@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Tinydictator: First Blood (Axis)
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I’ll assume sub, DD, Crs - at least that’s what I would do.
I take 1 sub, 1 DD.
Round 2: 1 sub, 1 Ftr, 1 Tac, 1 Bmb vs 1 DD, 2 Crs
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (2)1@3: (6)2@4: (3, 3)
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (1, 5)
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Non-combat move:
1 Ftr, 1 Tac (sz104) land in UK
1 Bmb (sz104); 1 Ftr, 1 Tac (sz114) land in WGer
1 Bmb (Rus) land in Bes1 AA (Bes) -> SUkr
1 AA (EPol) -> Bes
2 AA (EPol) -> Bal
1 Inf (Ger); 1 Tank (WGer) -> Pol
1 Ftr, 1 Tac (WGer) -> Alg
1 sub (sz110) -> sz92
1 Trn (sz110) loads 1 Tank (Eir) -> sz112 unload to WGer
5 Trn (sz112) load 6 Inf, 4 Art (WGer) -> sz114 unload to PolBuild:
UK: 2 Inf
WGer: 1 Inf, 2 Ftr, 1 DD (sz112)
SFr: 3 subs (sz93)
Ger: 1 TankCollect: 60 + 15 = 75 IPC
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Alright with the S.Uk/N.Uk inf change, I’ll correct the map and the income of Italy (+2) and Germany (-2).
Russia 5
Buy (51):
1 minor IC (12)
1 tac (11)
1 tan (6)
1 mec (4)
2 inf (6)
3 art (12)Combat:
Nov: 1 inf, 1 art, 1 fig (Bel)
Irq: 1 inf, 1 fig, 1 tac (N.Pe); 1 inf (Per)
Sz114: 1 sub (Sz115)
Sz127: 1 tac (Bel)Nov:
1 inf, 1 art, 1 fig v 1 inf
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 1)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
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Sorry, I’ll roll for the second German inf now:
Rolls: 1@2; Total Hits: 01@2: (3)
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1 inf, 1 art, 1 fig v 1 inf
Rolls: 2@2 1@3; Total Hits: 32@2: (1, 2)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
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Irq
2 inf, 1 fig, 1 tac v 1 art
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (6, 3)1@3: (3)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
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Sz114
1 sub v 1 cc, 1 bb
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)
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Sz127 (auto-kill tra with the tac)
NCM:
Smo: 1 tac (land Sz127), 4 inf, 1 art (Bel)
Rus: 1 fig (land Vol)
Bry: 11 inf, 7 art, 2 AA, 1 mec, 1 tan (Bel); 8 inf, 2 art (Rus)
Cau: 2 inf, 1 art (Vol)
N.Pe: 2 inf, 1 art (Cau)
Vol: 1 fig, 1 tac (land Irq)
Sam: 6 inf (Nov)
Per: 1 minor icBuild:
Rus: 2 art, 1 mec, 1 tan, 1 tac
Vol: 2 inf, 1 artConvoy raid Kor
Rolls: 2@3; Total Hits: 12@3: (2, 5)
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Here’s the correct map.
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Delete the sub in the Baltic, I forgot to.
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And as with every monster, some good guys will come and kill it. Or, in this case, some bad guys. :evil:
Honestly, your stack in Bryansk is impressive, but I’ll still be able to take and hold Leningrad. All I need to do is retreat in the south and possibly send some reinforcements (you can’t pursue too far or you’ll leave Moscow undefended). And if you haven’t noted, there will be no US-invasion anywhere anytime soon. Btw unless I get very unlucky, your remaining forces in the Pacific will be crushed now.
The idea to place a factory in Iran is nice - I had the same idea for Egypt anyway.
But now, Japan!
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JAPAN 5:
Buy (41):
6 Inf (18)
1 Art (4)
1 Tank (6)
1 Minor (12)
save (1)Repair 1 BB (sz26)
Combat move:
to sz63: 1 Trn [load 1 Inf, 1 Art (NGu)] (sz46); 2 BB (sz26)
to Nze: 1 Inf, 1 Art (sz63); 2 BBto sz42: 1 Trn [load 1 Inf (Sum)] (sz41)
to Jav: 1 Inf (sz41)to sz44: 1 Trn [load 1 Inf (Hon)] (sz20)
to Cel: 1 Inf (sz44)to sz39: 1 Ftr, 1 Tac, 1 Bmb (Sze); 1 Ftr, 1 Tac (sz41); 1 sub (sz37)
to Kwa: 2 Inf, 1 Ftr, 1 Tac (Hon)
to Cha: 1 Inf (Jeh); 1 Ftr, 1 Tac (Man)
to Yun: 3 Inf, 3 Art, 1 Mech (Sze)Do you scramble in sz39? Also, does your sub dive? OOL?
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no scramble, sub dives, ool dd, cc, bb
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ok here we go!
Round 1:
Nze: 1 Inf, 1 Art, 2 BB vs 1 Inf
Rolls: 2@2 2@4; Total Hits: 32@2: (2, 3)2@4: (2, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
sz39: 1 sub, 2 Ftr, 2 Tac, 1 Bmb vs 1 DD, 1 Crs, 1 BB
Rolls: 1@2 2@3 3@4; Total Hits: 31@2: (2)2@3: (2, 4)3@4: (5, 3, 5)
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (3)1@4: (3)
Kwa: 2 Inf, 1 Ftr, 1 Tac vs 2 Inf
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 5)1@3: (1)1@4: (5)
Rolls: 2@2; Total Hits: 12@2: (6, 1)
Cha: 1 Inf, 1 Ftr, 1 Tac vs 1 Inf
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (6)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (3)
Yun: 3 Inf, 1 Mech, 3 Art vs 4 Inf
Rolls: 1@1 6@2; Total Hits: 41@1: (1)6@2: (1, 3, 1, 1, 3, 3)
Rolls: 4@2; Total Hits: 14@2: (2, 6, 4, 6)
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Darn! That went not too bad for you: 3 hits out of 3 units in sz39, and the probably most annoying thing is that I actually got into Yunnan! That was supposed to be a hit-and-run operation…
I take the 2 Ftrs and the Tac from Sze as casualty.
Round 2:
Kwa: 1 Inf, 1 Ftr, 1 Tac vs 1 Inf
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (3)1@4: (6)
Rolls: 1@2; Total Hits: 11@2: (1)
sz39: 1 sub, 1 Tac, 1 Bmb vs 1 BB (damaged)
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (6)1@4: (2)
Rolls: 1@4; Total Hits: 11@4: (1)
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I take the sub as casualty.
Non-combat move:
1 Bmb (sz39) lands in Sum
1 Ftr, 1 Tac (Cha) land in Man
1 AC (sz41); 1 DD, 1 Crs (sz46) -> sz42
1 Tac (sz39), 1 Ftr (Kwa) land in sz42
1 Tac (Kwa) lands in Ksu1 sub (sz63) -> sz62
1 Bmb (Car) -> Sum
1 Trn (sz16) loads 1 Inf, 1 Art (Jap) -> sz19, unloads to Ksu
1 AA (Ksi) -> Ksu
2 Trn, 1 AC, 2 Ftr (sz26) -> sz6
1 Crs (sz26) -> sz63
1 DD, 1 AC, 2 Ftr (sz26) -> sz33
1 sub (sz25) -> sz6
1 sub (sz6) -> sz36
1 Tac (Wak) -> JapBuild:
1 Minor IC in Man
Hon: 2 Inf, 1 Art
Jap: 4 Inf, 1 TankCollect: 47 + 10 +1 = 58 IPC!
You know, if you were Japanese your generals would consider harakiri now.
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Your Japan turns alternate between the lucky and unlucky… I think you might look back at this as the nail in the Pacific. The DEI money and the ICs have come on a little too late. You really thought I was giving up on the Pacific?
US 5
Buy (66):
2 subs (12)
1 dd (8)
1 tra (7)
1 tac (11)
1 cc (12)
1 ac (16)NCM:
Sz 10: 3 sub (Sz89)
Sz 12: 1 ac, 1 tac (Sz89); 1 fig (W.US); 1 dd Sz 10
Sz 85: 1 tra (Sz89)
Sz 89: 2 dd, 3 tra (Sz101); 1 tac (B.Gu); 1 ac, 2 tra, 1 fig (Sz91)
E.US: 1 fig (Sz91)
Bra: 1 art (S.Me, via tra Sz89)
S.Me: 1 inf (C.US); 3 inf, 1 tan, 1 AA (via tra Sz101)Build:
W.US: 2 sub, 1 dd, 1 tra, 1 tac, 1 cc, 1 ac
Collect:
51 + 15 (66)
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China 4
Buy (16):
5 inf (15)
save 1Combat:
Sze: 1 inf (She) - walk-in
Ksi: 1 inf (Hun) - walk-in
Sha: 1 inf (Anh) - walk-in
Jeh: 1 inf (Anh) - walk-in
Cha: 1 inf (Anh); 1 inf, 1 fig (Hop)Cha:
2 inf, 1 fig v 1 inf
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 3)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
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NCM:
She: 1 fig (land Cha)
Build:
Kaw: 1 inf
Hun: 3 inf
Anh: 1 infCollect:
16 + 1 (17)