12L G40 A3.9 NT seththenewb(axis) vs questioneer(allies)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Russians from Novgorod: 3 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Russians from Novgorod: 1 artillery
                EDIT: Japanese player Adding units owned by PlayerID named:Russians to Belarus: 1 artillery and 4 infantry
                EDIT: Japanese player Adding units owned by PlayerID named:Russians to Ukraine: 1 artillery and 2 infantry
                EDIT: Japanese player Adding units owned by PlayerID named:Russians to Western Ukraine: 2 infantry
                EDIT: Japanese player Changing PUs for Germans from 81 to 76
                EDIT: Japanese player Changing PUs for Russians from 74 to 37
                EDIT: Japanese player Changing PUs for French from 19 to 0
                EDIT: Turning off Edit Mode
                Japanese buy 1 destroyer and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery and 2 infantry moved from Jehol to Chahar
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Manchuria to Anhwe
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 1 :  1/4 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/6 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                    Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
                2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Formosa to Kwangsi
                1 fighter moved from Korea to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                2 bombers moved from Japan to Kwangsi
                3 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 34 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from Japan to 33 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Hunan: 1 infantry
                EDIT: Turning off Edit Mode

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Yunnan: 2 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Okinawa: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Japan: 1 armour
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Kwangsi: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers
        Korea : 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 aaGun, 1 artillery and 6 infantry
        Siam : 2 infantry
        Manchuria : 4 infantry
        Yunnan : 1 flag, 1 artillery
        Hunan : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
        33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        34 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 41 / 76
        Russians : 37 / 37
        Japanese : 30 / 44
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Looking at the map, it looks like I missed the build in Rus. So other then those 3 tanks, I think everything else is good. But please double check everything to see if I missed anything else.

    seth(axis)vsquestioneer(allies).tsvg


  • Ok, I’ll look at it later…


  • ok…got I’ll do my turn later.  Guess I didn’t have to use the diceserver they give…just the internal dice server option…wow, I mean WOW…very cool, very easy, very smooth…I’m really gonna enjoy PBF now!!!

    turn later… :-)


  • btw we don’t need to post the Territory Summary and Production Summary and Dice Battles.  Do you still want this posted???  I don’t think we need it since its all stored on the map.

    You can view the Summary before you post it too- so cool. :-D


  • Test summary from TripleA 12:08:37


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs;
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 infantry moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 submarine moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total


  • OK I’ll do the rest later.

    It will take me a couple of games to get used to the color scheme/pieces etc.  I’ll expect some tactical mistakes by myself during the game because of that.  Everything looks so different- very nice, but different.  Transferring from ABattlemap to TripleA is like going from Atari to XBox360- cool but need some time to adjust.  Very nice though.  That US turn literally took seconds…I should probably slow down a bit. :-)


  • I posted them all just to see what all those options did, I don’t think I’ll be posting from here on out though.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                2 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery moved from 96 Sea Zone to Tobruk

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                    British win with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter moved from Burma to India
                1 artillery moved from India to Burma
                3 infantry moved from Malaya to Shan State
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                4 infantry moved from India to Burma
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom

    Place Units - British
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: British player Removing units owned by PlayerID named:British from 106 Sea Zone: 1 destroyer
                EDIT: British player Removing units owned by PlayerID named:British from 109 Sea Zone: 1 transport
                EDIT: British player Adding units owned by PlayerID named:British to 109 Sea Zone: 1 destroyer
                EDIT: British player Adding units owned by PlayerID named:British to 106 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                    Some units change owners in territory India


  • Ok, I had to use the edit mode to change a non-combat.  Meant to move a DD to z109 and a TT to z106.  I guess it might be a good idea to inform each other on why we use an EDIT mode as it records everything we do.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy nothing; Remaining resources:

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Tobruk to Egypt
                      Italians take Alexandria from British
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Southern Italy to Algeria
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship and 1 bomber
                    British defend with 1 cruiser and 1 transport
                    Italians win with 1 battleship and 1 bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                    Italians win with 1 battleship and 1 bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                    Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 94 Sea Zone
                    Italians attack with 1 cruiser, 1 fighter and 1 transport
                    British defend with 1 destroyer
                    Italians win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Italians win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    Italians win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 fighter and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Recording Battle Statistics
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 fighter moved from Algeria to Libya
                1 fighter moved from 94 Sea Zone to Southern Italy
                2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Northern Italy to Western Germany
                1 armour moved from Albania to Slovakia Hungary
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Turn Complete - Italians
                Italians collect 18 PUs (1 lost to blockades); end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources:

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from Queensland to Java
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 tactical_bombers moved from Western Germany to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to 92 Sea Zone
                1 fighter moved from Western Germany to 92 Sea Zone
                3 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                2 tactical_bombers moved from Western Germany to Greece

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
                    British defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Greece
                    Germans attack with 3 armour, 3 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                    Germans win with 3 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 tactical_bombers moved from Greece to Romania
                2 infantry moved from Bulgaria to Romania
                2 artilleries and 3 infantry moved from Yugoslavia to Romania
                6 armour and 3 mech_infantrys moved from France to Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                2 infantry moved from Holland Belgium to Western Germany
                2 submarines moved from 110 Sea Zone to 113 Sea Zone
                2 artilleries moved from France to Western Germany
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                2 bombers moved from 92 Sea Zone to Southern Italy
                2 fighters moved from 92 Sea Zone to Algeria
                2 tactical_bombers moved from 92 Sea Zone to Algeria
                2 infantry moved from Norway to Finland

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                1 armour, 2 fighters, 1 infantry and 1 mech_infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • I know what I did to your carrier/air was evil . . . but I am the axis after all. :evil:

    And yes, I learned that combo because I once dispersed the UK fleet like that thinking I could escape with it to the atlantic and someone promptly sunk it in the same manner. :cry:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                2 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                7 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                3 armour moved from Russia to Belarus
                1 tactical_bomber moved from Novgorod to Western Ukraine
                2 fighters moved from Novgorod to Western Ukraine
                18 infantry moved from Buryatia to Amur
                2 aaGuns moved from Buryatia to Amur
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • Yeah, should’ve seen the AC blast…I expect to make a lot of mistakes since this is my first game in TripleA.  The look and feel along with the functions will take me a while to get used to.  One of the few complaints about it is that the zoom only works best at 100%.  At times you need to look at the larger picture so you zoom out but then everything is hard to see- numbers of the pieces, differentiation between the pieces and the sea zone lines disappear- which is why I think I missed that move.  That should’ve been pretty obvious.

    Oh well…carry on :-)

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