@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
Hendriks (allies) vs Forss (axis) Big World V3 (the allied revenge)
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round :2
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 fighter, 1 infantry and 3 transports; Remaining resources: 1 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: HumanCombat Move - Americans
1 fighter moved from Gibraltar to SZ 28 Eastern Mediterranean
1 bomber moved from England to SZ 28 Eastern Mediterranean
1 bomber moved from Midway Island to SZ 98 Philippine SeaCombat - Americans
Battle in SZ 28 Eastern Mediterranean
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 battleship, 1 cruiser and 2 transports
Americans roll dice for 1 bomber and 1 fighter in SZ 28 Eastern Mediterranean, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in SZ 28 Eastern Mediterranean, round 1 : 0/2 hits
1 cruiser owned by the Italians lost in SZ 28 Eastern Mediterranean
Americans roll dice for 1 bomber and 1 fighter in SZ 28 Eastern Mediterranean, round 2 : 1/2 hits
Italians roll dice for 1 battleship and 2 transports in SZ 28 Eastern Mediterranean, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 battleship owned by the Italians lost in SZ 28 Eastern Mediterranean
2 transports owned by the Italians lost in SZ 28 Eastern Mediterranean
Americans win with 1 bomber remaining. Battle score for attacker is 36
Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
Casualties for Americans: 1 fighter
Americans win with 1 bomber remaining. Battle score for attacker is 36
Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
Casualties for Americans: 1 fighter
Battle in SZ 98 Philippine Sea
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in SZ 98 Philippine Sea, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in SZ 98 Philippine Sea, round 1 : 1/1 hits
1 bomber owned by the Americans lost in SZ 98 Philippine Sea
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Recording Battle StatisticsNon Combat Move - Americans
1 carrier moved from SZ 91 East Pacific to SZ 95 Pacific
1 battleship moved from SZ 91 East Pacific to SZ 95 Pacific
3 infantry moved from Southwestern United States to SZ 91 East Pacific
3 infantry and 2 transports moved from SZ 91 East Pacific to SZ 95 Pacific
3 infantry moved from SZ 95 Pacific to Hawaiian Islands
2 fighters moved from Eastern Mexico to SZ 95 Pacific
1 infantry moved from Eastern Mexico to Southern United States
1 bomber moved from SZ 28 Eastern Mediterranean to SyriaPlace Units - Americans
2 armour and 1 infantry placed in Northeastern United States
3 transports placed in SZ 18 West Atlantic
1 carrier and 1 fighter placed in SZ 95 PacificTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Americans :
SZ 18 West Atlantic : 1 cruiser, 1 destroyer and 4 transports
SZ 95 Pacific : 1 battleship, 2 carriers, 3 fighters, 2 submarines and 2 transports
Southwestern United States : 1 aaGun and 1 factory
Alaska : 1 infantry
Hawaiian Islands : 1 factory and 5 infantry
Syria : 1 bomber
Midwestern United States : 1 factory
Midway Island : 1 fighter and 2 infantry
Fiji : 1 artillery and 1 infantry
Southern United States : 1 infantry
Northeastern United States : 1 aaGun, 3 armour, 1 artillery, 1 factory and 4 infantryProduction/PUs Summary :
Russians : 32 / 42
Germans : 50 / 65
British : 37 / 47
Italians : 20 / 25
Chinese : 7 / 17
Japanese : 49 / 62
Americans : 54 / 60 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round :3
Purchase Units - Russians
Russians buy 6 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Moscow to Leningrad
3 fighters moved from Northern Russia to Leningrad
1 submarine moved from SZ 16 North Atlantic to SZ 17 English Channel
2 artilleries moved from Northern Russia to Leningrad
5 infantry moved from Northern Russia to Leningrad
1 artillery moved from Moscow to Southern Russia
2 armour moved from Moscow to Southern Russia
3 infantry moved from Eastern Russia to Southern Russia
1 armour moved from Northern Russia to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novgorod to Leningrad
1 armour moved from Northern Russia to Leningrad
4 infantry moved from Stalingrad to Southern Russia
3 armour moved from Stalingrad to Southern Russia
1 armour moved from Moscow to Leningrad
1 armour moved from Moscow to Southern Russia
1 armour moved from Amurskaya to Northern Manchukuo
5 infantry moved from Amurskaya to Northern ManchukuoCombat - Russians
Battle in Leningrad
Russians attack with 3 armour, 2 artilleries, 1 bomber, 3 fighters and 5 infantry
Germans defend with 4 armour, 3 artilleries, 1 factory and 5 infantry
Russians roll dice for 3 armour, 2 artilleries, 1 bomber, 3 fighters and 5 infantry in Leningrad, round 1 : 6/14 hits
Germans roll dice for 4 armour, 3 artilleries and 5 infantry in Leningrad, round 1 : 6/12 hits
5 infantry owned by the Russians , 5 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Leningrad
Russians roll dice for 3 armour, 1 artillery, 1 bomber and 3 fighters in Leningrad, round 2 : 4/8 hits
Germans roll dice for 4 armour and 2 artilleries in Leningrad, round 2 : 3/6 hits
2 armour owned by the Russians , 2 armour owned by the Germans , 1 artillery owned by the Russians and 2 artilleries owned by the Germans lost in Leningrad
Russians roll dice for 1 armour, 1 bomber and 3 fighters in Leningrad, round 3 : 3/5 hits
Germans roll dice for 2 armour in Leningrad, round 3 : 1/2 hits
2 armour owned by the Germans and 1 fighter owned by the Russians lost in Leningrad
Russians win, taking Leningrad from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 4 armour, 3 artilleries and 5 infantry
Casualties for Russians: 2 armour, 2 artilleries, 1 fighter and 5 infantry
Russians win with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 4 armour, 3 artilleries and 5 infantry
Casualties for Russians: 2 armour, 2 artilleries, 1 fighter and 5 infantry
Battle in Southern Russia
Russians attack with 6 armour, 1 artillery and 7 infantry
Germans defend with 1 aaGun, 3 armour, 2 artilleries and 7 infantry
Russians roll dice for 6 armour, 1 artillery and 7 infantry in Southern Russia, round 1 : 5/14 hits
Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Southern Russia, round 1 : 7/12 hits
7 infantry owned by the Russians and 5 infantry owned by the Germans lost in Southern Russia
Russians roll dice for 6 armour and 1 artillery in Southern Russia, round 2 : 5/7 hits
Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Southern Russia, round 2 : 3/7 hits
2 armour owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Russians and 2 artilleries owned by the Germans lost in Southern Russia
Russians roll dice for 4 armour in Southern Russia, round 3 : 3/4 hits
Germans roll dice for 2 armour in Southern Russia, round 3 : 1/2 hits
1 armour owned by the Russians and 2 armour owned by the Germans lost in Southern Russia
Russians win, taking Southern Russia from Germans with 3 armour remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour, 2 artilleries and 7 infantry
Casualties for Russians: 3 armour, 1 artillery and 7 infantry
Russians win with 3 armour remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour, 2 artilleries and 7 infantry
Casualties for Russians: 3 armour, 1 artillery and 7 infantry
Battle in Northern Manchukuo
Russians attack with 1 armour and 5 infantry
Japanese defend with 3 infantry
Russians roll dice for 1 armour and 5 infantry in Northern Manchukuo, round 1 : 2/6 hits
Japanese roll dice for 3 infantry in Northern Manchukuo, round 1 : 0/3 hits
2 infantry owned by the Japanese lost in Northern Manchukuo
Russians roll dice for 1 armour and 5 infantry in Northern Manchukuo, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Northern Manchukuo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Northern Manchukuo
Russians win, taking Northern Manchukuo from Japanese with 1 armour and 5 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Russians win with 1 armour and 5 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 infantry moved from Novo-Sibirsk to Irkutsk
2 infantry moved from Omsk to Novo-Sibirsk
2 fighters moved from Leningrad to Moscow
1 bomber moved from Leningrad to Moscow
1 aaGun moved from Northern Russia to LeningradPlace Units - Russians
4 armour placed in Moscow
Russians undo move 1.
2 armour and 2 infantry placed in Moscow
1 armour and 2 infantry placed in Stalingrad
3 armour placed in SverdlovskTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Russians :
SZ 7 Barents Sea : 1 transport
SZ 17 English Channel : 1 submarine
Northern Manchukuo : 1 armour and 5 infantry
Southern Russia : 1 flag, 1 aaGun and 3 armour
Moscow : 1 aaGun, 2 armour, 1 bomber, 1 factory, 2 fighters and 2 infantry
Stalingrad : 1 aaGun, 1 armour, 1 factory and 2 infantry
Sverdlovsk : 3 armour and 1 factory
Novo-Sibirsk : 2 infantry
Western Russia : 1 flag, Novgorod : 1 flag, Leningrad : 1 aaGun, 1 armour and 1 factory
Irkutsk : 2 infantryProduction/PUs Summary :
Russians : 38 / 43
Germans : 44 / 65
British : 37 / 47
Italians : 20 / 25
Chinese : 9 / 17
Japanese : 47 / 62
Americans : 54 / 60 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round :3
Purchase Units - Germans
Germans repair 6 damage on 6 factories; Remaining resources: 59 PUs;
Germans buy 4 armour, 1 bomber, 1 fighter and 3 halftracks; Remaining resources: 2 PUs;Combat Move - Germans
3 armour, 1 artillery and 5 infantry moved from Ukraine to Southern Russia
2 infantry moved from Belorussia to Southern Russia
1 artillery moved from Belorussia to Southern Russia
2 armour moved from Eastern Poland to Southern Russia
5 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 artilleries moved from Baltic States to Novgorod
2 halftracks moved from Eastern Germany to Novgorod
2 armour moved from Eastern Germany to Baltic States
3 infantry moved from Western Poland to Eastern Poland
1 infantry moved from Belorussia to Southern Russia
3 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to AlgeriaCombat - Germans
Germans creates battle in territory SZ 17 English Channel
Battle in Southern Russia
Germans attack with 5 armour, 2 artilleries and 8 infantry
Russians defend with 1 aaGun and 3 armour
Germans roll dice for 5 armour, 2 artilleries and 8 infantry in Southern Russia, round 1 : 8/15 hits
Russians roll dice for 3 armour in Southern Russia, round 1 : 1/3 hits
3 armour owned by the Russians and 1 infantry owned by the Germans lost in Southern Russia
Germans win, taking Southern Russia from Russians with 5 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 3 armour
Germans win with 5 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 3 armour
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Belorussia to Novgorod
4 infantry moved from Eastern Germany to Western Poland
2 infantry moved from Western Germany to Austria-Czechoslovakia
1 artillery moved from Western Germany to Austria-Czechoslovakia
1 fighter moved from France to Ukraine
1 bomber moved from Eastern Germany to Eastern Poland
1 submarine moved from SZ 21 East Atlantic to SZ 34 Atlantic
1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic
1 submarine moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic
2 fighters moved from Novgorod to UkrainePlace Units - Germans
3 armour placed in Ukraine
1 armour, 1 bomber, 1 fighter and 3 halftracks placed in Eastern GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 49 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
SZ 9 North Atlantic : 1 submarine
SZ 16 North Atlantic : 1 submarine
SZ 17 English Channel : 1 submarine
SZ 22 East Atlantic : 1 submarine
SZ 25 Adriatic Sea : 1 transport
SZ 34 Atlantic : 1 submarine
France : 1 aaGun and 2 infantry
Southern Russia : 1 aaGun, 5 armour, 2 artilleries and 7 infantry
Western Germany : 1 aaGun and 1 factory
Baltic States : 2 armour
Ukraine : 3 armour, 1 factory and 3 fighters
Algeria : 1 artillery and 3 infantry
Western Poland : 4 infantry
Eastern Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 3 halftracks
Novgorod : 2 artilleries, 2 halftracks and 5 infantry
Austria-Czechoslovakia : 1 artillery and 2 infantry
Eastern Poland : 1 bomber and 3 infantryProduction/PUs Summary :
Russians : 35 / 43
Germans : 47 / 59
British : 37 / 47
Italians : 20 / 25
Chinese : 9 / 17
Japanese : 47 / 62
Americans : 54 / 60 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round :3
Purchase Units - British
British buy 4 destroyers and 5 infantry; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: HumanCombat Move - British
1 submarine moved from SZ 17 English Channel to SZ 16 North Atlantic
2 fighters moved from Gibraltar to Syria
1 bomber moved from England to Eastern Germany
1 fighter moved from Bombay to Syria
1 cruiser moved from SZ 66 Indian to SZ 71 South China Sea
1 destroyer moved from SZ 13 Gulf of St Lawrence to SZ 14 North Atlantic
1 carrier moved from SZ 13 Gulf of St Lawrence to SZ 14 North AtlanticCombat - British
Strategic bombing raid in Eastern Germany
AA guns fire in Eastern Germany : 1/1 hits
1 bomber killed by AA guns
AA raid costs 0 production in Eastern Germany
Recording Battle StatisticsNon Combat Move - British
Place Units - British
3 infantry placed in Bombay
2 infantry placed in Iraq
4 destroyers placed in SZ 16 North AtlanticTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTerritory Summary for British :
SZ 14 North Atlantic : 1 carrier and 1 destroyer
SZ 16 North Atlantic : 4 destroyers and 1 submarine
SZ 71 South China Sea : 1 cruiser
Eastern Canada : 1 armour, 1 artillery, 1 factory and 4 infantry
England : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 7 infantry
New South Wales : 1 factory and 2 infantry
Bombay : 1 aaGun, 2 armour, 1 factory and 6 infantry
Scotland : 1 aaGun and 1 factory
Syria : 1 armour, 3 fighters and 5 infantry
Iraq : 1 factory and 2 infantry
New Zealand : 1 infantry
Gibraltar : 1 aaGun and 1 infantryProduction/PUs Summary :
Russians : 35 / 43
Germans : 47 / 59
British : 37 / 37
Italians : 20 / 25
Chinese : 9 / 17
Japanese : 47 / 62
Americans : 54 / 60 -
How is this REVENGE coming along?
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 factory and 1 fighter; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: HumanCombat Move - Italians
1 infantry moved from Italy to SZ 25 Adriatic Sea
1 armour moved from Italy to SZ 25 Adriatic Sea
1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
1 infantry moved from SZ 28 Eastern Mediterranean to Egypt
1 armour moved from SZ 28 Eastern Mediterranean to Egypt
1 armour moved from Kenya-Tanganyika to Southern Africa
Italians take Rhodesia from British
Italians take Southern Africa from British
3 infantry moved from Italy to Vichy France
1 artillery moved from Italy to Vichy France
1 infantry moved from SZ 25 Adriatic Sea to Italy
1 armour moved from SZ 25 Adriatic Sea to ItalyCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from Anglo-Egyptian Sudan to EgyptPlace Units - Italians
1 factory placed in Egypt
1 fighter placed in ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
SZ 28 Eastern Mediterranean : 1 transport
Ethiopia : 1 flag, Southern Africa : 1 flag, 1 armour
Western Germany : 1 artillery and 2 infantry
Kenya-Tanganyika : 1 flag, Egypt : 1 flag, 1 armour, 1 artillery, 1 factory, 2 fighters, 5 infantry and 1 marine
Rhodesia : 1 flag, Anglo-Egyptian Sudan : 1 flag, Italy : 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantry
Vichy France : 1 artillery and 3 infantry
Sardinia : 2 infantryProduction/PUs Summary :
Russians : 35 / 43
Germans : 47 / 59
British : 34 / 37
Italians : 23 / 28
Chinese : 9 / 17
Japanese : 47 / 62
Americans : 54 / 60 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round :3
Purchase Units - Chinese
Chinese repair 1 damage on 1 factory; Remaining resources: 16 PUs;
Chinese buy 2 armour and 2 infantry; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: HumanCombat Move - Chinese
1 fighter moved from Inner Mongolia to Yunnan
1 bomber moved from Western Sinkiang to Chosen
1 infantry moved from Inner Mongolia to Shantung
1 infantry moved from Inner Mongolia to Shantung
1 artillery moved from Inner Mongolia to Shantung
2 infantry moved from Kansu to Szechwan
3 armour moved from Kansu to SzechwanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter
Japanese defend with 1 bomber
Chinese roll dice for 1 fighter in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits
1 bomber owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Chinese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Strategic bombing raid in Chosen
Bombing raid in Chosen costs: 4 production.
AA raid costs 4 production in Chosen
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shantung, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 armour and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 armour and 2 infantry in Szechwan, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 3 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 aaGun moved from Inner Mongolia to Szechwan
1 bomber moved from Chosen to Northern Manchukuo
1 fighter moved from Yunnan to KansuPlace Units - Chinese
2 infantry placed in Kansu
2 armour placed in Western SinkiangTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Chinese :
Northern Manchukuo : 1 flag, 1 bomber
Kansu : 1 factory, 1 fighter and 2 infantry
Shantung : 1 flag, 1 artillery and 2 infantry
Western Sinkiang : 2 armour and 1 factory
Szechwan : 1 aaGun, 3 armour and 1 infantryProduction/PUs Summary :
Russians : 35 / 43
Germans : 47 / 59
British : 34 / 37
Italians : 23 / 28
Chinese : 14 / 19
Japanese : 42 / 62
Americans : 54 / 60 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round :3
Purchase Units - Japanese
Japanese repair 4 damage on 4 factories; Remaining resources: 58 PUs;
Japanese buy 7 armour, 1 cruiser and 1 fighter; Remaining resources: 1 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: HumanCombat Move - Japanese
1 cruiser moved from SZ 72 South China Sea to SZ 71 South China Sea
1 destroyer moved from SZ 98 Philippine Sea to SZ 71 South China Sea
3 infantry moved from Burma to Calcutta
Japanese take Calcutta from British
1 artillery moved from Burma to Calcutta
2 armour moved from Thai-Malay to Calcutta
1 infantry moved from Kwangtung to Shantung
1 artillery moved from Kwangtung to Shantung
1 fighter moved from French Indo-China to Shantung
1 fighter moved from SZ 86 West Pacific to Shantung
1 fighter moved from SZ 86 West Pacific to Shantung
1 bomber moved from Southern Japan to Shantung
1 battleship moved from SZ 58 Bay of Bengal to SZ 71 South China SeaCombat - Japanese
Battle in Shantung
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Shantung, round 1 : 3/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 1 : 1/3 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Japanese win with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in SZ 71 South China Sea
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
British defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in SZ 71 South China Sea, round 1 : 2/3 hits
British roll dice for 1 cruiser in SZ 71 South China Sea, round 1 : 0/1 hits
1 cruiser owned by the British lost in SZ 71 South China Sea
Japanese win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Japanese win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Recording Battle StatisticsNon Combat Move - Japanese
2 transports moved from SZ 58 Bay of Bengal to SZ 71 South China Sea
1 armour moved from Kwangtung to Burma
3 fighters moved from Shantung to French Indo-China
1 bomber moved from Shantung to French Indo-China
2 transports moved from SZ 72 South China Sea to SZ 98 Philippine Sea
1 artillery moved from New Guinea to SZ 98 Philippine Sea
2 infantry moved from Celebes to SZ 98 Philippine Sea
1 infantry moved from South Philippines to SZ 98 Philippine Sea
1 artillery, 3 infantry and 2 transports moved from SZ 98 Philippine Sea to SZ 71 South China Sea
3 infantry moved from SZ 71 South China Sea to French Indo-China
1 artillery moved from SZ 71 South China Sea to French Indo-China
1 transport moved from SZ 72 South China Sea to SZ 98 Philippine Sea
1 infantry moved from New Guinea to SZ 98 Philippine Sea
1 infantry moved from South Philippines to SZ 98 Philippine Sea
2 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 71 South China Sea
2 infantry moved from SZ 71 South China Sea to French Indo-China
1 infantry moved from Vladivostok to ChosenPlace Units - Japanese
2 armour placed in Thai-Malay
3 armour placed in French Indo-China
1 armour and 1 fighter placed in Chosen
Japanese undo move 3.
2 armour placed in Chosen
1 cruiser and 1 fighter placed in SZ 86 West PacificTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Japanese :
SZ 71 South China Sea : 1 battleship, 1 cruiser, 1 destroyer and 5 transports
SZ 86 West Pacific : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Chosen : 4 armour, 1 factory and 1 infantry
Calcutta : 1 flag, 2 armour, 1 artillery and 3 infantry
Iwo Jima : 3 infantry
Northern Japan : 1 aaGun, 1 factory and 3 infantry
Southern Japan : 1 aaGun, 1 factory and 4 infantry
Shantung : 1 artillery
French Indo-China : 3 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 5 infantry
Solomon Islands : 2 infantry
Burma : 1 flag, 1 armour
Thai-Malay : 2 armour and 1 factory
Western Aleutian Islands : 1 infantry
Marshall Islands : 1 infantry
North Philippines : 2 infantry
Wake : 1 infantry
New Guinea : 1 infantry
Yunnan : 1 flag, Guam : 2 infantry
Vladivostok : 1 flag,
Production/PUs Summary :Russians : 35 / 43
Germans : 47 / 59
British : 32 / 37
Italians : 23 / 28
Chinese : 11 / 19
Japanese : 47 / 53
Americans : 54 / 60 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round :3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 battleship, 2 carriers, 3 fighters, 4 infantry, 1 submarine and 2 transports moved from SZ 95 Pacific to SZ 87 West Pacific
1 fighter moved from Midway Island to SZ 87 West Pacific
1 submarine moved from SZ 95 Pacific to SZ 87 West Pacific
3 armour, 1 artillery and 4 infantry moved from Northeastern United States to SZ 18 West Atlantic
3 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from SZ 18 West Atlantic to SZ 14 North Atlantic
1 infantry moved from Southern United States to Northeastern United States
1 bomber moved from Syria to SZ 25 Adriatic SeaCombat - Americans
Battle in SZ 25 Adriatic Sea
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in SZ 25 Adriatic Sea
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from SZ 25 Adriatic Sea to SyriaPlace Units - Americans
1 submarine and 1 transport placed in SZ 95 Pacific
1 cruiser, 1 destroyer and 1 transport placed in SZ 18 West Atlantic
1 armour and 1 infantry placed in Northeastern United States
Americans undo move 1.
1 submarine placed in SZ 95 Pacific
1 bomber placed in Hawaiian Islands
1 transport placed in SZ 18 West AtlanticTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Americans :
SZ 14 North Atlantic : 3 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry and 4 transports
SZ 18 West Atlantic : 1 cruiser, 1 destroyer and 2 transports
SZ 87 West Pacific : 1 battleship, 2 carriers, 4 fighters, 4 infantry, 2 submarines and 2 transports
SZ 95 Pacific : 1 submarine
Southwestern United States : 1 aaGun and 1 factory
Alaska : 1 infantry
Hawaiian Islands : 1 bomber, 1 factory and 1 infantry
Syria : 1 bomber
Midwestern United States : 1 factory
Midway Island : 2 infantry
Fiji : 1 artillery and 1 infantry
Northeastern United States : 1 aaGun, 1 armour, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 35 / 43
Germans : 47 / 59
British : 32 / 37
Italians : 23 / 28
Chinese : 11 / 19
Japanese : 47 / 53
Americans : 54 / 59 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round :4
Purchase Units - Russians
Russians buy 6 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Northern Manchukuo to Vladivostok
Russians take Vladivostok from Japanese
1 armour moved from Vladivostok to Chosen
1 infantry moved from Northern Manchukuo to Chosen
1 infantry moved from Northern Manchukuo to Chosen
1 infantry moved from Northern Manchukuo to Chosen
1 infantry moved from Northern Manchukuo to Shantung
1 infantry moved from Northern Manchukuo to Shantung
1 armour moved from Stalingrad to Southern Russia
2 infantry moved from Stalingrad to Southern Russia
3 armour moved from Sverdlovsk to Southern Russia
2 armour moved from Moscow to Southern Russia
2 infantry moved from Moscow to Southern Russia
1 fighter moved from Moscow to Southern Russia
1 fighter moved from Moscow to Southern Russia
1 bomber moved from Moscow to Southern Russia
1 armour moved from Leningrad to Norway
Russians take Finland from Germans
Russians take Norway from GermansCombat - Russians
Russians creates battle in territory SZ 17 English Channel
Battle in Southern Russia
Russians attack with 6 armour, 1 bomber, 2 fighters and 4 infantry
Germans defend with 1 aaGun, 5 armour, 2 artilleries and 7 infantry
AA guns fire in Southern Russia : 0/3 hits
Russians roll dice for 6 armour, 1 bomber, 2 fighters and 4 infantry in Southern Russia, round 1 : 9/13 hits
Germans roll dice for 5 armour, 2 artilleries and 7 infantry in Southern Russia, round 1 : 9/14 hits
4 infantry owned by the Russians , 5 armour owned by the Russians , 7 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Southern Russia
Russians roll dice for 1 armour, 1 bomber and 2 fighters in Southern Russia, round 2 : 3/4 hits
Germans roll dice for 5 armour in Southern Russia, round 2 : 2/5 hits
1 armour owned by the Russians , 3 armour owned by the Germans and 1 fighter owned by the Russians lost in Southern Russia
Russians roll dice for 1 bomber and 1 fighter in Southern Russia, round 3 : 0/2 hits
Germans roll dice for 2 armour in Southern Russia, round 3 : 0/2 hits
Russians roll dice for 1 bomber and 1 fighter in Southern Russia, round 4 : 1/2 hits
Germans roll dice for 2 armour in Southern Russia, round 4 : 0/2 hits
1 armour owned by the Germans lost in Southern Russia
Russians roll dice for 1 bomber and 1 fighter in Southern Russia, round 5 : 1/2 hits
Germans roll dice for 1 armour in Southern Russia, round 5 : 0/1 hits
1 armour owned by the Germans lost in Southern Russia
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 5 armour, 2 artilleries and 7 infantry
Casualties for Russians: 6 armour, 1 fighter and 4 infantry
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 5 armour, 2 artilleries and 7 infantry
Casualties for Russians: 6 armour, 1 fighter and 4 infantry
Battle in Shantung
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Shantung, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Shantung, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Shantung
Russians win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Russians win with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Chosen
Russians attack with 1 armour and 3 infantry
Japanese defend with 4 armour, 1 factory and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Chosen, round 1 : 0/4 hits
Japanese roll dice for 4 armour and 1 infantry in Chosen, round 1 : 3/5 hits
3 infantry owned by the Russians lost in Chosen
Russians roll dice for 1 armour in Chosen, round 2 : 1/1 hits
Japanese roll dice for 4 armour and 1 infantry in Chosen, round 2 : 4/5 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Chosen
Japanese win with 4 armour remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 infantry moved from Novo-Sibirsk to Omsk
2 infantry moved from Irkutsk to Novo-Sibirsk
1 bomber moved from Southern Russia to Moscow
1 fighter moved from Southern Russia to MoscowPlace Units - Russians
4 armour placed in Moscow
3 infantry placed in Leningrad
2 armour and 1 artillery placed in StalingradTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Russians :
SZ 7 Barents Sea : 1 transport
SZ 17 English Channel : 1 submarine
Moscow : 1 aaGun, 4 armour, 1 bomber, 1 factory and 1 fighter
Stalingrad : 1 aaGun, 2 armour, 1 artillery and 1 factory
Norway : 1 flag, 1 armour
Finland : 1 flag, Shantung : 2 infantry
Omsk : 2 infantry
Sverdlovsk : 1 factory
Novo-Sibirsk : 2 infantry
Western Russia : 1 flag, Leningrad : 1 aaGun, 1 factory and 3 infantryProduction/PUs Summary :
Russians : 40 / 45
Germans : 44 / 59
British : 32 / 37
Italians : 23 / 28
Chinese : 14 / 19
Japanese : 42 / 53
Americans : 54 / 59 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: HumanCombat Move - Germans
3 armour moved from Ukraine to Moscow
2 halftracks moved from Novgorod to Moscow
Germans take Northern Russia from Russians
1 infantry moved from Novgorod to Western Russia
Germans take Western Russia from Russians
2 artilleries and 4 infantry moved from Novgorod to Leningrad
2 armour moved from Baltic States to Leningrad
3 fighters moved from Ukraine to Moscow
1 bomber moved from Eastern Poland to Moscow
1 bomber moved from Eastern Germany to Moscow
1 submarine moved from SZ 16 North Atlantic to SZ 14 North Atlantic
1 submarine moved from SZ 9 North Atlantic to SZ 14 North Atlantic
1 submarine moved from SZ 34 Atlantic to SZ 14 North Atlantic
1 submarine moved from SZ 17 English Channel to SZ 9 North Atlantic
1 fighter moved from Eastern Germany to LeningradCombat - Germans
Battle in Moscow
Germans attack with 3 armour, 2 bombers, 3 fighters and 2 halftracks
Russians defend with 1 aaGun, 4 armour, 1 bomber, 1 factory and 1 fighter
AA guns fire in Moscow : 0/5 hits
Germans roll dice for 3 armour, 2 bombers, 3 fighters and 2 halftracks in Moscow, round 1 : 6/10 hits
Russians roll dice for 4 armour, 1 bomber and 1 fighter in Moscow, round 1 : 3/6 hits
1 bomber owned by the Russians , 4 armour owned by the Russians , 1 armour owned by the Germans , 1 fighter owned by the Russians and 2 halftracks owned by the Germans lost in Moscow
Germans captures 45PUs while taking Russians capital
Germans win, taking Moscow from Russians with 2 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 armour and 2 halftracks
Casualties for Russians: 4 armour, 1 bomber and 1 fighter
Germans win with 2 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 armour and 2 halftracks
Casualties for Russians: 4 armour, 1 bomber and 1 fighter
Battle in Leningrad
Germans attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry
Russians defend with 1 aaGun, 1 factory and 3 infantry
AA guns fire in Leningrad : 0/1 hits
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Leningrad, round 1 : 5/9 hits
Russians roll dice for 3 infantry in Leningrad, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 2 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Germans win with 2 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in SZ 14 North Atlantic
Germans attack with 3 submarines
British defend with 1 carrier and 1 destroyer; Americans defend with 3 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry and 4 transports
Germans roll dice for 3 submarines in SZ 14 North Atlantic, round 1 : 0/3 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 4 transports in SZ 14 North Atlantic, round 1 : 3/4 hits
3 submarines owned by the Germans lost in SZ 14 North Atlantic
Americans win with 1 carrier, 1 cruiser, 2 destroyers and 4 transports remaining. Battle score for attacker is -18
Casualties for Germans: 3 submarines
Recording Battle StatisticsNon Combat Move - Germans
3 halftracks moved from Eastern Germany to Ukraine
1 infantry moved from Eastern Poland to Belorussia
2 infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Germany to France
1 fighter moved from Leningrad to Novgorod
1 bomber moved from Moscow to Eastern Poland
1 bomber moved from Moscow to Southern Russia
3 fighters moved from Moscow to Southern Russia
1 aaGun moved from Southern Russia to Ukraine
1 artillery and 2 infantry moved from Austria-Czechoslovakia to Western Germany
4 infantry moved from Western Poland to Eastern Germany
3 infantry moved from Algeria to Libya
1 artillery moved from Algeria to LibyaPlace Units - Germans
3 armour placed in Ukraine
2 submarines placed in SZ 11 West Baltic Sea
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 99 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 109 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 114 PUsTerritory Summary for Germans :
SZ 9 North Atlantic : 1 submarine
SZ 11 West Baltic Sea : 2 submarines
SZ 22 East Atlantic : 1 submarine
France : 1 aaGun, 1 armour and 2 infantry
Southern Russia : 1 bomber and 3 fighters
Northern Russia : 1 flag, Moscow : 1 flag, 1 aaGun, 2 armour and 1 factory
Western Germany : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
Ukraine : 1 aaGun, 3 armour, 1 factory, 3 halftracks and 2 infantry
Western Russia : 1 infantry
Libya : 1 artillery and 3 infantry
Belorussia : 1 infantry
Eastern Germany : 1 aaGun, 1 factory and 4 infantry
Novgorod : 1 fighter
Leningrad : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory and 3 infantry
Eastern Poland : 1 bomberProduction/PUs Summary :
Russians : 30 / 0
Germans : 54 / 114
British : 32 / 37
Italians : 23 / 28
Chinese : 14 / 19
Japanese : 42 / 53
Americans : 54 / 59 -
What can I say, lost again in BW as allies, when do carriers take 2 hits? Seems confusing. Why can planes land on water and then during placing you place a carrier and the planes are saved/?





