Stalingradski (Axis) vs. Antholin (Allies) A3 Game 2


  • Germany 7 purchases Carrier, Fighter, Destroyer, 13 Infantry, 2 Artillery, Mech, 2 Armor = 97 IPCs.

    Combat

    Step into Novgorod, Tambov.

    Roll into Archangel, Urals, Volgograd.

    Blitz through Samara and into Novosibirsk.

    SZ115
    aDiceRolls: 1@2, 1@3, 3@4; Total Hits: 41@2,: (4)1@3,: (3)3@4: (2, 2, 4)
    dDiceRolls: 1@1, 1@3; Total Hits: 11@1,: (2)1@3: (1)

    RJG2T7GERcom.AAM

  • 11

    Question, I thought that Mechs couldn’t Blitz, unless they were accompanied by a Tank? Wondering for Stalingrad.


  • A blitz is when you move through two enemy territories (I believe). In this case, I moved through the Italian territory of Rostov and into Stalingrad.

    I’ll check the rule.

    Germany collects 58 + 20 NO = 78 IPCs.

    RJG2T7GERend.AAM


  • The book mentions a blitz specifically occurring when the first territory is an enemy territory… so it seems I’m ok. However, we should keep investigating.

  • 11

    No, that seems fine. I just recalled not being able to blitz through 2 Russian territories with my Mech. But, looking back on it now, I was trying to take 2, and not going through 1 already controlled by my side. Game on sir.

  • 11

    USSR turn 7.

    Attacking Volgograd with 2 Inf & 2 Fighters.

    aDiceRolls: 2@1, 2@3; Total Hits: 12@1,: (1, 3)2@3: (6, 4)

    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Attacking Belarus with 21 Inf & 6 Artillery.

    aDiceRolls: 15@1, 12@2; Total Hits: 1015@1,: (1, 3, 4, 2, 2, 1, 2, 3, 1, 1, 5, 4, 3, 1, 3)12@2: (1, 4, 6, 4, 5, 5, 3, 2, 6, 1, 1, 1)

    dDiceRolls: 4@2; Total Hits: 24@2: (3, 1, 4, 1)

    RJG2T7USSRcom.AAM

  • 11

    All right, USSR is finished up their masterful moves.

    RJG2T7USSRend.AAM


  • Japan purchases = Fighter, Carrier, 2 Subs, 9 Infantry, Artillery = 69 IPCs.

    Combat

    Suiyuyan
    aDiceRolls: 2@1, 1@3; Total Hits: 02@1,: (3, 4)1@3: (4)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    Shensi
    aDiceRolls: 6@1, 4@3; Total Hits: 26@1,: (6, 4, 6, 3, 5, 3)4@3: (1, 5, 3, 6)
    dDiceRolls: 6@2; Total Hits: 36@2: (3, 2, 6, 2, 1, 6)

    Burma
    aDiceRolls: 1@1, 2@3, 1@4; Total Hits: 21@1,: (5)2@3,: (3, 1)1@4: (5)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

    SZ35
    aDiceRolls: 4@3, 1@4; Total Hits: 34@3,: (4, 4, 2, 1)1@4: (1)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)

    SZ36
    aDiceRolls: 4@3, 1@4; Total Hits: 34@3,: (3, 4, 1, 5)1@4: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Clear SZ43.

    Strat bomb Calcutta
    AADiceRolls: 1@1; Total Hits: 01@1: (4)

    Bombing run
    DiceRolls: 1@6; Total Hits: 11@6: (6)+2

    RJG2T7JAPcom.AAM


  • Suiyuyan
    aDiceRolls: 1@1, 1@3; Total Hits: 11@1,: (6)1@3: (3)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)

    Shensi
    aDiceRolls: 3@1, 4@3; Total Hits: 33@1,: (3, 2, 1)4@3: (5, 1, 6, 1)
    dDiceRolls: 3@2; Total Hits: 13@2: (1, 4, 6)


  • Costly in Mech, but a good round strategically. One of the things I’ve had to tell myself in this version is that Mech Infantry… are just Infantry, and not to get caught up in worrying about losing them. Their job is to die for the Emperor’s Godly goals.

    Japan collects 55 IPCs.

    RJG2T7JAPend.AAM

  • 11

    USA turn 7 buys: 5 Infantry, 5 Tanks, 1 Transport, 2 Fighters & 1 Aircraft Carrier=76 IPC’s.

    Attacking SZ104 with 1 Destroyer & 2 Fighters.

    aDiceRolls: 1@2, 2@3; Total Hits: 21@2,: (1)2@3: (1, 4)

    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Walking into Algeria.

    Landing in Sumatra.

    RJG2T7USAcom.AAM


  • 5 infantry 5 tanks is a mighty purchase! I like your style.

    Good to see you around -

  • 11

    And because the Chinese are screwed no matter where they go, we shall press the attack in a magnificent and barberous fashion. Buy 1 Inf, saving 1 IPC.

    Attacking Shensi with 5 Inf & 1 Fighter.

    aDiceRolls: 5@1, 1@3; Total Hits: 15@1,: (2, 5, 2, 3, 1)1@3: (6)

    dDiceRolls: 2@2, 4@3; Total Hits: 02@2,: (5, 6)4@3: (5, 6, 5, 4)

  • 11

    Sally forth, oh crouching tigers of majesty.

    aDiceRolls: 5@1, 1@3; Total Hits: 15@1,: (2, 4, 2, 3, 4)1@3: (2)

    dDiceRolls: 1@2, 4@3; Total Hits: 11@2,: (3)4@3: (4, 2, 4, 4)

  • 11

    Onward, my comrades. A mighty death awaits us, and a far more gruesome fate awaits our enemies.

    aDiceRolls: 4@1, 1@3; Total Hits: 14@1,: (6, 1, 4, 2)1@3: (5)

    dDiceRolls: 4@3; Total Hits: 14@3: (6, 4, 4, 1)

  • 11

    Oh, look how the sword sweeps through thine dainty necks.

    aDiceRolls: 3@1, 1@3; Total Hits: 03@1,: (5, 2, 4)1@3: (4)

    dDiceRolls: 3@3; Total Hits: 23@3: (1, 6, 1)

  • 11

    Nevertheless, we shall commit to our fates. And lay down a field of wreckage that enemies shall fear to tread.

    aDiceRolls: 1@1, 1@3; Total Hits: 21@1,: (1)1@3: (1)

    dDiceRolls: 3@3; Total Hits: 03@3: (6, 6, 6)

  • 11

    And upon the wings of death, our enemy is poised to breathe his last.

    aDiceRolls: 1@1, 1@3; Total Hits: 01@1,: (2)1@3: (5)

    dDiceRolls: 1@3; Total Hits: 11@3: (3)

  • 11

    Nay, this is for all the tea in China, LITERALLY.

    aDiceRolls: 1@3; Total Hits: 11@3: (1)

    dDiceRolls: 1@3; Total Hits: 01@3: (6)

  • 11

    Well, that went a little better than I planned, which I am thrilled about. However, I also see the absurdness of dice and on our next game we shall use the low luck system that you spoke of.

    USA places and collects 81 IPC’s.

    China places & collects 3 IPC’s.

    RJG2T7USAend.AAM

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