@axis-dominion GL&HF! Scramble orders?
12L, AA50-41, Ol' Blood&Guts (Axis) vs. Boldfresh (Allies+7), no tech, + NOs
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forgot to land bmr from Sum in Bur….done on this map
Japan46-Buy: 3 arm, 4 inf, ftr, bmr…save 0
Combat
2arm Sud => Rho inf
2arm Sud => Feq infRho
A-2arm
Rolls: 2@3; Total Hits: 02@3: (6, 6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2)
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can my boys hold down the fort in africa?? :-o
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isn’t it about time you start building fleet? Neither America nor Britain is going to surrender if there isn’t a single axis boat in the water! :wink:
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This game may go 200+ rounds
This is gonna be one for the ages.
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hmmm, actually, i think my plan for victory should materialize around round 100 or so, but if dice are unfavorable, it could easily last another hundred.
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Did not know any of this actually posted. I lost my internet last night due to storm.
Rho
A-arm
Rolls: 10@3; Total Hits: 410@3: (2, 5, 3, 3, 4, 5, 1, 6, 5, 5)
D-inf
Rolls: 10@2; Total Hits: 410@2: (1, 6, 3, 3, 2, 2, 5, 4, 5, 2)
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Rho hwlo inf
Feq
A-2arm
Rolls: 2@3; Total Hits: 12@3: (2, 4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Feq twol
Noncom
4inf 4art Egy => Lib
8arm Egy => Alg
2arm aa gun Sud => Egy
2bmr Japan => Feq
4arm Fuk => Bur
5arm FIC => Bur
8ftr Bur => FICMobilize
2inf in Egy
2inf FIC
3arm in Man
ftr bmr in JapanCollect: 42
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US46 - with 37 buys 4 rpr to sum, 4 inf, bat, save 1
CM
feq (2 arm) - 2 inf (saf), bom (bra), bombard with 2 bat
fin () - inf (gbr) via z5combat:
feq - 2 inf, bom, 2 bat vs. 2 arm
Rolls: 2@1 3@4; Total Hits: 12@1: (1, 3)3@4: (5, 6, 6)
Rolls: 2@3; Total Hits: 12@3: (1, 5)
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that is freaking sad
feq2
Rolls: 1@1 1@4; Total Hits: 11@1: (3)1@4: (1)
Rolls: 1@3; Total Hits: 01@3: (4)
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feq twlo inf
NC
bra - bom (feq)
z31 - bat (z33)
z23 - 3 cru, acc (z12)
z8 - 6 trn, 2 des, acc (z12), 2 ftr (nwy)
z10 - 2 trn (z20)
z38 - 2 trn, 9 acc, bat (z50)
sum - 3 inf (phi), aa (ngu)
gbr - 7 inf (eca)place 3 inf (eca)
place inf (gbr)
place bat (z38)collect 38, has 39
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Ita46-Buy: 4 inf, 3 art, 2 arm…save 0
Combat
2arm Egy => Feq inf
2inf Nwy/bmr Ger => Fin inf
2inf art Ger/ftr Fra/ftr Ita => Pol infPol
A-2inf art 2ftr
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (6, 5)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2)
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oops, forgot a ftr, but did not need him…barely
Pol lwlo inf
Fin
A-2inf bmr
Rolls: 2@1 1@4; Total Hits: 12@1: (5, 2)1@4: (2)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2)
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Fin lwlo inf
Feq
A-2arm
Rolls: 2@3; Total Hits: 22@3: (1, 2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)
can it be 3 for 3?
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Feq twol
Noncom
bmr Fin => Fra
2ftr Pol => Ger
2arm Cau => Bel
inf art 4arm Trj => Egy
aa gun Egy => Lib
5inf Fra => ItaMobilize
inf art in Kar
2inf 2art in CauCollect: 35
inf 2arm in Ita -
somehow I put the collect in between my mobilize
in case there is confusion, that is inf 2arm in Italy as well
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USA46 - with 65 buys 10 inf, 2 art, trn, bat
CM
pol (inf, art) - 2 inf (nwy) using z5 trn, 4 ftr (z5), bombard with 2 bat
fin (inf) - 2 inf (nwy) via z5, 3 ftr (z5)
feq (2 arm) - 2 inf (z12), 2 ftr (z33)combat:
pol - 2 inf, 4 ftr, 2 bat vs. inf, art
Rolls: 2@1 4@3 2@4; Total Hits: 52@1: (1, 3)4@3: (2, 6, 5, 3)2@4: (2, 3)
Rolls: 2@2; Total Hits: 22@2: (2, 1)
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oh for cryin out loud.
pol held
fin - 2 inf, 3 ftr vs. inf
Rolls: 2@1 3@3; Total Hits: 22@1: (6, 6)3@3: (2, 2, 6)
Rolls: 1@2; Total Hits: 01@2: (6)
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fin twol
feq - 2 inf, 2 ftr vs. 2 arm
Rolls: 2@1 2@3; Total Hits: 02@1: (2, 5)2@3: (6, 6)
Rolls: 2@3; Total Hits: 02@3: (4, 6)
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well, that was better than i expected…. SO FAR :roll:
feq2
Rolls: 2@1 2@3; Total Hits: 22@1: (5, 5)2@3: (1, 2)
Rolls: 2@3; Total Hits: 02@3: (5, 6)