@Karl7 russia is up
Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy
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As discussed in the email, this save file reflects the admin edit of the US destroyer being a casualty instead of the British destroyer due to the challenge of improper casualty choice during last turn.
If US accepts this edit, then use this save file; otherwise use the previous save file.
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As discussed in the email, this save file reflects the admin edit of the US destroyer being a casualty instead of the British destroyer due to the challenge of improper casualty choice during last turn.
If US accepts this edit, then use this save file; otherwise use the previous save file.
Game itself did not give the option for the loss of the US destroyer. Please confirm if this is a bug or the intended rules that the controlling country must lose their forces first.
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Ohmss and I looked things up. MultiNational Forces co-defend and casualties can be selected from either side. Edit is in keeping with the rules.
Again, up to you US if you want to lose the US destroyer or the Brit, then we’ll carry on.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Belorussia to East Poland
Russians take East Poland from Germans
1 infantry moved from Belorussia to East Poland
1 artillery moved from Belorussia to East Poland
1 armour moved from Russia to East Poland
1 armour moved from Russia to Eastern Ukraine
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from GermansCombat - Russians
Battle in Eastern Ukraine
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 1 : 3/4 hits
Germans roll dice for 1 armour in Eastern Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Russia to Caucasus
1 artillery moved from Russia to CaucasusPlace Units - Russians
1 bomber and 1 infantry placed in Karelia S.S.R.
2 armour and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Baltic States : 1 artillery and 3 infantry
Buryatia S.S.R. : 3 infantry
Caucasus : 1 aaGun, 2 armour, 2 artilleries, 1 factory and 2 infantry
East Poland : 1 armour, 1 artillery and 2 infantry
Finland : 1 flag, 3 infantry
Karelia S.S.R. : 1 aaGun, 1 bomber, 1 factory and 2 infantry
Eastern Ukraine : 1 armour, 1 artillery and 1 infantry
Russia : 1 aaGun and 1 factory
Soviet Far East : 2 infantry
Stanovoj Chrebet : 2 infantry
Ukraine : 1 infantry
Yakut S.S.R. : 2 infantryProduction/PUs Summary :
Germans : 28 / 32
Russians : 32 / 32
Japanese : 16 / 20
British : 46 / 46
Italians : 9 / 9
Chinese : 7 / 0
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Belorussia to East Poland
Russians take East Poland from Germans
1 infantry moved from Belorussia to East Poland
1 artillery moved from Belorussia to East Poland
1 armour moved from Russia to East Poland
1 armour moved from Russia to Eastern Ukraine
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from GermansCombat - Russians
Battle in Eastern Ukraine
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 1 : 3/4 hits
Germans roll dice for 1 armour in Eastern Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Russia to Caucasus
1 artillery moved from Russia to CaucasusPlace Units - Russians
1 bomber and 1 infantry placed in Karelia S.S.R.
2 armour and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Baltic States : 1 artillery and 3 infantry
Buryatia S.S.R. : 3 infantry
Caucasus : 1 aaGun, 2 armour, 2 artilleries, 1 factory and 2 infantry
East Poland : 1 armour, 1 artillery and 2 infantry
Finland : 1 flag, 3 infantry
Karelia S.S.R. : 1 aaGun, 1 bomber, 1 factory and 2 infantry
Eastern Ukraine : 1 armour, 1 artillery and 1 infantry
Russia : 1 aaGun and 1 factory
Soviet Far East : 2 infantry
Stanovoj Chrebet : 2 infantry
Ukraine : 1 infantry
Yakut S.S.R. : 2 infantryProduction/PUs Summary :
Germans : 28 / 32
Russians : 32 / 32
Japanese : 16 / 20
British : 46 / 46
Italians : 9 / 9
Chinese : 7 / 0
Americans : 40 / 41Summary Text: Unknown error, post a bug to the tripleA development team
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Oops, double post. It gave me an error the first time, then posted OK the second time, but apparently actually posted both. I feel like I’m the only douche having trouble with the forums. :-(
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In case you don’t like how the last turn ended up, Japan, I have attached a file where I have made the slightest of changes to better affect our desired outcome.
-Germany has a Japanese dignitary visiting for a “pow wow.”
-Russia has entered “Last Stand” mode, but will be fully revived if it gets a kill.
-Britain has decided to abandon the war and all of its country’s holdings, save for Austrailia, of which the entire populace of the British Isles has moved to for tea.
-There is Big Trouble in Little China
-The USofA was retconned to have never made entry into the war. It is now using the entirety of its resources to building the starship Enterprise NCC-1701 out of an old bomber in Iowa.
-Canada is now a bunch of neutral hosers.
-Owen Wilson is now stuck Behind Enemy Lines in Bosnia.
-Italy now owns Brazil. There’s nothing funny about that. -
In case you don’t like how the last turn ended up, Japan, I have attached a file where I have made the slightest of changes to better affect our desired outcome.
-Germany has a Japanese dignitary visiting for a “pow wow.”
-Russia has entered “Last Stand” mode, but will be fully revived if it gets a kill.
-Britain has decided to abandon the war and all of its country’s holdings, save for Austrailia, of which the entire populace of the British Isles has moved to for tea.
-There is Big Trouble in Little China
-The USofA was retconned to have never made entry into the war. It is now using the entirety of its resources to building the starship Enterprise NCC-1701 out of an old bomber in Iowa.
-Canada is now a bunch of neutral hosers.
-Owen Wilson is now stuck Behind Enemy Lines in Bosnia.
-Italy now owns Brazil. There’s nothing funny about that. I was bought through completely legitimate channels.If Japan accepts this edit, then use this save file; otherwise use the previous save file.
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Sorry about the double post. Didn’t finish my thought before hitting enter.
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Man, just think, if a few things had gone differently, the actual war could have ended up this way…
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Wrap your head around this Axis!
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goofball
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 63 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 fighter moved from Caroline Islands to 52 Sea Zone
1 fighter moved from Caroline Islands to 59 Sea Zone
1 fighter moved from 52 Sea Zone to 59 Sea Zone
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Kwangtung to FukienCombat - Japanese
Battle in Suiyuan
Japanese attack with 6 infantry
Chinese defend with 4 infantry
Japanese win, taking Suiyuan from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in Fukien
Japanese attack with 1 infantry
Chinese defend with 2 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 59 Sea Zone to Iwo Jima
1 fighter moved from 59 Sea Zone to Iwo JimaPlace Units - Japanese
2 armour and 1 infantry placed in Japan
1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Research Technology - British
British spend 5 on tech rolls
British roll 4,1,1 and gets 0 hitsPurchase Units - British
British buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 9 PUs;Combat Move - British
1 cruiser moved from 12 Sea Zone to 13 Sea Zone
1 carrier moved from 12 Sea Zone to 13 Sea Zone
1 destroyer moved from 12 Sea Zone to 13 Sea Zone
2 transports moved from 12 Sea Zone to 13 Sea Zone
1 battleship moved from 12 Sea Zone to 13 Sea Zone
2 infantry moved from French Indo-China Thailand to Kwangtung
2 artilleries moved from French Indo-China Thailand to Kwangtung
1 fighter moved from Russia to 13 Sea Zone
2 fighters moved from 12 Sea Zone to 13 Sea Zone
1 bomber moved from United Kingdom to Italy
1 transport moved from 34 Sea Zone to 15 Sea Zone
2 infantry moved from Trans-Jordan to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Bulgaria Romania
British take Bulgaria Romania from GermansCombat - British
Battle in Kwangtung
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Kwangtung, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 13 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 13 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 13 Sea Zone, round 1 : 3/3 hits
Units damaged: 1 battleship owned by the British
1 fighter owned by the British , 2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 13 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 1 battleship and 2 transports in 13 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Italians , 1 transport owned by the Germans and 1 transport owned by the Italians lost in 13 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is 40
Casualties for Germans: 1 transport
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Strategic bombing raid in Italy
AA guns fire in Italy : 0/1 hits
Bombing raid in Italy costs: 1 production.
AA raid costs 1 production in Italy
Recording Battle StatisticsNon Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
3 armour moved from India to Burma
1 destroyer moved from 39 Sea Zone to 49 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Burma to French Indo-China Thailand
1 armour moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
1 bomber moved from Italy to United KingdomPlace Units - British
2 armour and 1 fighter placed in India
1 bomber placed in United KingdomTurn Complete - British
British collect 49 PUs; end with 58 PUs total
1 unit repaired.Territory Summary for British :
Australia : 1 aaGun and 2 infantry
Egypt : 1 infantry
French Indo-China Thailand : 1 flag, 1 armour
India : 1 aaGun, 2 armour, 1 factory and 1 fighter
Kwangtung : 2 artilleries and 2 infantry
Libya : 1 flag, 1 armour, 1 artillery and 2 infantry
Morocco Algeria : 1 flag, 1 armour, 1 artillery and 2 infantry
Rhodesia : 2 infantry
Bulgaria Romania : 1 flag, 2 infantry
United Kingdom : 1 aaGun, 2 artilleries, 2 bombers, 1 factory and 2 infantry
Western Canada : 1 infantry
Yunnan : 2 armour
13 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
16 Sea Zone : 1 transport
36 Sea Zone : 1 transport
49 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 26 / 32
Russians : 32 / 32
Japanese : 16 / 17
British : 49 / 58
Italians : 9 / 9
Chinese : 6 / 0
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Non Combat Move - Italians
2 infantry moved from Balkans to Czechoslovakia Hungary
2 armour moved from France to Italy
1 infantry moved from Italy to Balkans
1 artillery moved from Italy to BalkansPlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
Balkans : 1 artillery and 1 infantry
Czechoslovakia Hungary : 2 infantry
Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantryProduction/PUs Summary :
Germans : 26 / 32
Russians : 32 / 32
Japanese : 16 / 17
British : 49 / 58
Italians : 9 / 9
Chinese : 6 / 0
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Place Units - Chinese
1 infantry placed in Kiangsu
2 infantry placed in NingxiaTurn Complete - Chinese
Territory Summary for Chinese :
Hupeh : 2 infantry
Kiangsu : 1 flag, 3 infantry
Ningxia : 2 infantryProduction/PUs Summary :
Germans : 26 / 32
Russians : 32 / 32
Japanese : 14 / 17
British : 49 / 58
Italians : 9 / 9
Chinese : 8 / 0
Americans : 40 / 1 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs totalTerritory Summary for Americans :
Alaska : 1 infantry
Buryatia S.S.R. : 1 bomber and 1 fighter
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Philippine Islands : 1 factory and 2 infantry
United Kingdom : 1 bomber
Wake Island : 1 infantry
Western United States : 1 bomber, 1 factory and 1 infantry
10 Sea Zone : 1 transport
56 Sea Zone : 1 destroyer
64 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Germans : 26 / 32
Russians : 32 / 32
Japanese : 14 / 17
British : 49 / 58
Italians : 9 / 9
Chinese : 8 / 0
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Germans
Germans buy 1 armour, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from France to 13 Sea Zone
1 battleship moved from 7 Sea Zone to 13 Sea Zone
2 submarines moved from 7 Sea Zone to 13 Sea ZoneCombat - Germans
Battle in 13 Sea Zone
Germans attack with 1 battleship, 3 fighters and 2 submarines
British defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
Germans roll dice for 2 submarines in 13 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship and 3 fighters in 13 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 2 fighters in 13 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 13 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 3 fighters in 13 Sea Zone, round 2 : 3/4 hits
British roll dice for 2 fighters in 13 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 13 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the British , 2 fighters owned by the British , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 battleship and 2 fighters in 13 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 battleship, 1 carrier and 2 transports in 13 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 battleship and 1 fighter in 13 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 battleship, 1 carrier and 2 transports in 13 Sea Zone, round 4 : 1/2 hits
1 battleship owned by the British , 1 carrier owned by the British and 1 fighter owned by the Germans lost in 13 Sea Zone
2 transports owned by the British lost in 13 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 38
Casualties for Germans: 3 fighters and 2 submarines
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from France to GermanyPlace Units - Germans
1 cruiser, 1 destroyer and 1 transport placed in 7 Sea Zone
1 armour placed in FranceTurn Complete - Germans
Germans collect 26 PUs; end with 26 PUs total
1 unit repaired.Territory Summary for Germans :
France : 1 armour, 1 factory and 3 infantry
Germany : 1 aaGun, 1 factory and 2 infantry
Norway : 1 infantry
Poland : 2 armour
7 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
13 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 26 / 26
Russians : 32 / 32
Japanese : 14 / 17
British : 49 / 58
Italians : 9 / 9
Chinese : 8 / 0
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 armour moved from East Poland to Czechoslovakia Hungary
1 bomber moved from Karelia S.S.R. to Czechoslovakia Hungary
1 armour moved from Eastern Ukraine to Poland
1 infantry moved from East Poland to Poland
1 artillery moved from East Poland to Poland
1 infantry moved from Baltic States to Poland
1 artillery moved from Baltic States to Poland
1 infantry moved from East Poland to PolandCombat - Russians
Battle in Poland
Russians attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Poland, round 1 : 2/6 hits
Germans roll dice for 2 armour in Poland, round 1 : 0/2 hits
2 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in Norway
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Norway, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Czechoslovakia Hungary
Russians attack with 1 armour and 1 bomber
Italians defend with 2 infantry
Russians roll dice for 1 armour and 1 bomber in Czechoslovakia Hungary, round 1 : 1/2 hits
Germans roll dice for 2 infantry in Czechoslovakia Hungary, round 1 : 1/2 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Czechoslovakia Hungary
Russians roll dice for 1 bomber in Czechoslovakia Hungary, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 1/1 hits
1 bomber owned by the Russians and 1 infantry owned by the Italians lost in Czechoslovakia Hungary
Germans win with no units remaining. Battle score for attacker is -11
Casualties for Russians: 1 armour and 1 bomber
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 armour moved from Caucasus to Bulgaria Romania
1 armour moved from Caucasus to Bulgaria Romania
2 infantry moved from Karelia S.S.R. to Finland
1 artillery moved from Eastern Ukraine to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
1 artillery moved from Caucasus to Ukraine
1 artillery and 1 infantry moved from Caucasus to Ukraine
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.Place Units - Russians
1 armour and 1 fighter placed in Karelia S.S.R.
1 armour, 1 artillery and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 38 PUs; end with 40 PUs totalTerritory Summary for Russians :
Baltic States : 2 infantry
Buryatia S.S.R. : 3 infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Evenki National Okrug : 2 infantry
Finland : 1 flag, 2 infantry
Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 1 fighter
Norway : 1 flag, 3 infantry
Poland : 1 flag, 1 armour, 2 artilleries and 3 infantry
Bulgaria Romania : 2 armour
Russia : 1 aaGun and 1 factory
Soviet Far East : 2 infantry
Ukraine : 3 artilleries and 3 infantry
Yakut S.S.R. : 2 infantryProduction/PUs Summary :
Germans : 20 / 26
Russians : 38 / 40
Japanese : 14 / 17
British : 49 / 58
Italians : 9 / 9
Chinese : 8 / 0
Americans : 40 / 41