LGLOMisterGreen(axis) v. Karl7(Allies+6)

  • 22 20 19 18 17 16 15 14 12

    lost an inf in nukr and nov

    ncm
    all air to bry
    all from ros to bry
    inf from vol to ros
    arm from vol to bry
    all from rus to bry
    9inf, 2art from bel to arch
    4arm, 4inf, aa from bel to smo
    rest in bel to bry, except 1inf
    inf from smo to bry
    army in amu to sak
    mech from irq to egy

    place
    9inf, art in rus
    2inf in vol

    collect 33

    LGLO_MrGreen(Axis)_v_Karl7(Allies+6)_06bRus.AAM


  • Japan 6:

    bank=71
    miIC@12
    3 trn@7=21
    ss@6
    4 art@4=16
    mech@4
    4 inf@3=12
    total=71

    cm:
    2 inf cey > jav /v trn sz39 > sz42
    inf, art phi > jav /v trn sz35 > sz42
    inf, art kwa > sum /v trn sz36 > sz41
    2 inf phi > cel /v trn sz36 > sz44
    fig sz35 > cel
    fig sz39 > sz41 (sink trn)
    tac sz39 > sz42 (sink trn)
    fig sz35 > sz44 (sink trn)
    3 fig, 3 tac sz35 > sz46
    dd, 2 fig, 2 tac sz35 > sz55
    2 inf yun > bur
    fig, tac shn > bur
    inf sik > tsi
    2 inf kan > tsi
    9 inf, 5 art, arm, 2 bmb she > tsi
    ss, fig, tac sz6 > sz25

    sz25 rd1:
    A(ss, fig, tac)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (3)1@4: (5)
    D(dd)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • sz25 twol.

    sz55 rd1:
    A(dd, 2 fig, 2 tac)
    DiceRolls: 1@2 2@3 2@4; Total Hits: 21@2: (4)2@3: (3, 4)2@4: (1, 6)
    D(dd)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • sz55 twol.

    sz46 rd1:
    A(3 fig, 3 tac)
    DiceRolls: 3@3 3@4; Total Hits: 23@3: (5, 5, 3)3@4: (6, 3, 5)
    D(dd)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • sz46 cwol.

    cel rd1:
    A(2 inf, fig)
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 3)1@3: (3)
    D(inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • cel twol.

    jav rd1:
    A(3 inf, art)
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (5, 3)2@2: (4, 3)
    D(2 inf)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)


  • jav rd2:
    A(3 inf, art)
    DiceRolls: 2@1 2@2; Total Hits: 12@1: (2, 2)2@2: (6, 2)
    D(2 inf)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)


  • jav rd3:
    A(3 inf, art)
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (3, 4)2@2: (4, 3)
    D(inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • jav rd4:
    A(2 inf, art)
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (2, 4)
    D(inf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • jav twlo 2 inf.

    sum rd1:
    A(inf, art)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)
    D(inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • sum rd2:
    A(inf, art)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)
    D(inf)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • sum twol.

    bur rd1:
    A(2 inf, fig, tac)
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 5)1@3: (1)1@4: (5)
    D(inf)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • bur twol.

    tsi rd1:
    A(12 inf, 5 art, arm, 2 bmb)
    DiceRolls: 7@1 10@2 1@3 2@4; Total Hits: 67@1: (4, 3, 6, 6, 6, 5, 2)10@2: (2, 2, 6, 1, 5, 5, 1, 3, 2, 5)1@3: (5)2@4: (3, 5)
    D(13 inf, fig)
    DiceRolls: 13@2 1@4; Total Hits: 613@2: (5, 3, 1, 2, 5, 1, 2, 6, 1, 4, 3, 5, 6)1@4: (2)


  • tsi rd2:
    A(6 inf, 5 art, arm, 2 bmb)
    DiceRolls: 1@1 10@2 1@3 2@4; Total Hits: 41@1: (1)10@2: (1, 1, 6, 4, 5, 5, 3, 3, 4, 4)1@3: (1)2@4: (5, 5)
    D(7 inf, fig)
    DiceRolls: 7@2 1@4; Total Hits: 67@2: (2, 2, 2, 1, 6, 5, 2)1@4: (1)


  • tsi rd3:
    A(5 art, arm, 2 bmb)
    DiceRolls: 5@2 1@3 2@4; Total Hits: 35@2: (5, 5, 4, 6, 3)1@3: (2)2@4: (3, 4)
    D(inf, fig)
    DiceRolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2)

  • 22 20 19 18 17 16 15 14 12

    Goodnight China… :cry:


  • They fought hard but pressed up against the ACME wall it was not enough…

    tsi twlo 12 inf, 2 art.

    ncm:
    2 bmb tsi > man
    aa she > tsi
    2 inf yun > sze
    inf jeh > man
    tac bur > shn
    mech shn > sze
    dd, cc, cv sz39 > sz37
    fig bur > sz37
    fig sz41 > sz37
    tac sz42 > shn
    fig cel > sz35
    fig sz44 > sz35
    2 fig, 2 tac sz55 > sz35
    3 fig, 3 tac sz46 > sz35
    ss sz6 > sz35
    fig, tac sz25 > sz6
    fig jap > phi
    4 inf jap > phi /v 2 trn sz6 > sz35
    inf kwa > yun
    inf kor > man

    collect:
    66+5=71 ipc

    placement:
    3 trn, ss > sz6
    3 inf, 3 art > jap
    inf, mech, art > kwa
    miIC > kan

    LGLO_MrGreen(Axis)_v_Karl7(Allies+6)_06cJap.AAM

  • 22 20 19 18 17 16 15 14 12

    query… I assume the miIC’s in kan and kwa are misplaced?  miIC’s can only go in land territories with at least 2ipcs value.

    makes no difference to USA, but let me know if you want to move.  They can go in fic, hon, Ksu…

  • 22 20 19 18 17 16 15 14 12

    USA buy

    cv
    ftr
    tacb
    2ss
    2dd
    trn
    inf
    art

    cm

    sz42 – ftr from 54 – auto kill trns

    sz55(dd)
    ss from 54
    4ftr, tacb from 54

    cc

    sz44
    A
    DiceRolls: 1@2 4@3 1@4; Total Hits: 31@2: (2)4@3: (1, 5, 4, 6)1@4: (2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • That was a rule I overlooked  :roll:

    Kwa miIC and this turn’s deploy (inf, art, mech) moved to fic. MiIC kan moved to hon.

    LGLO_MrGreen(Axis)_v_Karl7(Allies+6)_06cJap.AAM

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