Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :4

    Research Technology - Germans
                Germans spend 0 on tech rolls
                Germans roll 6 and gets 1 hit
                    Germans removing all Technology Tokens after successful research.
                Germans discover Super subs

    Activate Technology - Germans
                Germans activating Super subs

    Purchase Units - Germans
                Germans buy 3 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from France to Northwestern Europe
                1 infantry moved from France to Northwestern Europe
                1 armour moved from France to Northwestern Europe
                1 infantry moved from France to Northwestern Europe
                1 fighter moved from Germany to Czechoslovakia Hungary
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Czechoslovakia Hungary
                1 infantry moved from Germany to Poland
                1 armour moved from Germany to Czechoslovakia Hungary
                1 armour moved from Germany to Poland
                1 armour moved from Germany to Poland
                1 armour moved from Germany to Czechoslovakia Hungary

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 2 armour and 2 infantry in Poland, round 1 :  1/4 hits
                        Russians roll dice for 1 armour in Poland, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour
                    Germans win with 2 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour
                Battle in Northwestern Europe
                    Germans attack with 2 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour and 2 infantry in Northwestern Europe, round 1 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Northwestern Europe
                        Germans roll dice for 2 armour and 2 infantry in Northwestern Europe, round 2 :  1/4 hits
                        British roll dice for 1 artillery in Northwestern Europe, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Northwestern Europe
                    Germans win, taking Northwestern Europe from British with 2 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                    Germans win with 2 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Czechoslovakia Hungary
                    Germans attack with 2 armour, 1 fighter and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 2 armour, 1 fighter and 1 infantry in Czechoslovakia Hungary, round 1 :  1/4 hits
                        Russians roll dice for 1 artillery in Czechoslovakia Hungary, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Czechoslovakia Hungary
                    Germans win, taking Czechoslovakia Hungary from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                    Germans win with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Germans
                1 fighter moved from Czechoslovakia Hungary to Germany
                1 fighter moved from Germany to Balkans

    Place Units - Germans
                3 armour and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 23 PUs; end with 23 PUs total

    Territory Summary for Germans :

    Balkans : 1 fighter
        Czechoslovakia Hungary : 2 armour and 1 infantry
        France : 1 aaGun and 1 armour
        Germany : 1 aaGun, 4 armour, 1 factory and 3 infantry
        Libya : 1 armour, 1 artillery and 1 infantry
        Northwestern Europe : 2 armour and 2 infantry
        Poland : 2 armour and 2 infantry

    Production/PUs Summary :

    Germans : 23 / 23
        Russians : 37 / 52
        Japanese : 41 / 74
        British : 28 / 55
        Italians : 10 / 10
        Chinese : 1 / 0
        Americans : 38 / 44


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :4

    Research Technology - British
                British spend 15 on tech rolls
                British roll 3,6,1 and gets 1 hit
                    British removing all Technology Tokens after successful research.
                British discover Super subs

    Activate Technology - British
                British activating Super subs

    Purchase Units - British
                British buy 2 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from 13 Sea Zone to 7 Sea Zone
                1 fighter moved from 7 Sea Zone to Germany
                2 fighters moved from United Kingdom to Germany
                1 cruiser moved from 7 Sea Zone to 5 Sea Zone
                1 bomber moved from United Kingdom to Germany
                2 armour and 2 infantry moved from United Kingdom to 7 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
                2 armour and 2 infantry moved from 5 Sea Zone to Germany
                1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 armour and 1 infantry moved from Egypt to 15 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 armour moved from 14 Sea Zone to Italy
                1 infantry moved from 14 Sea Zone to Italy
                1 carrier moved from 13 Sea Zone to 14 Sea Zone

    Combat - British
                Battle in Italy
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 aaGun, 1 armour and 1 factory
                        British roll dice for 1 battleship in Italy, round 1 :  1/1 hits
                        Italians roll dice for 1 armour in Italy, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Italy
                    British captures 10PUs while taking Italians capital
                    British win, taking Italy from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 armour
                    British win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 armour
                Battle in Germany
                    British attack with 2 armour, 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 1 aaGun, 4 armour, 1 factory and 3 infantry
                        AA guns fire in Germany :  0/4 hits
                        British roll dice for 1 cruiser in Germany, round 1 :  1/1 hits
                        British roll dice for 2 armour, 1 bomber, 3 fighters and 2 infantry in Germany, round 1 :  4/8 hits
                        Germans roll dice for 4 armour and 3 infantry in Germany, round 1 :  4/7 hits
                        2 infantry owned by the British , 1 armour owned by the British , 3 infantry owned by the Germans , 2 armour owned by the Germans and 1 fighter owned by the British lost in Germany
                        British roll dice for 1 armour, 1 bomber and 2 fighters in Germany, round 2 :  4/4 hits
                        Germans roll dice for 2 armour in Germany, round 2 :  1/2 hits
                        2 armour owned by the Germans and 1 fighter owned by the British lost in Germany
                    British captures 23PUs while taking Germans capital
                    British win, taking Germany from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 4 armour and 3 infantry
                    Casualties for British: 1 armour, 2 fighters and 2 infantry
                    British win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 4 armour and 3 infantry
                    Casualties for British: 1 armour, 2 fighters and 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 submarine moved from 7 Sea Zone to 13 Sea Zone
                1 fighter moved from Germany to 14 Sea Zone
                1 bomber moved from Germany to Persia

    Place Units - British
                1 transport placed in 7 Sea Zone
                2 armour, 1 bomber and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 44 PUs; end with 79 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for British :

    Burma : 1 flag,    Eastern Canada : 2 infantry
        Egypt : 1 artillery and 3 infantry
        Germany : 1 flag, 1 aaGun, 1 armour and 1 factory
        Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
        Morocco Algeria : 1 flag,    New Zealand : 1 infantry
        Persia : 1 bomber
        United Kingdom : 1 aaGun, 3 armour, 1 bomber, 1 factory and 3 infantry
        5 Sea Zone : 1 cruiser and 2 transports
        7 Sea Zone : 1 destroyer and 1 transport
        13 Sea Zone : 1 submarine
        14 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 13 / 0
        Russians : 37 / 52
        Japanese : 41 / 74
        British : 44 / 84
        Italians : 4 / 0
        Chinese : 1 / 0
        Americans : 38 / 44


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :4

    Combat Move - Italians

    Combat - Italians
                Recording Battle Statistics

    Turn Complete - Italians

    Territory Summary for Italians :

    Libya : 2 infantry

    Production/PUs Summary :

    Germans : 13 / 0
        Russians : 37 / 52
        Japanese : 41 / 74
        British : 44 / 84
        Italians : 4 / 0
        Chinese : 1 / 0
        Americans : 38 / 44


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :4

    Turn Complete - Chinese

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 13 / 0
        Russians : 37 / 52
        Japanese : 41 / 74
        British : 44 / 84
        Italians : 4 / 0
        Chinese : 1 / 0
        Americans : 38 / 0


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :4

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Americans :

    Alaska : 1 infantry
        Caroline Islands : 1 flag, 1 armour and 1 infantry
        Eastern United States : 1 aaGun, 1 factory and 3 infantry
        Hawaiian Islands : 1 bomber and 2 infantry
        Iwo Jima : 1 flag, 1 armour, 1 artillery and 1 infantry
        Midway : 1 infantry
        New Zealand : 1 bomber
        Western United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
        9 Sea Zone : 2 destroyers, 4 infantry and 2 transports
        51 Sea Zone : 1 battleship and 1 transport
        56 Sea Zone : 1 cruiser and 2 transports
        62 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 13 / 0
        Russians : 37 / 52
        Japanese : 41 / 74
        British : 44 / 84
        Italians : 4 / 0
        Chinese : 1 / 0
        Americans : 38 / 43


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Ningxia to Chinghai
                      Japanese take Chinghai from Chinese
                1 armour moved from Ningxia to Chinghai
                1 infantry moved from India to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 artillery moved from French Madagascar to 29 Sea Zone
                1 artillery and 1 transport moved from 29 Sea Zone to 27 Sea Zone
                1 artillery moved from 27 Sea Zone to Union of South Africa
                      Japanese take Union of South Africa from British
                1 transport moved from 31 Sea Zone to 48 Sea Zone
                1 infantry moved from Sikang to Chinghai
                1 infantry moved from Sikang to Yunnan
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 artillery moved from Manchuria to Buryatia S.S.R.
                3 fighters moved from Manchuria to Buryatia S.S.R.
                1 bomber moved from Japan to Buryatia S.S.R.

    Combat - Japanese
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Russians defend with 5 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Buryatia S.S.R., round 1 :  3/6 hits
                        Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 :  2/5 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Buryatia S.S.R.
                    retreated to Buryatia S.S.R.
                    Russians win with 2 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
                1 bomber moved from Buryatia S.S.R. to Yunnan
                1 fighter moved from Buryatia S.S.R. to Manchuria

    Place Units - Japanese
                1 carrier placed in 62 Sea Zone
                1 battleship and 1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Manchuria
                1 armour and 2 fighters placed in India

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Australia : 1 flag, 1 aaGun and 1 infantry
        Chinghai : 1 flag, 1 armour and 2 infantry
        French Madagascar : 1 flag,    Fukien : 1 flag,    Hupeh : 1 flag,    India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 fighters
        Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 3 infantry
        Manchuria : 1 artillery, 1 factory, 1 fighter and 1 infantry
        New Guinea : 1 infantry
        Ningxia : 1 flag,    Okinawa : 1 infantry
        Philippine Islands : 2 infantry
        Sikang : 1 flag,    Solomon Islands : 1 infantry
        Suiyuan : 1 flag,    Trans-Jordan : 1 flag, 1 infantry
        Union of South Africa : 1 flag, 1 artillery
        Yunnan : 1 flag, 1 bomber and 1 infantry
        27 Sea Zone : 1 transport
        34 Sea Zone : 1 transport
        48 Sea Zone : 1 transport
        62 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 13 / 0
        Russians : 37 / 52
        Japanese : 45 / 60
        British : 41 / 84
        Italians : 4 / 0
        Chinese : 0 / 0
        Americans : 38 / 43


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :5

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 2,2 and gets 0 hits

    Purchase Units - Russians
                Russians buy 3 armour, 2 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Persia to India
                1 armour moved from Persia to India
                3 armour moved from Caucasus to India
                1 bomber moved from Ukraine to India
                1 armour moved from East Poland to Czechoslovakia Hungary
                2 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
                1 artillery moved from Bulgaria Romania to Czechoslovakia Hungary
                1 fighter moved from Bulgaria Romania to Czechoslovakia Hungary

    Combat - Russians
                Battle in India
                    Russians attack with 4 armour, 1 bomber and 2 infantry
                    Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 fighters
                        AA guns fire in India :  1/1 hits
                        1 bomber owned by the Russians lost in India
                        Russians roll dice for 4 armour and 2 infantry in India, round 1 :  2/6 hits
                        Japanese roll dice for 1 armour, 1 artillery and 3 fighters in India, round 1 :  3/5 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in India
                        Russians roll dice for 3 armour in India, round 2 :  1/3 hits
                        Japanese roll dice for 3 fighters in India, round 2 :  2/3 hits
                        2 armour owned by the Russians and 1 fighter owned by the Japanese lost in India
                        Russians roll dice for 1 armour in India, round 3 :  1/1 hits
                        Japanese roll dice for 2 fighters in India, round 3 :  0/2 hits
                        1 fighter owned by the Japanese lost in India
                        Russians roll dice for 1 armour in India, round 4 :  1/1 hits
                        Japanese roll dice for 1 fighter in India, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 fighter owned by the Japanese lost in India
                    Japanese win with no units remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 armour, 1 artillery and 3 fighters
                    Casualties for Russians: 4 armour, 1 bomber and 2 infantry
                    Russians win with no units remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 armour, 1 artillery and 3 fighters
                    Casualties for Russians: 4 armour, 1 bomber and 2 infantry
                Battle in Czechoslovakia Hungary
                    Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 armour and 1 infantry
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Czechoslovakia Hungary, round 1 :  1/5 hits
                        Germans roll dice for 2 armour and 1 infantry in Czechoslovakia Hungary, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Czechoslovakia Hungary
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Czechoslovakia Hungary, round 2 :  2/4 hits
                        Germans roll dice for 2 armour in Czechoslovakia Hungary, round 2 :  0/2 hits
                        2 armour owned by the Germans lost in Czechoslovakia Hungary
                    Russians win, taking Czechoslovakia Hungary from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Persia
                2 infantry moved from Soviet Far East to Buryatia S.S.R.
                2 infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Ukraine to Bulgaria Romania
                1 artillery moved from Ukraine to Bulgaria Romania
                1 fighter moved from Czechoslovakia Hungary to Bulgaria Romania
                1 armour moved from Karelia S.S.R. to East Poland
                1 infantry moved from Karelia S.S.R. to Baltic States

    Place Units - Russians
                1 bomber placed in Russia
                3 armour and 1 fighter placed in Caucasus
                1 bomber and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective 2: Russians met a national objective for an additional 10 PUs; end with 54 PUs

    Territory Summary for Russians :

    Baltic States : 1 flag, 1 armour and 1 infantry
        Belorussia : 1 flag,    Buryatia S.S.R. : 4 infantry
        Caucasus : 3 armour, 1 factory and 1 fighter
        Czechoslovakia Hungary : 1 flag, 1 armour, 1 artillery and 1 infantry
        East Poland : 1 flag, 1 armour
        Eastern Ukraine : 1 flag,    Evenki National Okrug : 1 infantry
        Finland : 1 flag,    Karelia S.S.R. : 1 aaGun and 1 factory
        Kazakh S.S.R. : 3 infantry
        Norway : 1 flag,    Novosibirsk : 2 infantry
        Persia : 1 aaGun and 1 infantry
        Bulgaria Romania : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Russia : 1 aaGun, 2 bombers, 1 factory and 4 infantry
        Soviet Far East : 1 infantry
        Ukraine : 1 flag,    2 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 11 / 0
        Russians : 39 / 54
        Japanese : 45 / 60
        British : 41 / 84
        Italians : 4 / 0
        Chinese : 0 / 0
        Americans : 38 / 43


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :5

    Combat Move - Germans
                1 armour moved from Poland to Germany
                1 infantry moved from Poland to Germany
                1 armour moved from France to Italy
                1 infantry moved from Northwestern Europe to Germany
                1 armour moved from Northwestern Europe to Germany
                1 armour moved from Northwestern Europe to Germany
                1 armour moved from Poland to Czechoslovakia Hungary
                1 infantry moved from Poland to Czechoslovakia Hungary

    Combat - Germans
                Battle in Italy
                    Germans attack with 1 armour
                    British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
                        Germans roll dice for 1 armour in Italy, round 1 :  1/1 hits
                        British roll dice for 1 armour and 1 infantry in Italy, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Italy
                    British win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Czechoslovakia Hungary
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Czechoslovakia Hungary, round 1 :  0/2 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Czechoslovakia Hungary, round 1 :  1/3 hits
                        1 infantry owned by the Germans lost in Czechoslovakia Hungary
                        Germans roll dice for 1 armour in Czechoslovakia Hungary, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Czechoslovakia Hungary, round 2 :  2/3 hits
                        1 armour owned by the Germans lost in Czechoslovakia Hungary
                    Russians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Germany
                    Germans attack with 3 armour and 2 infantry
                    British defend with 1 aaGun, 1 armour and 1 factory
                        Germans roll dice for 3 armour and 2 infantry in Germany, round 1 :  3/5 hits
                        British roll dice for 1 armour in Germany, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Germany
                    Germans win, taking Germany from British with 3 armour and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                    Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Recording Battle Statistics

    Non Combat Move - Germans
                1 fighter moved from Balkans to Germany
                1 aaGun moved from France to Germany
                1 fighter moved from Germany to Balkans

    Turn Complete - Germans
                Germans collect 21 PUs; end with 21 PUs total

    Territory Summary for Germans :

    Balkans : 1 fighter
        Germany : 2 aaGuns, 3 armour, 1 factory and 1 infantry
        Libya : 1 armour, 1 artillery and 1 infantry
        Northwestern Europe : 1 infantry

    Production/PUs Summary :

    Germans : 21 / 21
        Russians : 39 / 54
        Japanese : 45 / 60
        British : 31 / 84
        Italians : 4 / 0
        Chinese : 0 / 0
        Americans : 38 / 43


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :5

    Research Technology - British
                British spend 15 on tech rolls
                British roll 6,6,6 and gets 3 hits
                    British removing all Technology Tokens after successful research.
                British discover Shipyards

    Activate Technology - British
                British activating Shipyards

    Purchase Units - British
                British buy 1 armour, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - British
                1 armour moved from Italy to France
                      British take France from Germans
                1 armour moved from France to Northwestern Europe
                1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Poland
                      British take Poland from Germans
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 armour and 2 infantry moved from United Kingdom to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 armour and 2 infantry moved from 5 Sea Zone to Germany
                1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from Egypt to 15 Sea Zone
                1 fighter moved from 14 Sea Zone to Germany
                1 bomber moved from Persia to Union of South Africa
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from United Kingdom to Germany
                1 submarine moved from 13 Sea Zone to 15 Sea Zone
                1 infantry moved from Egypt to 15 Sea Zone
                2 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                2 infantry moved from 14 Sea Zone to Balkans
                1 destroyer moved from 7 Sea Zone to 18 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    Russians are now being played by: Human
                    British are now being played by: Human
                    Italians are now being played by: Human
                    Chinese are now being played by: Human
                    Americans are now being played by: Human

    Combat - British
                Battle in Germany
                    British attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 aaGuns, 3 armour, 1 factory and 1 infantry
                        AA guns fire in Germany :  0/2 hits
                        British roll dice for 1 cruiser in Germany, round 1 :  0/1 hits
                        British roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Germany, round 1 :  4/6 hits
                        Germans roll dice for 3 armour and 1 infantry in Germany, round 1 :  1/4 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Germany
                    British captures 21PUs while taking Germans capital
                    British win, taking Germany from Germans with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour and 1 infantry
                    Casualties for British: 1 infantry
                    British win with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwestern Europe
                    British attack with 1 armour
                    Germans defend with 1 infantry
                        British roll dice for 1 armour in Northwestern Europe, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry in Northwestern Europe, round 1 :  1/1 hits
                        1 armour owned by the British lost in Northwestern Europe
                    Germans win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for British: 1 armour
                Battle in Union of South Africa
                    British attack with 1 bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 bomber in Union of South Africa, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery in Union of South Africa, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Union of South Africa
                    British win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    British win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Balkans
                    British attack with 2 infantry
                    Germans defend with 1 fighter
                        British roll dice for 1 battleship in Balkans, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Balkans, round 1 :  0/2 hits
                        Italians roll dice for 1 fighter in Balkans, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Balkans, round 2 :  0/2 hits
                        Italians roll dice for 1 fighter in Balkans, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Balkans, round 3 :  1/2 hits
                        Italians roll dice for 1 fighter in Balkans, round 3 :  0/1 hits
                        1 fighter owned by the Germans lost in Balkans
                    British win, taking Balkans from Italians with 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                    British win with 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Trans-Jordan
                    British win, taking Trans-Jordan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    British win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 carrier moved from 14 Sea Zone to 15 Sea Zone
                1 bomber moved from Union of South Africa to Italian Africa
                1 fighter moved from Germany to Egypt
                1 bomber moved from Germany to Persia

    Place Units - British
                1 carrier, 2 fighters and 1 transport placed in 14 Sea Zone
                1 armour and 1 infantry placed in Italy
                1 carrier and 1 fighter placed in 7 Sea Zone

    Turn Complete - British
                British collect 54 PUs; end with 78 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 83 PUs
                Objective 3: British met a national objective for an additional 5 PUs; end with 88 PUs

    Territory Summary for British :

    Balkans : 1 flag, 2 infantry
        Burma : 1 flag,    Eastern Canada : 2 infantry
        Egypt : 1 fighter
        France : 1 flag,    Germany : 1 flag, 2 aaGuns, 2 armour, 1 factory and 1 infantry
        Italian Africa : 1 bomber
        Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
        Morocco Algeria : 1 flag,    New Zealand : 1 infantry
        Persia : 1 bomber
        Poland : 1 flag, 1 armour and 1 infantry
        Trans-Jordan : 1 artillery
        United Kingdom : 1 aaGun and 1 factory
        5 Sea Zone : 1 cruiser and 3 transports
        7 Sea Zone : 1 carrier and 1 fighter
        14 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
        15 Sea Zone : 1 carrier and 1 submarine
        18 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 2 / 0
        Russians : 39 / 54
        Japanese : 44 / 60
        British : 54 / 88
        Italians : 1 / 0
        Chinese : 0 / 0
        Americans : 38 / 43


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :5

    Combat Move - Italians
                1 infantry moved from Libya to Egypt
                1 infantry moved from Libya to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 infantry
                    British defend with 1 fighter
                        Italians roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                        British roll dice for 1 fighter in Egypt, round 1 :  0/1 hits
                        Italians roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        British roll dice for 1 fighter in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 infantry in Egypt, round 3 :  1/1 hits
                        British roll dice for 1 fighter in Egypt, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
                    British win with no units remaining. Battle score for attacker is 4
                    Casualties for British: 1 fighter
                    Casualties for Italians: 2 infantry
                    Italians win with no units remaining. Battle score for attacker is 4
                    Casualties for British: 1 fighter
                    Casualties for Italians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Italians

    Turn Complete - Italians

    Territory Summary for Italians :

    Production/PUs Summary :

    Germans : 2 / 0
        Russians : 39 / 54
        Japanese : 44 / 60
        British : 54 / 88
        Italians : 1 / 0
        Chinese : 0 / 0
        Americans : 38 / 43


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :5

    Turn Complete - Chinese

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 2 / 0
        Russians : 39 / 54
        Japanese : 42 / 60
        British : 56 / 88
        Italians : 1 / 0
        Chinese : 0 / 0
        Americans : 38 / 4


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :5

    Turn Complete - Americans
                Americans collect 38 PUs; end with 42 PUs total
                Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
                1 unit repaired.

    Territory Summary for Americans :

    Alaska : 1 infantry
        Australia : 1 armour and 1 infantry
        Caroline Islands : 1 flag,    Eastern United States : 1 aaGun, 1 factory and 3 infantry
        Hawaiian Islands : 2 infantry
        Iwo Jima : 1 flag, 1 armour, 1 artillery, 1 bomber and 1 infantry
        Midway : 1 infantry
        Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
        19 Sea Zone : 2 destroyers, 4 infantry and 2 transports
        46 Sea Zone : 1 armour, 1 cruiser, 3 infantry and 2 transports
        47 Sea Zone : 1 transport
        56 Sea Zone : 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 2 / 0
        Russians : 39 / 54
        Japanese : 42 / 60
        British : 56 / 88
        Italians : 1 / 0
        Chinese : 0 / 0
        Americans : 38 / 52


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :6

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 3 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Yunnan to 46 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from British

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 armour, 1 cruiser, 3 infantry and 2 transports
                        Japanese roll dice for 1 bomber in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser and 2 transports in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 2 transports in 46 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 cruiser and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 transport moved from 34 Sea Zone to 38 Sea Zone
                1 transport moved from 27 Sea Zone to 25 Sea Zone
                2 fighters moved from Manchuria to 62 Sea Zone
                1 battleship moved from 62 Sea Zone to 50 Sea Zone

    Place Units - Japanese
                1 factory placed in French Indo-China Thailand
                1 armour and 2 infantry placed in India
                1 artillery and 2 infantry placed in Manchuria
                Japanese undo move 3.
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                1 infantry placed in Japan
                1 carrier placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Japanese :

    Burma : 1 infantry
        Chinghai : 1 flag, 1 armour and 2 infantry
        French Madagascar : 1 flag,    Fukien : 1 flag,    Hupeh : 1 flag,    India : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
        French Indo-China Thailand : 1 factory
        Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 4 infantry
        Manchuria : 1 armour, 2 artilleries, 1 factory and 2 infantry
        New Guinea : 1 infantry
        Ningxia : 1 flag,    Okinawa : 1 infantry
        Philippine Islands : 2 infantry
        Sikang : 1 flag,    Solomon Islands : 1 infantry
        Suiyuan : 1 flag,    Union of South Africa : 1 flag,    Yunnan : 1 flag,    25 Sea Zone : 1 transport
        38 Sea Zone : 1 transport
        50 Sea Zone : 1 battleship
        62 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 2 / 0
        Russians : 39 / 54
        Japanese : 44 / 59
        British : 54 / 88
        Italians : 1 / 0
        Chinese : 0 / 0
        Americans : 38 / 52


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :6

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 1,2,4 and gets 0 hits

    Purchase Units - Russians
                Russians buy 5 armour, 1 bomber and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Persia to India
                3 armour moved from Caucasus to India
                1 fighter moved from Caucasus to India
                1 bomber moved from Russia to India
                1 bomber moved from Russia to Chinghai
                2 infantry moved from Kazakh S.S.R. to Chinghai
                1 infantry moved from Novosibirsk to Chinghai
                1 infantry moved from Kazakh S.S.R. to Chinghai
                1 infantry moved from Novosibirsk to Chinghai

    Combat - Russians
                Battle in India
                    Russians attack with 3 armour, 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
                        AA guns fire in India :  0/2 hits
                        Russians roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in India, round 1 :  2/6 hits
                        Japanese roll dice for 1 armour and 2 infantry in India, round 1 :  0/3 hits
                        2 infantry owned by the Japanese lost in India
                        Russians roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in India, round 2 :  4/6 hits
                        Japanese roll dice for 1 armour in India, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in India
                    Russians win, taking India from Japanese with 3 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 infantry
                    Russians win with 3 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 infantry
                Battle in Chinghai
                    Russians attack with 1 bomber and 5 infantry
                    Japanese defend with 1 armour and 2 infantry
                        Russians roll dice for 1 bomber and 5 infantry in Chinghai, round 1 :  2/6 hits
                        Japanese roll dice for 1 armour and 2 infantry in Chinghai, round 1 :  0/3 hits
                        2 infantry owned by the Japanese lost in Chinghai
                        Russians roll dice for 1 bomber and 5 infantry in Chinghai, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour in Chinghai, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chinghai
                    Russians win, taking Chinghai from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 bomber and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 fighter moved from Bulgaria Romania to Novosibirsk
                1 armour moved from Czechoslovakia Hungary to Ukraine
                1 artillery moved from Bulgaria Romania to Ukraine
                1 infantry moved from Bulgaria Romania to Ukraine
                1 infantry moved from Czechoslovakia Hungary to Germany
                1 artillery moved from Czechoslovakia Hungary to Germany
                1 armour moved from East Poland to Caucasus
                1 armour moved from Baltic States to Russia
                1 infantry moved from Baltic States to Karelia S.S.R.
                1 bomber moved from India to Novosibirsk
                1 fighter moved from India to Trans-Jordan
                1 submarine moved from 2 Sea Zone to 12 Sea Zone
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                1 infantry moved from Russia to Urals
                1 infantry moved from Russia to Novosibirsk
                2 infantry moved from Russia to Kazakh S.S.R.
                1 bomber moved from Chinghai to Novosibirsk

    Place Units - Russians
                1 armour, 1 bomber and 1 fighter placed in Russia
                4 armour placed in Caucasus

    Turn Complete - Russians
                Russians collect 39 PUs; end with 41 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 2: Russians met a national objective for an additional 10 PUs; end with 56 PUs

    Territory Summary for Russians :

    Baltic States : 1 flag,    Belorussia : 1 flag,    Buryatia S.S.R. : 4 infantry
        Caucasus : 5 armour and 1 factory
        Chinghai : 4 infantry
        Czechoslovakia Hungary : 1 flag,    East Poland : 1 flag,    Eastern Ukraine : 1 flag,    Finland : 1 flag,    Germany : 1 artillery and 1 infantry
        India : 3 armour and 1 infantry
        Karelia S.S.R. : 1 aaGun, 1 factory and 1 infantry
        Kazakh S.S.R. : 2 infantry
        Norway : 1 flag,    Novosibirsk : 2 bombers, 1 fighter and 1 infantry
        Persia : 1 aaGun
        Bulgaria Romania : 1 flag,    Russia : 1 aaGun, 2 armour, 1 bomber, 1 factory and 1 fighter
        Soviet Far East : 1 infantry
        Trans-Jordan : 1 fighter
        Ukraine : 1 flag, 1 armour, 1 artillery and 1 infantry
        Urals : 1 infantry
        Yakut S.S.R. : 1 infantry
        12 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 2 / 0
        Russians : 39 / 56
        Japanese : 40 / 59
        British : 57 / 88
        Italians : 1 / 0
        Chinese : 1 / 0
        Americans : 38 / 52


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :6

    Combat Move - Germans
                1 armour moved from Libya to Egypt
                      Germans take Egypt from British
                1 artillery moved from Libya to Egypt
                1 infantry moved from Libya to Egypt
                1 infantry moved from Northwestern Europe to Germany

    Combat - Germans
                Battle in Germany
                    Germans attack with 1 infantry
                    Russians defend with 1 artillery and 1 infantry; British defend with 2 aaGuns, 2 armour, 1 factory and 1 infantry
                        Germans roll dice for 1 infantry in Germany, round 1 :  1/1 hits
                        British roll dice for 2 armour, 1 artillery and 2 infantry in Germany, round 1 :  3/5 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Germany
                    British win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans

    Turn Complete - Germans

    Territory Summary for Germans :

    Egypt : 1 flag, 1 armour, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 4 / 0
        Russians : 39 / 56
        Japanese : 40 / 59
        British : 55 / 88
        Italians : 1 / 0
        Chinese : 1 / 0
        Americans : 38 / 52


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :6

    Turn Complete - Italians

    Territory Summary for Italians :

    Production/PUs Summary :

    Germans : 0 / 0
        Russians : 39 / 56
        Japanese : 40 / 59
        British : 59 / 70
        Italians : 1 / 0
        Chinese : 1 / 0
        Americans : 38 / 52


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :6

    Turn Complete - Chinese

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 0 / 0
        Russians : 39 / 56
        Japanese : 34 / 59
        British : 63 / 70
        Italians : 1 / 0
        Chinese : 1 / 0
        Americans : 40 / 2


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.4

    Game History

    Round :6

    Turn Complete - Americans
                Americans collect 40 PUs; end with 42 PUs total
                Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Americans :

    Alaska : 1 infantry
        Caroline Islands : 1 flag,    East Indies : 1 armour and 1 infantry
        Eastern United States : 1 aaGun, 1 factory and 3 infantry
        Hawaiian Islands : 2 infantry
        Iwo Jima : 1 flag, 1 armour, 1 artillery, 1 bomber and 1 infantry
        Midway : 1 infantry
        Philippine Islands : 1 flag, 1 armour and 2 infantry
        Solomon Islands : 2 armour and 1 infantry
        Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
        38 Sea Zone : 1 transport
        46 Sea Zone : 2 submarines and 2 transports
        50 Sea Zone : 2 transports
        55 Sea Zone : 2 destroyers, 4 infantry and 2 transports
        56 Sea Zone : 1 battleship and 2 transports

    Production/PUs Summary :

    Germans : 0 / 0
        Russians : 39 / 56
        Japanese : 34 / 59
        British : 63 / 70
        Italians : 1 / 0
        Chinese : 1 / 0
        Americans : 40 / 62


  • Allies achieve honorable victory…  :roll:

  • Liaison TripleA '11 '10

    ALL OF YOU HAVE JUST BEEN OFFICIALLY DRAFTED FOR
    GARGANTUA’S $200 TOURNAMENT OF EXTRA DEATH AND PAIN
    .

    IT’S WAR!  And from hence forth, you are now to call yourself a soldier of AA.org.

    Your orders are to report to this (link below) section of the forums IMMEDIATELY, and follow said instructions.

    http://www.axisandallies.org/forums/index.php?topic=27103.0

    FAILURE to do so, will result in diminished social status on the site.  You will be considered ‘un-cool’.  The time has come, you must fall in line!

    NO EXCUSES will be accepted, whether you play the game or not, or whether you have the programs installed or not is irrelevant, you WILL succeed in your total conversion into an AA.org Championship contender.

    MOVE OUT SOLDIER! MOVE! MOVE!

    General Garg salute’s you!

    P.S.  CLICK by CLICK instructions on how to play TripleA can be found here
    http://www.axisandallies.org/forums/index.php?topic=27127.0

    even YOU can do it

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