G40a3.9 Mistergreen(axis) vs Zhukov44(allies+5)

  • 16 15 10

    UK2 west, has 35, buy 7 inf 2 art arm
    UK2 east, has 21, buy 4 inf art aa

    CM
    dd 106, 2 fig uk>109
    bmb que>91
    inf sum>cel
    inf epr, 2 inf art cpr, 2 fig tac ind>irq
    2 inf art mech arm egy>sud

    Irq
    DiceRolls: 2@1 2@2 2@3 1@4; Total Hits: 32@1: (5, 5)2@2: (5, 5)2@3: (2, 2)1@4: (1)
    DiceRolls: 3@2; Total Hits: 23@2: (1, 6, 2)

  • 16 15 10

    Sud
    DiceRolls: 2@1 2@2 1@3; Total Hits: 12@1: (3, 6)2@2: (5, 2)1@3: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 16 15 10

    sud t nl, irq t l 2 inf

    109
    DiceRolls: 1@2 2@3; Total Hits: 01@2: (5)2@3: (4, 4)
    DiceRolls: 1@1; Total Hits: 11@1: (1)

  • 16 15 10

    Grr what a jip 109 nt l dd

    fortunately it seems i can still unload but the ss will now apparently get some convoy shots.

    SS convoy shots
    DiceRolls: 2@3; Total Hits: 12@3: (2, 6)

  • 16 15 10

    2 less ipc for uk

    NCM
    inf arm que, 2 fig 93>uk
    dd 93>95
    cru 93>96
    3 inf egy, 2 fig tac irq>trj
    dd 58>37
    dd 79>39
    bb 54>51
    2 inf shn, 14 inf art 3 aa ind>bur
    bmb 91>mor

    place 7 inf 2 art arm uk
    place 4 inf art aa ind

    collect 31-2=29, 29 on hand
    collect 24 has 24.

    zhu_mg_02fU.AAM


  • Italy 2:

    bank=15
    2 trn@7=14
    saved=1

    cm:
    2 ss sz97 > sz93
    2 fig, bmb sita > sz93
    dd, 2 cc, bb sz97 > sz95
    inf, art tob > egy
    2 inf, art ken > tang(mt)

    egy rd1:
    A(inf, art)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)
    D(inf)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • egy twol.

    sz95 rd1:
    A(dd, 2 cc, bb)
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (3, 2)1@4: (5)
    D(dd)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • sz95 tw damage to bb.

    sz93 rd1:
    A(2 ss, 2 fig, bmb)
    DiceRolls: 2@2 2@3 1@4; Total Hits: 32@2: (2, 6)2@3: (3, 3)1@4: (6)


  • OOL?

    Pre sz93 battle map.

    zhu_mg_02gI.AAM

  • 16 15 10

    arg my dumbass didn’t realize i couldn’t block the ss……lose carrier and dd.


  • sz93 rd1:
    D(dd, cv, 2 cc)
    DiceRolls: 2@2 2@3; Total Hits: 12@2: (6, 6)2@3: (6, 3)


  • sz93 rd2:
    A(ss, 2 fig, bmb)
    DiceRolls: 1@2 2@3 1@4; Total Hits: 41@2: (1)2@3: (1, 1)1@4: (3)
    D(2 cc) (will not count last @3 if ss hit)
    DiceRolls: 2@3; Total Hits: 02@3: (6, 4)

  • 16 15 10

    Dear lord my dice suck in this game…


  • sz93 twlo ss.

    ncm:
    2 fig, bmb sz93 > sita
    2 trn, German inf sz97 > sz95
    inf, 2 art, arm sfr > nita

    placement:
    2 trn > sz95

    collect:
    20+5+1=26 ipc

    They do. But I think I’ve found out that Sealion is a bad idea, at least if UK acts defensively in UK1.

    zhu_mg_02gI.AAM

  • 16 15 10

    Anzac 2 has 14 buy mech fig

    CM
    inf jav>dgu

    NCM
    2 fig jav, inf nsw>sau
    inf shen>bur
    fig sum>ind
    dd 54>52
    cru 54>51
    all units que>nsw
    inf trj>irq

    place mech fig nsw
    collect 14, has 14

    France 2

    NCM
    inf fca>fea
    dd 78>39
    inf trj>irq

    zhu_mg_02JF.AAM


  • Germany 3:

    bank=55
    airbase@15
    dd@8
    10 inf@3=30
    total=53
    saved=2

    cm:
    4 inf wgr > nov /v 2 trn sz112 > sz127
    fig, tac wgr > nov
    bmb wgr > sz109 (sink trn)
    inf hun > epl(mt)
    inf fin > vyb(mt)
    inf fin > kar(mt)
    4 fig, 4 tac, bmb wgr > sz114

    sz114 rd1:
    A(4 fig, 4 tac, bmb)
    DiceRolls: 4@3 5@4; Total Hits: 84@3: (1, 6, 1, 1)5@4: (2, 2, 3, 2, 1)
    D(cc)
    DiceRolls: 1@3; Total Hits: 11@3: (2)

    nov rd1:
    A(4 inf, fig, tac)
    DiceRolls: 4@2 1@3 1@4; Total Hits: 44@2: (1, 2, 5, 1)1@3: (4)1@4: (3)
    D(2 inf, art)
    DiceRolls: 3@2; Total Hits: 03@2: (3, 5, 4)


  • sz114 cwlo tac.

    nov twol.

    ncm:
    fig, tac nov > sz115
    cc, cv sz112 > sz115
    2 fig, tac sz114 > fin
    2 fig, 2 tac, bmb sz114 > wgr
    bmb sz109 > wgr
    ss sz109 > sz119
    6 inf fin > kar
    3 inf, 2 art nwy + 5 inf, 3 art, aa wgr > vyb /v 7 trn sz112 > sz115
    5 inf rom > hun
    9 arm wgr > pol
    3 aa ger > pol
    mech wfr > wgr
    mech, art wfr > wgr /v 2 trn sz112 > sz113
    inf sz95 > nita

    placement:
    10 inf > ger
    dd > sz113
    airbase > fin

    collect:
    47+10+2=59 ipc

    Guess all good dice but weak strategy leaves Germany in a weak spot. If you give me a rematch when  this is over I’ll try to apply a more solid strategy. :-)

    zhu_mg_03aG.AAM

  • 16 15 10

    russia 3 has 36 buy 12 inf

    CM
    fig bel>127
    21 inf 4 art fig tac bel, 7 inf 2 art nkr, 2 arm 2 mech bry>epl
    ss 115>113

    epl
    DiceRolls: 24@1 12@2 3@3 1@4; Total Hits: 824@1: (1, 4, 2, 4, 4, 2, 2, 4, 3, 5, 5, 6, 1, 3, 2, 5, 2, 5, 3, 1, 6, 6, 5, 5)12@2: (1, 5, 2, 4, 4, 6, 5, 5, 4, 1, 3, 1)3@3: (2, 4, 4)1@4: (5)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 16 15 10

    113
    DiceRolls: 1@2; Total Hits: 01@2: (4)
    DiceRolls: 1@2 1@3 2@4; Total Hits: 31@2: (6)1@3: (1)2@4: (2, 3)

  • 16 15 10

    hope these dice turn around soon.

    NCM
    3 aa bel, aa nkr>epl
    3 inf 2 art skr, fig tac epl>bess
    mech, 2 arm rus>nkr
    4 inf art bry, fig 127>smo
    6 inf yen>trn
    12 inf 2 aa yak>yen
    ss 111>105

    place 3 inf skr, 9 inf rus
    collect 31+5=36, has 36.

    zhu_mg_03bR.AAM

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