Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific12L, AA50-41, Ol' Blood&Guts (Axis) vs. Boldfresh (Allies+7), no tech, + NOs
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you got some troubles now OBG… :wink: even these wicked dice aren’t going to be enough :-P
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hold on, let me just do a whole new post for the noncom, going to go to z32 with the fleet…
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NC
z6 - 4 ftr (nwy), 2 trn, acc (z12) 2 ftr to US acc, 2 ftr to 1 UK acc
z8 - 2 ftr (z6), 3 trn, 2 acc, 4 bat (z12), ftr (nwy)
gbr - 8 inf (eca)
z32- 4 trn, des, 2 ftr, acc (z38), 3 bat (z34), trn (z39)
mad - 5 inf, arm (sum), inf (aus), ftr (z38), bom (phi)
z36 - 5 sub (z38)
eca - 11 inf (eus), arm (wus)
wca - 3 inf (wus)place 2 inf (phi)
place 2 trn (z10)
place 8 inf, 2 art (eus)
place 3 inf (wus)collect 59, has 59
there we go, all cleaned up so it’s nice and pretty.
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Just a sec please i think i may have missed something sorry
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NC
z6 - 5 ftr (nwy), acc (z12) 2 ftr to US acc, 3 ftr to 2 UK acc
bra - 2 inf (eus)
z18 - acc, 2 bat (z12), ftr (z6), trn (z10)
z22 - acc, 2 bat (z12), ftr (z6)
z10 - 4 trn (z12)
z32- 4 trn, des, 2 ftr, acc (z38), 3 bat (z34), trn (z39)
mad - 5 inf, arm (sum), inf (aus), ftr (z38), bom (phi)
z36 - 5 sub (z38)
eca - 9 inf (eus), arm (wus)
wca - 3 inf (wus)place 2 inf (phi)
place 2 trn (z10)
place 8 inf, 2 art (eus)
place 3 inf (wus)collect 59, has 59
sorry for the changes OBG. did it pretty quick before running off to meet friends before, i know this one is good to go.
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oh and one more that’s on the map but not in the typing:
z22 - trn (z12)
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NC
z6 - 5 ftr (nwy), 2 ftr (z6), acc (z12) 2 ftr to US acc, 5 ftr to 2 UK acc
bra - 2 inf (eus)
z18 - acc, 2 bat (z12), trn (z10)
z22 - acc, 2 bat (z12), trn (z12)
z10 - 4 trn (z12)
z32- 4 trn, des, 2 ftr, acc (z38), 3 bat (z34), trn (z39)
mad - 5 inf, arm (sum), inf (aus), ftr (z38), bom (phi)
z36 - 5 sub (z38)
eca - 9 inf (eus), arm (wus)
wca - 3 inf (wus)place 2 inf (phi)
place 2 trn (z10)
place 8 inf, 2 art (eus)
place 3 inf (wus)collect 59, has 59
reason for all the changes is the loss of 3 ftr in nwy. had i lost 1 or 2 i maybe could have pulled off going to z8 but with the loss of the 1-2 extra fighters it just got too risky - if you would have attacked z8 it coulda really hurt if it went great for you, which most attacks have as of late. then i had to go through several iterations of what to do instead.
but now i am confident that all my positions are safe from attack (never know with me lately) and you are good to go!
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i REALLY wanted to keep the pressure on by transporting to gbr that turn but it just wasn’t in the dice. if your attack on nwy had gone to odds and you had only 2-3 units left, i would have atttacked with only 1 ftr and this whole turn would have ended very differently. going down three fighters there had some big consequences.
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should make your german turn a lot easier, no tough decisions… :-D
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russian sub to 23, go ahead with G and J
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It appears that you moved 5 trn from sz12 to sz10, not 4, as well as 2bb sz12 to sz6
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the battleships bombarded so went in combat move, along with 1 trn. 4 went from 12 to 10 and 2 were placed in 10 for a total of 6. i think it’s right no?
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Ive got to change that one more time, i want the 4 bat and 2 acc and 5 trn from 12 to go to 1. 11 inf from eus to eca as initially. not at computer so cant post a map but its simple enough. Thanks
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Oh and the trn from 10 goes to 1 as well. So 2 acc, 4 bat and 6 trn in z1
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NC
z6 - 5 ftr (nwy), 2 ftr (z6), acc, bat (z12) 7 ftr to 4 UK acc
z1 - 5 trn, 2 acc, 3 bat (z12), trn (z10)
z32- 4 trn, des, 2 ftr, acc (z38), 3 bat (z34), trn (z39)
mad - 5 inf, arm (sum), inf (aus), ftr (z38), bom (phi)
z36 - 5 sub (z38)
eca - 11 inf (eus), arm (wus)
wca - 3 inf (wus)place 2 inf (phi)
place 2 trn (z10)
place 8 inf, 2 art (eus)
place 3 inf (wus)collect 59, has 59
now we’re talkin… eventually we got there. bring on the krauts!!
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hope you are going to work today, so you will have a chance to post :lol:
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hope you are going to work today, so you will have a chance to post :lol:
been a loooooong night…family issues. I will try to post, but no promises. Other issues have priority right now.
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@Ol’:
hope you are going to work today, so you will have a chance to post :lol:
been a loooooong night…family issues. I will try to post, but no promises. Other issues have priority right now.
No worries at all bro family comes first. Hope it all works out.
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i’m glad to have a little break in this game, i needed some time to figure out how i should do the noncom, as you can see. :lol:





