@zlefin its an easy thing to miss. And it wasn’t the only thing holding up my turn as I’m still thinking about a couple of options. Its just that they have more range and so good to know if I’m dealing with a fig and tac or two figs. A small difference. If you are fine with 2 figs I’ll proceed, but still likely later today or even tomorrow before I am able to do the turn,
LGLOMisterGreen(axis) v. Karl7(Allies+6)
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MY understanding is that you roll the cvd everytime any power subject to cvd collects income, so Germany would roll again for any of its territories subject to cvd
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well, I’d like to say the Allies have pulled a little ahead here, but I think Germany, with its $$$$$, has a real chance to steam roll the USSR… 15 fresh panzers for the eastern front, not to mention the others you alreday have, I think would be the Soviet death knell… ugh :-(
ANzac
buy
2ftrsncm
fleet in 42 to 39
ftr in hon to kwaplace all in nsw
collect 20 -
Yes I am hoping Moscow will fall in four turns. Sadly four turns may be to late…
Moved the Russian air to tam.Germany 17:
bank=118
6 inf@3=18
mech@4
16 arm@6=96cm:
inf nov > arch(mt)
inf nov > bel(mt)
inf sud > tang(mt) /v trn sz81 > sz72 (load two inf but one stays one trn)
2 inf sud > mad(mt) /v trn sz81 > sz72
2 inf, arm sud > egy
bmb(4) nov > rus(sbr)
bmb(2) sui > rus(sbr)
21 inf, 4 art fra > wfr(8 inf, aa)
20 inf, art fra > hol(2 inf, aa)
2 inf, fig, tac(3) sukr > bry(2 inf)ros(2 inf)
3 inf cau
fig, tac(1) sita
fig, tac(3) sukrrus>aa:
Rolls: 2@1; Total Hits: 02@1: (6, 2)ros rd1:
A(3 inf, 2 fig, 2 tac)
Rolls: 3@1 2@3 2@4; Total Hits: 23@1: (6, 2, 2)2@3: (5, 4)2@4: (2, 3)
D(2 inf)
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
ros twlo 2 inf.
bry rd1:
A(2 inf, fig, tac)
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 2)1@3: (1)1@4: (1)
D(2 inf)
Rolls: 2@2; Total Hits: 02@2: (6, 4)rus>sbr:
Rolls: 2@6; Total Hits: 22@6: (2, 3)
+4 -
bry twol. 9 damage to rus.
Crap I was supposed to attack ken to prevent fighters landing. I though I had to many inf all the sudden. Do you mind if I alter my cm mid combat?
Units originating from sud:
inf sud > tang(mt) /v trn sz81 > sz72
inf sud > mad(mt) /v trn sz81 > sz72
inf, arm sud > egy(art)
3 inf sud > ken(inf)Meanwhile finishing up in Europe….
wfr rd1:
A(21 inf, 4 art)
Rolls: 17@1 8@2; Total Hits: 617@1: (6, 6, 4, 6, 6, 5, 1, 1, 6, 6, 2, 3, 3, 2, 2, 5, 2)8@2: (5, 6, 6, 1, 2, 2, 1, 6)
D(8 inf, aa)
Rolls: 8@2; Total Hits: 58@2: (5, 5, 1, 1, 2, 5, 1, 1) -
wfr rd2:
A(16 inf, 4 art)
Rolls: 12@1 8@2; Total Hits: 312@1: (5, 4, 4, 6, 1, 2, 3, 3, 2, 5, 2, 2)8@2: (4, 3, 4, 1, 1, 3, 5, 6)
D(3 inf)
Rolls: 3@2; Total Hits: 23@2: (2, 5, 1) -
wfr twlo 7 inf.
hol rd1:
A(20 inf, aa)
Rolls: 19@1 2@2; Total Hits: 119@1: (2, 6, 6, 1, 3, 4, 3, 6, 3, 3, 4, 3, 2, 5, 4, 4, 6, 4, 4)2@2: (6, 4)
D(2 inf, aa)
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
hol rd2:
A(20 inf, aa)
Rolls: 19@1 2@2; Total Hits: 219@1: (2, 5, 4, 2, 2, 4, 2, 4, 2, 3, 2, 1, 2, 6, 4, 5, 4, 4, 6)2@2: (3, 1)
D(2 inf)
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
hol twlo 2 inf.
Battle alteration waiting for approval. Current map.
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go ahead attack ken
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ken rd1:
A(3 inf)
Rolls: 3@1; Total Hits: 03@1: (5, 6, 2)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (5)ken rd2: (won’t count last die if defense hit rd1)
A(3 inf)
Rolls: 3@1; Total Hits: 03@1: (2, 2, 5)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (3) -
ken rd3:
A(3 inf)
Rolls: 3@1; Total Hits: 03@1: (5, 2, 2)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (3)ken rd4: (won’t count last die if defense hit last rd)
A(3 inf)
Rolls: 3@1; Total Hits: 03@1: (2, 3, 4)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (6) -
ken rd5:
A(3 inf)
Rolls: 3@1; Total Hits: 13@1: (4, 1, 2)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (5)ken rd6: (won’t count last die if defense hit last rd)
A(3 inf)
Rolls: 3@1; Total Hits: 13@1: (4, 1, 4)
D(inf)
Rolls: 1@2; Total Hits: 11@2: (1) -
ken twol.
egy rd1:
A(inf, arm)
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
D(art)
Rolls: 1@2; Total Hits: 01@2: (4) -
egy rd2:
A(inf, arm)
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
D(art)
Rolls: 1@2; Total Hits: 01@2: (5)egy rd3: (wont count @1 die if def hit last rd)
A(inf, arm)
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
D(art)
Rolls: 1@2; Total Hits: 01@2: (5) -
egy rd3:
A(inf, arm)
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)
D(art)
Rolls: 1@2; Total Hits: 11@2: (2)egy rd4: (wont count @1 die if def hit last rd)
A(inf, arm)
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
D(art)
Rolls: 1@2; Total Hits: 01@2: (5) -
egy twlo inf.
ncm:
cv sz81 > sz72
4 inf fin > kar
aa nukr > sukr
mech epl > sukr
inf, aa epl > nukr
3 inf bel > epl
fig, tac bry > nov
fig, tac ros > nov
fig, tac ros > sukr
2 bmb rus > nov
4 arm cau > sukr
ss sz125 > sz127
ss sz119 > sz125
cv, 3 trn sz112 > sz115
4 inf pol > epl
mech, 13 arm wgr > pol
ss sz80 > sz72placement:
3 inf > nov
3 inf > sukr
10 arm > ger
mech, 6 arm > wgrcollect:
61+20=81 ipc -
you forgot cvd in 97, 99
cvd
97
Rolls: 4@3; Total Hits: 24@3: (3, 1, 4, 6)99
Rolls: 2@3; Total Hits: 02@3: (5, 4) -
and 3 more ipc lost for sz98…
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Correction 2 ipc for sz98 for a total of 6.





