G40a3.9 Mistergreen(axis) vs Zhukov44(allies+5)

  • 16 15 10

    @Axisplaya:

    Sorry to interrupt gentlemen, but UK has 28 in hand and India has 17 in hand on UK1.

    Wind is part of India income, and Bco part of UK income (these changes have been made a long time ago, with Alpha 1 or Alpha2). Idea was : UK can’t build a Mic in Wind to help India.

    (Also, on a side note, i’m astonished that UK decided to not scramble in sz110 on G1 given how few units germany sent there on G1…)

    I’m pretty sure he confused 110 with 111 when he typed in the attacks…the bb was in 110 and not 111 anyway.

    I’m not sure what to make of the uk incomes.  I bid a 5 (inf to uk and an extra ipc to uke and ukw)…that may explain what you see or maybe not.  Not sure if we have the starting incomes wrong…if so I hope I can adjust the buy if necessary.

    Can’t wait for TripleA to come out with an alpha version so we can have a unified rule interpretation and avoid errors in executing the game mechanics.

  • 16 15 10

    Looking it over I’m not sure if i should have had 19 at the start for UK east.  If that is the error, then I’ll take 6 inf instead of 5 inf art.

  • 10

    @Zhukov44:

    I’m pretty sure he confused 110 with 111 when he typed in the attacks…the bb was in 110 and not 111 anyway.Â

    Ok, would make much more sense…

    @Zhukov44:

    I’m not sure what to make of the uk incomes.  I bid a 5 (inf to uk and an extra ipc to uke and ukw)…that may explain what you see or maybe not.  Not sure if we have the starting incomes wrong…if so I hope I can adjust the buy if necessary.

    Ok, then UK buy is correct (for 29 IPC), but India buy should be for 18 IPC, not 19.

  • 16 15 10

    Some quick edits

    inf malay cant reach celebes, so goes to sum instead.  Add 1 to UK Pacific income.

    UK Pacific places 6 inf instead of 5 inf art.

    zhu_mg_01fU.AAM


  • Italy 1:

    bank=10
    ss@6
    art@4

    cm:
    inf tob > alx(mt)
    inf eth > sud(mt)
    inf iso > ken(mt)
    inf, art lib > tun
    bmb nita > tun
    2 inf, 2 art, arm nita > sfr
    2 inf, arm alb > gre
    4 inf sita > gre /v trn sz95 > sz97 + trn sz97
    2 fig sita > gre
    cc, bb sz97 (bombard gre)
    cc sz95 > sz97 (bombard gre)

    tun rd1:
    A(inf, art, bmb)
    DiceRolls: 2@2 1@4; Total Hits: 22@2: (4, 2)1@4: (1)
    D(inf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • tun twlo inf.

    sfr rd1:
    A(2 inf, 2 art, arm)
    DiceRolls: 4@2 1@3; Total Hits: 24@2: (2, 4, 2, 4)1@3: (4)
    D(inf, art)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)


  • sfr twlo inf.

    gre rd1:
    A(6 inf, arm, 2 fig, 2 cc, bb)
    DiceRolls: 6@1 5@3 1@4; Total Hits: 46@1: (3, 1, 5, 2, 5, 2)5@3: (2, 6, 1, 2, 5)1@4: (6)
    D( 4 inf)
    DiceRolls: 4@2; Total Hits: 34@2: (1, 2, 4, 1)


  • gre twlo 3 inf.

    ncm:
    dd, ss sz95 > sz97
    2 fig gre > sita
    2 inf sita > nita
    bmb tun > sita
    2 inf, art, mech, arm tob > alx
    inf, art eth > ken

    placement:
    art > nita
    ss > sz97

    collect:
    18-3=15 ipc

    zhu_mg_01gI.AAM

  • 16 15 10

    For some reason the brits have 1 more inf then they should in shn, taking it away.

    Anzac 1 has 10 buy 2 inf mech

    CM
    inf nsw>jav

    NCM
    inf 2 aa nsw>que
    fleet units>54
    2 fig nze<jav<br>fig quee>sum
    inf may>shn
    inf egy>trj

    place 2 inf mech
    collect 14 has 14

    France 1
    NCM
    inf alg>mor
    inf fwa>fca
    dd 72>78
    inf syr>trj

    zhu_mg_01JF.AAM</jav<br>


  • Germany 2:

    bank=68
    9 trn@7=63
    arm@5

    cm:
    inf wgr > gib(mt) /v trn sz112 > sz91
    2 art, mech fra > wfr
    fig, tac sz112 > wfr
    2 bmb, 4 fig, 3 tac wgr > wfr

    wfr rd1:
    A(mech, 2 art, 5 fig, 4 tac, 2 bmb)
    DiceRolls: 3@2 5@3 6@4; Total Hits: 93@2: (5, 3, 5)5@3: (3, 6, 2, 1, 3)6@4: (2, 2, 5, 3, 2, 4)
    D(inf, art)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)


  • wfr twol.

    ncm:
    air wfr > wgr
    tac sita > wgr
    inf nwy > fin
    2 inf, 2 art wgr > nwy /v 2 trn sz112
    8 inf ger > wgr
    2 art, 6 arm fra > wgr
    3 arm yug > wgr
    5 inf bul > rom
    inf yug > sz97 (italian trn)
    7 inf, 2 art yug > hun
    ss sz111 > sz109

    placement:
    9 trn > sz112
    arm > wgr

    collect:
    43+10=53 ipc

    zhu_mg_02aG.AAM

  • 16 15 10

    armor is 6, so that buy doesn’t quite work out…let me know what u want to replace it with.


  • Oh snap. Replace it with a inf and 2 ipc. I fear I’ve used this “discount” a little more in the other a3.9 game I’m playing…  :oops:

  • 16 15 10

    Russia 2 has 37 buy 3 inf 3 art 2 arm mech

    6 inf yak>yen
    6 inf 2 art aa 2 fig tac kar, inf art aa bry, inf epl>bel
    2 inf art skr, aa bry>nkr
    4 inf art rus>bry
    2 inf ros>skr
    12 inf 2 aa bury>yak
    ss 111>110

    place 2 art inf ukr, 2 inf art kar, 2 arm mech rus
    collect 36 has 36.

    pretty interesting that you going with the transports, now I gotta figure out UK’s response.

    zhu_mg_02bR.AAM

  • 16 15 10

    map with fixed G placement

    zhu_mg_02bR.AAM


  • Instead of doing the “math” I’m finding out the easy way if Sealion is viable in a3.9 or if there is something clever UK can do to stop it.  :-)

    Japan 2:

    bank=43
    2 cv@16=32
    trn@7
    art@4
    total=43

    cm:
    arm sib > sak(mt) > sib
    inf sib > sfe(mt)
    inf cha > sui(mt)
    inf cha > hop(mt)
    inf anh> kwe(mt)
    3 inf, art hun > yun
    5 fig, 3 tac kwa > yun

    yun rd1:
    A(3 inf, art, 5 fig, 3 tac)
    DiceRolls: 2@1 2@2 5@3 3@4; Total Hits: 72@1: (2, 6)2@2: (2, 4)5@3: (3, 2, 2, 4, 3)3@4: (4, 4, 6)
    D(2 inf)
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)


  • yun twlo 2 inf.

    ncm:
    3 fig, 2 tac yun > sia
    2 bmb kwa > car
    2 fig, 2 tac kwa > sz33
    fig, tac kwa > sz36
    2 fig, tac yun > kwa
    3 inf anh > ksi
    mech cha > hun
    art cha > anh
    2 inf jeh > cha
    4 inf, art, aa jeh > anh
    fig jeh > kwa
    4 inf man > jeh
    2 inf, art jap > car /v 2 trn sz6 > sz33
    3 inf kor + 2 inf, art jap > kwa /v 3 trn sz6 > sz36
    dd, cv sz6 > sz36
    fleet sz6 > sz33
    trn sz5 > sz6
    2 fig, 2 tac jeh > sz6

    placement:
    art > jap
    2 cv, trn > sz6

    collect:
    36+10=46 ipc

    zhu_mg_02cJ.AAM

  • 16 15 10

    USA 2 has 54 buy 1 fig 1 tac 1 ac dd tpt, save 2 ipc

    NCM
    fig gua>wak
    ss 54>30
    dd 54>52
    2 fig wus>10
    inf art pan, bmb wus>eus
    dd 89>11
    bb cru tpt 89>101

    place tpt 101
    dd ac 10
    fig tac wus

    collect 52 has 54.

    China 2
    has 15 buy 5 inf

    CM
    2 inf fig she>hop
    11 inf she>sui

    Hop
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (4, 4)1@3: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 16 15 10

    hop
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (1, 3)1@3: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 16 15 10

    hop t nl

    sui
    DiceRolls: 11@1; Total Hits: 211@1: (4, 4, 2, 2, 6, 2, 5, 2, 1, 1, 2)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

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