Vance(axis) vs Seththenewb(allies) G40a3.9 no tech


  • Germany 6

    PURCHASE & REPAIR
    3 armor
    7 mech
    2 inf
    52 total

    COMBAT MOVES
    Moscow (4AA, 33 inf, 5 art, 2 mech, 2 armor, 1 tac, 5 fig)
    10 inf, 5 art, 21 mech, 7 armor, 4 tac from Bryansk
    10 mech from North Ukraine
    3 armor from South Ukraine
    1 inf from tambov
    1 inf from Smolensk
    2 Bmb from Novgorod
    aDiceRolls: 38@1, 10@2, 10@3, 6@4; Total Hits: 1938@1,: (6, 1, 1, 1, 3, 3, 2, 4, 2, 5, 4, 4, 2, 6, 5, 1, 1, 2, 6, 2, 6, 5, 2, 5, 1, 5, 4, 3, 2, 4, 1, 1, 4, 1, 2, 1, 4, 4)10@2,: (4, 6, 2, 2, 3, 3, 1, 2, 4, 2)10@3,: (4, 4, 4, 4, 2, 6, 2, 2, 4, 5)6@4: (5, 5, 2, 6, 6, 6)
    dDiceRolls: 40@2, 3@3, 5@4; Total Hits: 1940@2,: (1, 2, 6, 5, 5, 3, 5, 1, 5, 2, 4, 6, 3, 2, 1, 1, 5, 4, 4, 1, 4, 5, 3, 1, 4, 2, 6, 6, 2, 5, 5, 2, 1, 4, 1, 5, 1, 5, 6, 5)3@3,: (6, 3, 4)5@4: (3, 5, 5, 3, 3)
    I assume you will lose AA last

    Volgagrad (walk in)
    1 mech from Bryansk

    Caucasus (walk in)
    1 inf from Rostov


  • Pretty even losses!
    I lose 12 inf, 7 mech
    you lose 19 inf

    Moscow 2
    aDiceRolls: 19@1, 10@2, 10@3, 6@4; Total Hits: 1719@1,: (3, 6, 2, 1, 1, 3, 4, 1, 4, 5, 1, 4, 1, 3, 2, 2, 5, 5, 4)10@2,: (2, 5, 3, 6, 2, 6, 6, 4, 6, 6)10@3,: (4, 6, 3, 3, 2, 3, 3, 4, 1, 4)6@4: (2, 6, 4, 5, 1, 1)
    dDiceRolls: 21@2, 3@3, 5@4; Total Hits: 1221@2,: (1, 2, 6, 5, 5, 1, 4, 1, 1, 5, 1, 6, 2, 6, 6, 5, 6, 2, 1, 1, 5)3@3,: (4, 4, 6)5@4: (1, 6, 5, 5, 4)


  • I lose 12 mech
    you lose 14 inf, 3 art

    Moscow 3
    aDiceRolls: 7@1, 10@2, 10@3, 6@4; Total Hits: 117@1,: (6, 4, 3, 6, 6, 2, 5)10@2,: (2, 2, 4, 1, 5, 3, 5, 4, 1, 3)10@3,: (5, 2, 5, 2, 3, 4, 4, 3, 2, 5)6@4: (3, 5, 2, 5, 5, 5)
    dDiceRolls: 4@2, 3@3, 5@4; Total Hits: 54@2,: (1, 5, 5, 3)3@3,: (3, 6, 4)5@4: (6, 1, 3, 3, 6)


  • Why would I lose aa last? Japan can’t take Moscow!


  • You can roll 4@2 more die for that second round or retreat after the 1st round.


  • OK sorry

    DiceRolls: 4@2; Total Hits: 24@2: (2, 3, 3, 2)


  • I think I owe you for the third round too

    DiceRolls: 4@2; Total Hits: 24@2: (1, 5, 3, 1)


  • Whoops, you never rolled my AA either . . . .


  • AADiceRolls: 6@1; Total Hits: 06@1: (3, 3, 3, 6, 6, 2)


  • OK sorry I totally screwed this up.  I think it is correct if I replace your 4AA with 4 inf, and add 6 more (ie two of your inf in round 2 hit so I would have been down 2 infantry on rounds 2 and 3 so that’s 4 hits that shouldn;t count.  Same thing fro the 2 from round 3.


  • I think this is right

    Moscow 4
    aDiceRolls: 2@1, 10@2, 10@3, 6@4; Total Hits: 152@1,: (1, 5)10@2,: (4, 6, 4, 3, 3, 4, 1, 2, 4, 1)10@3,: (4, 2, 3, 1, 5, 1, 3, 5, 5, 1)6@4: (1, 1, 5, 4, 1, 1)
    dDiceRolls: 10@2, 5@4; Total Hits: 410@2,: (5, 3, 6, 5, 1, 3, 5, 4, 6, 1)5@4: (2, 6, 3, 5, 6)


  • @seththenewb:

    AADiceRolls: 6@1; Total Hits: 06@1: (3, 3, 3, 6, 6, 2)

    Well poop


  • @Vance:

    OK sorry I totally screwed this up.  I think it is correct if I replace your 4AA with 4 inf, and add 6 more (ie two of your inf in round 2 hit so I would have been down 2 infantry on rounds 2 and 3 so that’s 4 hits that shouldn;t count.  Same thing fro the 2 from round 3.

    What? . .  I’m lost  :-P


  • Ok tracking and you take Moscow . . .  poop  . . . I was looking forward to building an AB in the SFE somewhere and a NB in cau.


  • Your 4 infantry that were spared instead of the AA guns killed 2 of my infantry on round 2 and another 2 on round 3.  So I rolled 2 too many infantry on round 2 and if I assume those 2 did not hit, you would be up 2 (plus your 4 AA guns).  On the third round your 4 AA gun replacements also got another 2 hits so that means i rolled 4 too many.  Assuming those 4 all were among my hits you would be up another 4.  So I owed you 10 in total.  Sorry I messed that one up, but I think my solution works in your favor.  It was an overkill battle anyway.


  • @seththenewb:

    Ok tracking and you take Moscow . . .  poop  . . . I was looking forward to building an AB in the SFE somewhere and a NB in cau.

    LOL I do that too.  Spend the last of the treasury on a base for an ally.


  • NONCOMBAT MOVES
    South Ukraine
    4 tac, 2 Bmb from battle of Moscow

    Russia
    2 AA from Bryansk

    MOBILIZE UNITS
    2 mech, 1 armor in Novgorod
    2 mech, 1 armor in South Ukraine
    3 mech in Germany
    2 inf, 1 armor in West Germany

    COLLECT INCOME
    Germany 6 = 51(territories) +5(Cau) +5(Nov) +5(Vol) +5(Rus) +32(Rape of Moscow) = $103

    Sieg Heil!

    Vance_Seth_06a_Germany.AAM


  • USSR T6

    com
    vol(inf)
    2inf sam
    ADiceRolls: 2@1; Total Hits: 12@1: (5, 1)
    DDiceRolls: 1@1; Total Hits: 01@1: (4)

    I’ll retreat if it becomes 1v1

    vol(2inf vs inf)
    ADiceRolls: 2@1; Total Hits: 12@1: (5, 1)
    DDiceRolls: 1@1; Total Hits: 01@1: (2)

    vol(2inf vs inf)
    ADiceRolls: 2@1; Total Hits: 02@1: (3, 4)
    DDiceRolls: 1@1; Total Hits: 01@1: (3)

    vol(2inf vs inf)
    ADiceRolls: 2@1; Total Hits: 02@1: (5, 3)
    DDiceRolls: 1@1; Total Hits: 01@1: (6)


  • vol twol

    ncm
    inf volo > ura
    inf ura > tim
    2inf nov > tim
    arm nov > kan
    8inf, 2aa amu > bury
    Place nothing nowhere

    Vance_Seth_06b_USSR.AAM


  • I just noticed I rolled your vol inf as a 1. Rerolling, subtract inf on Japan’s turn from vol if you hit.

    Vol D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

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