Canuck12 (AXIS) vs SUPER GARGANTUA (Allies) Spring 1942

  • '20 '18 '16 '13 '12

    Yeah, yeah yeah. I think I had about 15 dice at 2 miss in the great war.

    And of course I used that quote! It’s one of your favorites! And how appropriate!

    “everything that has unfolded so far has done so according to my design…”  okay that might be a bit of a stretch… But I must say I am much happier with the state of this game than the other.

  • Liaison TripleA '11 '10

    Yeah, yeah yeah. I think I had about 15 dice at 2 miss in the great war.

    Made me LOLOLOL so hard…

  • Liaison TripleA '11 '10

    And hey, let me know when you’re coming home - so I can try to line up a job for ya!

  • Liaison TripleA '11 '10

    I sur…  I…

    I’m going to make you work for it :).

  • '20 '18 '16 '13 '12

    Haha! Good man!

    Surrender is for the weak!

    … which is why the great war will drag on for what could turn out to be months!

    We might be finishing that one in person man. I’m going to try and get my visa renewed in a couple of weeks. If all goes well I will be back at the beginning of August. If not…

    pass me a goon spoon!

  • Liaison TripleA '11 '10

    When does your Visa Expire? And if it does, when does that put you here? :D

  • '20 '18 '16 '13 '12

    If I can’t get it renewed: May
    If I Can get it renewed: August.

  • Liaison TripleA '11 '10

    I’ll post here later tonight - apologies for delays.

    I think I can pull this one out.  I Swear  :P

  • '20 '18 '16 '13 '12

    Haha, well if you can’t see the writing on the wall in this one at least I could in the great war…

    Can you believe we caught up and did 6 turns of that one? I guess you are a little more motivated to post in a game where you are dominating…

    …I guess I am too.

  • Liaison TripleA '11 '10

    Well what I was trying for, was a post in each, each time - if possible.  To keep it at par.

    But yea… you are killing me in this one… lol.  It’s going to be bloody murder, but I ain’t folded until Russia dies.  You never know, I might get 15/26 hits on Defense! :D

  • '20 '18 '16 '13 '12

    You sure you want to slug this one out dispite the futility?

    I mean dont get me wrong, I would LOVE to take you down and I think I can do it G8. But it seems like the Allies are running low on morale if you know what I mean.

    Let’s shit or get off the pot. Is it done are are we going to play to the bitter end?

  • Liaison TripleA '11 '10

    Hahaha,  hey I was away all weekend!

    Our TUV is still super close…  lets give it another round.  I’ll make the effort to post tonight (About 6 to 8 hours from now).

    But I will ALSO start us an Alpha 3.9 Game, and PM you the latest version of TripleA with maps already installed and shit.

  • '20 '18 '16 '13 '12

    Haha. Alright chief. No worries. Forgive me for being a little anxious on this one. I just feel like I’m on the brink!

    I think I read you were at some kind of gamming conference. How was that? Did you open a clinic on some guys or what?

    And I’m way ahead of you on the new triple A version. What I cant figure out is how to run the old version concurrently in order to play out this thread.

  • Liaison TripleA '11 '10

    You just have to start the old one (The program I mean).  They run independantly, and I don’t think you can use saves from the old ones into the new ones.

    Yes, I went to the FMGC convention, it’s under the events section, it was awesome.  But yea… I opened the doors to the Emergency room all night :P  (Actually, you would have EASILY been with me in the top 3 players there FYI, so just think about that)  I still have 1 game I have to finish.

  • '20 '18 '16 '13 '12

    Nice! Congrats!

    Oh and BTW. Don’t worry about rushing to post! Just after I decided to be a dick about this game, work dropped a BOMB on me the same week that I also happen to be moving to a new place!  :-P

    Karma’s a bitch aint it!

  • Liaison TripleA '11 '10

    Well you could always surrender?  I don’t mind.  :P

  • Liaison TripleA '11 '10

    Game History

    Round :6

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 2 infantry; 0 PUs remaining

    Combat Move - British
                1 carrier moved from 7 Sea Zone to 5 Sea Zone
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 battleship moved from 7 Sea Zone to 5 Sea Zone
                1 cruiser moved from 7 Sea Zone to 5 Sea Zone
                1 cruiser moved from 7 Sea Zone to 5 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 armour and 3 infantry moved from United Kingdom to 7 Sea Zone
                1 armour, 4 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry moved from 5 Sea Zone to Eastern Europe
                      British take Eastern Europe from Germans
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 fighter moved from 7 Sea Zone to 5 Sea Zone

    Combat - British
                Battle in Karelia S.S.R.
                    British attack with 1 armour and 3 infantry
                    Germans defend with 2 infantry
                    British win, taking Karelia S.S.R. from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 carrier and 1 fighter moved from 2 Sea Zone to 9 Sea Zone

    Place Units - British
                2 artilleries, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 21 PUs; end with 21 PUs total

  • '20 '18 '16 '13 '12

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 factory and 3 infantry; 2 PUs remaining

    Combat Move - Japanese
                1 armour moved from Anglo Egypt to French West Africa
                      Japanese take French Equatorial Africa from British
                      Japanese take French West Africa from British
                1 infantry moved from Anglo Egypt to Libya
                      Germans take Libya from Americans
                1 infantry moved from Anglo Egypt to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Anglo Egypt to Belgian Congo
                1 infantry moved from Anglo Egypt to Libya
                1 armour moved from Anglo Egypt to Libya

    Combat - Japanese
                Battle in Belgian Congo
                    Japanese attack with 1 armour and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Belgian Congo, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Belgian Congo, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Belgian Congo
                        Japanese roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Belgian Congo
                    Japanese win, taking Belgian Congo from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 cruiser moved from 34 Sea Zone to 31 Sea Zone
                1 destroyer moved from 36 Sea Zone to 31 Sea Zone
                1 destroyer moved from 37 Sea Zone to 31 Sea Zone
                1 carrier moved from 35 Sea Zone to 15 Sea Zone
                1 fighter moved from 35 Sea Zone to 15 Sea Zone
                1 fighter moved from 35 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 infantry moved from French Indochina to 36 Sea Zone
                1 artillery moved from French Indochina to 36 Sea Zone
                2 transports moved from 34 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indochina to China
                1 infantry moved from Sinkiang to Novosibirsk
                1 artillery moved from Sinkiang to Novosibirsk
                1 infantry moved from Kazakh S.S.R. to Novosibirsk
                2 infantry moved from 34 Sea Zone to Persia
                2 artilleries moved from 34 Sea Zone to Persia
                1 armour moved from New Zealand to 41 Sea Zone
                1 armour and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                1 infantry moved from Solomon Islands to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 50 Sea Zone
                1 artillery moved from New Zealand to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 50 Sea Zone
                1 infantry moved from Caroline Islands to 50 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 50 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 armour and 1 infantry placed in Sinkiang
                1 armour and 1 infantry placed in French Indochina
                1 armour and 1 infantry placed in East Indies
                3 armour placed in India
                1 factory placed in Anglo Egypt

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 59 PUs total

    Territory Summary for Japanese :

    Union of South Africa : 1 flag,    Australia : 1 flag,    Kenya : 1 flag,    Persia : 1 flag, 2 artilleries and 2 infantry
        French West Africa : 1 flag, 1 armour
        Belgian Congo : 1 flag, 1 armour and 1 infantry
        India : 1 flag, 3 armour and 1 factory
        Soviet Far East : 1 flag,    Novosibirsk : 1 flag, 1 artillery and 2 infantry
        Italian East Africa : 1 flag,    Borneo : 1 infantry
        French Madagascar : 1 flag,    Yakut S.S.R. : 1 flag,    East Indies : 1 armour, 1 factory and 1 infantry
        French Indochina : 1 armour, 1 factory and 1 infantry
        Trans-Jordan : 1 flag,    Western Europe : 1 bomber and 3 fighters
        New Zealand : 1 flag,    French Equatorial Africa : 1 flag,    Sinkiang : 1 flag, 1 armour, 1 factory and 1 infantry
        Wake Island : 1 infantry
        Libya : 1 armour and 2 infantry
        Buryatia S.S.R. : 1 flag,    Anglo Egypt : 1 flag, 1 factory
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        China : 1 flag, 1 infantry
        Japan : 1 aaGun, 1 factory and 1 infantry
        Caroline Islands : 1 armour, 1 artillery and 2 infantry
        31 Sea Zone : 1 cruiser and 2 destroyers
        50 Sea Zone : 2 transports
        34 Sea Zone : 2 battleships, 1 carrier and 2 transports
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 transport
        15 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Russians : 13 / 15
        Germans : 39 / 43
        British : 18 / 21
        Japanese : 57 / 59
        Americans : 39 / 40

  • Liaison TripleA '11 '10

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour and 5 transports; 0 PUs remaining

    Combat Move - Americans
                1 transport moved from 7 Sea Zone to 12 Sea Zone
                1 infantry moved from Algeria to 12 Sea Zone
                1 armour moved from Algeria to 12 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to French West Africa
                1 armour moved from 17 Sea Zone to French West Africa
                1 bomber moved from Algeria to Anglo Egypt
                3 armour, 2 artilleries and 7 infantry moved from United Kingdom to 7 Sea Zone
                1 fighter moved from 7 Sea Zone to 9 Sea Zone
                3 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 6 transports moved from 7 Sea Zone to 5 Sea Zone
                3 armour, 2 artilleries and 7 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 transport moved from 20 Sea Zone to 55 Sea Zone
                1 armour moved from Eastern United States to Western United States
                1 armour moved from Eastern United States to Eastern Canada
                1 armour, 1 artillery and 3 infantry moved from Eastern United States to Eastern Canada

    Combat - Americans
                Battle in French West Africa
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour
                    Americans win, taking French West Africa from Japanese with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Anglo Egypt
                Bombing raid in Anglo Egypt costs: 4 production.
                    AA raid costs 4  production in Anglo Egypt

    Non Combat Move - Americans
                1 fighter moved from Russia to 5 Sea Zone
                1 fighter moved from Russia to 5 Sea Zone
                1 bomber moved from Anglo Egypt to Russia

    Place Units - Americans
                1 armour placed in Brazil
                5 transports placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 bomber
                EDIT: Adding units owned by Americans to Western Canada: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total

  • Liaison TripleA '11 '10

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 5 infantry; 0 PUs remaining

    Combat Move - Russians
                1 infantry moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 fighter moved from Russia to West Russia
                1 bomber moved from Russia to West Russia
                1 artillery moved from Evenki National Okrug to Russia
                1 infantry moved from Evenki National Okrug to Russia
                1 infantry moved from Evenki National Okrug to Russia
                1 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.
                1 submarine moved from 29 Sea Zone to 27 Sea Zone

    Combat - Russians
                Battle in West Russia
                    Russians attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 3 infantry
                    retreated to West Russia
                    Germans win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 bomber and 2 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Kazakh S.S.R. from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from West Russia to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

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