@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsJercules (Axis) vs. ??? (Moscow in 5–can it be done?)
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YUN r2
A 6 inf, 1 fig
Rolls: 6@1 1@3; Total Hits: 26@1: (1, 6, 2, 6, 1, 5)1@3: (5)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
yun cwlo 2 inf
NCM:
1 fig yun >> sze
1 inf she >> sze
2 inf sui >> sheMobilize:
4 inf szeCollect 9 + 6 = 15 IPC
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UK1
Battleship repaired
UKE Buy (28/28)
1 trans
1 sub
1 inf
3 artUKP Buy (17/17)
3 inf
2 artCM:
SZ106
1 dest sz109
1 cru sz91
1 strat ukSZ125
1 dest sz111
1 fig scoSZ96
1 dest sz98
1 fig mal
1 tact sz98ETH
1 cru sz39 >> sz76 bombard eth
1 cru sz98 >> sz76 bombard eth
1 inf, 1 art alx load trans sz98 >> sz76 unoad eth
1 inf sud -
SZ106
A 1 dest, 1 cru, 1 strat
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (4)1@4: (2)D 2 sub
Rolls: 2@1; Total Hits: 02@1: (2, 5) -
SZ106 r2
A 1 dest, 1 cru, 1 strat
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (6)1@4: (4)D 1 sub
Rolls: 1@1; Total Hits: 01@1: (3) -
sz106 cwol
SZ125
A 1 dest, 1 fig
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)D 1 sub
Rolls: 1@1; Total Hits: 11@1: (1) -
sz125 holds
SZ96
A 1 dest, 1 fig, 1 tact
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (3)1@4: (5)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4) -
sz96 cwol
ETH
2 inf, 1 art, 2 cru
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (4)2@2: (1, 6)2@3: (4, 4)D 2 inf, 1 art
Rolls: 3@2; Total Hits: 03@2: (3, 6, 3) -
ETH r2
2 inf, 1 art
Rolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (3, 6)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (6, 1) -
ETH r3
1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 5)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
ETH r3
1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 3)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
Some lucky rolls right there.
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sz125 and eth did not go as planned to say the least
NCM:
1 fig gib >> uk
1 fig, 1 tact sz96 >> egy
1 strat sz106 >> que
1 fig sz125 >> uk
1 trans sz109 >> sz106
1 carrier sz98 >> sz76
1 dest sz71 >> sz76
1 tact ind >> bur
1 bsh sz110 >> sz109
1 cru, 1 bsh sz111 >> sz109
1 trans sz39 >> sz37 load 2 inf mal >> sz41 unload sum
2 inf, 1 aa sco >> uk
1 tank alx >> egy
6 inf, 1 art, 3 aa ind >> bur
1 fig bur >> ind
1 inf wind >> ind
1 dest sz39 >> sz79
1 bsh sz37 >> sz79UKE Mobilize:
1 trans sz71
1 sub sz109
1 inf, 2 art uk
1 art safUKP Mobilize:
3 inf, 2 art indUKE Collect 33 IPC
UKP Collect 21 IPC -
Italy 1 - 10 IPCs
PURCHASES
-1 transport (7)
-save 3ATTACKS
-1 sub, 2 f. vs. sz96
-rest of navy, 1 bomber vs. sz93
-1 inf., 1 art (Libya) vs. Tunisia
-1 inf., 1 tank (Alb) vs. Algeria
-Tobruk vs. Alexandria
-Ethiopia takes Sudan
-1 inf. takes KenyaTunisia
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Rolls: 1@2; Total Hits: 01@2: (6)Algeria
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (6)SZ96
Rolls: 1@2 2@3; Total Hits: 21@2: (6)2@3: (1, 1)
Rolls: 1@2; Total Hits: 11@2: (2)Alex
Rolls: 2@2 1@3; Total Hits: 32@2: (1, 1)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ93
Rolls: 1@2 2@3 2@4; Total Hits: 11@2: (2)2@3: (4, 4)2@4: (5, 6)
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (2) -
SZ93
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (4)2@3: (1, 1)2@4: (3, 4)
Rolls: 1@3; Total Hits: 01@3: (4) -
NC
-2 f., 1 bomber land in SI
-6 inf. from SI to NIPLACE
-1 trans. in sz97COLLECTS
3 + 19 - Kenya convoyCONVOY
Rolls: 1@3; Total Hits: 01@3: (5) -
Italy collects 22 IPCs.
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ANZAC1
Buy (10/10)
1 inf
1 transNCM:
2 inf nsw load trans sz62 >> sz42 unload jav
1 dest sz62 >> sz54
1 cru sz63 >> sz54
2 fig nze >> que
2 inf egy >> trjMobilize:
1 inf nsw
1 trans sz62Collect 14 IPC
–--------
France
CM:
HOL
1 inf wfrNCM:
1 inf fwa >> fca
1 inf, 1 art sfr >> wfr
1 inf syr >> trj
1 dest sz72 >> sz79 -
G2 - 65 IPCs
PURCHASES
-IC upgrade (20)
-2 bombers (24)
-1 transport (7)
-save 14COMBAT
-SBR of Moscow
-blitzing tanks take BEL and NUk
-1 inf. takes SUk
-5 inf. take KAR
-1 inf. takes SFrance
-2 inf., 2 art., 1 f., 1 tac. vs. Normandy
-1 art., 2 inf. vs. H/B
-1 BB, 1 cr., 1 tac., 1 f. vs. sz114
-2 inf., 2 f., 2 tac. vs. Baltic
-1 tank from EP (thru ROM), France mechs & tanks, 2 inf. (Hungary) vs. YugoYugo
Rolls: 6@1 5@3; Total Hits: 36@1: (2, 3, 1, 6, 2, 4)5@3: (1, 2, 5, 5, 6)
Rolls: 5@2; Total Hits: 25@2: (5, 1, 1, 5, 5)H/B
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (6, 2)
Rolls: 1@2; Total Hits: 01@2: (3)





