G40-03 Axisplaya (Axis-5) vs Bigbadgoo

  • 10

    Scramble all 3 fgt


  • Zone 97

    A:
    DiceRolls: 1@2 4@3 1@4; Total Hits: 31@2: (6)4@3: (1, 5, 1, 3)1@4: (6)


  • 3 hits. Which Fighter do you want to lose?

  • 10

    Hit on BB, CA, and 1 German fgt


  • D:
    DiceRolls: 1@3 4@4; Total Hits: 41@3: (6)4@4: (2, 2, 3, 2)


  • Lose AC, dd, 1 ftr

    A:
    DiceRolls: 3@3 1@4; Total Hits: 13@3: (4, 6, 4)1@4: (3)


  • D:
    DiceRolls: 3@4; Total Hits: 23@4: (3, 2, 5)


  • lose ftr and cru

    A:
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2)

    D:
    DiceRolls: 2@4; Total Hits: 22@4: (2, 3)


  • Terrible dice. That causes a huge problem for the Allies.

    Tobruk:
    A:
    DiceRolls: 2@1 4@2 2@3; Total Hits: 12@1: (2, 6)4@2: (5, 4, 3, 3)2@3: (2, 6)

    D:
    DiceRolls: 5@2 1@3; Total Hits: 35@2: (6, 1, 6, 2, 2)1@3: (5)


  • Unbelievable

    Brits lose 3 Inf, Italians lose 1 Inf

    A:
    DiceRolls: 3@2 2@3; Total Hits: 33@2: (5, 3, 1)2@3: (1, 3)

    D:
    DiceRolls: 4@2 1@3; Total Hits: 24@2: (6, 5, 2, 3)1@3: (2)


  • British lose Mech and  Art
    Italians lose 3 ground units (you can choose an Art or Mech to survive)

    A:
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (5, 1)

    D:
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6)


  • Tobruk taken with lose of 3 Inf, Art, Mech

    Zone 106
    A:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)

    D:
    DiceRolls: 2@1; Total Hits: 02@1: (3, 6)


  • 1 German Sub sunk.

    A:
    DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)

    D:
    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • Zone 106 cleared with 1 DD, 1 Cru

    Zone 110:
    A:
    DiceRolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (3, 3)

    D:
    DiceRolls: 2@1; Total Hits: 12@1: (3, 1)


  • Zone 110 cleared with lose of 1 DD.

    NONCOM:
    Fighter Tobruk to Alex
    2 Fighters Zone 110 to England
    Inf Scotland to England
    Inf Sudan to Egypt
    DD Zone 71 to Zone 76
    2 Inf S Africa to Rhodesia
    Inf from W India to E Persia, taking it
    Fighter, 2 Inf from Buram to E India
    TZ from Zone 109 to Zone 106
    BB from Zone 111 to Zone 109
    2 Inf Malaya to Shan
    BB Zone 37 to Zone 39
    Cru Zone 39 to Zone Zone 76
    Inf, Art Ont to Quebec

    MOBILIZATION:
    9 Inf england
    2 Mech, 3 Inf E India

    INCOME:
    London 31 IPC plus 1 Saved
    Calcutta 21 IPC

    ANZAC:
    With 10 IPC Anzac purchases:
    1 TZ, 1 INF

    COMBAT MOVES:
    Java
    1 INF from NSW

    NONCOM:
    DD to Zone 54
    Cru to Zone 54
    Inf NSW to S Aus
    2 Fighters NZ to Queensland
    2 Inf Egypt to Alex
    Inf Malaya to Shan

    MOBILZATION:
    TZ Zone 62
    Inf NSW

    INCOME:
    14 IPC

    That was disasterous for the UK. I don’t think the Allies have a chance now.

    Axisplaya(axis-5)_Bigbadgoo_1gAnz.AAM

  • 10

    @Bigbadgoo:

    That was disasterous for the UK. I don’t think the Allies have a chance now.

    Yeah…doing Taranto and failing to kill the italian BB is rough for the Allies…

    Italy 1

    Buy:
    tr (7)
    inf (3)

    BB repaired

    CM

    Gre (4inf)
    2inf, tnk Alb
    3inf SIta, art NIta > 2tr sz97 > Alb
    Tac NIta

    Gib
    2inf SIta > tr sz95 > sz92 > Gib walk in

    sz96 (tr)
    ss sz95

    sz93 (dd, CA)
    BB sz97
    2dd, CA sz95

    Sfr (inf, art)
    2inf, art, tnk, fgt NIta

    Tun (inf)
    inf, art Lib

    Sud
    inf Eth walk in

    Ken
    inf Iso walk in

    Gre

    DiceRolls: 4@1 2@2 1@3 1@4; Total Hits: 14@1: (4, 3, 5, 6)2@2: (4, 5)1@3: (1)1@4: (6)

    DiceRolls: 4@2; Total Hits: 14@2: (4, 4, 4, 2)

  • 10

    gre rd2

    DiceRolls: 3@1 2@2 1@3 1@4; Total Hits: 33@1: (3, 1, 3)2@2: (5, 6)1@3: (1)1@4: (2)

    DiceRolls: 3@2; Total Hits: 13@2: (1, 5, 4)

  • 10

    sz93

    DiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 4)1@3: (4)1@4: (3)

    DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)

  • 10

    sz93 rd2 (since there is no sub involved, i’ll assume you take the dd as casualty)

    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 6)1@3: (4)1@4: (4)

    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • 10

    sz93 cwol, BB damaged

    Sfr

    DiceRolls: 1@1 2@2 2@3; Total Hits: 21@1: (3)2@2: (4, 1)2@3: (3, 4)

    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

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