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Vance(axis) vs Questioneer???(allies) G40a3.9 notech with tripleA!


  • Tried to EDIT the Russian income but it didn’t work- I think you have to edit at the beginning.  Anyway, my income should be 24.  V said an update is coming real soon- he’s working right now to fix the convoy and SBR system as they are not up to date with Alpha3 Final.

    BTW- meant to tell you I use the EDIT function b/c I forgot an NCM of an AA gun- harmless really but just so you know.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 4 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 artillery and 6 infantry moved from Jehol to Manchuria
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Manchuria
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria
                3 fighters moved from Japan to Manchuria
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                2 submarines moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                3 bombers, 5 fighters and 5 tactical_bombers moved from Suiyuyan to Kazakhstan
                1 battleship moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 6 fighters, 10 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 fighters and 10 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Japanese win with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 fighters and 10 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 destroyers and 2 submarines
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    British win with 1 battleship remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 destroyers and 2 submarines
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 3 bombers, 5 fighters and 5 tactical_bombers
                    British defend with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for British: 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for British: 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Japanese
                3 bombers, 3 fighters and 3 tactical_bombers moved from Kazakhstan to Rostov
                3 fighters and 3 tactical_bombers moved from Manchuria to 20 Sea Zone
                1 battleship and 3 carriers moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Manchuria to Jehol
                3 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                4 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from Malaya to Shan State

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Shantung
                2 armour and 1 mech_infantry placed in Kiangsu
                9 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                4 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Americans win with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                    Americans win with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 bombers moved from 16 Sea Zone to Buryatia
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Western United States to Eastern United States
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery moved from 86 Sea Zone to Brazil

    Place Units - Americans
                2 destroyers and 4 transports placed in 101 Sea Zone
                4 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                3 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                2 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Southern France from British
                1 mech_infantry moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to France
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                      British take Holland Belgium from Germans
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Belgian Congo
                    British attack with 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Belgian Congo from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Recording Battle Statistics
                Trigger French 1 Liberation By British: Setting relationship to British:Americans:anyWar for conditionAttachment_French_1_Liberation attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France
                Setting uses for triggers used this phase.

    Non Combat Move - British
                4 mech_infantrys moved from Eastern Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 fighter moved from Persia to Iraq
                6 mech_infantrys moved from India to Eastern Persia
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 transport placed in 110 Sea Zone
                3 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour and 2 mech_infantrys
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                2 cruisers and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Trans-Jordan to Southern Italy
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy
                1 bomber moved from Eastern Poland to Southern Italy

    Place Units - Italians
                4 artilleries and 2 infantry placed in Northern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                3 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from India to Sikang

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Tobruk to Alexandria

    Non Combat Move - French
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to France

    Turn Complete - French
                French collect 19 PUs (1 lost to blockades); end with 19 PUs total


  • Just realized why I shouldn’t have taken France- duh- my gut told me to stay in Normandy but I didn’t listen.  Should’ve known.  Hey Germany, here’s some free cash!!! :roll:

    For some reason, I thought France had some cash to spend.  Dumb, dumb, dumb.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                10 mech_infantrys moved from Germany to France
                5 artilleries and 5 infantry moved from Western Germany to France
                2 bombers moved from Slovakia Hungary to France
                2 fighters moved from Southern Italy to France
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 tactical_bombers moved from Western Ukraine to Bryansk
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in Bryansk
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 5 artilleries, 2 bombers, 2 fighters, 5 infantry and 10 mech_infantrys
                    French defend with 1 airfield, 1 factory_minor, 1 fighter and 4 infantry; British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans captures 19PUs while taking French capital
                    Germans win, taking France from French with 5 artilleries, 2 bombers, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 5 infantry and 3 mech_infantrys
                    Casualties for French: 1 fighter and 4 infantry
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans win with 5 artilleries, 2 bombers, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 5 infantry and 3 mech_infantrys
                    Casualties for French: 1 fighter and 4 infantry
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 bombers and 2 fighters moved from France to Western Germany
                2 fighters moved from Western Ukraine to Western Germany
                2 tactical_bombers moved from Western Ukraine to Western Germany
                2 tactical_bombers moved from Bryansk to Novgorod
                2 tactical_bombers moved from Western Ukraine to Novgorod
                4 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                1 mech_infantry moved from Novgorod to Finland
                4 mech_infantrys moved from Eastern Poland to Novgorod
                6 mech_infantrys moved from Eastern Poland to Germany
                5 artilleries and 14 infantry moved from Ukraine to Rostov
                8 mech_infantrys moved from Western Ukraine to Rostov
                7 artilleries moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Bessarabia to Rostov
                2 infantry moved from Romania to Bessarabia
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                1 cruiser moved from 127 Sea Zone to 112 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                3 artilleries placed in Ukraine
                2 artilleries and 8 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 73 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Novosibirsk
                1 fighter moved from Russia to Vologda
                1 artillery moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 submarine moved from 113 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                    Russians win with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 aaGun and 2 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 fighter and 2 infantry
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                    Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total


  • SBR MOscow with 3 Bombers, 1 fighter.  Intercept?


  • No intercepts


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 4 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 10 mech_infantrys moved from Kweichow to Yunnan
                1 artillery moved from Manchuria to Korea
                      Japanese take Korea from Russians
                3 bombers and 1 fighter moved from Rostov to Russia
                3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 infantry and 10 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 battleship
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 battleship
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 battleship
                Air Battle in Russia
                Japanese attacks with 4 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                Bombing raid in Russia causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Recording Battle Statistics
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 bombers and 1 fighter moved from Russia to Rostov
                1 fighter and 3 tactical_bombers moved from Rostov to Germany
                1 fighter moved from Rostov to Germany
                2 armour moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                2 armour and 1 mech_infantry moved from Shantung to Hunan
                1 aaGun moved from Jehol to Shantung
                1 fighter moved from Jehol to 36 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 battleship and 3 carriers moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                5 infantry placed in Japan
                2 armour and 1 mech_infantry placed in Shantung
                2 armour and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total


  • I knocked $6 of Russia for the SBR.


  • Did you send me the rolls already???


  • Yeah its showing $13 damage on the map and I just took $6 off your IPCs to make up for the 2d6+2.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                2 bombers moved from Buryatia to Manchuria
                2 bombers moved from Manchuria to 19 Sea Zone
                2 bombers moved from 19 Sea Zone to 20 Sea Zone
                2 bombers moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                      UK_Pacific take Borneo from Japanese
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to Caroline Islands
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 armour moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from 92 Sea Zone to Algeria
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                4 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
                4 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 102 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                4 artilleries moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 submarine moved from 80 Sea Zone to 81 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 3 transports
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 2 battleships owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 2 carriers owned by the Americans
                    Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers and 3 fighters remaining. Battle score for attacker is 47
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 3 transports
                    Casualties for Americans: 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans win with 1 battleship, 2 carriers and 3 fighters remaining. Battle score for attacker is 47
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 3 transports
                    Casualties for Americans: 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Americans player Removing units owned by PlayerID named:Americans from 36 Sea Zone: 1 battleship
                EDIT: Americans player Removing units owned by PlayerID named:Americans from 36 Sea Zone: 1 carrier
                EDIT: Americans player Removing units owned by PlayerID named:Americans from 36 Sea Zone: 1 carrier
                EDIT: Americans player Adding units owned by PlayerID named:Americans to 36 Sea Zone: 2 carriers and 1 fighter
                EDIT: Turning off Edit Mode

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                2 destroyers and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

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