@VictoryFirst Glad you are ok. Your message is well received I would guess, since a lot here were worried! :-)
I will do my best to lead Germany as good as it can get!
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Super subs
Activate Technology - Germans
Germans activating Super subs
Purchase Units - Germans
Germans buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from France to Northwestern Europe
1 infantry moved from France to Northwestern Europe
1 armour moved from France to Northwestern Europe
1 infantry moved from France to Northwestern Europe
1 fighter moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 armour moved from Germany to Czechoslovakia Hungary
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Czechoslovakia Hungary
Combat - Germans
Battle in Poland
Germans attack with 2 armour and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 armour and 2 infantry in Poland, round 1 : 1/4 hits
Russians roll dice for 1 armour in Poland, round 1 : 0/1 hits
1 armour owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Germans win with 2 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Northwestern Europe
Germans attack with 2 armour and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 2 infantry in Northwestern Europe, round 1 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 1 : 0/2 hits
1 infantry owned by the British lost in Northwestern Europe
Germans roll dice for 2 armour and 2 infantry in Northwestern Europe, round 2 : 1/4 hits
British roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits
1 artillery owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 2 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Germans win with 2 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Czechoslovakia Hungary
Germans attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 armour, 1 fighter and 1 infantry in Czechoslovakia Hungary, round 1 : 1/4 hits
Russians roll dice for 1 artillery in Czechoslovakia Hungary, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Czechoslovakia Hungary
Germans win, taking Czechoslovakia Hungary from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Germans win with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Recording Battle Statistics
Non Combat Move - Germans
1 fighter moved from Czechoslovakia Hungary to Germany
1 fighter moved from Germany to Balkans
Place Units - Germans
3 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 23 PUs; end with 23 PUs total
Territory Summary for Germans :
Balkans : 1 fighter
Czechoslovakia Hungary : 2 armour and 1 infantry
France : 1 aaGun and 1 armour
Germany : 1 aaGun, 4 armour, 1 factory and 3 infantry
Libya : 1 armour, 1 artillery and 1 infantry
Northwestern Europe : 2 armour and 2 infantry
Poland : 2 armour and 2 infantry
Production/PUs Summary :
Germans : 23 / 23
Russians : 37 / 52
Japanese : 41 / 74
British : 28 / 55
Italians : 10 / 10
Chinese : 1 / 0
Americans : 38 / 44
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :4
Research Technology - British
British spend 15 on tech rolls
British roll 3,6,1 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Super subs
Activate Technology - British
British activating Super subs
Purchase Units - British
British buy 2 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from 13 Sea Zone to 7 Sea Zone
1 fighter moved from 7 Sea Zone to Germany
2 fighters moved from United Kingdom to Germany
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 bomber moved from United Kingdom to Germany
2 armour and 2 infantry moved from United Kingdom to 7 Sea Zone
2 armour, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
2 armour and 2 infantry moved from 5 Sea Zone to Germany
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from Egypt to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from 14 Sea Zone to Italy
1 infantry moved from 14 Sea Zone to Italy
1 carrier moved from 13 Sea Zone to 14 Sea Zone
Combat - British
Battle in Italy
British attack with 1 armour and 1 infantry
Italians defend with 1 aaGun, 1 armour and 1 factory
British roll dice for 1 battleship in Italy, round 1 : 1/1 hits
Italians roll dice for 1 armour in Italy, round 1 : 0/1 hits
1 armour owned by the Italians lost in Italy
British captures 10PUs while taking Italians capital
British win, taking Italy from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
British win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Battle in Germany
British attack with 2 armour, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 aaGun, 4 armour, 1 factory and 3 infantry
AA guns fire in Germany : 0/4 hits
British roll dice for 1 cruiser in Germany, round 1 : 1/1 hits
British roll dice for 2 armour, 1 bomber, 3 fighters and 2 infantry in Germany, round 1 : 4/8 hits
Germans roll dice for 4 armour and 3 infantry in Germany, round 1 : 4/7 hits
2 infantry owned by the British , 1 armour owned by the British , 3 infantry owned by the Germans , 2 armour owned by the Germans and 1 fighter owned by the British lost in Germany
British roll dice for 1 armour, 1 bomber and 2 fighters in Germany, round 2 : 4/4 hits
Germans roll dice for 2 armour in Germany, round 2 : 1/2 hits
2 armour owned by the Germans and 1 fighter owned by the British lost in Germany
British captures 23PUs while taking Germans capital
British win, taking Germany from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 4 armour and 3 infantry
Casualties for British: 1 armour, 2 fighters and 2 infantry
British win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 4 armour and 3 infantry
Casualties for British: 1 armour, 2 fighters and 2 infantry
Recording Battle Statistics
Non Combat Move - British
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from Germany to 14 Sea Zone
1 bomber moved from Germany to Persia
Place Units - British
1 transport placed in 7 Sea Zone
2 armour, 1 bomber and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 79 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 84 PUs
Territory Summary for British :
Burma : 1 flag, Eastern Canada : 2 infantry
Egypt : 1 artillery and 3 infantry
Germany : 1 flag, 1 aaGun, 1 armour and 1 factory
Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Morocco Algeria : 1 flag, New Zealand : 1 infantry
Persia : 1 bomber
United Kingdom : 1 aaGun, 3 armour, 1 bomber, 1 factory and 3 infantry
5 Sea Zone : 1 cruiser and 2 transports
7 Sea Zone : 1 destroyer and 1 transport
13 Sea Zone : 1 submarine
14 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 13 / 0
Russians : 37 / 52
Japanese : 41 / 74
British : 44 / 84
Italians : 4 / 0
Chinese : 1 / 0
Americans : 38 / 44
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :4
Combat Move - Italians
Combat - Italians
Recording Battle Statistics
Turn Complete - Italians
Territory Summary for Italians :
Libya : 2 infantry
Production/PUs Summary :
Germans : 13 / 0
Russians : 37 / 52
Japanese : 41 / 74
British : 44 / 84
Italians : 4 / 0
Chinese : 1 / 0
Americans : 38 / 44
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :4
Turn Complete - Chinese
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 13 / 0
Russians : 37 / 52
Japanese : 41 / 74
British : 44 / 84
Italians : 4 / 0
Chinese : 1 / 0
Americans : 38 / 0
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :4
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Americans :
Alaska : 1 infantry
Caroline Islands : 1 flag, 1 armour and 1 infantry
Eastern United States : 1 aaGun, 1 factory and 3 infantry
Hawaiian Islands : 1 bomber and 2 infantry
Iwo Jima : 1 flag, 1 armour, 1 artillery and 1 infantry
Midway : 1 infantry
New Zealand : 1 bomber
Western United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
9 Sea Zone : 2 destroyers, 4 infantry and 2 transports
51 Sea Zone : 1 battleship and 1 transport
56 Sea Zone : 1 cruiser and 2 transports
62 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 13 / 0
Russians : 37 / 52
Japanese : 41 / 74
British : 44 / 84
Italians : 4 / 0
Chinese : 1 / 0
Americans : 38 / 43
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Ningxia to Chinghai
Japanese take Chinghai from Chinese
1 armour moved from Ningxia to Chinghai
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Trans-Jordan
Japanese take Trans-Jordan from British
1 artillery moved from French Madagascar to 29 Sea Zone
1 artillery and 1 transport moved from 29 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
1 transport moved from 31 Sea Zone to 48 Sea Zone
1 infantry moved from Sikang to Chinghai
1 infantry moved from Sikang to Yunnan
1 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
3 fighters moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Japan to Buryatia S.S.R.
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Buryatia S.S.R., round 1 : 3/6 hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 : 2/5 hits
3 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Buryatia S.S.R.
retreated to Buryatia S.S.R.
Russians win with 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Recording Battle Statistics
Non Combat Move - Japanese
2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
1 bomber moved from Buryatia S.S.R. to Yunnan
1 fighter moved from Buryatia S.S.R. to Manchuria
Place Units - Japanese
1 carrier placed in 62 Sea Zone
1 battleship and 1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in Manchuria
1 armour and 2 fighters placed in India
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 infantry
Chinghai : 1 flag, 1 armour and 2 infantry
French Madagascar : 1 flag, Fukien : 1 flag, Hupeh : 1 flag, India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 fighters
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 3 infantry
Manchuria : 1 artillery, 1 factory, 1 fighter and 1 infantry
New Guinea : 1 infantry
Ningxia : 1 flag, Okinawa : 1 infantry
Philippine Islands : 2 infantry
Sikang : 1 flag, Solomon Islands : 1 infantry
Suiyuan : 1 flag, Trans-Jordan : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 artillery
Yunnan : 1 flag, 1 bomber and 1 infantry
27 Sea Zone : 1 transport
34 Sea Zone : 1 transport
48 Sea Zone : 1 transport
62 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 13 / 0
Russians : 37 / 52
Japanese : 45 / 60
British : 41 / 84
Italians : 4 / 0
Chinese : 0 / 0
Americans : 38 / 43
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :5
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 2,2 and gets 0 hits
Purchase Units - Russians
Russians buy 3 armour, 2 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Persia to India
1 armour moved from Persia to India
3 armour moved from Caucasus to India
1 bomber moved from Ukraine to India
1 armour moved from East Poland to Czechoslovakia Hungary
2 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
1 artillery moved from Bulgaria Romania to Czechoslovakia Hungary
1 fighter moved from Bulgaria Romania to Czechoslovakia Hungary
Combat - Russians
Battle in India
Russians attack with 4 armour, 1 bomber and 2 infantry
Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 fighters
AA guns fire in India : 1/1 hits
1 bomber owned by the Russians lost in India
Russians roll dice for 4 armour and 2 infantry in India, round 1 : 2/6 hits
Japanese roll dice for 1 armour, 1 artillery and 3 fighters in India, round 1 : 3/5 hits
2 infantry owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in India
Russians roll dice for 3 armour in India, round 2 : 1/3 hits
Japanese roll dice for 3 fighters in India, round 2 : 2/3 hits
2 armour owned by the Russians and 1 fighter owned by the Japanese lost in India
Russians roll dice for 1 armour in India, round 3 : 1/1 hits
Japanese roll dice for 2 fighters in India, round 3 : 0/2 hits
1 fighter owned by the Japanese lost in India
Russians roll dice for 1 armour in India, round 4 : 1/1 hits
Japanese roll dice for 1 fighter in India, round 4 : 1/1 hits
1 armour owned by the Russians and 1 fighter owned by the Japanese lost in India
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour, 1 artillery and 3 fighters
Casualties for Russians: 4 armour, 1 bomber and 2 infantry
Russians win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour, 1 artillery and 3 fighters
Casualties for Russians: 4 armour, 1 bomber and 2 infantry
Battle in Czechoslovakia Hungary
Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Czechoslovakia Hungary, round 1 : 1/5 hits
Germans roll dice for 2 armour and 1 infantry in Czechoslovakia Hungary, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Czechoslovakia Hungary
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Czechoslovakia Hungary, round 2 : 2/4 hits
Germans roll dice for 2 armour in Czechoslovakia Hungary, round 2 : 0/2 hits
2 armour owned by the Germans lost in Czechoslovakia Hungary
Russians win, taking Czechoslovakia Hungary from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 infantry moved from Caucasus to Persia
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Ukraine to Bulgaria Romania
1 artillery moved from Ukraine to Bulgaria Romania
1 fighter moved from Czechoslovakia Hungary to Bulgaria Romania
1 armour moved from Karelia S.S.R. to East Poland
1 infantry moved from Karelia S.S.R. to Baltic States
Place Units - Russians
1 bomber placed in Russia
3 armour and 1 fighter placed in Caucasus
1 bomber and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 54 PUs
Territory Summary for Russians :
Baltic States : 1 flag, 1 armour and 1 infantry
Belorussia : 1 flag, Buryatia S.S.R. : 4 infantry
Caucasus : 3 armour, 1 factory and 1 fighter
Czechoslovakia Hungary : 1 flag, 1 armour, 1 artillery and 1 infantry
East Poland : 1 flag, 1 armour
Eastern Ukraine : 1 flag, Evenki National Okrug : 1 infantry
Finland : 1 flag, Karelia S.S.R. : 1 aaGun and 1 factory
Kazakh S.S.R. : 3 infantry
Norway : 1 flag, Novosibirsk : 2 infantry
Persia : 1 aaGun and 1 infantry
Bulgaria Romania : 1 flag, 1 artillery, 1 fighter and 1 infantry
Russia : 1 aaGun, 2 bombers, 1 factory and 4 infantry
Soviet Far East : 1 infantry
Ukraine : 1 flag, 2 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 11 / 0
Russians : 39 / 54
Japanese : 45 / 60
British : 41 / 84
Italians : 4 / 0
Chinese : 0 / 0
Americans : 38 / 43
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :5
Combat Move - Germans
1 armour moved from Poland to Germany
1 infantry moved from Poland to Germany
1 armour moved from France to Italy
1 infantry moved from Northwestern Europe to Germany
1 armour moved from Northwestern Europe to Germany
1 armour moved from Northwestern Europe to Germany
1 armour moved from Poland to Czechoslovakia Hungary
1 infantry moved from Poland to Czechoslovakia Hungary
Combat - Germans
Battle in Italy
Germans attack with 1 armour
British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
Germans roll dice for 1 armour in Italy, round 1 : 1/1 hits
British roll dice for 1 armour and 1 infantry in Italy, round 1 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Italy
British win with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Czechoslovakia Hungary
Germans attack with 1 armour and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Czechoslovakia Hungary, round 1 : 0/2 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Czechoslovakia Hungary, round 1 : 1/3 hits
1 infantry owned by the Germans lost in Czechoslovakia Hungary
Germans roll dice for 1 armour in Czechoslovakia Hungary, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Czechoslovakia Hungary, round 2 : 2/3 hits
1 armour owned by the Germans lost in Czechoslovakia Hungary
Russians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 1 infantry
Battle in Germany
Germans attack with 3 armour and 2 infantry
British defend with 1 aaGun, 1 armour and 1 factory
Germans roll dice for 3 armour and 2 infantry in Germany, round 1 : 3/5 hits
British roll dice for 1 armour in Germany, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Germany
Germans win, taking Germany from British with 3 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Recording Battle Statistics
Non Combat Move - Germans
1 fighter moved from Balkans to Germany
1 aaGun moved from France to Germany
1 fighter moved from Germany to Balkans
Turn Complete - Germans
Germans collect 21 PUs; end with 21 PUs total
Territory Summary for Germans :
Balkans : 1 fighter
Germany : 2 aaGuns, 3 armour, 1 factory and 1 infantry
Libya : 1 armour, 1 artillery and 1 infantry
Northwestern Europe : 1 infantry
Production/PUs Summary :
Germans : 21 / 21
Russians : 39 / 54
Japanese : 45 / 60
British : 31 / 84
Italians : 4 / 0
Chinese : 0 / 0
Americans : 38 / 43
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :5
Research Technology - British
British spend 15 on tech rolls
British roll 6,6,6 and gets 3 hits
British removing all Technology Tokens after successful research.
British discover Shipyards
Activate Technology - British
British activating Shipyards
Purchase Units - British
British buy 1 armour, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
1 armour moved from Italy to France
British take France from Germans
1 armour moved from France to Northwestern Europe
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Poland
British take Poland from Germans
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour and 2 infantry moved from 5 Sea Zone to Germany
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Egypt to 15 Sea Zone
1 fighter moved from 14 Sea Zone to Germany
1 bomber moved from Persia to Union of South Africa
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from United Kingdom to Germany
1 submarine moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from Egypt to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Balkans
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: Human
Combat - British
Battle in Germany
British attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 aaGuns, 3 armour, 1 factory and 1 infantry
AA guns fire in Germany : 0/2 hits
British roll dice for 1 cruiser in Germany, round 1 : 0/1 hits
British roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Germany, round 1 : 4/6 hits
Germans roll dice for 3 armour and 1 infantry in Germany, round 1 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Germany
British captures 21PUs while taking Germans capital
British win, taking Germany from Germans with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour and 1 infantry
Casualties for British: 1 infantry
British win with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Northwestern Europe
British attack with 1 armour
Germans defend with 1 infantry
British roll dice for 1 armour in Northwestern Europe, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 1 : 1/1 hits
1 armour owned by the British lost in Northwestern Europe
Germans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 armour
Battle in Union of South Africa
British attack with 1 bomber
Japanese defend with 1 artillery
British roll dice for 1 bomber in Union of South Africa, round 1 : 1/1 hits
Japanese roll dice for 1 artillery in Union of South Africa, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Union of South Africa
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Balkans
British attack with 2 infantry
Germans defend with 1 fighter
British roll dice for 1 battleship in Balkans, round 1 : 0/1 hits
British roll dice for 2 infantry in Balkans, round 1 : 0/2 hits
Italians roll dice for 1 fighter in Balkans, round 1 : 0/1 hits
British roll dice for 2 infantry in Balkans, round 2 : 0/2 hits
Italians roll dice for 1 fighter in Balkans, round 2 : 0/1 hits
British roll dice for 2 infantry in Balkans, round 3 : 1/2 hits
Italians roll dice for 1 fighter in Balkans, round 3 : 0/1 hits
1 fighter owned by the Germans lost in Balkans
British win, taking Balkans from Italians with 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
British win with 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 carrier moved from 14 Sea Zone to 15 Sea Zone
1 bomber moved from Union of South Africa to Italian Africa
1 fighter moved from Germany to Egypt
1 bomber moved from Germany to Persia
Place Units - British
1 carrier, 2 fighters and 1 transport placed in 14 Sea Zone
1 armour and 1 infantry placed in Italy
1 carrier and 1 fighter placed in 7 Sea Zone
Turn Complete - British
British collect 54 PUs; end with 78 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 83 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 88 PUs
Territory Summary for British :
Balkans : 1 flag, 2 infantry
Burma : 1 flag, Eastern Canada : 2 infantry
Egypt : 1 fighter
France : 1 flag, Germany : 1 flag, 2 aaGuns, 2 armour, 1 factory and 1 infantry
Italian Africa : 1 bomber
Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Morocco Algeria : 1 flag, New Zealand : 1 infantry
Persia : 1 bomber
Poland : 1 flag, 1 armour and 1 infantry
Trans-Jordan : 1 artillery
United Kingdom : 1 aaGun and 1 factory
5 Sea Zone : 1 cruiser and 3 transports
7 Sea Zone : 1 carrier and 1 fighter
14 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
15 Sea Zone : 1 carrier and 1 submarine
18 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 2 / 0
Russians : 39 / 54
Japanese : 44 / 60
British : 54 / 88
Italians : 1 / 0
Chinese : 0 / 0
Americans : 38 / 43
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :5
Combat Move - Italians
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 infantry
British defend with 1 fighter
Italians roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
British roll dice for 1 fighter in Egypt, round 1 : 0/1 hits
Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
British roll dice for 1 fighter in Egypt, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 infantry in Egypt, round 3 : 1/1 hits
British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
British win with no units remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Italians: 2 infantry
Italians win with no units remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Italians: 2 infantry
Recording Battle Statistics
Non Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Production/PUs Summary :
Germans : 2 / 0
Russians : 39 / 54
Japanese : 44 / 60
British : 54 / 88
Italians : 1 / 0
Chinese : 0 / 0
Americans : 38 / 43
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :5
Turn Complete - Chinese
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 2 / 0
Russians : 39 / 54
Japanese : 42 / 60
British : 56 / 88
Italians : 1 / 0
Chinese : 0 / 0
Americans : 38 / 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :5
Turn Complete - Americans
Americans collect 38 PUs; end with 42 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
1 unit repaired.
Territory Summary for Americans :
Alaska : 1 infantry
Australia : 1 armour and 1 infantry
Caroline Islands : 1 flag, Eastern United States : 1 aaGun, 1 factory and 3 infantry
Hawaiian Islands : 2 infantry
Iwo Jima : 1 flag, 1 armour, 1 artillery, 1 bomber and 1 infantry
Midway : 1 infantry
Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
19 Sea Zone : 2 destroyers, 4 infantry and 2 transports
46 Sea Zone : 1 armour, 1 cruiser, 3 infantry and 2 transports
47 Sea Zone : 1 transport
56 Sea Zone : 2 submarines and 2 transports
Production/PUs Summary :
Germans : 2 / 0
Russians : 39 / 54
Japanese : 42 / 60
British : 56 / 88
Italians : 1 / 0
Chinese : 0 / 0
Americans : 38 / 52
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :6
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 3 and gets 0 hits
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from Yunnan to 46 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 armour, 1 cruiser, 3 infantry and 2 transports
Japanese roll dice for 1 bomber in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser and 2 transports in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 2 transports in 46 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese lost in 46 Sea Zone
Americans win with 1 cruiser and 2 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Recording Battle Statistics
Non Combat Move - Japanese
1 transport moved from 34 Sea Zone to 38 Sea Zone
1 transport moved from 27 Sea Zone to 25 Sea Zone
2 fighters moved from Manchuria to 62 Sea Zone
1 battleship moved from 62 Sea Zone to 50 Sea Zone
Place Units - Japanese
1 factory placed in French Indo-China Thailand
1 armour and 2 infantry placed in India
1 artillery and 2 infantry placed in Manchuria
Japanese undo move 3.
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 infantry placed in Japan
1 carrier placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Japanese :
Burma : 1 infantry
Chinghai : 1 flag, 1 armour and 2 infantry
French Madagascar : 1 flag, Fukien : 1 flag, Hupeh : 1 flag, India : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
French Indo-China Thailand : 1 factory
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 4 infantry
Manchuria : 1 armour, 2 artilleries, 1 factory and 2 infantry
New Guinea : 1 infantry
Ningxia : 1 flag, Okinawa : 1 infantry
Philippine Islands : 2 infantry
Sikang : 1 flag, Solomon Islands : 1 infantry
Suiyuan : 1 flag, Union of South Africa : 1 flag, Yunnan : 1 flag, 25 Sea Zone : 1 transport
38 Sea Zone : 1 transport
50 Sea Zone : 1 battleship
62 Sea Zone : 1 carrier and 2 fighters
Production/PUs Summary :
Germans : 2 / 0
Russians : 39 / 54
Japanese : 44 / 59
British : 54 / 88
Italians : 1 / 0
Chinese : 0 / 0
Americans : 38 / 52
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :6
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 1,2,4 and gets 0 hits
Purchase Units - Russians
Russians buy 5 armour, 1 bomber and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Persia to India
3 armour moved from Caucasus to India
1 fighter moved from Caucasus to India
1 bomber moved from Russia to India
1 bomber moved from Russia to Chinghai
2 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Novosibirsk to Chinghai
Combat - Russians
Battle in India
Russians attack with 3 armour, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
AA guns fire in India : 0/2 hits
Russians roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in India, round 1 : 2/6 hits
Japanese roll dice for 1 armour and 2 infantry in India, round 1 : 0/3 hits
2 infantry owned by the Japanese lost in India
Russians roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in India, round 2 : 4/6 hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits
1 armour owned by the Japanese lost in India
Russians win, taking India from Japanese with 3 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 infantry
Russians win with 3 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 infantry
Battle in Chinghai
Russians attack with 1 bomber and 5 infantry
Japanese defend with 1 armour and 2 infantry
Russians roll dice for 1 bomber and 5 infantry in Chinghai, round 1 : 2/6 hits
Japanese roll dice for 1 armour and 2 infantry in Chinghai, round 1 : 0/3 hits
2 infantry owned by the Japanese lost in Chinghai
Russians roll dice for 1 bomber and 5 infantry in Chinghai, round 2 : 2/6 hits
Japanese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chinghai
Russians win, taking Chinghai from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 bomber and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 fighter moved from Bulgaria Romania to Novosibirsk
1 armour moved from Czechoslovakia Hungary to Ukraine
1 artillery moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Czechoslovakia Hungary to Germany
1 artillery moved from Czechoslovakia Hungary to Germany
1 armour moved from East Poland to Caucasus
1 armour moved from Baltic States to Russia
1 infantry moved from Baltic States to Karelia S.S.R.
1 bomber moved from India to Novosibirsk
1 fighter moved from India to Trans-Jordan
1 submarine moved from 2 Sea Zone to 12 Sea Zone
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Russia to Urals
1 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Kazakh S.S.R.
1 bomber moved from Chinghai to Novosibirsk
Place Units - Russians
1 armour, 1 bomber and 1 fighter placed in Russia
4 armour placed in Caucasus
Turn Complete - Russians
Russians collect 39 PUs; end with 41 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 56 PUs
Territory Summary for Russians :
Baltic States : 1 flag, Belorussia : 1 flag, Buryatia S.S.R. : 4 infantry
Caucasus : 5 armour and 1 factory
Chinghai : 4 infantry
Czechoslovakia Hungary : 1 flag, East Poland : 1 flag, Eastern Ukraine : 1 flag, Finland : 1 flag, Germany : 1 artillery and 1 infantry
India : 3 armour and 1 infantry
Karelia S.S.R. : 1 aaGun, 1 factory and 1 infantry
Kazakh S.S.R. : 2 infantry
Norway : 1 flag, Novosibirsk : 2 bombers, 1 fighter and 1 infantry
Persia : 1 aaGun
Bulgaria Romania : 1 flag, Russia : 1 aaGun, 2 armour, 1 bomber, 1 factory and 1 fighter
Soviet Far East : 1 infantry
Trans-Jordan : 1 fighter
Ukraine : 1 flag, 1 armour, 1 artillery and 1 infantry
Urals : 1 infantry
Yakut S.S.R. : 1 infantry
12 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 2 / 0
Russians : 39 / 56
Japanese : 40 / 59
British : 57 / 88
Italians : 1 / 0
Chinese : 1 / 0
Americans : 38 / 52
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :6
Combat Move - Germans
1 armour moved from Libya to Egypt
Germans take Egypt from British
1 artillery moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Northwestern Europe to Germany
Combat - Germans
Battle in Germany
Germans attack with 1 infantry
Russians defend with 1 artillery and 1 infantry; British defend with 2 aaGuns, 2 armour, 1 factory and 1 infantry
Germans roll dice for 1 infantry in Germany, round 1 : 1/1 hits
British roll dice for 2 armour, 1 artillery and 2 infantry in Germany, round 1 : 3/5 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Germany
British win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
Turn Complete - Germans
Territory Summary for Germans :
Egypt : 1 flag, 1 armour, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 4 / 0
Russians : 39 / 56
Japanese : 40 / 59
British : 55 / 88
Italians : 1 / 0
Chinese : 1 / 0
Americans : 38 / 52
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :6
Turn Complete - Italians
Territory Summary for Italians :
Production/PUs Summary :
Germans : 0 / 0
Russians : 39 / 56
Japanese : 40 / 59
British : 59 / 70
Italians : 1 / 0
Chinese : 1 / 0
Americans : 38 / 52
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :6
Turn Complete - Chinese
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 0 / 0
Russians : 39 / 56
Japanese : 34 / 59
British : 63 / 70
Italians : 1 / 0
Chinese : 1 / 0
Americans : 40 / 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :6
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Americans :
Alaska : 1 infantry
Caroline Islands : 1 flag, East Indies : 1 armour and 1 infantry
Eastern United States : 1 aaGun, 1 factory and 3 infantry
Hawaiian Islands : 2 infantry
Iwo Jima : 1 flag, 1 armour, 1 artillery, 1 bomber and 1 infantry
Midway : 1 infantry
Philippine Islands : 1 flag, 1 armour and 2 infantry
Solomon Islands : 2 armour and 1 infantry
Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
38 Sea Zone : 1 transport
46 Sea Zone : 2 submarines and 2 transports
50 Sea Zone : 2 transports
55 Sea Zone : 2 destroyers, 4 infantry and 2 transports
56 Sea Zone : 1 battleship and 2 transports
Production/PUs Summary :
Germans : 0 / 0
Russians : 39 / 56
Japanese : 34 / 59
British : 63 / 70
Italians : 1 / 0
Chinese : 1 / 0
Americans : 40 / 62
Allies achieve honorable victory… :roll:
ALL OF YOU HAVE JUST BEEN OFFICIALLY DRAFTED FOR
GARGANTUA’S $200 TOURNAMENT OF EXTRA DEATH AND PAIN.
IT’S WAR! And from hence forth, you are now to call yourself a soldier of AA.org.
Your orders are to report to this (link below) section of the forums IMMEDIATELY, and follow said instructions.
http://www.axisandallies.org/forums/index.php?topic=27103.0
FAILURE to do so, will result in diminished social status on the site. You will be considered ‘un-cool’. The time has come, you must fall in line!
NO EXCUSES will be accepted, whether you play the game or not, or whether you have the programs installed or not is irrelevant, you WILL succeed in your total conversion into an AA.org Championship contender.
MOVE OUT SOLDIER! MOVE! MOVE!
General Garg salute’s you!
P.S. CLICK by CLICK instructions on how to play TripleA can be found here
http://www.axisandallies.org/forums/index.php?topic=27127.0
even YOU can do it