Scramble to sz97?
63641437-5218-456a-b825-75a8e9f922fa-image.png
Feq
A-inf arm
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5)
Feq twlo inf
Eaf
A-2inf arm
Rolls: 2@1 1@3; Total Hits: 32@1: (1, 1)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4)
Eaf twol
Cng
A-6inf 11arm
Rolls: 6@1 11@3; Total Hits: 86@1: (2, 4, 1, 4, 1, 6)11@3: (3, 2, 2, 3, 5, 2, 4, 5, 3, 5, 4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)
Cng twol
Noncom
aa gun Sud => Cng
6inf Bel => Kar
5arm Ger => Nwe
4arm Fra => Nwe
Mobilize
3ftr 3bmr in Fra
Collect: 69
I cannot see Red Oktober doing anything that has an effect on Japan, so here we go…
Japan51-Buy: inf, 4 ftr…save 0
Combat
2arm Sud => Waf inf
2sub sz34/2sub sz37/5ftr 6bmr FIC => sz38 2cv 2dd 6bb
Waf
A-2arm
Rolls: 2@3; Total Hits: 12@3: (2, 6)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6)
Waf twol
sz38
A-4sub 5ftr 6bmr
Rolls: 4@2 5@3 6@4; Total Hits: 74@2: (5, 1, 6, 1)5@3: (4, 6, 1, 6, 5)6@4: (5, 5, 1, 2, 3, 1)
D-2dd 2cv 6bb
Rolls: 4@2 6@4; Total Hits: 74@2: (4, 2, 4, 1)6@4: (3, 2, 1, 5, 2, 4)
Since dd and cv defend the same, I will assume you lose 1 dd with 6 hits to the bb. Japan loses 4subs and 3ftr….ftrs need to hit better!
sz38
A-2ftr 6bmr
Rolls: 2@3 6@4; Total Hits: 42@3: (2, 2)6@4: (6, 3, 5, 2, 6, 5)
D-dd 2cv 6bb
Rolls: 3@2 6@4; Total Hits: 53@2: (3, 6, 4)6@4: (4, 1, 4, 2, 2, 5)
Now I will wait for your choices on casualties
lose des, 2 acc, US bat
operation “eliminate Japanese aircraft” seems to be well under way" :lol:
sz38 hwlo 2dd 2cv bb…3bmr retreat…so much for winning 73% of the time
Noncom
3bmr sz38 => FIC
7arm Sud => Egy
2ftr Japan => FIC
Mobilize
inf ftr in Egy
2ftr in FIC
ftr in Japan
Collect: 41
you didn’t finish the battle!! if you roll again and go 3/3 and i go 1/5 (which I’m pretty sure would have happened…), then you probably still would have sunk everything! :-P
UK51 - with 37 buys des, save 29
CM
saf () - inf (rho)
NC
z53 - 7 inf (rho) to 4 US trn
z27 - 7 acc, 3 bat (z33)
place des (z38)
collect 34, has 63
sorry the move to z27 did not happen, the map is right.
hold on, one change
add these noncoms:
z35 - acc, 3 bat (z33), bat (z38)
z27 - 6 acc (z33)
that should be sufficiently confusing… :evil:
dang it, hold on.
going with my first instinct
leave bat in z38
move 7 acc, 3 bat to z27
yes, that is how it must be.
leave 1 inf in rho - load 6 onto 3 US trn