Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific12L, AA50-41, Ol' Blood&Guts (Axis) vs. Boldfresh (Allies+7), no tech, + NOs
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Ive got to change that one more time, i want the 4 bat and 2 acc and 5 trn from 12 to go to 1. 11 inf from eus to eca as initially. not at computer so cant post a map but its simple enough. Thanks
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Oh and the trn from 10 goes to 1 as well. So 2 acc, 4 bat and 6 trn in z1
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NC
z6 - 5 ftr (nwy), 2 ftr (z6), acc, bat (z12) 7 ftr to 4 UK acc
z1 - 5 trn, 2 acc, 3 bat (z12), trn (z10)
z32- 4 trn, des, 2 ftr, acc (z38), 3 bat (z34), trn (z39)
mad - 5 inf, arm (sum), inf (aus), ftr (z38), bom (phi)
z36 - 5 sub (z38)
eca - 11 inf (eus), arm (wus)
wca - 3 inf (wus)place 2 inf (phi)
place 2 trn (z10)
place 8 inf, 2 art (eus)
place 3 inf (wus)collect 59, has 59
now we’re talkin… eventually we got there. bring on the krauts!!
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hope you are going to work today, so you will have a chance to post :lol:
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hope you are going to work today, so you will have a chance to post :lol:
been a loooooong night…family issues. I will try to post, but no promises. Other issues have priority right now.
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@Ol’:
hope you are going to work today, so you will have a chance to post :lol:
been a loooooong night…family issues. I will try to post, but no promises. Other issues have priority right now.
No worries at all bro family comes first. Hope it all works out.
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i’m glad to have a little break in this game, i needed some time to figure out how i should do the noncom, as you can see. :lol:
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Even with all this time, I still am not sure myself :|
Ger45-Buy: 5 inf, 6 arm, 2 ftr….save 0
CM
1. 3bmr Fra => UK IC
2. 6arm Trj => Lib infUK IC
aa gun
Rolls: 3@1; Total Hits: 03@1: (5, 5, 3)
damage
Rolling 3d6:
(5, 6, 6)Lib
A-6arm
Rolls: 6@3; Total Hits: 46@3: (4, 2, 4, 3, 1, 1)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
@Ol’:
Even with all this time, I still am not sure myself :|
not sure of what? what my noncombat move actually was?? :lol: sorry about that
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russian sub will still go to 23 (wish you could kill that thing!
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UK IC damaged to max of 16, Libya lwlo arm
Noncom
10inf aa gun Per => Trj
3inf 3art Rus => Bel
6arm Per => Egy
5arm Rus => Cau
5ftr Italy => Fra
3bmr Ita => Bur
aa gun Bur => Yun
7inf Ger => FraMobilize
5inf in Fra
6arm in Rus
2ftr in BurCollect: 62
Russian sub moves to sz23
russian sub will still go to 23 (wish you could kill that thing!
leave it alone with a dd and ftrs in range and I will 8-)
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of course I need to have a dd 8-)
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Jap45-Buy: 2 inf, 2 arm, 2 bmr…save 4
Combat
arm Rho => Saf => Rho
arm Egy => Alg
2bmr Bur => Sum ICSum IC
damage
Rolling 2d6:
(1, 5) -
Sum IC damaged 6
Noncom
6arm Rho => Sud
aa gun Egy => Sud
2bmr Sum => FIC
ftr Japan => FIC
4ftr Bur => FIC
4arm Man => FukMobilize
2inf in FIC
2arm in Egy
2bmr in JapanCollect: 45 + 4 saved = 49
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UK45 - with 46 buys 15 rpr, 10 inf, save 1
CM
alg (arm) - 2 inf (waf), bom (bra), bombard with 2 bat
feq () - inf (waf) by land
saf () - 2 inf (waf)combat:
alg - 2 inf, bom, 2 bat vs. arm
Rolls: 2@1 3@4; Total Hits: 42@1: (1, 5)3@4: (4, 4, 1)
Rolls: 1@3; Total Hits: 01@3: (4) -
alg twol
NC
bra - bom (alg)
z12 - trn, 2 des, 2 acc, 2 cru (z17), 4 trn, cru, bat (z6)
nwy - 4 ftr (z17)
phi - 3 inf (sum), aa (ngu)
z50 - 2 trn, 9 acc, bat (z38)
z33 - bat (z28)
eca - 4 inf (wca)
z5 - 4 acc (z6), carrying 7 US ftr
z3 - trn, 2 acc (z6)
z20 - 2 trn (z54)place 7 inf (gbr)
place 3 inf (eca)collect 36, has 37
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sorry, 1 change - bat from z6 goes to z5 instead of z12
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Ita45-Buy: 3 inf, 2 arm, ftr…save 0
Combat
2arm Egy/2ftr bmr Fra => Alg 2inf
arm Egy => Feq infAlg
A-2arm 2ftr bmr
Rolls: 4@3 1@4; Total Hits: 44@3: (1, 3, 3, 4)1@4: (4)
D-2inf
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
:roll:
Alg lwlo arm ftr
Feq 1st hit
A-arm
Rolls: 10@3; Total Hits: 210@3: (4, 2, 5, 5, 1, 5, 5, 5, 6, 4)
D-inf
Rolls: 10@2; Total Hits: 210@2: (2, 2, 3, 5, 3, 3, 6, 5, 3, 6) -
so how does this work again? be vocal about the horrible dice and they turn for you? :wink:
Noncom
ftr Alg => Fra
bmr Alg => Ger
14inf art Fra => Ger
27inf Ita => Fra
inf art Fin => Kar
aa gun Lib => Egy
2arm Trj => Egy
inf art Per => Trj
4arm Cau => TrjMobilize
2inf in Kar
2arm in Cau
inf ftr in ItaCollect: 34





