LGLOMisterGreen(axis) v. Karl7(Allies+6)

  • 22 20 19 18 17 16 15 14 12

    bah, uk later… got to run

  • 22 20 19 18 17 16 15 14 12

    ok, got a minute

    UKW
    buy
    2dd
    art, inf

    uke
    buy
    2ss
    arm
    mech
    inf

    cm

    trj(9inf,2art)
    arm, ftr, tacb from cpr
    6inf, arm, 2art, 3ftr on fleet from 92

    egy(inf)
    inf, art on trn from 92

    ksi(ar)
    inf, ftr from hon

    inf rom con – walkinto

    npr(inf)
    inf,art from cpr

    cc

    trj
    A
    DiceRolls: 4@1 4@2 6@3 2@4; Total Hits: 44@1: (2, 5, 2, 6)4@2: (2, 6, 4, 5)6@3: (3, 3, 2, 6, 5, 6)2@4: (6, 6)
    D
    DiceRolls: 11@2; Total Hits: 111@2: (3, 2, 3, 5, 4, 5, 5, 4, 6, 4, 3)

    egy
    A
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    npr
    A
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    ksi
    A
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 22 20 19 18 17 16 15 14 12

    trj
    A
    DiceRolls: 3@1 4@2 6@3 2@4; Total Hits: 53@1: (5, 5, 5)4@2: (1, 6, 4, 4)6@3: (3, 3, 2, 3, 5, 5)2@4: (5, 6)
    D
    DiceRolls: 7@2; Total Hits: 47@2: (2, 4, 3, 1, 4, 1, 1)

  • 22 20 19 18 17 16 15 14 12

    trj
    A
    DiceRolls: 3@2 6@3 2@4; Total Hits: 63@2: (6, 2, 4)6@3: (1, 4, 4, 3, 6, 2)2@4: (4, 1)
    D
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)

  • 22 20 19 18 17 16 15 14 12

    trj twlo 5inf

    ncm
    fleet in 92 to 98, except 2ss to 97, 1ss to 99
    ftrs, except 1 in trj to cvs in 98, rest of air to cpr
    aa in wfr to hol
    aa in wfr to sfr
    ftr in wfr to uk
    3inf, arm from rho to con
    arm,mech from saf to con
    inf from saf to rho
    inf, art from cpr to irq
    fleet from 42 to 39
    army in hon to kwa
    inf from sik to sze
    2inf rom bur to shn
    aa from yun to kwa     
    2inf, from ynu ti kwa
    2inf in bur to shn
    rest in shn to yun

    place
    2dd in 110
    art, inf in cpr
    rest in ind

  • 22 20 19 18 17 16 15 14 12

    collect

    cvd80
    DiceRolls: 2@3; Total Hits: 02@3: (6, 6)

    sco
    DiceRolls: 2@3; Total Hits: 02@3: (5, 4)

  • 22 20 19 18 17 16 15 14 12

    collect

    ukw32

    uke 21

  • 22 20 19 18 17 16 15 14 12


  • Reduced China ipc by one since somehow there was a Chinese flag in Amu. While I would encourage a war between China and Russia…

    Italy 16:

    bank=29
    9 inf@3=27
    saved=2

    cm:
    4 fig sita > sz93
    15 inf, 5 art nita > sfr

    sz93 rd1:
    A(4 fig)
    DiceRolls: 4@3; Total Hits: 24@3: (4, 2, 3, 5)
    D(dd)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • sz93 cwol.

    sfr rd1:
    A(15 inf, 5 art)
    DiceRolls: 5@1 10@2; Total Hits: 45@1: (3, 6, 6, 2, 3)10@2: (6, 1, 5, 2, 3, 1, 3, 2, 5, 3)
    D(3 inf, aa)
    DiceRolls: 3@2; Total Hits: 33@2: (2, 2, 2)

  • 22 20 19 18 17 16 15 14 12

    chinese flag in russia?  that’s funny


  • sfr twlo 3 inf.

    ncm:
    aa nita > sfr
    2 inf, aa nita > sita
    4 fig sz93 > sita
    4 dd, cc, 4 trn sz81 > sz72

    placement:
    3 inf > sita
    6 inf > nita

    cd sz97:
    DiceRolls: 4@3; Total Hits: 34@3: (1, 2, 3, 5)

    cd sz99:
    DiceRolls: 2@3; Total Hits: 12@3: (3, 6)


  • collect:
    18+2-7=13 ipc

    Rules question:
    Does the cd rolls carry over to Germany’s turn or do I roll again?

    LGLO_MrGreen(Axis)_v_Karl7(Allies_6)_16gItaly.AAM

  • 22 20 19 18 17 16 15 14 12

    MY understanding is that you roll the cvd everytime any power subject to cvd collects income, so Germany would roll again for any of its territories subject to cvd

  • 22 20 19 18 17 16 15 14 12

    well, I’d like to say the Allies have pulled a little ahead here, but I think Germany, with its $$$$$, has a real chance to steam roll the USSR… 15 fresh panzers for the eastern front, not to mention the others you alreday have, I think would be the Soviet death knell… ugh :-(

    ANzac
    buy
    2ftrs

    ncm
    fleet in 42 to 39
    ftr in hon to kwa

    place all in nsw
    collect 20

    LGLO_MrGreen(Axis)_v_Karl7(Allies_6)_16iFrance.AAM


  • Yes I am hoping Moscow will fall in four turns. Sadly four turns may be to late…
    Moved the Russian air to tam.

    Germany 17:

    bank=118
    6 inf@3=18
    mech@4
    16 arm@6=96

    cm:
    inf nov > arch(mt)
    inf nov > bel(mt)
    inf sud > tang(mt) /v trn sz81 > sz72 (load two inf but one stays one trn)
    2 inf sud > mad(mt) /v trn sz81 > sz72
    2 inf, arm sud > egy
    bmb(4) nov > rus(sbr)
    bmb(2) sui > rus(sbr)
    21 inf, 4 art fra > wfr(8 inf, aa)
    20 inf, art fra > hol(2 inf, aa)
    2 inf, fig, tac(3) sukr > bry(2 inf)

    ros(2 inf)
    3 inf cau
    fig, tac(1) sita
    fig, tac(3) sukr

    rus>aa:
    DiceRolls: 2@1; Total Hits: 02@1: (6, 2)

    ros rd1:
    A(3 inf, 2 fig, 2 tac)
    DiceRolls: 3@1 2@3 2@4; Total Hits: 23@1: (6, 2, 2)2@3: (5, 4)2@4: (2, 3)
    D(2 inf)
    DiceRolls: 2@2; Total Hits: 22@2: (1, 2)


  • ros twlo 2 inf.

    bry rd1:
    A(2 inf, fig, tac)
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 2)1@3: (1)1@4: (1)
    D(2 inf)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)

    rus>sbr:
    DiceRolls: 2@6; Total Hits: 22@6: (2, 3)
    +4


  • bry twol. 9 damage to rus.

    Crap I was supposed to attack ken to prevent fighters landing. I though I had to many inf all the sudden. Do you mind if I alter my cm mid combat?

    Units originating from sud:
    inf sud > tang(mt) /v trn sz81 > sz72
    inf sud > mad(mt) /v trn sz81 > sz72
    inf, arm sud > egy(art)
    3 inf sud > ken(inf)

    Meanwhile finishing up in Europe….

    wfr rd1:
    A(21 inf, 4 art)
    DiceRolls: 17@1 8@2; Total Hits: 617@1: (6, 6, 4, 6, 6, 5, 1, 1, 6, 6, 2, 3, 3, 2, 2, 5, 2)8@2: (5, 6, 6, 1, 2, 2, 1, 6)
    D(8 inf, aa)
    DiceRolls: 8@2; Total Hits: 58@2: (5, 5, 1, 1, 2, 5, 1, 1)


  • wfr rd2:
    A(16 inf, 4 art)
    DiceRolls: 12@1 8@2; Total Hits: 312@1: (5, 4, 4, 6, 1, 2, 3, 3, 2, 5, 2, 2)8@2: (4, 3, 4, 1, 1, 3, 5, 6)
    D(3 inf)
    DiceRolls: 3@2; Total Hits: 23@2: (2, 5, 1)


  • wfr twlo 7 inf.

    hol rd1:
    A(20 inf, aa)
    DiceRolls: 19@1 2@2; Total Hits: 119@1: (2, 6, 6, 1, 3, 4, 3, 6, 3, 3, 4, 3, 2, 5, 4, 4, 6, 4, 4)2@2: (6, 4)
    D(2 inf, aa)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)

Suggested Topics

  • 11
  • 96
  • 180
  • 133
  • 125
  • 99
  • 94
  • 192
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

18.0k

Users

40.7k

Topics

1.8m

Posts