Test summary from TripleA, engine version: 2.7.14861, time: 3:41:38 PM
Savegame
12L, AA50-41, Ol' Blood&Guts (Axis) vs. Boldfresh (Allies+7), no tech, + NOs
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usa loses 2 acc, ftr
z34 r2 - 5 sub, 2 des, 7 ftr, bom vs. 7 sub, acc (if your acc hits at 2 here and i would want to lose an aircraft, i will stop to ask whether you wanted to keep the acc in round 1 and take the hit or lose the acc in round 1 and forfeit the hit).
5 sub sneak attacks
Rolls: 5@2; Total Hits: 25@2: (2, 3, 6, 4, 1) -
z34 rest of battle - 2 des, 7 ftr, bom vs. 5 sub, acc
Rolls: 2@2 7@3 1@4; Total Hits: 52@2: (2, 2)7@3: (3, 6, 1, 6, 5, 6, 3)1@4: (5)
Rolls: 5@1 1@2; Total Hits: 15@1: (6, 1, 2, 3, 5)1@2: (4) -
ok you are down to one unit, i lose a destroyer
z34 r3 - i have 5 sneak attacks to start
Rolls: 5@2; Total Hits: 25@2: (2, 4, 4, 2, 4) -
whew - i had the kick butt americans that round. i had overwhelming odds there but I was taking NO CHANCES. If all of a sudden the dicey would have thrown off a ton of ones for you, i could have been in deep doodoo.
z34 cwlo 2 acc, des, ftr
NC
sud - 7 ftr (z34)
bur - bom (z34), 15 ftr (fic)
z50 - acc (z51), 5 trn (z37)
z6 - 2 acc (z12), ftr (z10) to US accplace trn, 2 ftr (z10)
place 2 inf (phi)
place 8 inf (eus)collect 61, has 62
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when london fell twice for 50 ipc and the UK lost three straight turns of production, i thought a stalemate was the best i could hope for. now, it would appear that either side could still win it, but it’s at least 50/50 - i truly would not be surprised if this went over 100 rounds.
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it’s pretty crazy - we were both in a dominant position and we both squandered it. now it’s anyone’s for the taking!
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russian sub to z34 - go ahead with G and J
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Ger43-Buy: bmr, 7 inf, 6 arm…save 0
CM
1. 4bmr Fra => UK ICUK IC
aa gun
Rolls: 4@1; Total Hits: 14@1: (1, 4, 3, 5)
damage
Rolling 4d6:
(3, 4, 5, 5) -
One bmr lost, UK IC damaged 14 for total of 15
NCM
6arm Rus => Kar
25inf 6arm Per => Ind
7ftr Egy => Ger
3bmr UK => Fra
10Inf Fra => Ger
ftr Fra => Kar
aa gun Per => CauMobilize
6arm in Rus
7inf bmr in GerCollect: 60
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Japan43-Buy: 2 bmr, 2 inf, 2 arm….save 0
CM
1. 2inf 12ftr Yun => FIC arm
2. arm Lib => Alg => Lib
3. 2arm Egy/10arm Lib => Sud infFIC
A-2inf 12ftr
Rolls: 2@1 12@3; Total Hits: 42@1: (3, 4)12@3: (1, 5, 3, 5, 5, 4, 2, 4, 2, 6, 6, 5)
D-arm
Rolls: 1@2; Total Hits: 11@2: (2) -
FIC lwlo inf (mis-rolled the arm in FIC as an inf, but it hit anyway)
Sud
A-12arm
Rolls: 12@3; Total Hits: 612@3: (6, 4, 2, 6, 2, 3, 5, 6, 2, 2, 6, 2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Sud twol
I will get the noncoms in a little bit…gotta go to a meeting :roll:
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upon further review, i need to revise my prediction… it is now the Axis playing for a possible stalemate and the worst the allies can do (knock on wood, barring any gigantic shockers) is a stalemate. I believe there is a distinct possibility for an outright allies win at this point.
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upon further review, i need to revise my prediction… it is now the Axis playing for a possible stalemate and the worst the allies can do (knock on wood, barring any gigantic shockers) is a stalemate. I believe there is a distinct possibility for an outright allies win at this point.
Do they do random drug testing where you work?
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NCM
inf 2art 12ftr Yun => Fuk
arm Kwa => Fuk
3arm aa gun Hup => Fuk
9inf 2art Kia => Fuk
3arm Man => Fuk
6art 2arm Lib => EgyMobilize
2inf in Egy
2arm in Man
2bmr in JapanCollect: 40
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@Ol’:
upon further review, i need to revise my prediction… it is now the Axis playing for a possible stalemate and the worst the allies can do (knock on wood, barring any gigantic shockers) is a stalemate. I believe there is a distinct possibility for an outright allies win at this point.
Do they do random drug testing where you work?
nope. why do you ask? :wink:
what is your assessment of the game?
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UK43 - with 48 buys 15 rpr to gbr, 11 inf
CM
fic (inf) - 2 arm, 4 ftr (bur) by land
alg () - inf (gbr)
trj () - inf (eaf)
per () - inf (eaf)combat:
fic - 2 arm, 4 ftr vs. inf
Rolls: 6@3; Total Hits: 26@3: (4, 4, 1, 5, 6, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
fic twol
NC
z12 - trn, des, 4 acc, 2 bat (z23), 6 trn, 2 des, 3 cru, 4 acc, bat (z6)
alg - 7 inf, aa (gbr)
z34 - 2 acc, bat (z37), 4 ftr (fic)
z38 - 7 acc (z37)
z42 - 2 trn (z25)
eca - bom (gbr)place 8 inf (gbr)
place 3 inf (eca)collect 45, has 45
the plot thickens.
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yep, i think this one’s going at LEAST 100 rounds. this could very well end up being the most epic game of A&A of all time - better strap it on OBG, and get ready to run a marathon!
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no big deal, but since you haven’t looked at this yet, i think i’m gonna tweak that noncom… will do it here in a few min





