good night
Trajan01 (Allies) vs Alex (Axis), G40 alpha3+
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I will do I immediately, wanna do F before that (in which case I follow with G8), or between? Anyways, I7 coming up.
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I gotta step out for an hour. F actually has a bunch of choices here, need to see what I does, but I should be able to post in time for you to do G8 before your night.
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What I certainly did not expect was an empty India.
I7
1. PURCHASE (34)
- Fig (10)
- 4 Inf (12)
- 3 Art (12)
2. COMBAT MOVES
Cau <– 1 Inf NWP walk in
Iraq <-- all NWP, all TJ
A
Rolls: 6@3 4@2 4@1; Total Hits: 66@3: (2, 2, 3, 2, 2, 5)4@2: (6, 2, 3, 5)4@1: (6, 3, 2, 4)
D
Rolls: 1@2; Total Hits: 01@2: (6)Sudan <-- Fig, Arm, 2 Mech, Inf Egypt
A
Rolls: 2@3 3@1; Total Hits: 12@3: (4, 6)3@1: (3, 1, 5)
D
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
Sudan
A
Rolls: 2@3 2@1; Total Hits: 02@3: (4, 6)2@1: (3, 5)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
Sudan
A
Rolls: 2@3 1@1; Total Hits: 02@3: (5, 4)1@1: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
Sudan
A
Rolls: 2@3; Total Hits: 12@3: (2, 6)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
3. NON-COMBAT MOVEMENT
Fig Sud –> Egy
Sub SZ 76 --> SZ 98
Sub SZ 95 --> SZ 97
Sub, AC, DD, 2 TT SZ 98 --> SZ 974. MOBILIZATION
2 Art, Inf Egy
Art, 2 Inf S-Ita
Inf, Fig N-Ita5. INCOME
21 (terr) + 9 (NO) = 30
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French fighter to alg. Dd to 92. Go ahead with g
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G8
1. PURCHASE (64)
One Tech roll
Rolling 1d6:
(2) -
- Fig (10)
- 4 Inf (12)
- 1 Art (4)
- 5 Mech (20)
- 3 Arm (18)
2. COMBAT MOVES
SZ 125 <– 2 Subs SZ 113
A
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D
Rolls: 1@2; Total Hits: 01@2: (3)Arch <-- 2 Inf, Tac Nov
A
Rolls: 1@3 1@1; Total Hits: 01@3: (5)1@1: (3)
D
Rolls: 1@2; Total Hits: 01@2: (4)Bel <-- 2 Inf, Bomber, Tac, Fig Nov; 2 Fig W-Ger
A
Rolls: 2@4 2@3 2@1; Total Hits: 22@4: (3, 6)2@3: (6, 6)2@1: (3, 1)
D
Rolls: 2@2; Total Hits: 02@2: (6, 3)S-Ukr <-- Inf Bel walk in
N-Ukr <-- Bomb, Fig W-Ger; 3 Inf Bes
A
Rolls: 1@4 1@3 3@1; Total Hits: 11@4: (2)1@3: (5)3@1: (4, 6, 6)
D
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
SZ 125 twol
Bel twolArch I rolled only one Inf
The other:
Rolls: 1@1; Total Hits: 01@1: (6)If no hit
A
Rolls: 1@3 2@1; Total Hits: 21@3: (1)2@1: (3, 1)
D
Input ErrorThere was an error in your dice throw: "/>aaa 1@4 1@3 3@1:
D
Rolls: 1@2; Total Hits: 01@2: (6) -
Ok, sry.
Arch two hits in Rd2, defense now
Rolls: 1@2; Total Hits: 01@2: (5)N-Ukr <– Bomb, Fig W-Ger; 3 Inf Bes
A
Rolls: 1@4 1@3 3@1; Total Hits: 11@4: (1)1@3: (4)3@1: (5, 4, 5)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
3. NON-COMBAT MOVES
Fleet SZ 115 –> SZ 113
8 Mech Bal --> E-Pol
12 Mech, 21 Arm Nov–> E-Pol
Tac Arch --> Nov
Bomb N-Ukr --> Ger
2 Fig Bel --> Nov
Fig N-Ukr --> E-Pol
Tac Bel --> E-Pol
Bomber Bel --> Nov
2 Mech W-Ger --> Hun
Mech, Arm W-Ger --> Yugo
3 Mech D --> Ger
1 Mech D --> W-Ger
Inf W-Ger --> Den
Art W-Ger --> Den
2 Art W-Ger --> Fra
1 Fig NPR --> Iraq
3 Inf Bes, 3 Art --> E-Pol4. MOBILIZATION
3 Inf Nov
Fig, Inf, Art, Arm Ger
2 Arm, 6 Mech W-Ger5. INCOME
54 (terr) + 20 (NO) = 74
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R8:
Purchase:
10 Inf (30)
1 Rt (4)Combat:
Cauc (Inf):
2 Inf Vol
Rt Ros
A:
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (4, 6)
D:
Rolls: 1@2; Total Hits: 01@2: (6)SUkr (Inf):
2 Inf, Ftr Bry
A:
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 1)1@3: (6)
D:
Rolls: 1@2; Total Hits: 11@2: (1)NUkr (2 Inf):
4 Inf, Ftr Bry
A:
Rolls: 4@1 1@3; Total Hits: 24@1: (1, 6, 1, 2)1@3: (5)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 4)Bel (2 Inf):
3 Inf Smo
Ftr, Tac Rus
A:
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 4, 3)1@3: (4)
D:
Rolls: 2@2; Total Hits: 22@2: (2, 2)Arch (2 Inf):
4 Inf Volo
14 Inf Smo
A:
Rolls: 18@1; Total Hits: 218@1: (4, 6, 5, 6, 6, 4, 1, 6, 4, 4, 4, 1, 4, 3, 2, 4, 3, 2)
D:
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
Forgot to fire the Tac @ Bel
Rolls: 1@4; Total Hits: 11@4: (4) -
SUkr twlo Inf
NUkr twlo Inf
Arch twlo Inf
Bel I lose 2 Inf, you lose 1.Cauc Rd 2:
A:
Rolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (1, 5)
D:
Rolls: 1@2; Total Hits: 11@2: (1)Bel Rd 2:
A:
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (1)1@3: (6)1@4: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (4) -
Bel tw Inf, Air left (phew…think I would have had to lose a Ftr if you hit!)
Cauc twlo InfNon-Com:
All Air to Rus
2 more Inf Smo to Arch
4 AAs to Arch
Rest of Smo to Bry
All Tks, Mec Bry to Smo
Rus, 4 Inf each to Smo, Bry
All Ros to Bry
All Vol to Ros
All Novo to Kaz
AA Sam to Tam
Sub z91 to 93Place:
Inf Vol
9 Inf, Rt RusEarn: 32 Ter
If you hit z71 w/ your Super Subs, OOL = 1 Hit BB, Cr, DD, BB.
Can’t wait to see your J8. Really interesting game! -
Overextended myself with Italia, something to remember: Reinforcing a turnr late is good. Retreating a turn earlier (and exposing) is not, lol. Its a no-brainer, and yet I fell for it.
J will be tricky, investing in an ANZAC navy so heavily shows rewards.
GN
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Yeah, I is in some real trouble.
I don’t see any way for you to defend the Med w/ stacks in Tun/Alg, CPr, Sud and the Allied navy.
Just a question of if J can push thru quickly enough to help.
Similar situation last game, but LRA saved the day for the Axis in that one. -
true true
J8
1. PURCHASE (64)
- Upgrade factory (20)
- 2 Armor (12)
- 3 Mech (16)
- Fig (10)
- 2 Inf (6)
2. COMBAT MOVES
India <– walk in all from Burma + AA + 1 Inf from FIC via TT SZ 36 + 1 Inf Sumatra via TT SZ 38
Ceylon <-- walk in 1 Inf from FIC via TT3. NON-COMBAT MOVES
Inf Man --> Jeh
Fig Jap --> Man
DD SZ 18 --> SZ 35
Sub SZ 17 --> SZ 35
DD SZ 38 --> SZ 39
2 Subs SZ 77 --> SZ 39
Sub SZ 38 --> SZ 37
2 TT --> SZ 36
2 Bomber NP --> SHan
6 Fif FIC --> SZ 35
1 Fig Yun --> SZ 36
1 Fig, 1 tac Yun --> SZ 36
Fig, Tac SZ 38 --> FIC
TAC FIC --> SZ 35
4 Tac FIC --> Phil4. MOBILIZATION
Upgrade Manchuria IC (size 3, territory originally owned, so should be ok)
Fig, Inf Japan
Arm, 2 Mech Man
Arm, Mech, Inf FIC5. INCOME
59 (terr) + 10 (NO) + 5 (UK Pacific plunder) = 74





