12L-AA50-41 -tech, +NO, U-505 (Axis) v. Boldfresh (Allies+7)

  • 12

    aa from kar goes to bel not arc

    map

    Boldfresh_U-505_12LAA50-41_17bR.AAM

  • 2007 AAR League

    Japan 17

    purchase $74

    8 inf
    4 art
    4 arm
    2 TP

    Combat moves

    archangel (1 inf)
    3 inf Ural
    2 fig Eve

    Novosibirsk (1 arm)
    3 inf Ural
    2 fig sz34

    Persia (2 inf, 2 art)
    4 TP sz37 load 1 inf, 3 arm FIC, 3 inf Bur to sz34 load 1 arm IEA unload Per
    1 TP sz34 bridge 1 arm IEA to Per
    9 arm Bur
    1 fig sz34
    32 inf, 16 art,16 arm Ind

    4 bmb Eve to Rus SBR
    3 bmb Ind to Cauc SBR

    Rus AA

    DiceRolls: 4@1; Total Hits: 04@1: (5, 5, 4, 5)

    Cauc AA

    DiceRolls: 3@1; Total Hits: 03@1: (2, 4, 5)

    Persia AA

    DiceRolls: 1@1; Total Hits: 01@1: (6)

    Archangel

    3 inf, 2 fig

    DiceRolls: 3@1, 2@3; Total Hits: 03@1,: (2, 2, 2)2@3: (6, 6)

    1 defending inf

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    I guess everybody is tired of fighting.

    Archangel

    3 inf, 2 fig

    DiceRolls: 3@1, 2@3; Total Hits: 23@1,: (4, 2, 1)2@3: (3, 5)

    1 defending inf

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 2007 AAR League

    Novosibirsk

    3 inf, 2 fig

    DiceRolls: 3@1, 2@3; Total Hits: 33@1,: (1, 4, 3)2@3: (1, 3)

    1 defending arm

    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • 2007 AAR League

    Crap I forgot to move my infantry into Chi. Let me know if that is a problem.

  • 2007 AAR League

    Persia

    36 inf, 16 art, 30 arm,1 fig, 1 CA, 1 BB

    DiceRolls: 20@1, 32@2, 31@3, 1@4; Total Hits: 2620@1,: (6, 1, 2, 2, 2, 2, 5, 1, 5, 5, 3, 4, 3, 3, 4, 3, 6, 4, 5, 5)32@2,: (4, 2, 3, 3, 4, 5, 6, 1, 2, 2, 4, 2, 3, 6, 4, 5, 1, 2, 5, 5, 6, 1, 3, 3, 4, 6, 6, 3, 4, 4, 1, 1)31@3,: (5, 4, 3, 3, 3, 3, 4, 4, 5, 1, 6, 1, 1, 3, 6, 2, 4, 4, 6, 4, 5, 3, 1, 3, 3, 6, 5, 6, 4, 6, 6)1@4: (3)

    2 defending art, 2 inf

    DiceRolls: 4@2; Total Hits: 04@2: (4, 3, 5, 6)

  • 2007 AAR League

    Rus SBR

    DiceRolls: 4@6; Total Hits: 44@6: (5, 1, 3, 6)

    Cauc SBR

    DiceRolls: 3@6; Total Hits: 33@6: (6, 4, 6)

  • 2007 AAR League

    Combat results

    Persia
    twol
    36 inf, 16 art, 30 arm, 1 fig remain

    Archangel
    taken w/loss of 1 inf
    2 inf, 2 fig remain

    Novosibirsk
    twol
    3 inf, 2 fig remain

    SBR inflcits 8 damage to Cauc IC

    SBR inflcits 12 damage to Rus IC

    Non-combat moves
    2 fig Ural to Eve
    2 fig Novo to Eve
    4 bmb Rus to Ind
    3 bmb Cauc to Ind
    2 bmb Japan to Ind
    1 fig Per to sz34
    2 fig sz34 to Ger
    1 fig sz36 to sz34
    2 inf, 1 art, 1 AA Ural to Eve
    4 inf Yak to Eve
    2 inf Stc to yak
    2 inf Bury to Stc
    3 inf Sui to Nin
    3 inf Man to Bury
    5 inf Bur to Ind
    1 TP sz36 to sz62 bridge 2 inf japan to Bury
    1 TP sz62 load 1 inf, 1 arm Japan to sz36 unload FIC
    1 DD sz61 to sz62
    1 DD sz50 to sz62
    1 CV sz36 to sz62
    1 SS sz62 to sz51

    Placement
    3 art Ind
    1 art, 1 arm Bur
    2 arm FIC
    3 inf man
    5 inf, 1 arm japan
    2 TP sz62

    Japan collects $74

    Boldfresh_U-505_12LAA50-41_17cJ.AAM

  • 2007 AAR League

    the AA was moved from Urals into Yak in my non-com.

    Boldfresh_U-505_12LAA50-41_17cJ.AAM

  • 12

    one of my main nono’s in A&A is any change to the written combat moves after dice have been rolled.  i know it’s no big deal in this case but i prefer to stick to that for consistency.  i am willing to let you change the noncombat move, but only if you reroll all dice.

    thanks

  • 2007 AAR League

    Ok then no change

  • 12

    @U-505:

    Ok then no change

    noncoms can be changed as many times as you want until i start rolling dice on my move but for many reasons i find it is just the best to say the combat move as typed stands once dice start rolling - clears up a lot of issues.  only way i allow it is if all dice are rerolled from beginning.

    thanks

  • 12

    giant battle coming in persia!!!  :-o

  • 12

    UK17 - with 24 buys 4 inf, bom

    CM

    pol (2 inf) - inf, 3 ftr (cze), 2 ftr (z7)

    combat:

    pol - inf, 5 ftr vs. 2 inf
    DiceRolls: 1@1 5@3; Total Hits: 11@1: (6)5@3: (5, 6, 2, 4, 5)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)

  • 12

    pol2
    DiceRolls: 1@1 5@3; Total Hits: 21@1: (4)5@3: (4, 2, 6, 1, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 12

    pol twol

    NC

    blk - 3 ftr (pol), 63 inf, 14 art, 4 arm (cze)
    alg - 6 inf, 6 arm (gbr)
    z12 - 6 trn, 3 des, acc, 3 bat (z7)

    place 4 inf, bom (gbr)

    collect 30, has 30

    like i said from the beginning, let’s go strength on strength!!

    Boldfresh_U-505_12LAA50-41_17dUK.AAM

  • 2007 AAR League

    @Boldfresh:

    @U-505:

    Ok then no change

    noncoms can be changed as many times as you want until i start rolling dice on my move

    thanks

    Actually they can’t. Just like in the tabletop game, when you end your turn, it is your opponents turn and any changes made to non-coms are at the discretion of your opponent. Truth is, I have to learn to pay more attention or I’m going to be losing a lot of games.

  • 2007 AAR League

    Italy 17

    purchase $12

    4 inf

    Combat moves

    Sudan (1 inf)
    1 arm FEQ
    1 fig sz34

    Sudan

    1 arm, 1 fig

    DiceRolls: 2@3; Total Hits: 22@3: (3, 3)

    1 defending inf

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2007 AAR League

    Combat results

    Sudan
    twol
    1 arm, 1 fig remain

    Non-combat moves
    1 fig Sud to per
    2 fig ita to Per
    1 arm Ind to Per
    16 inf, 1 AA Fra to Ger
    18 inf, 1 AA Ita to Fra

    Placement
    4 inf Ita

    Italy collects $10

    Boldfresh_U-505_12LAA50-41_17eI.AAM

  • 12

    i am saying, i have no problem with you changing your noncoms after your move is done.  the only thing set in stone for me is the combat post because then dice start and the results could influence desired changes to the combat move (ie, oh i wanted to send a bomber to kill this tranny or i wanted to walkin to this territory, etc).  some players might not allow changes to noncoms but i have only ever run into one and he was a complete idiot.

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