Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs12L-41 boldfresh (allies) v mojo (axis) +1
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ITALY RD 4
23 buck, 3 inf + 1 rtl + 2 armCOMBAT
3 inf + 1 arm + 2 fig ita> fra1 inf + 1 rtl ita>ukr, 1 tran 16>14>16
1 cr + 1 bb 16> ukrDICEY
ukr
1 inf + 1 rtl + 1 cr + 1 bb
Rolls: 2@2 1@3 1@4 ; Total Hits: 22@2: (6, 3)1@3: (1)1@4: (3)1 arm
Rolls: 1@3 ; Total Hits: 11@3: (1) -
ukr taken 1 inf lost
fra
3 inf + 1 arm + 2 fig
Rolls: 3@1 3@3 ; Total Hits: 13@1: (5, 2, 1)3@3: (6, 4, 4)4 inf
Rolls: 4@2 ; Total Hits: 34@2: (1, 1, 6, 2) -
unreal. i cant get a hit on D, and your killin me
fra holds with 3 inf, 3 inf lost
NCM
1 arm + 2 fig fra> ita
1 inf iea> ken
1 inf fea + 1 rtl congo> sudMOBILIZE
3 inf + 1 rtl + 2 arm itaCOLLECT 23
map
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Yikes that was sick
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USA4 - with 53 buys 9 inf, arm, 3 trn
CM
gib (inf) - 2 inf (gbr) via z12, 2 ftr (z8), ftr (z13)
combat:
gib - 2 inf, 3 ftr vs. inf
Rolls: 2@1 3@3; Total Hits: 32@1: (4, 1)3@3: (5, 3, 3)
Rolls: 1@2; Total Hits: 01@2: (4) -
gib twol
NC
cau - ftr (z13), 2 bom (eca)
z13 - 2 ftr (gbr)
z12 - ftr (gbr), ftr (gib), des, acc (z8), trn (z1), 2 trn (z10)
alg - inf, arm (eca), 4 inf (eus)
bur - 2 ftr (aus)
z59 - des (z53), 2 sub, trn, des, acc, 2 ftr (z56)
iwo - 2 inf (wus)
eca - 2 inf (wca), 2 inf (eus)place 9 inf (eus)
place 3 trn (z10)
place arm (wus)collect 53, has 53
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GERMANY RD 5
40 buck, 7 inf + 1 rtl + 1 arm + 1 figCOMBAT
1 inf epol> bst MT2 inf + 2 arm + 2 fig e pol> pol
2 fig germ> pol9 inf + 13 arm + 1 fig germ> fra
2 bom germ> nor SBR
DICEY
nor SBR
2 bom
Rolls: 2@6 ; Total Hits: 22@6: (5, 5)pol
2 inf + 2 arm + 4 fig
Rolls: 2@1 2@3 4@3 ; Total Hits: 32@1: (5, 4)2@3: (1, 5)4@3: (5, 5, 3, 1)1 inf + 1 arm
Rolls: 1@2 1@3 ; Total Hits: 01@2: (6)1@3: (4) -
nor maxed at 6
pol taken 0 loss
fra
9 inf + 13 arm + 1 fig
Rolls: 9@1 13@3 1@3 ; Total Hits: 119@1: (5, 1, 2, 3, 3, 3, 1, 5, 1)13@3: (5, 1, 3, 2, 2, 4, 5, 6, 1, 4, 1, 2, 2)1@3: (4)3 inf
Rolls: 3@2 ; Total Hits: 03@2: (4, 6, 5) -
wow 0 D hits
fra taken 0 loss
NCM
all planes>germ
1 aa germ> fra
1 inf + 1 rtl egy> tr jor
1 fig sud> tr jor
2 arm ken> sud
1 inf sud> egyMOBILIZE
7 inf + 1 rtl + 1 arm + 1 fig germCOLLECT 38
map
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now you’re rockin MOJO :-P
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dude how do you keep up with so many games going :|
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dude how do you keep up with so many games going :|
i am highly efficient. unfortunately i am also unlucky when i play the best players - see my game with Yoshi for an example… thanks for reminding me on this one, i forgot it was my turn since i commented
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R5 - with 47 buys 9 inf, 2 art, bom
CM
bst (inf) - 2 inf (kar), 7 inf, arm (bel), 2 arm (rus)
epl (inf) - 2 inf (euk), bom (cau)
ukr - (art) - inf (euk), art (euk)combat:
bst - 9 inf, 3 arm vs. inf
Rolls: 9@1 3@3; Total Hits: 49@1: (6, 4, 2, 2, 5, 4, 1, 3, 6)3@3: (2, 1, 1)
Rolls: 1@2; Total Hits: 11@2: (2) -
bst twlo inf
epl - 2 inf, bom vs. inf
Rolls: 2@1 1@4; Total Hits: 02@1: (6, 6)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (6) -
epl2
Rolls: 2@1 1@4; Total Hits: 12@1: (5, 2)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (6) -
epl twol
ukr - inf, art vs. art
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Rolls: 1@2; Total Hits: 01@2: (5) -
ukr2
Rolls: 2@2; Total Hits: 02@2: (4, 5)
Rolls: 1@2; Total Hits: 01@2: (3) -
ukr3
Rolls: 2@2; Total Hits: 12@2: (1, 6)
Rolls: 1@2; Total Hits: 01@2: (5) -
ukr twol
NC
cau - aa (euk)
bst - aa (bel), arm (rus)
bur - inf, arm (ind), arm (per)
ind - 3 inf, aa (per)
per - 4 inf, arm (cau), 4 arm (chi), bom (epl)
kaz - inf (chi)
eve - 6 inf (yak)place 4 inf (cau)
place 2 inf (kar)
place 3 inf, 2 art, bom (rus)collect 34, has 34
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JAPAN RD 5
50 buck, 10 inf + 2 figCOMBAT
1 inf sfe> yak MT1 inf nin> china NT
4 inf trjor> burm, 2 tran 34>37
4 inf + 1 rtl + 2 arm fic> burm
1 arm sik> burm
2 fig sik> brum
2 fig + 1 cr 34> burm
1 bb 36> 37 burmDICEY
burm
aa gun, 4 fig
Rolls: 4@1 ; Total Hits: 04@1: (6, 4, 2, 3)





