@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJercules (Axis) vs. ??? (Moscow in 5–can it be done?)
-
MOSCOW
Rolls: 2@3 11@4; Total Hits: 72@3: (5, 2)11@4: (5, 2, 2, 4, 2, 3, 5, 6, 3, 6, 6)
Rolls: 1@2 5@3 7@4; Total Hits: 91@2: (2)5@3: (5, 1, 1, 4, 4)7@4: (4, 5, 3, 3, 4, 4, 1)
-
I believe you’ve made an error early on.
How did Moscow get knocked down to 20@2 for round 2?
You opened with 19 hits which means Moscow should lost 5 aa, 1 strat, and 13 inf.
That means I should have had 24@2 for round 2
-
Also, for that final round all those tactical bombers don’t get to fire at 4. Only those paired with tanks and fighters can.
-
I was just going to post that… what should I do, reroll the whole thing? Your performance has been quite good despite my mistakes.
-
Well, I’ll finish this abortion of an attack (my apologies), and if the result is poor for you I’d be happy to reroll from scratch.
2 Missed German fighters/tanks
Rolls: 2@3; Total Hits: 12@3: (6, 3)
-
MOSCOW
Rolls: 2@3 4@4; Total Hits: 32@3: (2, 5)4@4: (5, 2, 6, 2)
Rolls: 5@4; Total Hits: 35@4: (4, 2, 6, 1, 6)
-
MOSCOW
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 1)1@4: (4)
Rolls: 2@4; Total Hits: 22@4: (3, 3)
-
I am kinda confused, did you try and correct the mistake from round 2 by adding D rolls to round 3?
-
Actually R2 was further off than I thought.
It should have been 28@2 for D
-
I might end up losing Moscow anyways, but it’s unacceptable for 8 of my units to disappear for a round.
I would prefer it if you rolled my extra 8@2, then start fresh with a new round 3 (taking into account any extra hits from those 8 defenders).
-
R1
A 15 inf, 3 mech, 5 art, 19 tank, 2 fig, 6 tact, 5 strat (19 hits)
D 5 aa, 1 strat, 33 inf, 4 art, 4 mech, 2 tank, 3 tact, 7 fig (18 hits)R2
A 5 art, 19 tank, 2 fig, 6 tact, 5 strat (15 hits)
D 20 inf, 4 art, 4 mech, 2 tank, 3 tact, 7 fig (14 hits + however many the 8 missed @2 rolls add up to) -
Sure thing.
Rolls: 8@2; Total Hits: 38@2: (5, 5, 4, 6, 4, 1, 1, 1)
-
So hits are now 15 vs. 17.
I’ve got us at 7 tanks (Germany) + other higher hitting units, 5 inf. (Russia) + higher hitting units.
I must now solemnly contemplate retreat.
(BTW, I had the count right for the next round because I was accurately deleting units from the map. For whatever reason I typed only 20 for Rd. 2, but still had the correct record going for Rd. 3, which had you at 13@2).
-
The original round 3 defensive count was correct for the original round 3 roll, but the original round 3 attacking count gave you three extra rolls @3.
If you want to use the original roll, we’d need to have a fair way to randomly select 3 rolls @3 to disregard from the original round 3 attack roll.
-
Though if we go down that path, fixing round 4 will get more complicated.
-
Screw it, it’s supposed to be Moscow in 5, right?
(I think you mean Rd. 4, when I had too few tanks to support my tacs? Rd.3, at worst, gives me 7 tanks).
Rolls: 9@3 11@4; Total Hits: 99@3: (5, 2, 5, 6, 4, 1, 5, 4, 6)11@4: (6, 6, 6, 2, 6, 2, 2, 4, 3, 2, 3)
Rolls: 13@2 5@3 7@4; Total Hits: 1413@2: (2, 5, 5, 2, 6, 2, 2, 1, 5, 6, 2, 3, 1)5@3: (6, 2, 5, 1, 1)7@4: (2, 6, 6, 2, 6, 2, 1)
-
Alright, nevermind, I concede.
I thought I could get a few cheap wins with that strategy, but you defended it so well. If you think your adjustments can overcome mine, accept another game, because I’ll do the same thing once more (G1 can be up tonight).
Always a pleasure Wheatbeer.
-
Honestly, I am very impressed by the strategy (most people on this forum just don’t get SBR).
I will give defending it another shot. I had more luck when I really needed it than the Axis did, so I expect it to be harder this time.
You can post a new G1 in the same thread if you want.
-
And I wouldn’t call it cheap, but definitely shakes out victory and defeat faster. If those Far East men reach Russia with this strategy, then it’s most likely game over for the Axis. Its crazy hard to defend London, Calcutta, and Cairo adequately.
-
Also, I should note, I’m getting married this weekend, so after tonight, I might not get back to it until Monday or later.
But I will keep an eye out for scrambling orders tonight and I might be able to get USSR1 in too.