Axis and Allies Global <<<>>> Forss (Axis) vs. Hendriks (Allies) <<<>>>
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TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 mech_infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 mech_infantry
Japanese defend with 1 airfield, 1 armour and 1 harbour
ANZAC roll dice for 1 mech_infantry in Queensland, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Queensland, round 1 : 1/1 hits
1 mech_infantry owned by the ANZAC lost in Queensland
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from Malaya to Western AustraliaPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 armour, 1 factory_minor and 1 infantry
Western Australia : 1 fighter
62 Sea Zone : 1 submarine
Egypt : 1 infantryProduction/PUs Summary :
Germans : 42 / 47
Russians : 34 / 40
Japanese : 35 / 37
British : 34 / 60
UK_Pacific : 17 / 15
ANZAC : 8 / 8
Italians : 13 / 0
Americans : 50 / 55
Chinese : 12 / 15
French : 7 / 0
Dutch : 7 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :2
Politics - Americans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Americans
Americans buy 2 cruisers, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Giving bonus movement to units
2 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 26 Sea Zone from Neutral
2 fighters moved from Western United States to Wake Island
1 fighter moved from Hawaiian Islands to Midway
1 tactical_bomber moved from Hawaiian Islands to Midway
3 bombers moved from Eastern United States to United Kingdom
3 infantry moved from Eastern United States to 101 Sea Zone
3 armour moved from Eastern United States to 101 Sea Zone
3 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 infantry moved from 123 Sea Zone to Iceland
3 armour moved from 123 Sea Zone to IcelandCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser and 2 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser and 2 transports in 6 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 2 transports in 6 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 bomber and 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
Place Units - Americans
2 cruisers and 3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 81 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield and 2 fighters
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 5 infantry
Midway : 1 airfield, 1 fighter and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
5 infantry moved from Szechwan to Kweichow
5 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to ManchuriaNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Manchuria : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Kweichow : 5 infantry
Hopei : 5 infantryProduction/PUs Summary :
Germans : 42 / 47
Russians : 34 / 40
Japanese : 35 / 37
British : 27 / 60
UK_Pacific : 17 / 15
ANZAC : 8 / 8
Italians : 20 / 30
Americans : 50 / 81
Chinese : 12 / 18
French : 7 / 0
Dutch : 7 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 47
Russians : 34 / 40
Japanese : 35 / 37
British : 27 / 60
UK_Pacific : 17 / 15
ANZAC : 8 / 8
Italians : 20 / 30
Americans : 50 / 81
Chinese : 12 / 18
French : 7 / 0
Dutch : 7 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :3
Politics - Germans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Germans
Germans buy 3 armour, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 bomber moved from France to 110 Sea Zone
6 infantry moved from Karelia to Novgorod
1 armour, 4 artilleries and 4 infantry moved from Baltic States to Novgorod
3 tactical_bombers moved from Poland to Novgorod
2 fighters moved from Poland to Novgorod
1 mech_infantry moved from Poland to Belarus
1 fighter moved from Poland to Belarus
3 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
2 armour and 3 infantry moved from Bessarabia to Ukraine
4 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 4 artilleries, 2 fighters, 10 infantry and 3 tactical_bombers
British defend with 2 fighters; Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
AA guns fire in Novgorod : 0/5 hits
Germans roll dice for 1 armour, 4 artilleries, 2 fighters, 10 infantry and 3 tactical_bombers in Novgorod, round 1 : 7/20 hits
Russians roll dice for 1 artillery, 2 fighters and 9 infantry in Novgorod, round 1 : 5/12 hits
7 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers in Novgorod, round 2 : 8/15 hits
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Novgorod, round 2 : 2/5 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians and 2 fighters owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 7 infantry
Casualties for British: 2 fighters
Casualties for Russians: 1 artillery and 9 infantry
Battle in Belarus
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Belarus, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 5 infantry in Western Ukraine, round 1 : 2/8 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 infantry in Ukraine, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber
British defend with 1 carrier
Germans roll dice for 1 bomber in 110 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 carrier in 110 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone
British win with no units remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber
Casualties for British: 1 carrier
Recording Battle StatisticsNon Combat Move - Germans
1 aaGun moved from Baltic States to Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Baltic States
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Western Germany to Denmark
3 mech_infantrys moved from Western Germany to Poland
3 armour moved from Western Germany to Poland
1 fighter moved from Belarus to Baltic States
2 fighters moved from Novgorod to Baltic States
3 tactical_bombers moved from Novgorod to Baltic States
3 fighters moved from Baltic States to Eastern Poland
3 tactical_bombers moved from Baltic States to Eastern PolandPlace Units - Germans
3 submarines placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Romania
1 armour and 1 mech_infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Romania : 2 armour, 1 factory_upgrade and 1 mech_infantry
Poland : 1 aaGun, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Germany : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Denmark : 1 infantry
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag, Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag, 3 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Bessarabia : 1 flag, 4 infantry
Ukraine : 1 flag, 2 armour and 2 infantry
Western Ukraine : 1 flag, 3 artilleries and 4 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Bulgaria : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :3
Politics - Russians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanPurchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Smolensk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 0/2 hits
Germans roll dice for 1 mech_infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 4 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 1 : 6/9 hits
Germans roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 1 : 1/7 hits
1 infantry owned by the Russians , 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/8 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 artilleries and 4 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Rostov to Tambov
2 infantry moved from Volgograd to Tambov
6 infantry moved from Buryatia to AmurPlace Units - Russians
10 infantry placed in Russia
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Russians :
Manchuria : 10 infantry
Amur : 6 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 3 infantry
Western Ukraine : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Volgograd : 1 factory_minor, 3 infantry and 1 mech_infantry
Smolensk : 1 infantry
112 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 35 / 37
British : 27 / 60
UK_Pacific : 17 / 15
ANZAC : 8 / 8
Italians : 20 / 30
Americans : 50 / 81
Chinese : 12 / 18
French : 7 / 0
Dutch : 7 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :3
Politics - Japanese
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Japanese
Japanese buy 1 factory_major and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
1 unit repaired.
Giving bonus movement to units
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 artillery moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 transports moved from 54 Sea Zone to 46 Sea Zone
2 transports moved from 46 Sea Zone to 34 Sea Zone
2 transports moved from 34 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
2 destroyers moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
4 bombers moved from French Indo China to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Korea to Manchuria
4 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
4 fighters moved from Jehol to Manchuria
2 tactical_bombers moved from Jehol to Manchuria
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to MalayaCombat - Japanese
Battle in Sumatra
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 4 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 : 2/2 hits
Japanese roll dice for 4 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 1 : 6/12 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 1 : 2/4 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 4 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 10 infantry; Chinese defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter and 1 infantry
AA guns fire in Manchuria : 2/6 hits
2 fighters owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 1 : 3/15 hits
Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Manchuria, round 1 : 9/15 hits
2 artilleries owned by the Chinese , 9 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
1 artillery and 1 mech_infantry retreated to Jehol
Chinese win with 1 artillery, 1 fighter and 10 infantry remaining. Battle score for attacker is -36
Casualties for Japanese: 2 fighters and 9 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Manchuria to Japan
2 fighters moved from Hainan to 20 Sea Zone
2 fighters moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Okinawa
3 fighters moved from French Indo China to Kwangtung
2 tactical_bombers moved from French Indo China to Kwangtung
1 tactical_bomber moved from Hainan to Kwangtung
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from Malaya to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
4 bombers moved from Malaya to PhilippinesPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 factory_major placed in KwangtungTurn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Jehol : 1 artillery and 1 mech_infantry
Okinawa : 2 fighters
Hunan : 1 flag, Chahar : 1 flag, Anhwe : 1 flag, Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
Queensland : 1 flag, 1 airfield and 1 harbour
Philippines : 1 flag, 1 airfield, 4 bombers, 1 fighter, 1 harbour and 1 tactical_bomber
French Indo China : 1 flag, Sumatra : 1 flag, 1 armour -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 infantry moved from Persia to 80 Sea Zone
1 armour moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to Egypt
1 battleship moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Ontario to Quebec
4 fighters moved from Sikang to Russia
1 fighter moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 armour moved from India to Yunnan
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 cruiser moved from 87 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from India to MalayaCombat - British
British creates battle in territory 109 Sea Zone
Battle in Egypt
British attack with 1 armour and 1 infantry
Italians defend with 1 armour and 1 harbour
British roll dice for 1 battleship in Egypt, round 1 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Egypt, round 1 : 2/2 hits
Italians roll dice for 1 armour in Egypt, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking 109 Sea Zone from Germans, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Malaya
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 1 : 3/3 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 armour and 2 infantry in Anglo Egyptian Sudan, round 1 : 0/4 hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
British roll dice for 2 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 2 armour and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 tactical_bomber moved from Malaya to YunnanPlace Units - British
3 armour and 1 infantry placed in United Kingdom
1 destroyer and 3 transports placed in 109 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs (2 lost to blockades); end with 30 PUs totalTerritory Summary for British :
Kwangsi : 1 armour, 1 artillery and 2 infantry
Siam : 1 infantry
Yunnan : 1 armour and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Malaya : 1 infantry and 1 mech_infantry
Belgian Congo : 2 armour
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
United Kingdom : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 2 armour
Algeria : 1 armour
Russia : 4 fighters
104 Sea Zone : 1 cruiser -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :3
Place Units - UK_Pacific
2 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs (5 lost to blockades); end with 5 PUs total
Some units change owners in territory Caroline Islands
Some units change owners in territory Iwo Jima
Some units change owners in territory Paulau Island
Some units change owners in territory Marshall Islands
Some units change owners in territory Shantung
Some units change owners in territory Formosa
Some units change owners in territory Kwangsi
Some units change owners in territory Korea
Some units change owners in territory Kiangsu
Some units change owners in territory Kiangsi
Some units change owners in territory Japan
Some units change owners in territory Jehol
Some units change owners in territory Okinawa
Some units change owners in territory Marianas
Some units change owners in territory Siam
Some units change owners in territory Manchuria
Some units change owners in territory Hainan
Some units change owners in territory Shensi
Some units change owners in territory Yunnan
Some units change owners in territory Suiyuyan
Some units change owners in territory Kweichow
Some units change owners in territory Hunan
Some units change owners in territory Kansu
Some units change owners in territory Hopei
Some units change owners in territory Tsinghai
Some units change owners in territory Szechwan
Some units change owners in territory Chahar
Some units change owners in territory Sikang
Some units change owners in territory Anhwe
Some units change owners in territory Gilbert Islands
Some units change owners in territory Fiji
Some units change owners in territory Ceylon
Some units change owners in territory Samoa
Some units change owners in territory Shan State
Some units change owners in territory Burma
Some units change owners in territory British Columbia
Some units change owners in territory India
Some units change owners in territory Malaya
Some units change owners in territory Borneo
Some units change owners in territory Yukon Territory
Some units change owners in territory Kwangtung
Some units change owners in territory Queensland
Some units change owners in territory Victoria
Some units change owners in territory New Britain
Some units change owners in territory Northern Territory
Some units change owners in territory New Zealand
Some units change owners in territory New South Wales
Some units change owners in territory South Australia
Some units change owners in territory Western Australia
Some units change owners in territory Solomon Islands
Some units change owners in territory New Guinea
Some units change owners in territory Philippines
Some units change owners in territory Line Islands
Some units change owners in territory Mexico
Some units change owners in territory Guam
Some units change owners in territory Wake Island
Some units change owners in territory Western United States
Some units change owners in territory Alaska
Some units change owners in territory Aleutian Islands
Some units change owners in territory Johnston Island
Some units change owners in territory Hawaiian Islands
Some units change owners in territory Midway
Some units change owners in territory Sakha
Some units change owners in territory Evenkiyskiy
Some units change owners in territory Yenisey
Some units change owners in territory Soviet Far East
Some units change owners in territory Amur
Some units change owners in territory Yakut S.S.R.
Some units change owners in territory Timguska
Some units change owners in territory Siberia
Some units change owners in territory Buryatia
Some units change owners in territory French Indo China
Some units change owners in territory New Hebrides
Some units change owners in territory Celebes
Some units change owners in territory Java
Some units change owners in territory Dutch New Guinea
Some units change owners in territory Sumatra
Some units change owners in territory 42 Sea Zone
Some units change owners in territory 41 Sea Zone
Some units change owners in territory 44 Sea Zone
Some units change owners in territory 43 Sea Zone
Some units change owners in territory Olgiy
Some units change owners in territory 37 Sea Zone
Some units change owners in territory 36 Sea Zone
Some units change owners in territory 35 Sea Zone
Some units change owners in territory Dzavhan
Some units change owners in territory 39 Sea Zone
Some units change owners in territory 26 Sea Zone
Some units change owners in territory 20 Sea Zone
Some units change owners in territory 22 Sea Zone
Some units change owners in territory 10 Sea Zone
Some units change owners in territory 19 Sea Zone
Some units change owners in territory Central Mongolia
Some units change owners in territory 17 Sea Zone
Some units change owners in territory 2 Sea Zone
Some units change owners in territory 1 Sea Zone
Some units change owners in territory Himalayas
Some units change owners in territory 6 Sea Zone
Some units change owners in territory Buyant-Uhaa
Some units change owners in territory Ulaanbaatar
Some units change owners in territory Tsagaan Olom
Some units change owners in territory 63 Sea Zone
Some units change owners in territory 54 Sea Zone
Some units change owners in territory 62 Sea Zone
Some units change owners in territory 79 Sea ZoneTerritory Summary for UK_Pacific :
Siam : 1 flag, India : 1 factory_major
Production/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 40 / 47
British : 30 / 30
UK_Pacific : 10 / 5
ANZAC : 8 / 8
Italians : 17 / 30
Americans : 50 / 81
Chinese : 14 / 18
French : 7 / 0
Dutch : 7 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Last Anzac round didn’t give me the option to post the round, got a few errors. Posting it manually;
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 submarine moved from 62 Sea Zone to 54 Sea Zone
ANZAC take 62 Sea Zone from Neutral
ANZAC take 54 Sea Zone from Japanese
1 fighter moved from Western Australia to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 2 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :3
Politics - Italians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
3 fighters moved from Alexandria to 81 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in 81 Sea Zone
Italians attack with 3 fighters
British defend with 1 battleship and 2 transports
Italians roll dice for 3 fighters in 81 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 transports in 81 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Italians lost in 81 Sea Zone
Italians roll dice for 2 fighters in 81 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship and 2 transports in 81 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 battleship owned by the British lost in 81 Sea Zone
2 transports owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 battleship and 2 transports
Casualties for Italians: 2 fighters
Battle in Egypt
Italians attack with 1 armour and 1 infantry
British defend with 1 armour and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 2/2 hits
British roll dice for 1 armour in Egypt, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to AlexandriaPlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 bomber and 1 tactical_bomber placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control Greece And Egypt And Southern France: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 fighter
Egypt : 1 flag, 1 armour and 1 harbour
Kenya : 1 flag, Tanganyika Territory : 1 flag, 1 infantry
Southern France : 1 flag, 1 harbour
Tunisia : 1 flag, 1 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 tactical_bomber
Southern Italy : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :3
Politics - Americans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
3 armour and 3 infantry moved from Iceland to 123 Sea Zone
3 armour, 1 destroyer, 3 infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
3 armour and 3 infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to Quebec
2 cruisers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Midway to Japan
1 tactical_bomber moved from Midway to Japan
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 fighter moved from Wake Island to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea ZoneCombat - Americans
Japanese scrambles 4 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Japanese defend with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 1 : 4/5 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
2 tactical_bombers owned by the Japanese , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 48
Casualties for Japanese: 2 fighters, 1 submarine and 2 tactical_bombers
Battle in Japan
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
AA guns fire in Japan : 0/2 hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Japan, round 1 : 2/6 hits
Japanese roll dice for 3 infantry in Japan, round 1 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Japan, round 2 : 4/4 hits
Japanese roll dice for 1 infantry in Japan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Japan
Americans captures 47PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 infantry
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 0/2 hits
Bombing raid in Normandy Bordeaux causes: 5 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes: 1 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Damaged units is as follows: harbour = 5, factory_minor = 1
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from France to United Kingdom
2 bombers moved from Normandy Bordeaux to United Kingdom
2 tactical_bombers moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Central United States
1 fighter and 1 tactical_bomber could not land in Japan and were removedPlace Units - Americans
3 armour and 3 infantry placed in Eastern United States
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
2 fighters could not land in 6 Sea Zone and were removedTurn Complete - Americans
Americans collect 58 PUs; end with 106 PUs total
Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 136 PUsTerritory Summary for Americans :
Japan : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 2 tactical_bombers -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to AnhweNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 6 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 fighter
Chahar : 5 infantry
Anhwe : 5 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 28 / 0
British : 27 / 30
UK_Pacific : 10 / 5
ANZAC : 10 / 17
Italians : 20 / 30
Americans : 58 / 136
Chinese : 16 / 21
French : 7 / 0
Dutch : 7 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 28 / 0
British : 27 / 30
UK_Pacific : 10 / 5
ANZAC : 10 / 17
Italians : 20 / 30
Americans : 58 / 136
Chinese : 16 / 21
French : 7 / 0
Dutch : 7 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :4
Politics - Germans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanPurchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 55 PUs;
Germans buy 5 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 submarines moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
4 artilleries moved from Novgorod to Archangel
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Smolensk
1 armour moved from Baltic States to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
3 armour moved from Eastern Poland to Western Ukraine
3 armour moved from Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
2 armour moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in Archangel
Germans attack with 4 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 3 infantry in Archangel, round 1 : 3/7 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 2 infantry and 5 mech_infantrys
Russians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans roll dice for 6 armour, 2 infantry and 5 mech_infantrys in Western Ukraine, round 1 : 5/13 hits
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Western Ukraine, round 1 : 4/6 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 6 armour and 3 mech_infantrys in Western Ukraine, round 2 : 5/9 hits
Russians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
1 armour owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in Rostov, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 3 submarines
British defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports; Americans defend with 1 destroyer and 3 transports
Germans roll dice for 3 submarines in 109 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 2 destroyers, 2 fighters and 6 transports in 109 Sea Zone, round 1 : 1/5 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 carrier, 1 destroyer, 2 fighters and 6 transports in 109 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 1/1 hits
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 7 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 8 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 9 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 10 : 1/1 hits
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 11 : 1/1 hits
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 12 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 13 : 1/1 hits
1 transport owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 14 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 15 : 1/1 hits
1 transport owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 16 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 17 : 1/1 hits
1 transport owned by the Americans lost in 109 Sea Zone
1 submarine owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 62
Casualties for Germans: 2 submarines
Casualties for British: 1 carrier, 1 destroyer and 3 transports
Casualties for Americans: 1 destroyer and 3 transports
2 fighters owned by the British forced to land in United Kingdom
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Smolensk to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
2 infantry moved from Bessarabia to Ukraine
2 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Poland to Germany
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in Romania
Germans undo move 2.
Germans undo move 1.
1 artillery and 2 infantry placed in Novgorod
5 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in RomaniaTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Romania : 5 armour, 1 artillery, 1 factory_upgrade, 1 infantry and 2 mech_infantrys
Poland : 1 infantry
Germany : 1 aaGun and 1 factory_minor
Denmark : 2 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, Karelia : 1 flag, Baltic States : 1 flag, Rostov : 1 flag, 2 armour and 1 infantry
Archangel : 1 flag, 4 artilleries and 3 infantry
Eastern Poland : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Bessarabia : 1 flag, Ukraine : 1 flag, 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Western Ukraine : 1 flag, 6 armour and 3 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 armour and 1 mech_infantry
Bulgaria : 1 flag, 109 Sea Zone : 1 submarine
Greece : 1 infantry
Finland : 1 flag,
Production/PUs Summary :Germans : 53 / 63
Russians : 23 / 34
Japanese : 28 / 0
British : 27 / 30
UK_Pacific : 10 / 5
ANZAC : 10 / 17
Italians : 20 / 30
Americans : 58 / 136
Chinese : 16 / 21
French : 7 / 0
Dutch : 7 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :3
Politics - Americans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanPurchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Americans take Caroline Islands from Japanese
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to Western United States
3 armour and 3 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
2 armour, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
3 armour and 3 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to Quebec
2 cruisers and 3 transports moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France causes: 2 damage to unit: factory_minor
Bombing raid in France causes 2 damage total.
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Normandy Bordeaux causes: 1 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 1 damage total.
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
3 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 fighter and 1 tactical_bomber
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
5 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
5 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Manchuria to KwangsiNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 fighter and 6 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 1 factory_minor
Chahar : 5 infantry
Anhwe : 5 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 36 / 47
British : 27 / 30
UK_Pacific : 10 / 5
ANZAC : 10 / 17
Italians : 20 / 30
Americans : 50 / 81
Chinese : 16 / 21
French : 7 / 0
Dutch : 7 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940, version: 2.1
Game History
Round :3
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 29 / 34
Japanese : 36 / 47
British : 27 / 30
UK_Pacific : 10 / 5
ANZAC : 10 / 17
Italians : 20 / 30
Americans : 50 / 81
Chinese : 16 / 21
French : 7 / 0
Dutch : 7 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0





