af2f30a2-54d0-4e67-bcf1-8dd6e981ad8d-dawg-64-v-mike-g40-start-round-5-usa-9.tsvg
i would like you to see if you want to take different sips to tip up carriers for planes in sz42
sz109 clr no losses
sz91 clr no losses
Gre round 2
5inf, 2tnk, ftr, Tac vs. inf
A
Rolls: 5@1 3@3 1@4; Total Hits: 35@1: (2, 3, 6, 2, 1)3@3: (5, 4, 1)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Gre twol
NCM
ftr sz96 > sz91
planes Gre > SItaly
inf Nor > Fin
tnk Wger > Pol
3AA Gun Ger > Pol
6inf, 2art Yugo > Hun
3tnk Fra > Ger
2tnk, mech Fra > Yugo
inf Wfr > Fra
tnk Wfr > Wger
AA Gun Wger > Fra
Mobilization:
6inf, 4art Ger
2ftr Wger
AC sz 112
Income: 43 + 10NO = 53
Russia 2:
bank=37
11 inf@3=33
art@4
ncm:
8 inf nov > bel
ss sz124 > sz117
inf, art, 2 aa bry > nukr
3 inf sukr > nukr
mech, arm sukr > bry
mech, arm bel > bry
2 inf ros > sukr
mech vol > bry
5 inf rus > bry
6 inf yak > yen
placement:
2 inf, art > nov
3 inf > sukr
5 inf > rus
collect:
37 ipc
Btw there are a ipc record in the top left corner of the map. :-)
Japan 2
Purchases: 39
AC 16
ftr 10
trn 7
SS 6
DOW Russia
Combat:
Amu: 7inf, art Man: 3inf Kor; 2ftr Jap vs. inf
Rolls: 9@1 2@2 2@3; Total Hits: 29@1: (6, 5, 4, 3, 2, 2, 4, 5, 4)2@2: (3, 4)2@3: (2, 3)
D
Rolls: 1@2; Total Hits: 01@2: (5)
Sui: 2inf, art Cha
Hop: inf Anh
Kwe: inf Anh
Yun : Inf Hun
Amu: twol
NCM:
inf, tnk Jap > Kor via trn sz6
2SS sz6> sz33
3inf Anh > Hun
inf, art Kwa > Hun
inf, art Ksi > Hun
inf, art Jap > Kwa via trn sz6 > sz36
mech Anh . Cha
AA Gan Jeh > Cha
ftr, 2 Tac Ksu > Cha
2ftr Amu > sz6
2sbmb Kwa > Jap
2inf Car > Kwa via trn sz33
inf, art Pau > Kwa via trn sz34
2ftr Kwa > Sia
SS sz36> sz44
Mobilization:
ftr Jap
SS, trn, AC sz6
Income: 44
Mongolia is corrected
US 2:
bank=54
2 cv@16=32
fig@10
trn@7
total=49
saved=5
ncm:
ss sz56 > sz54
tac sz26 > haw
fig haw > sz54
inf, art haw > sz54 /v trn sz26 > sz54
fleet sz26 > sz54
fig gua > haw
bmb eus > haw
all cus > eus
placement:
cv, trn > sz101
fig > eus
cv > sz10
collect:
52+5=57 ipc
China 2:
bank=15
5 inf@3=15
cm:
2 inf, art sze > yun
inf, art sze > kwe
2 inf she > hop
fig(2) sze > hop
yun rd1:
A(2 inf, art)
Rolls: 1@1 2@2; Total Hits: 21@1: (3)2@2: (2, 2)
D(inf)
Rolls: 1@2; Total Hits: 11@2: (2)
yun twlo inf.
kwe rd1:
A(inf, art)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (4)
kwe twol.
hop rd1:
A(2 inf, fig)
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 1)1@3: (4)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (5)
UK 2:
bank_uk=34
mech@4
2 arm@6=12
total=16
saved=18
bank_ind=23
6 inf@3=18
art@4
saved=1
cm:
sz109(2 ss)
dd sz106
2 fig(4) uk
sz96(cc, 2 trn)
fig(2) sz93
tac(3) mal
sz95(bb(d)) Scramble?
cc, cv, fig(3) sz93
fig(0) uk
sz109 rd1:
A(dd, 2 fig)
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (5, 3)
D(2 ss)
Rolls: 2@1; Total Hits: 02@1: (4, 2)
sz109 twol.
sz96 rd1:
A(fig, tac)
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (4)
D(cc)
Rolls: 1@3; Total Hits: 01@3: (6)
sz96 cwol.
Need scramble order for sz95 and an OOL would be nice unless you want to take it turn by turn.
No scramble
sz95 rd1:
A(cv, cc, 2 fig)
Rolls: 3@3; Total Hits: 13@3: (1, 5, 6)
D(bb(d)
Rolls: 1@4; Total Hits: 11@4: (3)
sz95 twlo fig.
ncm:
2 fig sz109 > uk
fig sz95 > egy
fig, tac sz96 > egy
2 inf, art, arm que > sz01 /v 2 trn sz106 > sz101
2 inf rho > tang
dd sz83 > sz70
inf epr > cpr(act)
2 inf shn > bur
5 inf uk > bur
inf sum > ind /v trn sz41 > sz39
placement:
mech, 2 arm > saf
6 inf, art > ind
collect_uk:
28+18=46 ipc
collect_ind:
21+1=22 ipc
Coming back to I1 income:
CRD sz93
Rolls: 4@3; Total Hits: 14@3: (4, 5, 4, 2)
Italy Income is down to 16. Btw, the map doesn’t show CRD and saved money, but thanks for the advice.
Also, coming back to US 2 NCM. I don’t see a legal path for fig gua > haw .
Please take a look and adjust, if I am not mistaken.