                1 tactical_bomber moved from Smolensk to Novgorod

    Place Units - Germans
                1 airfield and 1 factory_minor placed in Greece
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 mech_infantry moved from Russia to Archangel
                1 armour moved from Russia to Archangel
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 armour moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                18 infantry moved from Manchuria to Korea
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                    Russians win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Korea
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Korea from Japanese with 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                    Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in 94 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 destroyer
                    Italians win with no units remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 submarine
                    Casualties for Italians: 1 destroyer
                    Russians win with no units remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                    Russians win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Russia to Tambov
                2 aaGuns moved from Manchuria to Korea

    Place Units - Russians
                5 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Kansu to Shensi
                1 artillery moved from Szechwan to Shensi
                2 fighters moved from Kweichow to Shensi
                2 tactical_bombers moved from Jehol to Shensi
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Yunnan to Burma
                2 mech_infantrys moved from French Indo China to Burma
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                3 fighters and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 bombers moved from Kwangsi to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    ANZAC defend with 1 cruiser
                    Japanese win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                    Japanese win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters moved from Shensi to Hunan
                2 tactical_bombers moved from Shensi to Kweichow
                1 aaGun moved from Yunnan to Burma
                1 artillery moved from French Indo China to Yunnan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 5 infantry moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 bombers moved from 55 Sea Zone to Java
                3 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to Hunan
                2 mech_infantrys moved from Kiangsu to Hunan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 artilleries, 1 fighter and 3 infantry placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 armour moved from Libya to Tunisia
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Russia to Ukraine

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Strategic bombing raid in Ukraine
                Bombing raid in Ukraine causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Italians with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                6 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                5 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 tactical_bomber moved from Ukraine to Russia
                1 carrier and 2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 carrier and 2 fighters moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                2 submarines moved from 104 Sea Zone to 109 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Western United States
                2 bombers, 2 fighters and 1 infantry placed in Eastern United States
                Americans undo move 2.
                2 bombers and 1 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • tac bombers can’t hit ICs, I’ll be adding 4 ipcs to Germany so I can repair the damage without incurring a cost.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Combat Move - British
                Giving bonus movement to units
                1 armour moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from 98 Sea Zone to Egypt
                1 fighter moved from Syria to Egypt
                4 armour moved from Ethiopia to Egypt
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Eastern Persia to Iraq
                1 mech_infantry moved from Syria to Northwest Persia
                2 mech_infantrys moved from Syria to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                2 fighters moved from India to Iraq
                1 tactical_bomber moved from India to Iraq
                2 infantry moved from India to West India
                4 mech_infantrys moved from Russia to Ukraine
                4 fighters moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in Ukraine
                    British attack with 1 bomber, 4 fighters and 4 mech_infantrys
                    Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 4 infantry
                    retreated to Ukraine
                    Germans win with 1 armour and 2 artilleries remaining. Battle score for attacker is -4
                    Casualties for Germans: 4 infantry
                    Casualties for British: 4 mech_infantrys
                Battle in Egypt
                    British attack with 5 armour, 1 fighter and 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                    Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -31
                    Casualties for British: 5 armour, 1 fighter and 1 infantry
                    Casualties for Italians: 4 infantry
                Recording Battle Statistics

    Non Combat Move - British
                4 fighters moved from Ukraine to Russia
                1 bomber moved from Ukraine to Russia

    Place Units - British
                1 artillery and 1 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                2 destroyers placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
                    Some units change owners in territory India


  • @seththenewb:

    tac bombers can’t hit ICs, I’ll be adding 4 ipcs to Germany so I can repair the damage without incurring a cost.

    Right, that’s a bug then that we need to report- it allowed me to do it.  I forgot it can’t.


  • Those were some rough rolls for the allies. You had pretty decent odds in both. I knew you did in Egypt, but figured you’d try for the Italian armor instead. And if not, I could retake it from Trj and eventually reinforce with Germans once they got a navy in the water. Ukraine I didn’t see, which is weird because I saw the possibility of trying that move in Belarus & W.Ukraine. I think I was going to plop some air there, but decided to stage them in Greece instead.


  • Tough game.  Can’t hold on too much longer.  Allies just can’t seem to gain economic equality and position.  Stretched too thin in too many places.


  • @seththenewb:

    Those were some rough rolls for the allies. You had pretty decent odds in both. I knew you did in Egypt, but figured you’d try for the Italian armor instead. And if not, I could retake it from Trj and eventually reinforce with Germans once they got a navy in the water. Ukraine I didn’t see, which is weird because I saw the possibility of trying that move in Belarus & W.Ukraine. I think I was going to plop some air there, but decided to stage them in Greece instead.

    Yeah, Egypt was a breaker.  Really bad rolls- should’ve had good odds.  The point was to make you retake it and have to commit your units to it.  Axis have some nice flexibility and Allies can’t gain equality in $$$ and are running out of time.

    I’ll probably play a couple more games with Allies straight up to be sure, but I’m thinking I can’t even play with Allies w/o at least $12-$15 on my side.  They just don’t have enough punch in the long run.

    I did do Tobruk instead of Taranto though which is huge.  Taranto is so much better in the long run.  I would be sitting on a stacked Egypt right now.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                2 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Greece to 95 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    retreated to 96 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 armour and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 2 armour remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 2 armour remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 95 Sea Zone to Western Germany
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 artillery moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                3 infantry placed in Egypt
                2 infantry placed in Southern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • German edit to $$$


  • Yeah, my play usually tends to gravitate towards gaining economic parity/dominance. I might be somewhat aggressive to start, but it’s a safe aggressive if that makes sense. I feel that due to fewer countries sharing the wealth and positioning that the axis have the advantage once they can collect within 10-15 of the allies. US’s builds are usually a couple turns away from making an impact. Britain is spread out and vulnerable to having their empire crumble if the axis play smart and catch some breaks. China & Anzacs can be broken if you stop them from collecting early. And lastly France is almost a non-entity after rd2.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 30 Sea Zone to 49 Sea Zone
                1 destroyer moved from 49 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 30 Sea Zone to 49 Sea Zone
                1 destroyer moved from 49 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from 30 Sea Zone to 49 Sea Zone
                2 fighters moved from 49 Sea Zone to 46 Sea Zone
                1 carrier moved from 26 Sea Zone to 30 Sea Zone
                1 carrier moved from 30 Sea Zone to 49 Sea Zone
                1 carrier moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from Russia to Caucasus

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 2 destroyers and 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Caucasus
                    ANZAC attack with 1 fighter
                    Germans defend with 1 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • @questioneer:

    I’ll probably play a couple more games with Allies straight up to be sure, but I’m thinking I can’t even play with Allies w/o at least $12-$15 on my side.� They just don’t have enough punch in the long run.

    Not too long ago you were saying that the game was balanced.  :wink: Can’t you admit some of this game was due to stellar A&A play. Or is it UM law that you can’t compliment a Buckeye. I can take the allies next if you want, with/without bid.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French


  • @seththenewb:

    @questioneer:

    I’ll probably play a couple more games with Allies straight up to be sure, but I’m thinking I can’t even play with Allies w/o at least $12-$15 on my side.� They just don’t have enough punch in the long run.

    Not too long ago you were saying that the game was balanced.  :wink: Can’t you admit some of this game was due to stellar A&A play. Or is it UM law that you can’t compliment a Buckeye. I can take the allies next if you want, with/without bid.

    “Tis better to have failed at the University of Michigan, then to have graduated from Ohio $!@!&” is the old saying that goes around up here.

    Seriously, though, you play well but everyone here is really at the beginning stages of breaking this game in.  Besides, Allies should be played by the better players b/c of its difficulty, correct??? :wink:

    Most of my time has been playing the Allies.  So I’m not very good at the Axis yet, though I’m working through the typical gambit games J1, J2, G1, G2 etc.  I’m getting there.  I’ll need 3-4 more games as Axis before I’m really used to it.

    Also, I didn’t do Taranto this game, which I know makes a big difference unless you really get diced there too.  That’s the thing, Allies seem to need the dice to go well to hold it together.  They just don’t have enough material it seems.  Anyway, I’ll truly be convinced its an Axis advantaged game after a couple more tries.  I still wanna test some things out.

    I am learning though…anyway carry on.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Germans player Changing PUs for Germans from 80 to 84
                EDIT: Turning off Edit Mode
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 80 PUs;
                Germans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Samara
                      Germans take Samara from Russians
                2 infantry moved from Rostov to Tambov
                2 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Rostov to Volgograd
                3 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Smolensk
                1 bomber moved from Greece to Tambov
                1 bomber moved from Greece to Bryansk
                2 mech_infantrys moved from Rostov to Northwest Persia
                1 artillery and 1 infantry moved from Rostov to Bryansk
                1 armour moved from Ukraine to Volgograd
                1 bomber moved from Greece to Northwest Persia
                1 tactical_bomber moved from Greece to 98 Sea Zone
                1 fighter moved from Greece to Tambov
                1 artillery moved from Belarus to Archangel
                2 infantry moved from Novgorod to Archangel
                2 armour moved from Rostov to Volgograd

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                    Germans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Northwest Persia
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Germans win with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                    Germans win with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Germans win with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 1 armour and 1 factory_minor
                    Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                    Germans win with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Recording Battle Statistics

    Non Combat Move - Germans
                1 bomber moved from Tambov to Greece
                1 tactical_bomber moved from Archangel to Ukraine
                1 fighter moved from Tambov to Ukraine
                1 bomber moved from Bryansk to Greece
                1 tactical_bomber moved from Smolensk to Novgorod
                1 armour moved from Western Ukraine to Ukraine
                2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                5 artilleries moved from Western Ukraine to Ukraine
                7 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                6 infantry moved from Poland to Eastern Poland
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Novgorod to Belarus
                4 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Greece
                1 bomber moved from Northwest Persia to Greece
                1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 3 infantry moved from France to Western Germany

    Place Units - Germans
                1 carrier and 2 destroyers placed in 97 Sea Zone
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

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