Dan123 (axis) vs. mbtexas (allies) Spring '42
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 armour moved from Japan to 61 Sea Zone
2 infantry moved from French Indochina to China
Japanese take China from Americans
1 fighter moved from 59 Sea Zone to Manchuria
1 bomber moved from Japan to Manchuria
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 52 Sea Zone to 55 Sea Zone
1 destroyer moved from 60 Sea Zone to 52 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 61 Sea Zone to ManchuriaCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 52 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 52 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 battleship, 3 destroyers and 1 transport
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 55 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 battleship, 3 destroyers and 1 transport in 55 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
3 destroyers owned by the Americans lost in 55 Sea Zone
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Americans lost in 55 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 55 Sea Zone, round 2 : 2/5 hits
1 transport owned by the Americans lost in 55 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 51
Casualties for Americans: 1 battleship, 3 destroyers and 1 transport
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 51
Casualties for Americans: 1 battleship, 3 destroyers and 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Manchuria, round 1 : 2/8 hits
Russians roll dice for 6 infantry in Manchuria, round 1 : 2/6 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Manchuria, round 2 : 4/6 hits
Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits
4 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Russians: 6 infantry
Japanese win with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Russians: 6 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from Manchuria to 60 Sea Zone
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Japan
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Manchuria to JapanPlace Units - Japanese
1 destroyer and 1 fighter placed in 60 Sea Zone
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
1 unit repaired.Territory Summary for Japanese :
Manchuria : 1 armour, 1 artillery and 2 infantry
India : 1 flag, 1 aaGun and 1 infantry
Borneo : 1 infantry
East Indies : 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
China : 1 flag, 2 infantry
Japan : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 3 infantry
Caroline Islands : 1 infantry
37 Sea Zone : 1 battleship and 1 transport
61 Sea Zone : 3 transports
52 Sea Zone : 1 destroyer
55 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
60 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 22 / 29
Germans : 45 / 45
British : 25 / 26
Japanese : 34 / 34
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 5 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber in 5 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 5 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Americans lost in 5 Sea Zone
Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Recording Battle StatisticsNon Combat Move - Americans
2 bombers moved from Eastern United States to United Kingdom
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United States
8 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 factory, 3 fighters and 12 infantry
Hawaiian Islands : 2 infantry
United Kingdom : 2 bombers
Sinkiang : 2 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
8 Sea Zone : 1 cruiser
10 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 22 / 29
Germans : 45 / 45
British : 25 / 26
Japanese : 34 / 34
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
Russians take West Russia from GermansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
1 submarine moved from 7 Sea Zone to 6 Sea ZonePlace Units - Russians
8 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 1 artillery, 1 factory and 10 infantry
West Russia : 1 flag, 1 infantry
Buryatia S.S.R. : 4 infantry
Russia : 1 aaGun, 1 artillery, 1 factory and 14 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 24 / 26
Germans : 43 / 45
British : 25 / 26
Japanese : 34 / 34
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to West Russia
2 armour and 5 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Trans-Jordan to Kazakh S.S.R.
Germans take Persia from British
Germans take Kazakh S.S.R. from Russians
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 artillery moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
2 armour moved from Eastern Europe to West Russia
2 fighters moved from Ukraine S.S.R. to West Russia
1 fighter moved from India to West Russia
1 submarine moved from 2 Sea Zone to 8 Sea Zone
2 bombers moved from Western Europe to 8 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea ZoneCombat - Germans
Battle in 6 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 6 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 8 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 2 destroyers and 1 submarine; Americans defend with 1 cruiser
British roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers in 8 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser and 2 destroyers in 8 Sea Zone, round 1 : 2/3 hits
1 bomber owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 8 Sea Zone
retreated to 8 Sea Zone
British win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 submarine
Casualties for British: 1 destroyer
Battle in West Russia
Germans attack with 5 armour, 3 fighters and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour, 3 fighters and 5 infantry in West Russia, round 1 : 6/13 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 5 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 5 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from West Russia to Ukraine S.S.R.
2 fighters moved from West Russia to Western Europe
1 infantry moved from Germany to Western Europe
1 bomber moved from 8 Sea Zone to Western Europe
5 infantry moved from Eastern Europe to Ukraine S.S.R.
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
1 infantry moved from Southern Europe to Balkans
1 artillery moved from Southern Europe to Balkans
2 artilleries and 5 infantry moved from Germany to Eastern Europe
1 battleship moved from 15 Sea Zone to 13 Sea ZonePlace Units - Germans
1 infantry placed in Southern Europe
1 armour placed in Southern Europe
5 armour and 1 bomber placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 1 bomber and 1 factory
Persia : 1 flag, 1 artillery
Belgian Congo : 1 flag, 1 artillery
Southern Europe : 1 aaGun, 1 armour, 1 factory and 1 infantry
Archangel : 1 flag, Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 2 artilleries and 5 infantry
Karelia S.S.R. : 1 flag, Norway : 2 infantry
Kazakh S.S.R. : 1 flag, 1 armour
Trans-Jordan : 1 flag, Western Europe : 1 aaGun, 1 bomber, 2 fighters and 3 infantry
Gibraltar : 1 flag, 1 infantry
Balkans : 1 artillery and 1 infantry
Ukraine S.S.R. : 2 artilleries, 3 fighters and 9 infantry
West Russia : 5 armour and 5 infantry
Anglo Egypt : 1 flag, 5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer
13 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 18 / 26
Germans : 52 / 52
British : 22 / 26
Japanese : 34 / 34
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 2 bombers; Remaining resources: 2 PUs;Combat Move - British
2 fighters moved from United Kingdom to 5 Sea Zone
1 destroyer and 1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 47 Sea Zone to 37 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 6 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 1 battleship and 1 transport
British roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the British lost in 37 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Recording Battle StatisticsNon Combat Move - British
1 transport moved from 47 Sea Zone to 40 Sea Zone
1 fighter moved from 5 Sea Zone to United Kingdom
1 fighter moved from 5 Sea Zone to United Kingdom
1 cruiser moved from 27 Sea Zone to 22 Sea ZonePlace Units - British
2 bombers placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 24 PUs total
1 unit repaired.Territory Summary for British :
Australia : 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 2 bombers, 1 factory, 2 fighters and 2 infantry
New Zealand : 1 infantry
New Guinea : 1 flag, 1 infantry
Western Canada : 1 infantry
27 Sea Zone : 1 infantry and 1 transport
6 Sea Zone : 1 destroyer
22 Sea Zone : 1 cruiser
40 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 18 / 26
Germans : 52 / 52
British : 22 / 24
Japanese : 34 / 34
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 2 infantry; Remaining resources: 3 PUs;Combat Move - Japanese
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 battleship moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Australia
1 infantry moved from Japan to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Hawaiian Islands
2 fighters moved from 60 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to Buryatia S.S.R.
1 artillery and 2 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Japan to Sinkiang
1 armour moved from Manchuria to Sinkiang
2 infantry moved from China to Sinkiang
1 transport moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 fighters moved from 55 Sea Zone to AlaskaCombat - Japanese
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Australia, round 1 : 1/1 hits
British roll dice for 1 infantry in Australia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese win, taking Australia from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alaska
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese roll dice for 2 fighters in Alaska, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Alaska, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Alaska
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Buryatia S.S.R., round 1 : 1/6 hits
Russians roll dice for 4 infantry in Buryatia S.S.R., round 1 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 1/4 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 1/3 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 0/3 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 5 : 1/2 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantry
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantry
Battle in Sinkiang
Japanese attack with 1 armour, 1 bomber and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Sinkiang, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Sinkiang, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sinkiang, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Hawaiian Islands to 52 Sea Zone
1 carrier moved from 60 Sea Zone to 52 Sea Zone
2 fighters moved from Alaska to 55 Sea Zone
1 destroyer moved from 52 Sea Zone to 46 Sea Zone
1 destroyer moved from 60 Sea Zone to 52 Sea Zone
1 fighter moved from Buryatia S.S.R. to Japan
1 bomber moved from Sinkiang to China
1 infantry moved from India to Persia
1 transport moved from 61 Sea Zone to 49 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea ZonePlace Units - Japanese
2 armour and 2 infantry placed in Japan
1 factory placed in IndiaTurn Complete - Japanese
Japanese collect 40 PUs; end with 43 PUs totalTerritory Summary for Japanese :
Australia : 1 flag, 1 infantry
Persia : 1 infantry
India : 1 flag, 1 aaGun and 1 factory
Borneo : 1 infantry
Hawaiian Islands : 1 flag, 2 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 armour and 1 infantry
Buryatia S.S.R. : 1 flag, 1 artillery
China : 1 flag, 1 bomber
Japan : 1 aaGun, 2 armour, 1 factory, 1 fighter and 2 infantry
Caroline Islands : 1 infantry
46 Sea Zone : 1 battleship, 1 destroyer and 1 transport
49 Sea Zone : 1 transport
52 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
55 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
60 Sea Zone : 2 transportsProduction/PUs Summary :
Russians : 17 / 26
Germans : 52 / 52
British : 20 / 24
Japanese : 40 / 43
Americans : 37 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Kazakh S.S.R.Combat - Americans
Battle in Kazakh S.S.R.
Americans attack with 2 bombers
Germans defend with 1 armour
Americans roll dice for 2 bombers in Kazakh S.S.R., round 1 : 1/2 hits
Germans roll dice for 1 armour in Kazakh S.S.R., round 1 : 0/1 hits
1 armour owned by the Germans lost in Kazakh S.S.R.
Americans win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Americans win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Recording Battle StatisticsNon Combat Move - Americans
2 bombers moved from Kazakh S.S.R. to Russia
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 cruiser moved from 8 Sea Zone to 1 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 bomber placed in Eastern United States
1 cruiser and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Western United States : 1 aaGun, 1 factory, 3 fighters and 12 infantry
United Kingdom : 1 bomber
Eastern United States : 1 aaGun, 1 bomber and 1 factory
Russia : 2 bombers
Central United States : 1 artillery
1 Sea Zone : 1 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
10 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Russians : 17 / 26
Germans : 52 / 52
British : 20 / 24
Japanese : 40 / 43
Americans : 37 / 37 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Germans
1 infantry moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 23 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory and 10 infantry
Russia : 1 aaGun, 1 artillery, 1 factory and 20 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 48 / 52
British : 20 / 24
Japanese : 40 / 43
Americans : 37 / 37 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 8 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italian East Africa to Kenya
Germans take Kenya from British
1 artillery moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from British
5 armour and 5 infantry moved from West Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
2 artilleries, 2 fighters and 9 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Gibraltar to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone
1 artillery moved from Balkans to 16 Sea Zone
1 artillery moved from 16 Sea Zone to Caucasus
1 infantry moved from 16 Sea Zone to Caucasus
2 fighters moved from Western Europe to 6 Sea Zone
1 bomber moved from Western Europe to 6 Sea Zone
1 bomber moved from Germany to 6 Sea ZoneCombat - Germans
Battle in 6 Sea Zone
Germans attack with 2 bombers and 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 bombers and 2 fighters in 6 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Battle in Kazakh S.S.R.
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 1 : 0/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 artillery owned by the Germans lost in Kazakh S.S.R.
Germans roll dice for 1 fighter in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 fighter in Kazakh S.S.R., round 3 : 1/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour, 3 artilleries, 2 fighters and 15 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 10 infantry
AA guns fire in Caucasus : 0/2 hits
Germans roll dice for 5 armour, 3 artilleries, 2 fighters and 15 infantry in Caucasus, round 1 : 7/25 hits
Russians roll dice for 1 artillery and 10 infantry in Caucasus, round 1 : 2/11 hits
7 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Germans roll dice for 5 armour, 3 artilleries, 2 fighters and 13 infantry in Caucasus, round 2 : 4/23 hits
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 2/4 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 3 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 10 infantry
Germans win with 5 armour, 3 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 10 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Kazakh S.S.R. to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
2 artilleries and 5 infantry moved from Eastern Europe to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
1 armour and 1 infantry moved from Southern Europe to Western Europe
1 bomber and 2 fighters moved from 6 Sea Zone to Western EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
7 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 7 armour, 1 factory and 3 infantry
Kenya : 1 flag, 1 infantry
Persia : 1 flag, Belgian Congo : 1 flag, Southern Europe : 1 aaGun, 1 armour, 1 factory and 1 infantry
Italian East Africa : 1 flag, Karelia S.S.R. : 1 flag, Norway : 2 infantry
Trans-Jordan : 1 flag, Western Europe : 1 aaGun, 1 armour, 1 bomber, 2 fighters and 4 infantry
French Equatorial Africa : 1 flag, 1 artillery
Gibraltar : 1 flag, Caucasus : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 1 factory and 11 infantry
Ukraine S.S.R. : 5 armour, 2 artilleries, 3 fighters and 6 infantry
Anglo Egypt : 1 flag, 13 Sea Zone : 1 battleship
16 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 17 / 23
Germans : 54 / 54
British : 18 / 24
Japanese : 40 / 43
Americans : 37 / 37 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from New Zealand to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Australia
2 bombers and 2 fighters moved from United Kingdom to NorwayCombat - British
Battle in Australia
British attack with 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry in Australia, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Australia, round 1 : 0/1 hits
British roll dice for 1 infantry in Australia, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Australia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Australia
British win, taking Australia from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
British attack with 2 bombers and 2 fighters
Germans defend with 2 infantry
British roll dice for 2 bombers and 2 fighters in Norway, round 1 : 3/4 hits
Germans roll dice for 2 infantry in Norway, round 1 : 1/2 hits
2 infantry owned by the Germans and 1 fighter owned by the British lost in Norway
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Recording Battle StatisticsNon Combat Move - British
2 bombers and 1 fighter moved from Norway to United Kingdom
1 infantry and 1 transport moved from 27 Sea Zone to 22 Sea Zone
1 cruiser moved from 22 Sea Zone to 11 Sea ZonePlace Units - British
1 destroyer and 2 transports placed in 2 Sea ZoneTurn Complete - British
British collect 20 PUs; end with 22 PUs totalTerritory Summary for British :
Australia : 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 2 infantry
New Guinea : 1 flag, 1 infantry
Western Canada : 1 infantry
11 Sea Zone : 1 cruiser
2 Sea Zone : 1 destroyer and 2 transports
22 Sea Zone : 1 infantry and 1 transport
40 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 17 / 23
Germans : 54 / 54
British : 20 / 22
Japanese : 38 / 43
Americans : 37 / 37 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Midway
1 destroyer moved from 46 Sea Zone to 40 Sea Zone
1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from Solomon Islands to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Australia
1 infantry moved from Persia to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Sinkiang to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from China to Russia
2 infantry moved from Japan to 60 Sea Zone
2 armour moved from Japan to 60 Sea Zone
2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone
2 armour and 2 infantry moved from 63 Sea Zone to Alaska
Japanese take Alaska from Americans
2 fighters moved from 55 Sea Zone to Western Canada
2 fighters moved from 52 Sea Zone to MidwayCombat - Japanese
Battle in Australia
Japanese attack with 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Australia, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Australia, round 1 : 0/1 hits
British roll dice for 1 infantry in Australia, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Australia
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 40 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 40 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Strategic bombing raid in Russia
AA guns fire in Russia : 1/1 hits
1 bomber killed by AA guns
AA raid costs 0 production in Russia
Battle in Midway
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Midway, round 1 : 2/4 hits
Americans roll dice for 1 infantry in Midway, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Canada
Japanese attack with 2 fighters
British defend with 1 infantry
Japanese roll dice for 2 fighters in Western Canada, round 1 : 2/2 hits
British roll dice for 1 infantry in Western Canada, round 1 : 0/1 hits
1 infantry owned by the British lost in Western Canada
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Western Canada to 55 Sea Zone
2 fighters moved from Midway to 56 Sea Zone
1 carrier moved from 52 Sea Zone to 56 Sea Zone
1 destroyer moved from 52 Sea Zone to 56 Sea Zone
1 transport moved from 49 Sea Zone to 50 Sea Zone
1 infantry moved from Caroline Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from Borneo to 48 Sea ZonePlace Units - Japanese
2 bombers and 1 infantry placed in Japan
3 armour placed in IndiaTurn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Midway : 1 flag, 2 infantry
Alaska : 1 flag, 2 armour and 2 infantry
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Soviet Far East : 1 flag, 1 artillery
Novosibirsk : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Hawaiian Islands : 1 flag, Kazakh S.S.R. : 1 flag, 1 infantry
Sinkiang : 1 flag, Buryatia S.S.R. : 1 flag, China : 1 flag, Japan : 1 aaGun, 2 bombers, 1 factory, 1 fighter and 1 infantry
56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
46 Sea Zone : 1 battleship and 1 transport
63 Sea Zone : 2 transports
48 Sea Zone : 2 infantry and 1 transport
55 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
40 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 11 / 23
Germans : 54 / 54
British : 20 / 22
Japanese : 46 / 47
Americans : 35 / 37 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer and 5 infantry; Remaining resources: 2 PUs;Combat Move - Americans
Combat - Americans
Recording Battle StatisticsNon Combat Move - Americans
2 bombers moved from Russia to United Kingdom
1 cruiser moved from 1 Sea Zone to 11 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 cruiser moved from 10 Sea Zone to 11 Sea Zone
1 artillery moved from Central United States to Western United States
8 infantry moved from Western United States to Western Canada
2 destroyers moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 1 Sea Zone to 2 Sea ZonePlace Units - Americans
5 infantry placed in Western United States
1 cruiser and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 35 PUs; end with 37 PUs totalTerritory Summary for Americans :
Western United States : 1 aaGun, 1 artillery, 1 factory, 3 fighters and 9 infantry
United Kingdom : 4 bombers
Eastern United States : 1 aaGun and 1 factory
Western Canada : 8 infantry
11 Sea Zone : 2 cruisers
1 Sea Zone : 1 armour, 2 destroyers, 2 infantry and 2 transports
10 Sea Zone : 1 cruiser and 1 destroyer
2 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 11 / 23
Germans : 54 / 54
British : 20 / 22
Japanese : 46 / 47
Americans : 35 / 37 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
Russians take Karelia S.S.R. from GermansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
Place Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 infantry
Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory and 26 infantryProduction/PUs Summary :
Russians : 13 / 13
Germans : 52 / 54
British : 20 / 22
Japanese : 46 / 47
Americans : 35 / 37 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Europe to 1 Sea Zone
5 armour, 3 artilleries and 11 infantry moved from Caucasus to Russia
5 armour moved from Ukraine S.S.R. to Russia
3 fighters moved from Ukraine S.S.R. to Russia
3 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Kenya to Union of South Africa
Germans take Union of South Africa from British
1 artillery moved from French Equatorial Africa to French West Africa
Germans take French West Africa from BritishCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Karelia S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 1 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 armour, 2 destroyers, 2 infantry and 2 transports
Germans roll dice for 1 bomber in 1 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 destroyers and 2 transports in 1 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans lost in 1 Sea Zone
Germans roll dice for 1 bomber in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 1 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 1 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 1 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber in 1 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 1 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 1 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber
Casualties for Americans: 2 destroyers
Battle in Russia
Germans attack with 10 armour, 3 artilleries, 3 fighters and 11 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 26 infantry
AA guns fire in Russia : 1/3 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 10 armour, 3 artilleries, 2 fighters and 11 infantry in Russia, round 1 : 9/26 hits
Russians roll dice for 1 armour, 1 artillery and 26 infantry in Russia, round 1 : 12/28 hits
9 infantry owned by the Russians , 11 infantry owned by the Germans and 1 artillery owned by the Germans lost in Russia
Germans roll dice for 10 armour, 2 artilleries and 2 fighters in Russia, round 2 : 7/14 hits
Russians roll dice for 1 armour, 1 artillery and 17 infantry in Russia, round 2 : 5/19 hits
7 infantry owned by the Russians , 3 armour owned by the Germans and 2 artilleries owned by the Germans lost in Russia
Germans roll dice for 7 armour and 2 fighters in Russia, round 3 : 2/9 hits
Russians roll dice for 1 armour, 1 artillery and 10 infantry in Russia, round 3 : 6/12 hits
2 infantry owned by the Russians and 6 armour owned by the Germans lost in Russia
1 armour owned by the Germans retreated to Caucasus
Russians win with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is -46
Casualties for Germans: 9 armour, 3 artilleries, 1 fighter and 11 infantry
Casualties for Russians: 18 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Russia to Caucasus
2 artilleries and 6 infantry moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Germany to Western Europe
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from 16 Sea Zone to Caucasus
1 armour moved from Germany to Western Europe
3 armour moved from Germany to Karelia S.S.R.Place Units - Germans
3 armour and 1 artillery placed in Caucasus
2 infantry placed in Southern Europe
1 armour and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 8 infantry
Union of South Africa : 1 flag, 1 infantry
Kenya : 1 flag, Persia : 1 flag, French West Africa : 1 flag, 1 artillery
Belgian Congo : 1 flag, Southern Europe : 1 aaGun, 1 factory and 2 infantry
Italian East Africa : 1 flag, Karelia S.S.R. : 1 flag, 6 armour
Trans-Jordan : 1 flag, Western Europe : 1 aaGun, 2 armour, 2 fighters and 7 infantry
French Equatorial Africa : 1 flag, Gibraltar : 1 flag, Caucasus : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 1 factory, 2 fighters and 7 infantry
Anglo Egypt : 1 flag, 13 Sea Zone : 1 battleship
16 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 11 / 13
Germans : 57 / 57
British : 17 / 22
Japanese : 46 / 47
Americans : 35 / 37Summary Text: The site gave an error: ’
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry and 1 transport moved from 22 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
British take Algeria from Germans
2 armour and 2 infantry moved from United Kingdom to 2 Sea Zone
2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Norway
British take Norway from GermansCombat - British
Recording Battle StatisticsNon Combat Move - British
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 cruiser moved from 11 Sea Zone to 12 Sea ZonePlace Units - British
1 armour, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 22 PUs totalTerritory Summary for British :
Australia : 1 infantry
Norway : 1 flag, 2 armour and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory, 2 fighters and 2 infantry
Algeria : 1 flag, 1 infantry
New Guinea : 1 flag, 1 infantry
12 Sea Zone : 1 cruiser and 1 transport
3 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 11 / 13
Germans : 53 / 57
British : 21 / 22
Japanese : 46 / 47
Americans : 35 / 37 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Midway to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Western Canada
2 armour and 2 infantry moved from Alaska to Western Canada
2 fighters moved from 55 Sea Zone to Western Canada
2 fighters moved from 56 Sea Zone to Western Canada
1 destroyer moved from 40 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Australia
1 armour moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Evenki National Okrug to NovosibirskCombat - Japanese
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Australia, round 1 : 1/1 hits
British roll dice for 1 infantry in Australia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese win, taking Australia from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Western Canada
Japanese attack with 2 armour, 4 fighters and 4 infantry
Americans defend with 8 infantry
Japanese roll dice for 2 armour, 4 fighters and 4 infantry in Western Canada, round 1 : 5/10 hits
British roll dice for 8 infantry in Western Canada, round 1 : 2/8 hits
2 infantry owned by the Japanese and 5 infantry owned by the Americans lost in Western Canada
Japanese roll dice for 2 armour, 4 fighters and 2 infantry in Western Canada, round 2 : 2/8 hits
British roll dice for 3 infantry in Western Canada, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Western Canada
2 armour retreated to Alaska
British win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for Americans: 7 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier moved from 56 Sea Zone to 64 Sea Zone
2 fighters moved from Western Canada to 64 Sea Zone
2 fighters moved from Western Canada to 55 Sea Zone
2 transports moved from 63 Sea Zone to 60 Sea Zone
2 bombers moved from Japan to Midway
1 destroyer moved from 56 Sea Zone to 64 Sea Zone
1 transport moved from 46 Sea Zone to 37 Sea Zone
3 armour moved from India to Kazakh S.S.R.Place Units - Japanese
4 transports placed in 60 Sea Zone
4 infantry placed in Japan
1 infantry placed in India
Japanese undo move 1.
1 artillery placed in Japan
3 transports placed in 60 Sea Zone
1 transport placed in 35 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Midway : 1 flag, 2 bombers
Australia : 1 flag, 1 infantry
Alaska : 1 flag, 2 armour
India : 1 flag, 1 aaGun, 1 factory and 1 infantry
Soviet Far East : 1 flag, 1 artillery
Novosibirsk : 1 flag, 1 armour and 1 infantry
Yakut S.S.R. : 1 flag, Hawaiian Islands : 1 flag, Kazakh S.S.R. : 1 flag, 3 armour and 1 infantry
Sinkiang : 1 flag, Evenki National Okrug : 1 flag, Buryatia S.S.R. : 1 flag, China : 1 flag, Japan : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 5 infantry
46 Sea Zone : 1 battleship and 1 transport
37 Sea Zone : 1 transport
64 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
45 Sea Zone : 1 destroyer
55 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
35 Sea Zone : 1 transport
60 Sea Zone : 5 transportsProduction/PUs Summary :
Russians : 10 / 13
Germans : 53 / 57
British : 19 / 22
Japanese : 49 / 49
Americans : 35 / 37 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Western Canada to Alaska
3 fighters moved from Western United States to Alaska
1 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour and 2 infantry moved from 3 Sea Zone to NorwayCombat - Americans
Battle in Alaska
Americans attack with 3 fighters and 1 infantry
Japanese defend with 2 armour
Americans roll dice for 3 fighters and 1 infantry in Alaska, round 1 : 1/4 hits
Japanese roll dice for 2 armour in Alaska, round 1 : 1/2 hits
1 fighter owned by the Americans and 1 armour owned by the Japanese lost in Alaska
Americans roll dice for 2 fighters and 1 infantry in Alaska, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Alaska, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 2 armour
Casualties for Americans: 2 fighters
Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 2 armour
Casualties for Americans: 2 fighters
Recording Battle StatisticsNon Combat Move - Americans
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
2 cruisers moved from 11 Sea Zone to 12 Sea Zone
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
4 bombers moved from United Kingdom to Eastern United States
1 fighter moved from Alaska to Western CanadaPlace Units - Americans
10 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 37 PUs; end with 38 PUs totalTerritory Summary for Americans :
Alaska : 1 infantry
Western United States : 1 aaGun, 1 artillery, 1 factory and 19 infantry
Norway : 1 armour and 2 infantry
Eastern United States : 1 aaGun, 4 bombers, 1 factory and 2 infantry
Western Canada : 1 fighter
12 Sea Zone : 3 cruisers and 1 destroyer
3 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 10 / 13
Germans : 53 / 57
British : 19 / 22
Japanese : 47 / 49
Americans : 37 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 11 PUs totalTerritory Summary for Russians :
Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory and 12 infantry
Production/PUs Summary :
Russians : 10 / 11
Germans : 53 / 57
British : 19 / 22
Japanese : 47 / 49
Americans : 37 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 1 bomber and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour, 3 artilleries, 2 fighters and 7 infantry moved from Caucasus to Russia
1 armour moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Russia
4 armour moved from Karelia S.S.R. to Russia
2 fighters moved from Western Europe to 3 Sea Zone
1 armour moved from Karelia S.S.R. to RussiaCombat - Germans
Battle in Russia
Germans attack with 11 armour, 3 artilleries, 2 fighters and 7 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 12 infantry
AA guns fire in Russia : 1/2 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 11 armour, 3 artilleries, 1 fighter and 7 infantry in Russia, round 1 : 9/22 hits
Russians roll dice for 1 armour, 1 artillery and 12 infantry in Russia, round 1 : 9/14 hits
9 infantry owned by the Russians , 7 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Russia
Germans roll dice for 11 armour, 1 artillery and 1 fighter in Russia, round 2 : 3/13 hits
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Russia, round 2 : 0/5 hits
3 infantry owned by the Russians lost in Russia
Germans roll dice for 11 armour, 1 artillery and 1 fighter in Russia, round 3 : 4/13 hits
Russians roll dice for 1 armour and 1 artillery in Russia, round 3 : 1/2 hits
1 armour owned by the Russians , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 11PUs while taking Russians capital
Germans win, taking Russia from Russians with 11 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 3 artilleries, 1 fighter and 7 infantry
Casualties for Russians: 1 armour, 1 artillery and 12 infantry
Germans win with 11 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 3 artilleries, 1 fighter and 7 infantry
Casualties for Russians: 1 armour, 1 artillery and 12 infantry
Battle in 3 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer and 2 transports; Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 fighters in 3 Sea Zone, round 1 : 1/2 hits
British roll dice for 2 destroyers and 4 transports in 3 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans lost in 3 Sea Zone
Germans roll dice for 2 fighters in 3 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 4 transports in 3 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 3 Sea Zone
2 transports owned by the British and 2 transports owned by the Americans lost in 3 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 44
Casualties for British: 1 destroyer and 2 transports
Casualties for Americans: 1 destroyer and 2 transports
Germans win with 2 fighters remaining. Battle score for attacker is 44
Casualties for British: 1 destroyer and 2 transports
Casualties for Americans: 1 destroyer and 2 transports
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from 3 Sea Zone to Western Europe
1 armour moved from Germany to Karelia S.S.R.
8 infantry moved from Germany to Eastern Europe
1 transport moved from 16 Sea Zone to 14 Sea Zone
2 infantry moved from Southern Europe to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
1 infantry moved from Union of South Africa to Kenya
1 artillery moved from French West Africa to French Equatorial Africa
1 battleship moved from 13 Sea Zone to 14 Sea Zone
1 fighter moved from Russia to Eastern EuropePlace Units - Germans
1 bomber and 9 infantry placed in Germany
6 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 63 PUs; end with 74 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory and 9 infantry
Union of South Africa : 1 flag, Kenya : 1 flag, 1 infantry
Persia : 1 flag, French West Africa : 1 flag, Belgian Congo : 1 flag, Southern Europe : 1 aaGun, 1 factory and 6 infantry
Archangel : 1 flag, Italian East Africa : 1 flag, Eastern Europe : 1 fighter and 8 infantry
Karelia S.S.R. : 1 flag, 1 armour
Trans-Jordan : 1 flag, Western Europe : 1 aaGun, 2 armour, 2 fighters and 7 infantry
French Equatorial Africa : 1 flag, 1 artillery
Gibraltar : 1 flag, Caucasus : 1 flag, 1 aaGun and 1 factory
Libya : 2 infantry
Russia : 1 flag, 1 aaGun, 11 armour and 1 factory
Anglo Egypt : 1 flag, 14 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 63 / 74
British : 19 / 22
Japanese : 47 / 49
Americans : 37 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 infantry moved from Norway to Karelia S.S.R.
2 fighters moved from United Kingdom to Karelia S.S.R.
2 bombers moved from United Kingdom to Karelia S.S.R.
1 transport moved from 12 Sea Zone to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to AlgeriaCombat - British
Battle in Karelia S.S.R.
British attack with 2 armour, 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 armour
British roll dice for 2 armour, 2 bombers, 2 fighters and 2 infantry in Karelia S.S.R., round 1 : 6/8 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
British win with 2 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Karelia S.S.R. to Norway
2 bombers moved from Karelia S.S.R. to United KingdomPlace Units - British
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 21 PUs totalTerritory Summary for British :
Karelia S.S.R. : 1 flag, 2 armour and 1 infantry
Norway : 1 flag, 2 fighters
United Kingdom : 1 aaGun, 1 artillery, 3 bombers, 1 factory, 1 fighter and 1 infantry
Algeria : 1 flag, 1 armour and 2 infantry
New Guinea : 1 flag, 1 infantry
12 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 61 / 74
British : 21 / 21
Japanese : 47 / 49
Americans : 37 / 38