I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
Hehe - in the few games that I’ve played of G40, I always have good luck with scrambling fighters on G1… :-)
I know… Down 2 fighters…
Well I won’t be so happy when inevitably it/they are just thrown away…
I mean in some future game…
Will probably be several days until I can move…
Deadlines to meet, and an out of state wedding this weekend…
Thanks
No problem
I’ll be moving soon - probably today/tonight
Thanks again for your patience and understanding
R1 with 37, buy 5 INF, 3 ART, FTR
Ros - INF (Cau)
Yak - 6 INF (Bury)
Bury - 6 INF (Amu) 5 INF, AA (Sak)
Nov - FTR, TAC (Rus)
Bry - MECH, ARM (Vol) INF, ART, AA (Rus)
NUk - 2 INF (Bes) 3 INF (SUk) INF (EPl)
Bel - INF (EPl) 3 INF (Bal) MECH, ARM (Rus) INF (Arc) 6 INF, ART, AA (Nov)
Nov - 2 INF (Kar) 3 INF (Vyb)
Place 2 INF, ART (Suk)
Place INF, 2 ART (Nov)
Place 2 INF, FTR (Rus)
Collect 37, 37 on hand
Japan 1
Declaration of War on the USSR
Production:
26 IPCs
2 trn, 1 mIC
26 - 14 - 12 = 0 saved
Combat Move:
Yunnan (C: 4 inf)
4 inf, 1 art (Kwa > Yun)
1 ftr, 1 tac (Ksu > Ksi > Hun > Yun)
2 bmr (Jap AB > z6 > z19 > z20 > z36 > Kwa > Yun)
Hunan (C: 2 inf)
3 inf, 1 art (Ksi > Hun)
1 ftr (For > z20 > Ksi > Hun)
2 ftr, 2 tac (Man > Jeh > Anh > Hun)
Anhwe (C: empty)
3 inf, 1 art (Ksu > Anh)
3 inf, 1 art (Sha > Anh)
Chahar (C: empty)
2 inf, 1 art (Jeh > Cha)
1 mec (Man > Jeh > Cha)
Amur (R: empty)
6 inf, 1 art (Man > Amu)
4 inf (Kor > Amu)
Siberia (R: empty)
1 trn (z19 > z6 > z5)
1 inf, 1 tnk (Jap > trn z6 > Sib)
Yunnan Round 1
A: 4 inf, 1 art, 1 ftr, 1 tac, 2 bmr
Rolls: 3@1 2@2 1@3 3@4; Total Hits: 33@1: (2, 3, 2)2@2: (3, 4)1@3: (1)3@4: (5, 3, 1)
D: 4 inf
Rolls: 4@2; Total Hits: 14@2: (4, 5, 1, 3)
Yun Lost - J: 1 inf - C: 3 inf
Yunnan Round 2
A: 3 inf, 1 art, 1 ftr, 1 tac, 2 bmr
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (2, 5)2@2: (6, 2)1@3: (5)3@4: (6, 4, 1)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
Yun Lost - J: 1 inf - C: 4 inf
Hunan Round 1
A: 3 inf, 1 art, 3 ftr, 2 tac
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 32@1: (1, 4)2@2: (4, 5)3@3: (4, 4, 2)2@4: (6, 4)
D: 2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Results:
Yun twlo 1 inf; 3 inf, 1 art, 1 ftr, 1 tac, 2 bmr remain
Hun twol; 3 inf, 1 art, 3 ftr, 2 tac remain
Anh walk-in; 6 inf, 2 art remain
Cha walk-in; 2 inf, 1 art, 1 mec remain
Amu walk-in; 10 inf, 1 art remain
Sib walk-in; 1 inf, 1 tnk remain
Non-Combat Move:
1 ftr, 1 tac, 2 bmr (Yun > Kwa)
3 ftr, 2 tac (Hun > Kwa)
1 AA (Man > Amu)
1 trn (z20 > z19 > z6)
1 trn (z6 NB > z19 > z20 > z36)
1 art (Jap > trn z6 > Kwa)
1 inf (Oki > trn z19 > Kwa)
1 crs (z20 > z36)
1 ftr (Oki > z19 > Jeh)
1 ftr (Kor > z6 > z17 > z23 > z33)
1 ftr (z33 > Car)
2 ftr (Jap AB > z6 > z17 > z23 > z33 > Car)
2 tac (Jap > z6 > z19 > Jeh)
1 sub, 2 des, 1 crs, 1 btl, 1 ac, 1 ftr, 1 tac (z6 NB > z17 > z23 > z33)
1 sub, 1 des, 1 btl (z19 > z20 > z36)
1 ftr, 1 tac, 1 ac (z6 NB > z19 > z20 > z36)
Placement:
1 mIC (Kiangsu)
2 trn (Japan > z6)
Collect:
32 (territories)
10 (NOs)
42 IPCs total
US1 with 52, buy 2 SS, 2 DD, 2 BMB
NCM -
Haw - INF, AA, FTR (WUS) BMB (CUS)
Z10 - TP (Z26)
Z41 - DD (Z35)
Z38 - SS (Z35)
Z54 - SS (Z26)
Z26 - DD, CA, CV, BB, FTR, TAC (Z10)
WUS - INF (CUS)
CUS - INF, ART, AA (EUS)
Gua - FTR (Phi)
Place 2 DD (Z101)
Place BMB (EUS)
Place BMB (WUS)
Place 2 SS (Z10)
Collect 52, 52 on hand
China1 with 12, buy 4 INF
Combat moves -
Yun - 2 INF (Kwe) 5 INF, FTR (Sze)
Rolls: 7@1 1@3; Total Hits: 17@1: (2, 1, 6, 4, 2, 5, 5)1@3: (6)
Rolls: 4@2; Total Hits: 14@2: (2, 6, 4, 6)
Yun2
Rolls: 6@1 1@3; Total Hits: 16@1: (2, 1, 2, 2, 3, 5)1@3: (5)
Rolls: 3@2; Total Hits: 13@2: (1, 5, 5)
Yun3
Rolls: 5@1 1@3; Total Hits: 15@1: (5, 2, 1, 6, 6)1@3: (6)
Rolls: 2@2; Total Hits: 22@2: (2, 2)
Freaking flying tigers
Yun4
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 4, 6)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
Man, it’s been awhile since I played this game.
Just realized taking Yun back gets China 7 IPCs…
Sze - INF (She) FTR (Yun)
She - 2 INF (Sui)
Place 4 INF (Sze)
Collect 15, 15 on hand
Time for a break.