Italy revert to German control? no. sounds like a house rule or a version I have never played.
Trajan01 (Allies) vs Alex (Axis), G40 alpha3+
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Egypt
A
Rolls: 3@3 4@2 4@1; Total Hits: 53@3: (6, 3, 2)4@2: (2, 2, 3, 6)4@1: (1, 5, 3, 4)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
3. NON-COMBAT
2 TTs SZ 98 –> SZ 97
Fig N-Ita --> S-Ita
2 Art S-Fra --> N-Ita
3 Inf N-Ita --> Yugo
Inf Ken --> Sudan4. MOBILIZATION
AC SZ 97
5. INCOME
19 (terr) + 10 (NOs) = 29
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It looks like you just re-posted my Allies map as your I2. I’m making your moves for you and re-posting (feel free to double check)
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A2:
Purchase:
1 DD (8 )
1 Sub (6)
1 Inf (3)DOW on all the bullies. Why do you pick on poor, little Anzac?
Non-Com:
Inf NZ to NSW via Tr
DD, Cr z54 to z62Place NSW/z62
Earn 14 TerF2:
Stand pat. -
Sorry I missed the F DD. I’ll move it to z83.
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GERMANY 2
2 tech rolls
Rolling 2d6:
(4, 6) -
its GERMANY 3 of course.
Tech table 1
Rolling 1d6:
(3) -
1. PURCHASE (53)
- 3 Arm (18)
- 7 Mech (28)
- Art (4)
- Inf (3)
2. COMBAT MOVEMENT
SZ 110 <– Sub SZ 109, 3 Tac W-Germ
UK <-- SBR 2 Bomber France, 2 Fig SZ 112 *** intercept orders, pls ***
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No intercept (also no scramble in z110)
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and scramble, yes.
AA UK
Rolling 2d6:
(3, 5)SZ 110
A
Rolls: 1@2 3@3; Total Hits: 21@2: (6)3@3: (4, 3, 3)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
UK damage
Rolling 2d6:
(3, 3)
+4 -
3. NON-COMBAT MOVEMENT
2 Fig UK –> SZ 112
3 Tac SZ 110 --> W-Germany
2 Bomber UK --> F
Sub SZ 106 --> SZ 108
Inf Albania boards TT SZ 97
3 Arm Greece --> Yugo
5 Inf, 2 Art Hun --> Pol
Mech Germ --> Hun
Mech W-Germ --> Hun
7 Inf Ger --> Pol
6 Arm Ger --> Hun
Arm W-Ger --> Hun
2 Fig W-Ger --> Egy
2 AA W-Ger --> Ger
Art Fra --> W-Ger4. MOBILIZATION
3 Arm, 7 Mech Ger
Art, Inf W-Germ5. INCOME
43 (terr) + 10 (NO) = 53
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R3:
6 Inf (18)
2 Rt (8)
2 Tk (12)Non-Com:
Re-order Inf on Nov/Bel/NUkr/SUkr line, w/ 1 Inf in each front line country
1 Mec to Cau
Cr to z114
Sub to z125
Most Siberian Inf keep moving West, 3 Inf to Amu
Ftr Rus to YakPlace:
Rt, 2 Inf each in Nov/SUkr
2 Inf, 2 Tk in MoscowEarn 37 Ter.
Map attached -
JAPAN 3
Tech rolls
Rolling 2d6:
(4, 5) -
1. PURCHASE (43)
- MIC (12)
- AC (16)
- Inf (3)
- 2 Subs (12)
2. COMBAT MOVES
Sui <– 6 Inf, Art Cha; 2 Bomber Kwa; Fig, Tac Ksi
A
Rolls: 3@4 1@3 2@2 5@1; Total Hits: 43@4: (5, 3, 4)1@3: (5)2@2: (2, 1)5@1: (5, 2, 4, 6, 2)
D
Rolls: 4@2; Total Hits: 14@2: (3, 4, 1, 3)Yun <-- 4 Inf, Art Hun; 3 Inf, Arm Shan; Mech Hon
Born <-- TT SZ 37 with Inf from Mal
Celebes <-- Fleet Celebes; TT SZ 35 with Inf Palau, Art Phil; TT SZ 37 with Inf from Shan
A
Rolls: 2@4 4@3 2@2 1@1; Total Hits: 62@4: (2, 1)4@3: (1, 6, 1, 3)2@2: (2, 3)1@1: (4)
D
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
3. NON-COMBAT MOVES
TT SZ 6 brings two Inf from Jap to FIC
TT SZ 6 brings Inf, Art from Jap to Kor
BB, CR, Sub from SZ 35 to SZ 6
Fig SZ 6 –> Jap
3 Tac Kwa --> SZ6
3 Inf Jeh --> Man
1 Inf Jeh --> Cha
2 Bomber Sui --> Cha
Fig, Tac Sui --> Cha
Inf Hop --> Sui
Inf Kwe --> Yun
Art Hon --> Kwa
AA Cha --> Sui
3 Tac Kwa --> FIC4. MOBILIZATION
MIC FIC
Inf Japan
AC, 2 Subs SZ 65. INCOME
51 (terr)
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US 3:
Buy 1 more tech roll.
Tech Rolls:
Rolls: 3@6; Total Hits: 33@6: (1, 2, 2)
Second List:
Rolls: 1@6; Total Hits: 11@6: (5) -
Nothing, save 3 tokens.
Purchase:
1 CV (16)
1 Ftr (10)
1 Tac (11)
2 Tr (14)
2 DD (16)
Save 1Combat:
NoneNon-Com:
Gib Air to UK
DDs z101 to z106
DD z10 to z25
Rest of fleet z10 to z30
Ftr Z26 to z30
DD z26 to z30
Rest of Fleet z26 to z54, bring 3 Inf, Rt to Que
Tac Haw to z54Place:
CV, Ftr, Tac, Tr to z10
Tr, 2 DD z101Earn:
52 Ter + 20 NO + 1 Saved = 73 -
C3:
Build:
4 Inf (12)
Save 1Combat:
Hop, Kwe, 1 Inf each from She walk inNon-Com:
Everything but 1 Inf to SheBuild:
4 Inf SheEarn:
7 Ter -
map so far





