Thank you, here’s to an epic game.
Submerge 115, no scramble from Novgorod
Scramble from Scotland
Submerge 91
crazy defense there.
UK loses 8 inf
Germans lose 1 inf, 5 arm
Round 2
A:
Rolls: 8@3 2@4; Total Hits: 58@3: (4, 4, 6, 4, 2, 1, 5, 3)2@4: (4, 1)
D:
Rolls: 2@2; Total Hits: 12@2: (5, 1)
NWE taken with 7 arm + 2 bom
Arch
A:
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Arch taken wol
Caucasus
tanks
A:
Rolls: 29@3; Total Hits: 1529@3: (3, 3, 3, 2, 2, 1, 5, 1, 6, 6, 4, 6, 1, 5, 5, 2, 5, 6, 4, 5, 2, 1, 2, 2, 6, 4, 3, 1, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
Caucasus taken with 29 arm, 3 art, 11 inf
Egypt, Fin taken by walk-in
NonCom
aa gun E Ukr > Caucasus
inf Epl > E Ukr
2 bom NWE > France
inf Belo > Ukraine
2 ftrs Jordan > Germany
aa gun Germany > NWE
1 inf Pol > Germany
3 inf Pol > Epl
2 arm Epl > Caucasus
Mobilization
2 inf Kar
ftr, 2 bom, 2 art, 5 inf Kar
Collect $67
Has $67
Soviet turn 8
Purchase
19 IPC
5 infantry
artillery
Combat Moves
ARC (infantry, tank) v 6 infantry, artillery (RUS)
NIN (infantry) v 2 infantry (CHI), bomber (RUS)
FAR (empty) v tank (YAK) blitz back to YAK
dice
ARC
A - 6 infantry, artillery
Rolls: 5@1 2@2; Total Hits: 15@1: (6, 3, 5, 5, 5)2@2: (6, 1)
D - infantry, tank
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)
ARC round 2
A - 5 infantry, artillery
Rolls: 4@1 2@2; Total Hits: 24@1: (3, 3, 6, 5)2@2: (2, 1)
D - tank
Rolls: 1@3; Total Hits: 11@3: (3)
ARC taken with 4 infantry, artillery
NIN
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 12@1: (1, 6)1@4: (6)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
That infantry was tough!
NIN taken with infantry, bomber
Noncombat Moves
bomber from NIN to RUS
AA gun from EVE to YAK
submarine from Z59 to Z57
AA gun from RUS to ARC
Mobilize
5 infantry, artillery in RUS
Income
16
It’s all over DD, Surrender now!
With my dice, it is never over (in my favor that is). :lol:
Cheers
Japan 8
Has $60
Purchases
6 ftrs
Save $0
Combat Moves
z59
1 dd z50
6 ftrs Japan
SFE
1 arm from Stano takes, back to Stano
Caro
2 inf Phil
Chi
1 inf Sik
NZ
1 inf Aus
Combat
z59
A:
Rolls: 1@2 6@3; Total Hits: 31@2: (1)6@3: (4, 4, 3, 5, 5, 1)
D:
Rolls: 1@1; Total Hits: 01@1: (4)
z59 cleared wol
NZ, SFE, Chi, Caro Is taken by walk-in/blitz
NonCom
fleet, ftrs z50 > z51
fleet z39 > z51
inf India > Persia
arm, inf Aus > FIC, end z36
inf, art Aus > Caro Is
2 ftrs z59 > z51
4 ftrs z59 > Japan
inf Hup > Sui
2 ftrs France > NWE
ftr Italy > NWE
Mobilization
6 ftrs Tokyo
Collect $61
Has $61
I’m going to land 3 of those ftrs from z59 in Manch instead of Japan
Strike that, landing just 1 there, other two Tokyo.
Britain turn 8
Purchase
32 IPC
4 infantry
4 tanks
Combat Moves
NWE (7 tanks, 3 fighters, AA gun) v 8 infantry, artillery, tank (GBR) unload in Z7, 2 fighter (Z6), *support shots with cruiser, 2 battleships
dice
NWE AA gun
Rolls: 2@1; Total Hits: 12@1: (1, 5)
bad start
NWE round 1
A - 8 infantry, artillery, tank, fighter, cruiser, 2 battleships
Rolls: 7@1 2@2 3@3 2@4; Total Hits: 67@1: (3, 2, 6, 6, 3, 2, 4)2@2: (2, 2)3@3: (1, 2, 5)2@4: (2, 4)
I don’t see any reason you would save tanks over fighters here so…
NWE round 1
D - 7 tanks, 3 fighters
Rolls: 7@3 3@4; Total Hits: 57@3: (2, 2, 6, 3, 5, 5, 6)3@4: (5, 3, 4)
Brits lose 5 infantry, Germans lose 6 tanks
NWE round 2
A - 3 infantry, artillery, tank, fighter
Rolls: 2@1 2@2 2@3; Total Hits: 32@1: (5, 1)2@2: (6, 2)2@3: (4, 1)
D - tank, 3 fighters
Rolls: 1@3 3@4; Total Hits: 41@3: (2)3@4: (2, 4, 2)
Going to come out about right in the end.
NWE round 3
A - tank, fighter
Rolls: 2@3; Total Hits: 12@3: (1, 6)
D - fighter
Rolls: 1@4; Total Hits: 11@4: (4)