@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseHolymoly vs. robson
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Round 2:
A:
Rolls: 4@2; Total Hits: 24@2: (6, 1, 1, 6)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 6)
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Yun:
A:
Rolls: 6@2 6@3 6@4; Total Hits: 126@2: (3, 2, 1, 4, 2, 4)6@3: (3, 2, 3, 3, 2, 6)6@4: (3, 4, 3, 5, 1, 6)
D:
Rolls: 14@2 1@4; Total Hits: 414@2: (4, 4, 2, 5, 2, 2, 4, 3, 4, 3, 4, 3, 4, 1)1@4: (5)
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Yun:
A:
Rolls: 2@2 6@3 6@4; Total Hits: 92@2: (3, 3)6@3: (1, 2, 2, 6, 6, 2)6@4: (3, 5, 3, 2, 3, 2)
D:
Rolls: 2@2 1@4; Total Hits: 02@2: (5, 6)1@4: (5)
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Sui:
A:
Rolls: 2@1 2@2 1@4; Total Hits: 22@1: (5, 6)2@2: (2, 6)1@4: (2)
D:
Rolls: 2@2; Total Hits: 12@2: (5, 1)
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SZ42:
A:
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (1)1@4: (6)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
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USA Round 2:
buys:
5tt 35IPC
4inf 12IPC
3dd 24IPC
save 1CM:
Car Island:
Bmb from 1bb 2Cr:
A:
Rolls: 2@3 1@4; Total Hits: 22@3: (4, 3)1@4: (2)
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Car Island:
A:
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 42@1: (4, 6)2@2: (1, 2)1@3: (1)1@4: (4)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
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UK Europe 33IPC
Buys:
1AC
1sub
1Fig
save1UK Pacific 14IPC:
Buys:
2Inf
2Mech InfCM:
Yun:
2mech, 2fig, 1tac India
SZ110:
all but the trans from 91 92
Yun:
A:
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (4, 1)2@3: (1, 5)1@4: (3)
D:
Rolls: 2@2; Total Hits: 02@2: (5, 6)
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SZ 110:
A:
Rolls: 2@2 5@3 2@4; Total Hits: 52@2: (2, 4)5@3: (5, 2, 5, 1, 4)2@4: (2, 2)
D:
Rolls: 1@3; Total Hits: 01@3: (6)
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Italy Round 2:
Buys:
1fig 10IPC
1Inf 3IPC
1art 4IPCCM:
Egypt:
2arm 2inf via tt from Greece to Egy
3inf 1mech 1art 1arm from alexandria
1art 2inf from sudanNaval Bmb Egy:
Rolls: 2@3 1@4; Total Hits: 12@3: (6, 1)1@4: (6)
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Egy R1:
A:
Rolls: 6@1 4@2 3@3 1@4; Total Hits: 76@1: (5, 1, 3, 4, 4, 3)4@2: (1, 1, 4, 1)3@3: (5, 2, 3)1@4: (3)
D:
Rolls: 6@2 1@3; Total Hits: 16@2: (4, 4, 3, 3, 3, 2)1@3: (5)
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ANZAC
buys for 29 IPC:
1AC 16IPC
1sub 6IPC
1tt 7IPCNCM on map
all new buys to NSW and SZ62
Income: 19 IPC
France:
some NCM on map
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Germany Round 3:
IPC 55
Buys:
Repair Nov for 6IPC
8mechs
1arm
1figCM:
NUkr:
A:
Rolls: 4@1 6@2 2@3 2@4; Total Hits: 44@1: (2, 2, 6, 2)6@2: (6, 5, 6, 1, 2, 5)2@3: (2, 4)2@4: (5, 1)
D:
Rolls: 5@2; Total Hits: 15@2: (6, 5, 2, 4, 6)
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NUkr R2:
A:
Rolls: 3@1 6@2 2@3 2@4; Total Hits: 33@1: (2, 5, 2)6@2: (4, 5, 1, 6, 5, 2)2@3: (4, 6)2@4: (6, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
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Bel:
A:
Rolls: 8@1 7@3; Total Hits: 88@1: (2, 1, 4, 6, 3, 1, 3, 5)7@3: (3, 1, 1, 1, 2, 6, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (4)