good luck! 42048 start.tsvg
Canuck12 (AXIS) vs SUPER GARGANTUA (Allies) Spring 1942
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LOL This game is NOT going my way at all…
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Game History
Round :2
Purchase Units - British
British buy 1 cruiser, 1 destroyer, 1 fighter and 1 infantry; 0 PUs remainingCombat Move - British
1 infantry moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 fighter moved from 3 Sea Zone to 7 Sea Zone
1 fighter moved from 3 Sea Zone to Norway
1 battleship moved from 3 Sea Zone to 6 Sea Zone
1 destroyer moved from 3 Sea Zone to 6 Sea Zone
1 carrier moved from 3 Sea Zone to 6 Sea Zone
1 submarine moved from 45 Sea Zone to 60 Sea Zone
1 fighter moved from 15 Sea Zone to Anglo Egypt
1 fighter moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from Persia to India
1 infantry moved from Persia to India
1 infantry moved from Persia to IndiaCombat - British
Battle in 7 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 7 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the British lost in 7 Sea Zone
retreated to 7 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 60 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer and 2 transports
British roll dice for 1 submarine in 60 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 60 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 60 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 60 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in Norway
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship in Norway, round 1 : 1/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 1 : 2/3 hits
Germans roll dice for 2 infantry in Norway, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Anglo Egypt
British attack with 2 fighters
Germans defend with 1 aaGun and 1 armour
AA guns fire in Anglo Egypt : 2/2 hits
2 fighters owned by the British lost in Anglo Egypt
Germans win with 1 armour remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Battle in India
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in India, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in India, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Norway to 6 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from Kenya to Italian East Africa
1 transport moved from 42 Sea Zone to 22 Sea ZonePlace Units - British
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Australia : 3 infantry
India : 2 infantry
Italian East Africa : 1 infantry
Norway : 1 flag, 1 armour
United Kingdom : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry
New Zealand : 1 infantry
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
13 Sea Zone : 1 carrier, 1 cruiser and 1 transport
22 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 18 / 24
Germans : 45 / 48
British : 31 / 31
Japanese : 32 / 36
Americans : 40 / 43 -
LOL Wow man…
I had some battles that were “less than I’d like to see odds” but I got butt raped twice as hard as could be expected across the board lol.
I don’t see how I can pull this one out…
And you thought YOU had bad dice in Egypt.
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Out of 9 dice total for the round, you rolled 6 one’s! That’s impressive.
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Wow.
I will definately give you the AA gun. That is unreal.
Makes up for a couple of the mistakes I made. But I also had very good dice last round, avergae dice in Egypt.
That’s axis and Allies for you.
I don’t think this is over yet. Dice go both ways and I have played a RETARTED Japan so far.
If you feel like calling it, we can. I will churn out a Japan tonight or tomorrow.
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Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 1 infantry and 1 transport; 6 PUs remainingCombat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 transport moved from 60 Sea Zone to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
1 battleship moved from 52 Sea Zone to 60 Sea Zone
1 cruiser moved from 52 Sea Zone to 60 Sea Zone
1 carrier moved from 52 Sea Zone to 60 Sea Zone
1 fighter moved from 52 Sea Zone to Buryatia S.S.R.
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from China to Sinkiang
1 infantry moved from China to Sinkiang
1 infantry moved from China to Sinkiang
1 infantry moved from China to Sinkiang
1 infantry moved from China to SinkiangCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 1 : 2/2 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
1 fighter moved from French Indochina to Caucasus
1 battleship moved from 59 Sea Zone to 36 Sea Zone
1 carrier moved from 59 Sea Zone to 36 Sea Zone
1 fighter moved from 59 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 fighter moved from 52 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indochina
1 fighter placed in 60 Sea Zone
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 armour, 1 factory and 3 infantry
Solomon Islands : 1 infantry
Caucasus : 1 fighter
Sinkiang : 1 flag, 6 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, Japan : 1 aaGun, 1 armour, 1 factory and 2 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
60 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 17 / 24
Germans : 45 / 48
British : 31 / 31
Japanese : 35 / 41
Americans : 38 / 43 -
I’m going to make you WORK for your win.
Alot early dice are vexxing me, it would be unsportsmanlike to just hand this over - especially whilst you’re having so much fun.
Besides, lets test your long game ;)
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That’s what I like to hear!
I need to improve my long game anyway and just think of how devastating it would be to beat me in the end…
Game on! I await the USA.
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The game is being a bitch and not letting me send a fighter from WUS to Sz12.
It’s not a big deal, I “should” win the attack. But my dice are
A
Rolls: 1@3; Total Hits: 01@3: (4)
Anyways.
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Game History
Round :2
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 transport; 0 PUs remainingCombat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 transport moved from 10 Sea Zone to 9 Sea Zone
1 transport moved from 10 Sea Zone to 9 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 artillery moved from Eastern Canada to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Panama to 20 Sea Zone
1 infantry moved from Panama to 20 Sea Zone
1 battleship moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Brazil
1 infantry moved from 18 Sea Zone to Brazil
1 fighter moved from Western United States to 12 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from United Kingdom to Caucasus
1 fighter moved from United Kingdom to Russia
1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Western Canada to Eastern CanadaCombat - Americans
Battle in 12 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 12 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 12 Sea Zone, round 1 : 2/5 hits
1 cruiser owned by the Americans and 1 submarine owned by the Germans lost in 12 Sea Zone
Americans win with 1 carrier, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Casualties for Americans: 1 cruiser
Strategic bombing raid in Caucasus
Bombing raid in Caucasus costs: 2 production.
AA raid costs 2 production in CaucasusNon Combat Move - Americans
1 bomber moved from Caucasus to Russia
1 aaGun moved from Western United States to Western Canada
1 fighter moved from 12 Sea Zone to 13 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
2 armour, 1 artillery, 1 fighter and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to 12 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun and 1 infantry
Midway : 1 infantry
Persia : 1 infantry
Western United States : 1 factory
Brazil : 2 infantry
Hawaiian Islands : 2 infantry
Algeria : 1 flag, 1 armour, 1 artillery and 4 infantry
Eastern United States : 2 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Russia : 1 bomber, 1 fighter and 1 infantry
Western Canada : 1 aaGun
12 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
10 Sea Zone : 1 transport
13 Sea Zone : 1 fighter
18 Sea Zone : 1 battleship, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 17 / 24
Germans : 44 / 48
British : 31 / 31
Japanese : 35 / 41
Americans : 39 / 39 -
LOL
Of course, the only defending roll you could make this round was your sub, which naturally hit on a 1, forcing me to sink my cruiser.
LOLClearly I am “not meant” to win this game. :(
But that’s Fair and Square - Axis and Allies ;)
I wonder though… I contemplated sending my bomber to face your tank in EGY. Scared from the results of last time however, I opted to retreat to a bombing of the Caucusus instead.
EGY AA DEFENSE
Rolls: 1@1; Total Hits: 01@1: (5)
Tank if needed
Rolls: 1@3; Total Hits: 01@3: (4)
hmm…
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Damn!
My luck must be turning around! WOOT! On to Russia!
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Game History
Round :3
Purchase Units - Russians
Russians buy 8 infantry; 0 PUs remainingCombat Move - Russians
1 fighter moved from Russia to West Russia
1 bomber moved from Novosibirsk to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 submarine moved from 2 Sea Zone to 12 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in West Russia, round 1 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in West Russia, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in West Russia, round 2 : 0/4 hits
Germans roll dice for 1 armour in West Russia, round 2 : 0/1 hits
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in West Russia, round 3 : 0/4 hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in West Russia, round 4 : 1/3 hits
Germans roll dice for 1 armour in West Russia, round 4 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from West Russia to Russia
1 bomber moved from West Russia to Russia
1 infantry moved from Russia to Archangel
1 aaGun moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Russia to Kazakh S.S.R.Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Kazakh S.S.R. : 1 infantry
West Russia : 1 flag, 1 infantry
Russia : 2 aaGuns, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 15 infantry
12 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 19 / 19
Germans : 42 / 48
British : 31 / 31
Japanese : 35 / 41
Americans : 39 / 39 -
West Russia was this | | close from being a DISASTER.
Income parity has been reached 89 to 89, except your income is about to EXPLODE.
Well done bro ;)
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Hey, sorry man. I accidentally clicked “done” before posting the summary.
Everything should be inthe dice though.
Here is the map. I will try not to let it happen again.
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Game History
Round :3
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Europe: 1 armour
EDIT: Removing units owned by British from Eastern Europe: 1 armour
EDIT: Adding units owned by British to Germany: 2 armour
EDIT: Removing units owned by British from Balkans: 1 infantry
EDIT: Removing units owned by British from Balkans: 1 infantry
EDIT: Adding units owned by British to Southern Europe: 2 infantry
EDIT: Removing units owned by British from Western Europe: 1 fighter
EDIT: Adding units owned by British to Germany: 1 fighter
EDIT: Removing units owned by British from Southern Europe: 1 aaGun
EDIT: Adding units owned by British to Germany: 1 aaGun
EDIT: Turning off Edit Mode
British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; 0 PUs remainingGame Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Americans are now being played by: HumanCombat Move - British
1 artillery moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
1 fighter moved from 6 Sea Zone to Norway
1 fighter moved from 6 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 infantry moved from Italian East Africa to Anglo Egypt
British take Anglo Egypt from Germans
1 transport moved from 22 Sea Zone to 12 Sea ZoneCombat - British
Battle in Norway
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 armour
British roll dice for 1 battleship and 1 cruiser in Norway, round 1 : 1/2 hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 1 : 4/5 hits
Germans roll dice for 2 armour in Norway, round 1 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Norway to Russia
1 fighter moved from Norway to Russia
1 fighter moved from Norway to 6 Sea Zone
1 transport moved from 13 Sea Zone to 9 Sea Zone
1 infantry moved from India to Persia
1 cruiser moved from 13 Sea Zone to 7 Sea Zone
1 carrier and 1 fighter moved from 13 Sea Zone to 7 Sea ZonePlace Units - British
1 armour, 1 artillery and 4 infantry placed in United Kingdom
1 fighter placed in 6 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Australia : 3 infantry
Persia : 1 infantry
India : 1 infantry
Norway : 1 flag, 1 artillery
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
New Zealand : 1 infantry
Russia : 2 fighters
Anglo Egypt : 1 infantry
7 Sea Zone : 1 carrier and 1 cruiser
12 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
9 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 17 / 19
Germans : 44 / 49
British : 31 / 31
Japanese : 35 / 41
Americans : 39 / 39 -
Hey man. I just realized that I meant to post some minor noncombat move changes but I guess I forgot and you beat me to the punch!
Lets see if you can capitalize on my errors…
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Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory, 1 infantry and 1 transport; 0 PUs remainingCombat Move - Japanese
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 fighter moved from 36 Sea Zone to India
1 infantry moved from French Indochina to 36 Sea Zone
1 armour moved from French Indochina to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo Egypt
1 armour moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from French Indochina to India
1 infantry moved from French Indochina to India
1 fighter moved from 36 Sea Zone to Anglo EgyptCombat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egypt
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Anglo Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 1 fighter and 4 infantry
British defend with 1 infantry
Japanese win, taking India from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from India to 34 Sea Zone
1 fighter moved from Kazakh S.S.R. to Caucasus
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 fighter could not land in Anglo Egypt and was removedPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 factory placed in East Indies
1 artillery and 1 infantry placed in French Indochina
1 transport placed in 36 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
This triple A program is the shit!
That looming American Fleet is making me nervous…
This game is far from over my friend…
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DOOD
The latest Alpha+ 3.9 for TripleA is out… dload it, and we can get two games going?