@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJercules (Axis) vs. ??? (Moscow in 5–can it be done?)
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Let me just confirm a likely suspicion of yours at this point… I’ve been drinking.
SZ 106
Rolls: 2@2; Total Hits: 22@2: (1, 2)
Rolls: 1@2; Total Hits: 01@2: (4)
SZ91
Rolls: 2@2; Total Hits: 12@2: (1, 6)
Rolls: 1@3; Total Hits: 11@3: (1)
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Normandy
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (2)1@4: (2)
Rolls: 2@2; Total Hits: 22@2: (1, 2)
SF
Rolls: 1@1 1@4; Total Hits: 11@1: (5)1@4: (1)
Rolls: 2@2; Total Hits: 02@2: (5, 6)
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Retreat from Normandy.
SF
Rolls: 1@1 1@4; Total Hits: 01@1: (5)1@4: (6)
Rolls: 1@2; Total Hits: 11@2: (2)
BESS
Rolls: 2@1 1@3 1@4; Total Hits: 32@1: (1, 6)1@3: (1)1@4: (3)
Rolls: 2@2; Total Hits: 12@2: (5, 2)
BS
Rolls: 2@1 2@3 2@4; Total Hits: 42@1: (1, 4)2@3: (6, 1)2@4: (2, 2)
Rolls: 3@2; Total Hits: 13@2: (2, 4, 6)
EP
Rolls: 3@1 5@3; Total Hits: 13@1: (6, 5, 2)5@3: (4, 5, 4, 2, 4)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
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Noll, always a thorn in my side!!! ( :-))
Sorry dude! I check your games because I think you have very interesting tactics from wich I can only learn ;)
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Fair enough Noll, fair enough…… :wink:
So retreat from SF.
EP
Rolls: 2@1 5@3; Total Hits: 32@1: (3, 6)5@3: (2, 4, 1, 1, 4)
Rolls: 1@2; Total Hits: 01@2: (3)
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FRANCE AA
Rolls: 3@1; Total Hits: 03@1: (6, 2, 6)
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Rolls: 6@1 6@2 5@3 2@4; Total Hits: 86@1: (6, 4, 2, 6, 1, 2)6@2: (5, 2, 2, 3, 6, 2)5@3: (4, 2, 6, 5, 2)2@4: (4, 2)
Rolls: 8@2 2@3 1@4; Total Hits: 68@2: (2, 2, 2, 5, 6, 5, 3, 4)2@3: (3, 2)1@4: (4)
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Rolls: 6@2 5@3 2@4; Total Hits: 46@2: (3, 6, 6, 4, 6, 2)5@3: (2, 4, 6, 4, 6)2@4: (4, 4)
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (5)2@3: (1, 2)1@4: (2)
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Notice how Noll says “interesting”… instead of “good”? Lol…
So France down.
NC
-France bombers to Hungary
-Normandy fighter to SI
-1 tac., 1 f. to WG
-all other air to Hungary
-SG units to Hungary, GER units to Poland
-4 inf. (2 from Norway) to WG
-1 sub to sz125
-rest, if any, on mapPLACE
-HungaryCOLLECTS
3 + 43 + 19 (loot) = 65 IPCs -
Heheheh, still flattering :-D
Okay, I need to go to bed. I look forward to seeing where this one goes, but I probably can’t touch it again until Monday or Tuesday.
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Again, congrats, and good luck on the most important day of your life.
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Thanks :-D
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I’ll need your ruling on that sz91 attack–don’t I get to keep my 2 subs?
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The sub sneak sinks the cruiser before it can retaliate, so both subs should survive in sz91.
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This is quite different that my last USSR1 response.
USSR1
Buy (36/37)
12 infBAL
1 inf nov
1 fig rusFIN
3 inf vyb
2 inf kar
1 fig nov
1 tact rus -
BAL
A 1 inf, 1 fig
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (1)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
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bal cwlo 1 inf (not taken)
FIN
A 5 inf, 1 fig, 1 tact
Rolls: 5@1 1@3 1@4; Total Hits: 35@1: (5, 4, 2, 1, 5)1@3: (3)1@4: (4)
D 5 inf
Rolls: 5@2; Total Hits: 15@2: (1, 5, 6, 4, 3)
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FIN r2
A 4 inf, 1 fig, 1 tact
Rolls: 4@1 1@3 1@4; Total Hits: 24@1: (2, 1, 6, 2)1@3: (4)1@4: (4)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (6, 2)
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fin twlo 2 inf
NCM:
1 fig fin >> arch
1 tact fin >> kar
1 fig bal >> bry
1 cru sz115 >> sz114
1 sub sz127 >> sz125
1 inf, 1 art, 1 mech
5 inf, 1 art, 2 aa nov >> arch
3 inf vyb >> nov
2 inf kar >> nov
6 inf bury >> yak
6 inf, 2 aa sak >> bury
6 inf amu >> bury
1 inf, 1 art, 1 mech, 1 tank, 1 aa rus >> bry
3 inf sukr >> bry
1 inf, 1 art nukr >> bry
1 mech, 1 tank vol >> bry
2 inf cau >> ros
1 inf bel >> bry
4 inf, 1 art, 2 aa nov >> arch
1 inf nov >> bryMobilize:
10 inf rus
2 inf volCollect 37 + 3 = 40 IPC
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Btw, are you planning to play in Garg’s tourney? It has to be teams. I’ve never done tripleA, but I was planning to learn anyways. If you are, let me know if you need a teammate.