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Vance(axis) vs Questioneer???(allies) G40a3.9 notech with tripleA!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                Turning on Edit Mode
                EDIT: ANZAC player Removing units owned by PlayerID named:British from Burma: 1 aaGun
                EDIT: ANZAC player Adding units owned by PlayerID named:UK_Pacific to India: 1 aaGun
                EDIT: Turning off Edit Mode

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Queensland to New South Wales
                2 aaGuns moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Politics - French
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French

    Turn Complete - French


  • I am SBRing Moscow with 2 fighters and 2 Bombers.  Intercept?


  • No intercepts


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                9 armour moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Western Ukraine to Bryansk
                5 artilleries and 16 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                2 bombers and 2 fighters moved from Western Ukraine to Russia

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                Bombing raid in Russia causes: 9 damage to unit: factory_major
                    Bombing raid in Russia causes 9 damage total.
                Recording Battle Statistics
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from Russia to Western Ukraine
                2 bombers moved from Russia to Slovakia Hungary
                2 infantry moved from Bulgaria to Romania
                1 aaGun, 7 artilleries and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Baltic States to Western Ukraine
                1 artillery moved from Northern Italy to Western Germany
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Germans player Adding units owned by PlayerID named:Germans to Eastern Poland: 10 mech_infantrys
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Germany: 10 mech_infantrys
                EDIT: Turning off Edit Mode
                3 artilleries placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • So Russia should have 13 damage.  I just learned a new trick too - if you forget to NCM something and move on to place units, you can use Edit mode to add the units to the territory you want them to go to and then remove them from where they were (assuming your opponent doesn’t mind).


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 25 PUs;
                Russians buy 2 armour and 3 infantry; Remaining resources: 4 PUs;
                Russians buy nothing; Remaining resources:

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                18 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in Tambov
                    Russians attack with 1 fighter and 3 infantry
                    Italians defend with 1 armour
                    Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour
                    Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour
                Battle in Bryansk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns moved from Korea to Manchuria

    Place Units - Russians
                2 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs (3 lost to blockades); end with 28 PUs total


  • Tried to EDIT the Russian income but it didn’t work- I think you have to edit at the beginning.  Anyway, my income should be 24.  V said an update is coming real soon- he’s working right now to fix the convoy and SBR system as they are not up to date with Alpha3 Final.

    BTW- meant to tell you I use the EDIT function b/c I forgot an NCM of an AA gun- harmless really but just so you know.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 4 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 artillery and 6 infantry moved from Jehol to Manchuria
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Manchuria
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria
                3 fighters moved from Japan to Manchuria
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                2 submarines moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                3 bombers, 5 fighters and 5 tactical_bombers moved from Suiyuyan to Kazakhstan
                1 battleship moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 6 fighters, 10 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 fighters and 10 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Japanese win with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 fighters and 10 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 destroyers and 2 submarines
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    British win with 1 battleship remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 destroyers and 2 submarines
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 3 bombers, 5 fighters and 5 tactical_bombers
                    British defend with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for British: 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for British: 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Japanese
                3 bombers, 3 fighters and 3 tactical_bombers moved from Kazakhstan to Rostov
                3 fighters and 3 tactical_bombers moved from Manchuria to 20 Sea Zone
                1 battleship and 3 carriers moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Manchuria to Jehol
                3 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                4 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from Malaya to Shan State

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Shantung
                2 armour and 1 mech_infantry placed in Kiangsu
                9 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                4 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Americans win with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                    Americans win with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 bombers moved from 16 Sea Zone to Buryatia
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Western United States to Eastern United States
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery moved from 86 Sea Zone to Brazil

    Place Units - Americans
                2 destroyers and 4 transports placed in 101 Sea Zone
                4 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                3 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                2 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Southern France from British
                1 mech_infantry moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to France
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                      British take Holland Belgium from Germans
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Belgian Congo
                    British attack with 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Belgian Congo from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Recording Battle Statistics
                Trigger French 1 Liberation By British: Setting relationship to British:Americans:anyWar for conditionAttachment_French_1_Liberation attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France
                Setting uses for triggers used this phase.

    Non Combat Move - British
                4 mech_infantrys moved from Eastern Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 fighter moved from Persia to Iraq
                6 mech_infantrys moved from India to Eastern Persia
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 transport placed in 110 Sea Zone
                3 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour and 2 mech_infantrys
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                2 cruisers and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Trans-Jordan to Southern Italy
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy
                1 bomber moved from Eastern Poland to Southern Italy

    Place Units - Italians
                4 artilleries and 2 infantry placed in Northern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                3 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from India to Sikang

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Tobruk to Alexandria

    Non Combat Move - French
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to France

    Turn Complete - French
                French collect 19 PUs (1 lost to blockades); end with 19 PUs total


  • Just realized why I shouldn’t have taken France- duh- my gut told me to stay in Normandy but I didn’t listen.  Should’ve known.  Hey Germany, here’s some free cash!!! :roll:

    For some reason, I thought France had some cash to spend.  Dumb, dumb, dumb.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                10 mech_infantrys moved from Germany to France
                5 artilleries and 5 infantry moved from Western Germany to France
                2 bombers moved from Slovakia Hungary to France
                2 fighters moved from Southern Italy to France
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 tactical_bombers moved from Western Ukraine to Bryansk
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in Bryansk
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 5 artilleries, 2 bombers, 2 fighters, 5 infantry and 10 mech_infantrys
                    French defend with 1 airfield, 1 factory_minor, 1 fighter and 4 infantry; British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans captures 19PUs while taking French capital
                    Germans win, taking France from French with 5 artilleries, 2 bombers, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 5 infantry and 3 mech_infantrys
                    Casualties for French: 1 fighter and 4 infantry
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans win with 5 artilleries, 2 bombers, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 5 infantry and 3 mech_infantrys
                    Casualties for French: 1 fighter and 4 infantry
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 bombers and 2 fighters moved from France to Western Germany
                2 fighters moved from Western Ukraine to Western Germany
                2 tactical_bombers moved from Western Ukraine to Western Germany
                2 tactical_bombers moved from Bryansk to Novgorod
                2 tactical_bombers moved from Western Ukraine to Novgorod
                4 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                1 mech_infantry moved from Novgorod to Finland
                4 mech_infantrys moved from Eastern Poland to Novgorod
                6 mech_infantrys moved from Eastern Poland to Germany
                5 artilleries and 14 infantry moved from Ukraine to Rostov
                8 mech_infantrys moved from Western Ukraine to Rostov
                7 artilleries moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Bessarabia to Rostov
                2 infantry moved from Romania to Bessarabia
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                1 cruiser moved from 127 Sea Zone to 112 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                3 artilleries placed in Ukraine
                2 artilleries and 8 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 73 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Novosibirsk
                1 fighter moved from Russia to Vologda
                1 artillery moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 submarine moved from 113 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                    Russians win with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 aaGun and 2 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 fighter and 2 infantry
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                    Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total


  • SBR MOscow with 3 Bombers, 1 fighter.  Intercept?

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