@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2
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z20b: dd,ftr vs sub
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4)
Rolls: 1@1; Total Hits: 01@1: (6) -
Wow, that was titanically important for the battle of z6. But odds favored us, whew
z20: Japan lost sub; Anzac no loss
Noncombat Moves:
To z6: dd,cv,trn-z33 loaded with USA inf; art-car; ftr-z20 lands on USA carrier to increase movement
To Kor: art-z6
To Wind: ftr-Ind
To Cpr: ftr-IndPlacement:
z62: dd,trnCollection: 20(18+2saved)
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I would ask for a 3 hour window for Andy to double check my noncombat’s, but it’s up to you. I wanted to get this turn finished.
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Sure, no problem with that.
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I didn’t realize how much time had actually passed; I’ll go ahead with I/G, but if there’s some sort of non-com change afterwards, let me know. With the exception of a couple middle east moves, I don’t think there’s anything for you to do that would affect Italy’s moves.
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I 7
50 IPCs
10 Inf (30)
3 Art (12)
1 DD (8)save 0
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Combat
7 Inf, 2 Art, 1 Arm Syr to Irq
11 Inf, 5 Inf Trj to Irq
1 Mech, 2 Arm Egy to Irq1 Inf Sud to Eth
2 Fig, 1 Tac Egy to Eth -
And -
1 Inf Rho to Swf (mt) -
Sfw twol
Eth
Attack (1 Inf, 2 Fig, 1 Tac)
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (6)2@3: (5, 2)1@4: (3)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)Irq
Attack (18 Inf, 7 Art, 1 Mech, 3 Arm)
Rolls: 12@1 14@2 3@3; Total Hits: 1212@1: (2, 3, 1, 3, 4, 2, 1, 5, 3, 2, 6, 1)14@2: (1, 2, 1, 5, 5, 2, 1, 2, 3, 1, 4, 5, 3, 5)3@3: (5, 2, 1)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1) -
Irq twlo 1 Inf
Eth cwlo 1 InfNon-coms
2 Fig, 1 Tac Eth to Egy
5 Inf Egy to Trj
1 AA gun Trj to Irq
1 DD SZ 98 to SZ 72
1 SS SZ 98 to SZ 80
1 Arm Fea to Egy
1 Arm Con to Egy
1 Inf Con to Sud
1 SS SZ 70 to SZ 82
1 Fig Sita to Egy
1 BB, 2 CA to SZ 98 to SZ 99
5 TT SZ 99 - 97 - 99, take
8 Inf, 1 Art, 1 AA gun Nita to Syr
1 SS SZ 87 to SZ 92Place
3 Inf Egy
1 DD SZ 95
7 Inf, 3 Art NitaCollect
31 + 17 NO = 48 IPCs
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G 8
64 IPCs
1 Fig (20)
14 Inf (42)
3 Art (12)save 0
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Combat
3 Inf, 2 Fig, 2 Tac Nukr to Sukr
1 SS SZ 110 to SZ 114
1 Fig, 1 Tac SZ 112 to SZ 114
1 Fig, 2 Tac SZ Wgr to SZ 114 -
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Sukr
Attack (3 Inf, 2 Fig, 2 Tac)
Rolls: 3@1 2@3 2@4; Total Hits: 23@1: (5, 1, 4)2@3: (6, 4)2@4: (1, 5)Defense (3 Inf)
Rolls: 3@2; Total Hits: 13@2: (3, 2, 3)SZ 114
Attack (1 SS, 2 Fig, 3 Tac)
Rolls: 1@2 3@3 2@4; Total Hits: 41@2: (5)3@3: (3, 5, 2)2@4: (4, 4)Defense (1 BB)
Rolls: 1@4; Total Hits: 11@4: (1) -
SZ 114 cwlo 1 SS
Sukr R2
Attack (2 Inf, 2 Fig, 2 Tac)
Rolls: 2@1 2@3 2@4; Total Hits: 32@1: (1, 1)2@3: (4, 2)2@4: (5, 6)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4) -
Sukr twlo 1 Inf
Non-coms
2 Fig, 2 Tac Sukr to Gre
2 Fig, 1 Tac Wgr to Irq
2 Fig, 3 Tac SZ 114 to Wgr
1 SS SZ 125 to SZ 110
1 SS SZ 82 to SZ 87
18 Inf, 8 Art Epl to Nukr
2 Inf, 1 Art Bal to Epl
13 Inf Pol to Epl
9 Inf, 1 Art Ger to Pol
1 Arm Wgr to Pol
1 Inf, 1 Art Nov to Bal
1 Inf Nov to Bel
1 Inf Bel to EplPlace
2 Inf, 1 Art Nov
8 Inf, 2 Art Ger
4 Inf, 1 Fig WgrCollect
49 + 15 = 64 IPCs
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Andy, don’t forget to put a USSR inf on the Anzac trn in zone 6.
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France Turn 7
No production
No combat
Noncombat move:
To Saf: 1 inf from transport(British) Z71
No placement
No collection
Please note that combat map contains Germany Turn 8.
Russia to follow.
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Russia Turn 8
Production 28 IPC: 8 inf 1 art
24 + 4 = 28 Save 0Combat move:
To Sukr: 3 inf, 2 tac, 3 fig
Sukr
3 inf, 2 tac, 2 fig
Rolls: 3@1 3@3 2@4; Total Hits: 43@1: (1, 4, 4)3@3: (5, 1, 1)2@4: (1, 5)2 inf
Rolls: 2@2; Total Hits: 12@2: (3, 2)





