scram of 111
LGLOMisterGreen(axis) v. Karl7(Allies+6)
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shn cwlo inf, art.
fic rd1:
A(inf, art, bomb)
Rolls: 2@2 1@4; Total Hits: 12@2: (5, 3)1@4: (2)
D(2 inf)
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
fic holds with inf. bmb retreat.
sz63 rd1:
A(3 ss)
Rolls: 3@2; Total Hits: 23@2: (2, 4, 1)
D(dd, ca, fig)
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (4)1@3: (6)1@4: (6) -
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submerge
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sz45 rd1:
A(2 ss, 2 fig, 2 tac, bmb)
Rolls: 2@2 2@3 3@4; Total Hits: 32@2: (1, 2)2@3: (6, 4)3@4: (5, 6, 2)
D(cc, bb)
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2) -
sz45 twlo ss.
ncm:
2 fig, 2 tac sz45 > sz33
bmb sz45 > car
dd, cv sz34 > sz33
3 ss, 3 dd, cv sz6 > sz33
2 fig jap > car
2 dd, cc sz35 > sz33
dd sz35 > sz37
dd, cv sz35 > sz36
2 fig shn > sz36
bmb fic > phi
inf hop > anh
3 mech hon > anh
mech she > hop
2 mech, arm sik > hop
inf, 3 art, aa sik > tsiplacement:
ss, dd > sz6
cv > sz20
4 inf, 2 fig > jap
inf, art > honcollect:
57+5=62 ipc -
USA
buy
cv
ftr
tacb
2dd
3ss
2infcm
6(dd,ss)
4ss, 2ftrs from 26
Scramble?sz63(3ss)
2ss, 2dd, 2ftrs from 26
bomb from que -
63
A subs first
Rolls: 2@2 2@2 2@3 1@4; Total Hits: 32@2: (2, 4)2@2: (5, 2)2@3: (5, 5)1@4: (3)
D
Rolls: 3@1; Total Hits: 13@1: (1, 6, 6) -
huh, well I should have roled that differently since the sub that hit for you could have been the one hit by my sub and auto killed…
how about this, I will role 1@2 for the 1/3 chance it was that sub. If I hits, then that was the sub that was killed, if not it hits
Rolls: 1@2; Total Hits: 01@2: (4) -
sub lived and thus hit, but cleared the sz…
need scamble for 6
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No scramble for sz6
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May I make a suggestion for the future, not that it mattered this turn, I may have indicated it but never spelled it out.
I like to keep rolled dice as much as possible. If to many dice are rolled then just remove the dice, the last (rightmost) dice removed first. Forgotten dice is always easy to add. In a battle with clear OOL one can even backtrack any number of rounds to add /remove dice. Generaly only when it is unclear what the dice was rolled for do you need a reroll.
What do you think?
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That’s fine for dice rules.
sz6
A
Rolls: 4@2 2@3; Total Hits: 24@2: (2, 6, 6, 4)2@3: (2, 6)
D
Rolls: 1@1 1@2; Total Hits: 01@1: (3)1@2: (3) -
sz6 clwol
ncm
cv, 2trn from 26 to 63
cv, to 7
dd from 10 to 7
dd from 26 to 46
trn from 26 to 10
air in wus to 10
trn from 101 to 91, land inf, mech in mor
trn from bra to 91 land inf mech in morplace all in 101/wus
collect 72
-
China
inf walks into hun
collect 11+1 save=12
uk
ukw
buy
ftr
arm
inf
4inf
mechuke
art, 2infncm
sz76(ss)
dd, cv from 39
2ftr, tacb from egysz37(dd)
ss from 45
2ftr, tacb from bur, yunsbr hon
bomb from yunwfr – inf from uk lands
hol(inf)
2inf from uk
5ftrscc
sbr
aa
Rolls: 1@1; Total Hits: 01@1: (3)hol
A
Rolls: 2@1 5@3; Total Hits: 22@1: (3, 3)5@3: (4, 2, 6, 6, 1)
D
Rolls: 1@2; Total Hits: 11@2: (2)sz76
A
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (3)2@3: (1, 1)1@4: (1)
D
Rolls: 1@1; Total Hits: 01@1: (5)sz37
A
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (1, 2)1@4: (5)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
whoops – forgot cm of inf from fic walk into sia…
anyhow, lost inf in hol
cv takes hit in 76bombs to hon
Rolls: 1@6; Total Hits: 11@6: (6) -
ag, also forgot cm into alg from mor by inf – I hope you allow as they are minor moves with no rolls… :-P
i got the naval battles backward… I lost the ss in 37
ncm
trns in 91 to 110
2inf from eth to sud
arm from nig to sud
inf from kwa to yun
2mech from sze to yun
6inf, aa from bur to shn
art from bur to yun
air in 37 to shn
air in 76 to egy
inf, art from inf to burplace
ftr, arm, inf in egy
4inf in uk
mech in cpr
2inf, art in indcollect
cvd
98
Rolls: 4@3; Total Hits: 44@3: (1, 1, 3, 3)36
Rolls: 5@3; Total Hits: 35@3: (5, 1, 3, 2, 6) -
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Italy 10:
bank=26
8 inf@3=24
saved=2cm:
cc sz95 > sz98(bombard egy)egy(aa, 14 inf, 3 mech, 2 art, 5 arm, tac, 2 fig)
14 inf, 4 art, 3 arm alx
7 inf, art gre /v 4 trn sz98
2 fig(1), 2 bmb(3) sitaegy>aa:
Rolls: 3@1; Total Hits: 03@1: (2, 5, 4) -
egy rd1:
A(21 inf, 5 art, 3 arm, 2 fig, 2 bmb)
Rolls: 16@1 10@2 5@3 2@4; Total Hits: 716@1: (3, 3, 4, 4, 6, 6, 3, 4, 2, 6, 4, 4, 5, 4, 1, 4)10@2: (4, 2, 1, 6, 4, 4, 4, 3, 1, 5)5@3: (5, 6, 6, 3, 3)2@4: (2, 6)





