@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseHolymoly vs. robson
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Japan 8
63IPC
buys
3mech 12IPC
1tac 11IPC
4fig 40IPCCM:
Strat bmb Calcutta:
Escorts:
Rolls: 3@1 1@2; Total Hits: 13@1: (5, 4, 1)1@2: (5)
Interceptor:
Rolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (3, 1)
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AA Gun Calc
Rolls: 3@1; Total Hits: 03@1: (3, 2, 5)
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Bombing Run:
Rolls: 2@6; Total Hits: 22@6: (4, 6)
+2
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Mal:
A:
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (2, 6)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
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USA8
85IPC
3strat bmb 36IPC
min IC 12IPC
3mech 12IPC
2fig
save 5CM:
Nov:
Naval bmb cruiserRolls: 1@3; Total Hits: 01@3: (6)
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Nov:
A:
Rolls: 6@1 3@4; Total Hits: 26@1: (6, 4, 3, 1, 5, 2)3@4: (6, 6, 4)
D:
Rolls: 9@2; Total Hits: 39@2: (2, 4, 5, 5, 2, 4, 3, 3, 2)
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A:
Rolls: 3@1 3@4; Total Hits: 23@1: (1, 4, 4)3@4: (2, 5, 6)
D:
Rolls: 7@2; Total Hits: 17@2: (6, 4, 1, 3, 4, 3, 5)
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A:
Rolls: 2@1 3@4; Total Hits: 22@1: (1, 2)3@4: (5, 5, 4)
D:
Rolls: 5@2; Total Hits: 35@2: (2, 2, 5, 3, 2)
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Strat bmb Tokio:
Escort:
Rolls: 2@1 7@2; Total Hits: 32@1: (4, 5)7@2: (6, 4, 3, 2, 2, 1, 4)
Interceptor:
Rolls: 1@1 5@2; Total Hits: 21@1: (1)5@2: (6, 4, 3, 3, 1)
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AA Gun:
Rolls: 7@1; Total Hits: 17@1: (3, 2, 5, 4, 2, 4, 1)
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Bombing Raid:
Rolls: 2@6; Total Hits: 22@6: (5, 5)
+2
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