Making it 4 hits on 4 dices, in 4 separate battles !
Vance(axis) vs Noll(allies) G1940 notech
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SFR holds with 2 rtl left OR 1rtl + 1aa (change it accordingly if you have other plans, I removed the AA for now)
France NCMs:
1inf FWA > FCA
1inf SYR > TRJ
1inf ALG > MOR
1dd 72 > 58 -
I forgot to remove French casualities, here’s the correct map.
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Germany 2
PURCHASE & REPAIR
1 airbase
1 destroyer
1 sub
1 tac
14 inf
4 art
98 totalCOMBAT MOVES
noneNONCOMBAT MOVES
Romania
2 inf from Yugoslavia
5 inf from Bulgaria
1 AA, 3 inf, 3 art from HungaryPoland
1 AA, 11 inf, 2 art from Hungaryz97
1 inf from Yugoslavia load onto Italina transportYugoslavia
3 fig from West Germany
2 mech, 2 armor from franceNorway
1 AA, 1 inf from West Germany via tt in z113Denmark
1 AA, 1 inf from West GermanyWest Germany
2 AA, 2 inf, 2 tac from Holland
3 art from FranceHungary
2 tac, 2 Bmb from HollandMOBILIZE UNITS
1 airbase in Yugoslavia
1 sub, 1 destroyer in z113
6 inf, 4 art in Germany
5 inf, 1 tac in west Germany
3 inf in franceCOLLECT INCOME
Germany 2 = 39(territories) +5(sweden iron) +5(Soviet wheat) = $49 -
Russia#2
IPCs: 37
7inf (21)
4rtl (16)Save: 0
DOW Japan
NCMs:
1inf 2rtl SUKR > NUKR
1inf 1rtl 2aa BRY > BEL
2aa BEL > NOV
6inf 2rtl NOV > BEL
1inf BAL > BEL
2arm 2mec BRY > CAU
2inf CAU > ROS
5inf RUS > BRY
18inf BURY > YAK
2fig 1tac NOV > CAU
1inf BES > NUKRMobilize
1inf 2rtl NOV
1inf 2rtl SUKR
3inf 2rtl RUSCollects: 37 (tt)
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Japan 2
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- Japan dclares war on all allies * * *
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PURCHASE & REPAIR
1 airbase
1 naval base
5 inf
45 totalCOMBAT MOVES
SBR Calcutta
2 Bmb from Kwangsi target IC
AA
Rolls: 2@1; Total Hits: 02@1: (5, 5)Siberia (swim in)
1 inf from Japan; 1 inf from Iwojima via tt z6 to z17 to z5Philippines (2 inf)
1 inf, 1 art from Japan vai tt z6 to z35
1 inf, 1 art from Kwangsi via tt z36 to z35
1 fig, 1 tac from Kwangsi
a
Rolls: 4@2, 1@3, 1@4; Total Hits: 24@2,: (2, 3, 6, 5)1@3,: (3)1@4: (6)
d
Rolls: 2@2; Total Hits: 22@2: (2, 2)Guam (1 fig)
1 fig, 1 tac from z36
1 inf, 1 art from Japan via tt z6 to z5
a
Rolls: 2@2, 1@3, 1@4; Total Hits: 12@2,: (4, 2)1@3,: (6)1@4: (6)
d
Rolls: 1@4; Total Hits: 11@4: (1)Shan state (1 inf)
2 inf from Siam
1 fig, 1 tac from Kwangsi
a
Rolls: 2@1, 1@3, 1@4; Total Hits: 12@1,: (6, 3)1@3,: (1)1@4: (6)
d
Rolls: 1@2; Total Hits: 01@2: (4)z37 (1 destroyer)
1 destroyer, 1 battleship, 1 fig, 1 tac from z36
a
Rolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (5)1@3,: (2)1@4: (1)
d
Rolls: 1@2; Total Hits: 01@2: (4)Malaya (1 inf)
1 inf, 1 art from Kwangsi via tt z36 to z37
1 fig, 1 tac from z36
a
Rolls: 2@2, 1@3, 1@4; Total Hits: 02@2,: (3, 5)1@3,: (4)1@4: (6)
d
Rolls: 1@2; Total Hits: 11@2: (1)z42 (1 destroyer, 1 cruiser, 1 transport)
2 subs, 1 destroyer, 1 battleship from z36
1 fig, 1 tac from Kwangsi
a
Rolls: 3@2, 1@3, 1@4; Total Hits: 33@2,: (2, 1, 6)1@3,: (6)1@4: (3)
d
Rolls: 1@2, 1@3; Total Hits: 11@2,: (2)1@3: (6)Borneo (swim in)
1 inf from Kwangsi via tt z36 to z43Kwangtung (2 inf)
1 inf, 1 art from Kiangsi
1 mech from Anhwe
1 fig, 1 tac from Kwangsi
a
Rolls: 1@1, 2@2, 1@3, 1@4; Total Hits: 31@1,: (1)2@2,: (5, 5)1@3,: (3)1@4: (1)
d
Rolls: 2@2; Total Hits: 12@2: (2, 4)Yunnan (1 inf)
2 inf from Hunan
1 fig, 1 tac from Kwangsi
a
Rolls: 2@1, 1@3, 1@4; Total Hits: 02@1,: (6, 2)1@3,: (5)1@4: (6)
d
Rolls: 1@2; Total Hits: 01@2: (4)French indochina (walk in)
1 armor from Kwangsi blitz thru to siamSuiyuyan (walk in)
2 inf from ChaharHopei (walk in)
2 inf from AnhweKweichow (walk in)
1 inf from Anhwe -
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SBR Calcutta
Rolling 2d6:
(2, 4) +4Malaya 2
a
Rolls: 1@2, 1@3, 1@4; Total Hits: 11@2,: (6)1@3,: (5)1@4: (2)
d
Rolls: 1@2; Total Hits: 01@2: (4)Yunnan 2
a
Rolls: 2@1, 1@3, 1@4; Total Hits: 22@1,: (6, 3)1@3,: (3)1@4: (3)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
NONCOMBAT MOVES
z35
1 fig, 1 tac from battle of Philippines
1 carrier from z36z21
1 fig, 1 tac from battle of Guam
1 1 carrier from z36z37
2 destroyers from z36Siam
1 fig, 1 tac from battle of Malaya
1 fig, 1 tac from battle of Yunnan
1 fig, 1 tac from battle of shan state
1 fig, 1 tac from battle of Kwangtung
1 fig, 1 tac from battle of z37
2 Bmb from SBR calcuttaHunan
2 inf, 1 art from AnhweAnhwe
1 art from chahar
6 inf from jeholz43
2 cruisers from z36z42
1 carrier from z36MOBILIZE UNITS
1 airbase in Siam
1 naval base in Hainan
5 inf in JapanCOLLECT INCOME
Japan 2 = $49 -
Hmmm J2 was unexpected to me with your setup :) Nice.
I will play later on today!
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Hey Noll, would you like to start again with tripleA?
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yeah definitely!
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OK I will see what I can do….
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scramble z110? (2fig, 2 tac, 2 Bmb, 1 BB)
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no scramble 110
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Germans
Germans buy 7 artilleries; Remaining resources: 2 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 93 Sea Zone
2 tactical_bombers moved from Western Germany to 93 Sea Zone
2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
3 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern FranceCombat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship and 1 fighter
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship and 1 fighter
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in Southern France
Germans attack with 1 fighter and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Germans win with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 3 artilleries and 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Germans win with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 3 artilleries and 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Recording Battle Statistics
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 93 Sea Zone to Northern Italy
1 fighter moved from Southern France to Northern Italy
2 bombers moved from 110 Sea Zone to Western Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Germany to Western Germany
3 aaGuns moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Romania to Slovakia Hungary
2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
1 tactical_bomber moved from Poland to Southern Italy
1 armour and 3 infantry moved from Poland to Slovakia Hungary
3 artilleries and 9 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Germany to Slovakia Hungary
1 cruiser moved from 114 Sea Zone to 113 Sea ZonePlace Units - Germans
7 artilleries placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 artillery and 6 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Russia to NovgorodNon Combat Move - Russians
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to BuryatiaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from ChineseCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Japanese win with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Japanese win with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Okinawa to Kwangsi
1 aaGun and 3 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Anhwe
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Japan
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to Kwangsi
1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs -
hmmm there’s something wrong, I get a system error when I try to roll the dices with the Chineses.
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do you have to post the USA turn first?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Western United States
1 cruiser moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs





