Tinydictator: First Blood (Axis)


  • Sorry, I’ll roll for the second German inf now:
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • 1 inf, 1 art, 1 fig v 1 inf
    DiceRolls: 2@2 1@3; Total Hits: 32@2: (1, 2)1@3: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Irq
    2 inf, 1 fig, 1 tac v 1 art
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (6, 3)1@3: (3)1@4: (4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Sz114
    1 sub v 1 cc, 1 bb
    DiceRolls: 1@2; Total Hits: 01@2: (4)
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)


  • Sz127 (auto-kill tra with the tac)

    NCM:

    Smo: 1 tac (land Sz127), 4 inf, 1 art (Bel)
    Rus: 1 fig (land Vol)
    Bry: 11 inf, 7 art, 2 AA, 1 mec, 1 tan (Bel); 8 inf, 2 art (Rus)
    Cau: 2 inf, 1 art (Vol)
    N.Pe: 2 inf, 1 art (Cau)
    Vol: 1 fig, 1 tac (land Irq)
    Sam: 6 inf (Nov)
    Per: 1 minor ic

    Build:

    Rus: 2 art, 1 mec, 1 tan, 1 tac
    Vol: 2 inf, 1 art

    Convoy raid Kor
    DiceRolls: 2@3; Total Hits: 12@3: (2, 5)


  • Collect:

    37 - 2 + 3 (38)

    Russia is a MONSTER! On to Japan…

    First Blood (USSR4).AAM


  • Here’s the correct map.

    First Blood (USSR5).AAM


  • Delete the sub in the Baltic, I forgot to.


  • And as with every monster, some good guys will come and kill it. Or, in this case, some bad guys. :evil:

    Honestly, your stack in Bryansk is impressive, but I’ll still be able to take and hold Leningrad. All I need to do is retreat in the south and possibly send some reinforcements (you can’t pursue too far or you’ll leave Moscow undefended). And if you haven’t noted, there will be no US-invasion anywhere anytime soon. Btw unless I get very unlucky, your remaining forces in the Pacific will be crushed now.

    The idea to place a factory in Iran is nice - I had the same idea for Egypt anyway.

    But now, Japan!


  • JAPAN 5:

    Buy (41):
    6 Inf (18)
    1 Art (4)
    1 Tank (6)
    1 Minor (12)
    save (1)

    Repair 1 BB (sz26)

    Combat move:

    to sz63: 1 Trn [load 1 Inf, 1 Art (NGu)] (sz46); 2 BB (sz26)
    to Nze: 1 Inf, 1 Art (sz63); 2 BB

    to sz42: 1 Trn [load 1 Inf (Sum)] (sz41)
    to Jav: 1 Inf (sz41)

    to sz44: 1 Trn [load 1 Inf (Hon)] (sz20)
    to Cel: 1 Inf (sz44)

    to sz39: 1 Ftr, 1 Tac, 1 Bmb (Sze); 1 Ftr, 1 Tac (sz41); 1 sub (sz37)
    to Kwa: 2 Inf, 1 Ftr, 1 Tac (Hon)
    to Cha: 1 Inf (Jeh); 1 Ftr, 1 Tac (Man)
    to Yun: 3 Inf, 3 Art, 1 Mech (Sze)

    Do you scramble in sz39? Also, does your sub dive? OOL?


  • no scramble, sub dives, ool dd, cc, bb


  • ok here we go!

    Round 1:

    Nze: 1 Inf, 1 Art, 2 BB vs 1 Inf
    DiceRolls: 2@2 2@4; Total Hits: 32@2: (2, 3)2@4: (2, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    sz39: 1 sub, 2 Ftr, 2 Tac, 1 Bmb vs 1 DD, 1 Crs, 1 BB
    DiceRolls: 1@2 2@3 3@4; Total Hits: 31@2: (2)2@3: (2, 4)3@4: (5, 3, 5)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (3)1@4: (3)

    Kwa: 2 Inf, 1 Ftr, 1 Tac vs 2 Inf
    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 5)1@3: (1)1@4: (5)
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    Cha: 1 Inf, 1 Ftr, 1 Tac vs 1 Inf
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (6)1@4: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Yun: 3 Inf, 1 Mech, 3 Art vs 4 Inf
    DiceRolls: 1@1 6@2; Total Hits: 41@1: (1)6@2: (1, 3, 1, 1, 3, 3)
    DiceRolls: 4@2; Total Hits: 14@2: (2, 6, 4, 6)


  • Darn! That went not too bad for you: 3 hits out of 3 units in sz39, and the probably most annoying thing is that I actually got into Yunnan! That was supposed to be a hit-and-run operation…

    I take the 2 Ftrs and the Tac from Sze as casualty.

    Round 2:

    Kwa: 1 Inf, 1 Ftr, 1 Tac vs 1 Inf
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (3)1@4: (6)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    sz39: 1 sub, 1 Tac, 1 Bmb vs 1 BB (damaged)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (6)1@4: (2)
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • I take the sub as casualty.

    Non-combat move:

    1 Bmb (sz39) lands in Sum
    1 Ftr, 1 Tac (Cha) land in Man
    1 AC (sz41); 1 DD, 1 Crs (sz46) -> sz42
    1 Tac (sz39), 1 Ftr (Kwa) land in sz42
    1 Tac (Kwa) lands in Ksu

    1 sub (sz63) -> sz62
    1 Bmb (Car) -> Sum
    1 Trn (sz16) loads 1 Inf, 1 Art (Jap) -> sz19, unloads to Ksu
    1 AA (Ksi) -> Ksu
    2 Trn, 1 AC, 2 Ftr (sz26) -> sz6
    1 Crs (sz26) -> sz63
    1 DD, 1 AC, 2 Ftr (sz26) -> sz33
    1 sub (sz25) -> sz6
    1 sub (sz6) -> sz36
    1 Tac (Wak) -> Jap

    Build:
    1 Minor IC in Man
    Hon: 2 Inf, 1 Art
    Jap: 4 Inf, 1 Tank

    Collect: 47 + 10 +1 = 58 IPC!

    You know, if you were Japanese your generals would consider harakiri now.

    First Blood (Japan5).AAM


  • Your Japan turns alternate between the lucky and unlucky… I think you might look back at this as the nail in the Pacific. The DEI money and the ICs have come on a little too late. You really thought I was giving up on the Pacific?

    US 5

    Buy (66):

    2 subs (12)
    1 dd (8)
    1 tra (7)
    1 tac (11)
    1 cc (12)
    1 ac (16)

    NCM:

    Sz 10: 3 sub (Sz89)
    Sz 12: 1 ac, 1 tac (Sz89); 1 fig (W.US); 1 dd Sz 10
    Sz 85: 1 tra (Sz89)
    Sz 89: 2 dd, 3 tra (Sz101); 1 tac (B.Gu); 1 ac, 2 tra, 1 fig (Sz91)
    E.US: 1 fig (Sz91)
    Bra: 1 art (S.Me, via tra Sz89)
    S.Me: 1 inf (C.US); 3 inf, 1 tan, 1 AA (via tra Sz101)

    Build:

    W.US: 2 sub, 1 dd, 1 tra, 1 tac, 1 cc, 1 ac

    Collect:

    51 + 15 (66)


  • China 4

    Buy (16):

    5 inf (15)
    save 1

    Combat:

    Sze: 1 inf (She) - walk-in
    Ksi: 1 inf (Hun) - walk-in
    Sha: 1 inf (Anh) - walk-in
    Jeh: 1 inf (Anh) - walk-in
    Cha: 1 inf (Anh); 1 inf, 1 fig (Hop)

    Cha:
    2 inf, 1 fig v 1 inf
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (1, 3)1@3: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • NCM:

    She: 1 fig (land Cha)

    Build:

    Kaw: 1 inf
    Hun: 3 inf
    Anh: 1 inf

    Collect:

    16 + 1 (17)


  • Actually, China gets a convoy raid on Kwa:

    DiceRolls: 2@3; Total Hits: 22@3: (2, 2)

    Also, the US is in no position to fight both Japan and Europe. And Russia is certainly not able to hold out against Germany and Italy for long (I may remind you that they get outproduced 3:1)


  • Correct China income (down to 16).

    UK 5

    Buy (9):

    1 inf (3)
    1 art (4)
    save 2

    Combat:

    Yun: 2 inf (Sha); 3 art, 4 inf (Bur); 1 fig (Ind)

    Yun
    6 inf, 3 art, 1 fig v 2 inf, 3 art,1 me
    DiceRolls: 3@1 6@2 1@3; Total Hits: 43@1: (5, 1, 2)6@2: (3, 5, 2, 5, 1, 2)1@3: (6)
    DiceRolls: 6@2; Total Hits: 26@2: (3, 1, 2, 4, 5, 4)


  • 5 inf, 3 art, 1 fig v 1 art, 1 mec
    DiceRolls: 2@1 6@2 1@3; Total Hits: 22@1: (6, 5)6@2: (1, 5, 6, 4, 4, 1)1@3: (4)
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)

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