Trajan01 (Allies) vs Alex (Axis), G40 alpha3+
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Stalemate?
Rd 4:
A:
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 2)1@3: (5)
D:
Rolls: 1@2; Total Hits: 11@2: (2) -
I lose an Inf.
A:
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (3) -
Kan tw Inf Remain.
Non-Com:
Ftr Kan, all Inf She to SikBuild:
Inf She, Inf SzeEarn:
6 Ter + 1 Saved = 7UK4:
Build:
Lon:
1 Tr (7)
3 Inf (9)
1 Tk (6)
1 Mec (4)Calc:
Save 6Combat:
z41 (Tr):
Ftr IndBur (Inf):
Tac, Ftr, 15 Inf, 4 Rt Ind
A:
Rolls: 11@1 8@2 1@3 1@4; Total Hits: 411@1: (5, 6, 4, 1, 3, 3, 3, 5, 1, 4, 2)8@2: (6, 6, 5, 2, 4, 3, 1, 4)1@3: (6)1@4: (5)
D:
Rolls: 1@2; Total Hits: 11@2: (1)Sud (Inf):
2 Tk, 2 Inf Con (1 Tk blitzes -
sorry that post went up on a mis-click…the Tk blitzes Ken of course.
Bur twlo InfSud:
A:
Rolls: 2@1 2@3; Total Hits: 12@1: (4, 4)2@3: (4, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (6) -
Sud twol.
Non-Com:
Atlantic DDs to z91
India Air all to Ind
All Irq to CPr
Tr z80 to z39Earn:
Lon 29 Ter
Calc 6 Ter + 6 Saved = 12A4:
Purchase:
1 Tech Roll:
Rolls: 1@6; Total Hits: 11@6: (6)
Second List:
Rolls: 1@6; Total Hits: 11@6: (6) -
Heavy Bomber for Anzac. Weird.
Save other 10.
Non Combat:
Fleet to z62Earn:
14 Ter + 5 NO + 10 Saved = 29.I forgot to build for UK.
3 Inf CPr
Mec, Tk SAf
Tr z106Map attached.
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WB :)
Re tech successes, I never played it differently than that (neither does my play group). If you have 4 rolls, and however many 6s, then thats how many breakthroughs you get. All 4 tokens are discarded. So, in my opinion, the more dice you buy up to a certain point, the more inefficient it becomes. Imagine 9 bought tokens and one success……8 lost. A 6 will come with 4 tokens as well…eventually :)
If thats not correct, in any future game I am happy to abide by any other rule. -
I4
1. PURCHASE (32)
- 2 Arm (12)
- Mech (4)
- 2 Subs (12)
- Art (4)
2. COMBAT MOVES
Mor <– walk in Art Alg
Ira <-- walk in Inf Syr; 5 Inf, 3 Arm, Mech, 2 Art TJ3. NON-COMBAT MOVES
2 Fig SZ 94 --> Egy
AC, TT, Art Alg --> SZ 94 --> SZ 97 / N-Ita
DD, Sub SZ 95 --> SZ 97
TT SZ 98 --> SZ 97
Art Yugo --> N-Ita via TT moving to SZ 97
3 Inf Hun --> Yug4. MOBILIZATION
2 Subs SZ 97
2 Arm, Mech Egy
Art N-Ita5. INCOME
22 (terr) + 17 (NO) = 39
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On second thought only one Inf stays in Iraq (the one from TJ), rest stays in TJ. Looks healthier, and TJ is nice this time of the year. Sry
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G5
1. PURCHASE (56)
Tech (5)
Rolling 1d6:
(5) -
another I-correction, one of those 3 infs from Hun goes to Rom
- Sub (6)
- Fig (10)
- 4 Mech (16)
- 2 Arm (12)
- Inf (3)
- Art (4)
2. COMBAT MOVES
Bel <– walk in Inf Bal
Nov <-- walk in Inf Vyb; 2 Inf Kar; 1 Inf Bal
E-Pol <-- all from Bal; all from Rom; 2 Arm, 2 Mech Ger
A
hope its ok not to roll for two hits (15 Arm, 5 Art, 30 Inf, Mech)
D
Rolls: 2@2; Total Hits: 02@2: (6, 4)SZ 114 <-- 2 Subs SZ 112; Bomber Fra; 2 Fig SZ 113; Tac W-Germ
A Subs
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
SZ 114
A
Rolls: 2@4 2@3; Total Hits: 12@4: (5, 1)2@3: (4, 4)
D
Rolls: 1@3; Total Hits: 01@3: (4) -
3. NON-COMBAT
Sub SZ 110 –> SZ 125
1 Fig SZ 114 --> AC SZ 113
1 Fig SZ 114 --> Nor
Tac SZ 114 --> W-Ger
Bomb SZ 114 --> Fra
Bomber Greece --> W-Ger
Tac S-Ita --> W-Ger
Fig S-Ita --> Nor
Tac T-J --> Egy
Fig TJ --> S-Ita
AA W-Germ --> Nor (1st TT)
2 Inf Fin --> Nor
Art Ger --> Nor (2nd TT)
AA Hun --> E-Pol
AA, Art Ger --> Pol
Mech W-Ger --> Pol
3 Inf Kar --> Vyb
3 Inf Kar --> Fin
1 Inf Fra --> W-Fra
1 AA W-Ger --> Ger
1 AA Fra --> W-Ger4. MOBILIZATION
Sub SZ 113
Fig SZ 113 on AC
Art S-Fra
2 Arm --> Ger
Inf, 4 Mech W-Germ5. INCOME
49 (terr) + 15 (NO) = 64
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R5:
Purchase:
11 Inf (33)
2 Rt (8 )Combat:
Nov (4 Inf):
5 Inf Arch
Ftr Volo
Tac Bes
A:
Rolls: 5@1 1@3 1@4; Total Hits: 35@1: (6, 1, 3, 4, 4)1@3: (2)1@4: (3)
D:
Rolls: 4@2; Total Hits: 14@2: (1, 5, 5, 6)Bel (Inf):
2 Inf Smo
Ftr Bes
A:
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 4)1@4: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)Rom (Inf):
2 Inf, Ftr Bes
A:
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 2)1@3: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (6) -
Nov, you lose 3 inf I lose 1.
Bel twol
Rom re-runNov Rd 2:
A:
Rolls: 4@1 1@3 1@4; Total Hits: 14@1: (6, 6, 5, 6)1@3: (1)1@4: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (4)Rom Rd 2:
A:
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 4)1@3: (5)
D:
Rolls: 1@2; Total Hits: 01@2: (5) -
Nov tw 4 Inf left, Rom twol.
Non-Com:
Ftr Nov to Arch
Tac Nov to Smo
Ftr Bel to Rus
Ftr Rom to SUkr
1 Inf from Bes in each of NUkr, Bes. Rest to SUkr.
Mec, Tks Bes to Bry
2 Inf Smo to Arch
Rest of Smo to Bry except 5 Inf
Inf, Tk Rus to Smo
AAs Arch to Smo
Siberian Inf keep moving West
Sub to z91
Mec Npr to RosEarn 37 Ter + 8 NO = 45.
One other thing…and completely up to you on this, but my stack in Burma clearly only makes sense if I block z37 w/ my DD, I just forgot to put it there. But it’s also significantly late to remember. Map attached.
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Forgot to place Russia. Can you pls add 3 inf sukr. Rest to russia
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Destroyer belongs to SZ 37, without question :)
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J5
1. PURCHASE (57)
- 2 Arm (12)
- 1 Mech (4)
- 1 Inf (3)
- 1 Art (4)
- DD (8)
- 4 Subs (20)
- TT (6)
2. COMBAT MOVES
Sui <– 3 Inf, Art Hop
A
Rolls: 2@2 2@1; Total Hits: 02@2: (6, 4)2@1: (2, 5)
D
Rolls: 1@2; Total Hits: 01@2: (3)She <-- Inf Hop; 4 Tac Hun; 2 Bomber FIC
A
Rolls: 2@4 4@3 1@1; Total Hits: 42@4: (3, 1)4@3: (5, 2, 2, 6)1@1: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5)SZ 45 <-- Tac SZ 35 autodestroy TT
Java <-- 2 TT from SZ 35, one taking Inf Phil, Arm FIC; the other Art, Inf from Phil
A
Rolls: 1@3 2@2 1@1; Total Hits: 11@3: (1)2@2: (4, 3)1@1: (5)
D
Rolls: 2@2; Total Hits: 12@2: (3, 1)SZ 37 <-- BB, CR, 2 DD, 3 Subs, 1 AC, 1 Tac, 1 Fig SZ 35
A
Rolls: 2@4 5@3 2@2; Total Hits: 42@4: (2, 5)5@3: (1, 1, 2, 4, 4)2@2: (5, 5)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
Sui 2
A
Rolls: 2@2 2@1; Total Hits: 02@2: (4, 3)2@1: (3, 6)
D
Rolls: 1@2; Total Hits: 01@2: (5)Java 2
A
Rolls: 1@3 2@2; Total Hits: 21@3: (5)2@2: (2, 1)
D
Rolls: 1@2; Total Hits: 01@2: (6)





